Hello,
my experience with git so far boils down to a 1:1 relationship of the repositories.
- Global repository on the company's MS TFS.
- Local repository on my development machines.
Now I'm dealing with a 3 relationship.
- Project repository (Reactos) on Github.
- Developer repository (fork / <user>/reactos) on Github.
- Local repository on my development machine.
I still need to learn how to use this feature.
Please be patient.
Greetings
Raymond
Hello,
my name is Raymond.
I have a patch for you, with a reimplentation of IsReactOS() in reactos/sdk/include/psdk/versionhelpers.h.
This function was marked FIXME.
The old check with installation directory is error prone.
My implementation read the field "ProductName" of VersionsInformation resource from shell32.dll.
A second problem, I have found in reactos/dll/win32/comdlg32/filedlg.c.
Duplicates in the function filedlg_collect_places_pidls().
My resolve used a little function collection in the files cstrlist.c and cstrlist.h.
In filedlg-snipped.c is the new code.
I don't know if this approach is desirable and where such helper functions should be placed.
So decide for yourself about their use.
I hope this little step is a good begin.
Greetings
Raymond
Dear ReactOS developers,
I am working on WinDRBD (https://github.com/LINBIT/windrbd), which is a
port of the Linux DRBD 9 driver to the Windows family of operating systems.
Technically it is a compatibility layer for the Linux kernel functions that DRBD
uses.
I am currently researching if WinDRBD can be ported to Windows Server 2003
and also to ReactOS and found that the networking API we are using (WinSocket)
is only supported by Windows Vista (0x600) and up. Porting WinDRBD to ReactOS
would require using the TDI interface instead (everything else "should" work,
however I couldn't test it because it does not load currently into ReactOS).
My question is is there any ongoing effort to implement a WinSocket API?
If yes what is the status of this implementation?
Thanks for any insights,
Best regards,
- Johannes