ea(a)svn.reactos.com wrote:
>Required for binary compatibility with MS KERNEL32.DLL.
>
>NOTE
>Filip and I still don't understand why KERNEL32 calls twice CsrConnectToServer.
>A possible explanation is because the Win32 server is a dual server: gui+console.
>
>
yes. It connects to subsystems 1 and 2. In general, all CSR calls made
by kernel32.dll are easily identifiable as calls to either subsystem
from their code (the subsystem code is in the upper 16 bits). The GUI
subsystem's functions, if you were wondering, are:
SrvExitWindowsEx
SrvEndTask
SrvLogon
SrvRegisterServicesProcess
SrvActivateDebugger
SrvGetThreadConsoleDesktop
SrvDeviceEvent
SrvRegisterLogonProcess
SrvCreateSystemThreads
SrvRecordShutdownReason
ea(a)svn.reactos.com wrote:
>Required for binary compatibility with MS KERNEL32.DLL.
>
>
>
I don't understand this change; it is incorrect. MS kernel32.dll sends
the name of the port.
Best regards,
Alex Ionescu
ea(a)svn.reactos.com wrote:
>Required for binary compatibility with MS KERNEL32.DLL.
>
>NOTE
>Filip and I still don't understand why KERNEL32 calls twice CsrConnectToServer.
>
Once to connect to the Base Server, and once to connect to the Console
server.
Best regards,
Alex Ionescu
I plan to implement these in the near future ..... unless someone else does
it first.
I currently have reworked code for tracert, arp, netstat, ipconfig, pathping
and route I will start to commit over the next few weeks.
I then plan to implement other services and apps in relation to networking,
including test apps.
Ged.
-----Original Message-----
From: WaxDragon [mailto:waxdragon@gmail.com]
Sent: 24 September 2005 06:25
To: ReactOS Development List
Subject: Re: [ros-dev] Priorities
I'm would be very interested in a set of network "simple services"
like echo, chargen, daytime, etc.. Having those on the install would
help ReactOS get some wider network testing.
WD
On 9/23/05, Rick Langschultz <rlangschultz(a)cox.net> wrote:
> I was wondering if there was a priority list for the next release.
> Whether it be 0.2.8 or 0.3.0 I would either like to work on
> implementing services and/or tcp/ip based networking. Primarily
> though, getting services up and running would be great for me who
> develops services.
> Rick Langschultz
> rlangschultz(a)cox.net (Home)
> rlangschultz(a)ellemaespa.com (Work)
> rlangschultz(a)email.uophx.edu (School)
>
>
> _______________________________________________
> Ros-dev mailing list
> Ros-dev(a)reactos.com
> http://reactos.com:8080/mailman/listinfo/ros-dev
>
--
<arty> don't question it ... it's clearly an optimization
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I was wondering if there was a priority list for the next release.
Whether it be 0.2.8 or 0.3.0 I would either like to work on
implementing services and/or tcp/ip based networking. Primarily
though, getting services up and running would be great for me who
develops services.
Rick Langschultz
rlangschultz(a)cox.net (Home)
rlangschultz(a)ellemaespa.com (Work)
rlangschultz(a)email.uophx.edu (School)
As one of our main features for 0.3, we can't progress out of the 0.2.*
releases until it is either complete, or the goalposts are moved.
With nobody working on networking at the moment, 0.2.8 seems likely and I'm
starting to wonder how far into the 0.2.* releases we are going to go.
Also, at what stage will the network model be enough to satisfy a 0.3
release?
Does this just mean stable, basic TCP/IP with basic ws2_32 support?
How many drivers need to be supported?
What about service providers for ws2_32.dll (Mswsock.dll is stubbed apart
from TransmitFile, and Wshtcpip.dll is non existent)
What about NDIS?
Change in circumstances has just released most of my evenings now, however
although I'm starting to work on networking apps, and hopefully soon User
Mode code, my coding skills and windows knowledge are not yet up to a level
where I can tackle the more in-depth stuff, especially kernel mode (eek)
Does any one plan to, or is anyone going to volunteer to take up networking?
I would be more than happy to throw all my spare time into helping them in
any way possible.
If we glean some information from this email, I can start to document it in
the wiki (we don't have much networking documentation in there at the
moment)
Regards,
Ged.
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The information contained in this message or any of its
attachments is confidential and is intended for the exclusive
use of the addressee. The information may also be legally
privileged. The views expressed may not be company policy,
but the personal views of the originator. If you are not the
addressee, any disclosure, reproduction, distribution or other
dissemination or use of this communication is strictly prohibited.
If you have received this message in error, please contact
postmaster(a)exideuk.co.uk
<mailto:postmaster@exideuk.co.uk> and then delete this message.
Exide Technologies is an industrial and transportation battery
producer and recycler with operations in 89 countries.
Further information can be found at www.exide.com
Try using a crack and seeing if it works then. I know there was work done on DirectDraw, so you might have some luck.
> Glad I could help you, and help get my favorite game working on ReactOS.
>
> BTW, the colors on the liltle setup title program (or whatever you call
> it) where weird. Just skin deep, and starcraft finished installation as
> usual. However, it fails the CD test as it usually does.
>
> Ge van Geldorp wrote:
>
> >>From: Reuben Perelman
> >>
> >>
> >>
> >>>Ge van Geldorp wrote:
> >>>Does the patch below fix this?
> >>>
> >>>
> >>
> >>Yes it does.
> >>
> >>
> >
> >Ok, thanks for testing. The patch is an ugly hack and I don't want to commit
> >it. But at least I know what's going on now and can think about a better
> >patch.
> >
> >Ge van Geldorp.
> >
> >_______________________________________________
> >Ros-dev mailing list
> >Ros-dev(a)reactos.com
> >http://reactos.com:8080/mailman/listinfo/ros-dev
> >
> >
> >
>
> _______________________________________________
> Ros-dev mailing list
> Ros-dev(a)reactos.com
> http://reactos.com:8080/mailman/listinfo/ros-dev
Which linux distro is reactos.com based on?
And what are the major software packages installed?
Rick Langschultz
rlangschultz(a)cox.net (Home)
rlangschultz(a)ellemaespa.com (Work)
rlangschultz(a)email.uophx.edu (School)
As a temporary solution a DirectDraw->GDI renderer could be written.
Just an idea, anyways, i hope to commit a DirectDraw test app later today, and once i get my build environment set back up i will work on DirectDraw.
> DirectDraw will not work yetr in ros. we are missing to much of it. if we
> want directdraw working. we need implement alot more stuff in win32k, gdi32
> and ddraw.dll
>
> Status : noting works yet. to create a surface.
> some work en reusare have been made. When I can contiune or some else on
> directx devlioing I do not know when it will happen again.
>
>
> ----- Original Message -----
> From: <eek2121(a)comcast.net>
> To: "ReactOS Development List" <ros-dev(a)reactos.com>
> Sent: den 21 September 2005 16:37
> Subject: Re: [ros-dev] Starcraft Setup BSODs due to
> KMODE_EXCEPTION_NOT_HANDLED
>
>
> > Try using a crack and seeing if it works then. I know there was work done
> on DirectDraw, so you might have some luck.
> >
> >
> > > Glad I could help you, and help get my favorite game working on ReactOS.
> > >
> > > BTW, the colors on the liltle setup title program (or whatever you call
> > > it) where weird. Just skin deep, and starcraft finished installation as
> > > usual. However, it fails the CD test as it usually does.
> > >
> > > Ge van Geldorp wrote:
> > >
> > > >>From: Reuben Perelman
> > > >>
> > > >>
> > > >>
> > > >>>Ge van Geldorp wrote:
> > > >>>Does the patch below fix this?
> > > >>>
> > > >>>
> > > >>
> > > >>Yes it does.
> > > >>
> > > >>
> > > >
> > > >Ok, thanks for testing. The patch is an ugly hack and I don't want to
> commit
> > > >it. But at least I know what's going on now and can think about a
> better
> > > >patch.
> > > >
> > > >Ge van Geldorp.
> > > >
> > > >_______________________________________________
> > > >Ros-dev mailing list
> > > >Ros-dev(a)reactos.com
> > > >http://reactos.com:8080/mailman/listinfo/ros-dev
> > > >
> > > >
> > > >
> > >
> > > _______________________________________________
> > > Ros-dev mailing list
> > > Ros-dev(a)reactos.com
> > > http://reactos.com:8080/mailman/listinfo/ros-dev
> > _______________________________________________
> > Ros-dev mailing list
> > Ros-dev(a)reactos.com
> > http://reactos.com:8080/mailman/listinfo/ros-dev
> >
> >
> > --
> > No virus found in this incoming message.
> > Checked by AVG Anti-Virus.
> > Version: 7.0.344 / Virus Database: 267.11.3/107 - Release Date: 2005-09-20
> >
> >
>
> _______________________________________________
> Ros-dev mailing list
> Ros-dev(a)reactos.com
> http://reactos.com:8080/mailman/listinfo/ros-dev
There is already a test app in rosapps\demos\ddraw\
> As a temporary solution a DirectDraw->GDI renderer could be written.
>
> Just an idea, anyways, i hope to commit a DirectDraw test app later today,
> and once i get my build environment set back up i will work on DirectDraw.
>
>
>> DirectDraw will not work yetr in ros. we are missing to much of it. if
>> we
>> want directdraw working. we need implement alot more stuff in win32k,
>> gdi32
>> and ddraw.dll
>>
>> Status : noting works yet. to create a surface.
>> some work en reusare have been made. When I can contiune or some else on
>> directx devlioing I do not know when it will happen again.
>>
>>
>> ----- Original Message -----
>> From: <eek2121(a)comcast.net>
>> To: "ReactOS Development List" <ros-dev(a)reactos.com>
>> Sent: den 21 September 2005 16:37
>> Subject: Re: [ros-dev] Starcraft Setup BSODs due to
>> KMODE_EXCEPTION_NOT_HANDLED
>>
>>
>> > Try using a crack and seeing if it works then. I know there was work
>> done
>> on DirectDraw, so you might have some luck.
>> >
>> >
>> > > Glad I could help you, and help get my favorite game working on
>> ReactOS.
>> > >
>> > > BTW, the colors on the liltle setup title program (or whatever you
>> call
>> > > it) where weird. Just skin deep, and starcraft finished installation
>> as
>> > > usual. However, it fails the CD test as it usually does.
>> > >
>> > > Ge van Geldorp wrote:
>> > >
>> > > >>From: Reuben Perelman
>> > > >>
>> > > >>
>> > > >>
>> > > >>>Ge van Geldorp wrote:
>> > > >>>Does the patch below fix this?
>> > > >>>
>> > > >>>
>> > > >>
>> > > >>Yes it does.
>> > > >>
>> > > >>
>> > > >
>> > > >Ok, thanks for testing. The patch is an ugly hack and I don't want
>> to
>> commit
>> > > >it. But at least I know what's going on now and can think about a
>> better
>> > > >patch.
>> > > >
>> > > >Ge van Geldorp.
>> > > >
>> > > >_______________________________________________
>> > > >Ros-dev mailing list
>> > > >Ros-dev(a)reactos.com
>> > > >http://reactos.com:8080/mailman/listinfo/ros-dev
>> > > >
>> > > >
>> > > >
>> > >
>> > > _______________________________________________
>> > > Ros-dev mailing list
>> > > Ros-dev(a)reactos.com
>> > > http://reactos.com:8080/mailman/listinfo/ros-dev
>> > _______________________________________________
>> > Ros-dev mailing list
>> > Ros-dev(a)reactos.com
>> > http://reactos.com:8080/mailman/listinfo/ros-dev
>> >
>> >
>> > --
>> > No virus found in this incoming message.
>> > Checked by AVG Anti-Virus.
>> > Version: 7.0.344 / Virus Database: 267.11.3/107 - Release Date:
>> 2005-09-20
>> >
>> >
>>
>> _______________________________________________
>> Ros-dev mailing list
>> Ros-dev(a)reactos.com
>> http://reactos.com:8080/mailman/listinfo/ros-dev
> _______________________________________________
> Ros-dev mailing list
> Ros-dev(a)reactos.com
> http://reactos.com:8080/mailman/listinfo/ros-dev
>
hbirr(a)svn.reactos.com wrote:
> The share disposition isn't necessary for FILE_READ_ATTRIBUTES.
Actually this prevents opening the file during the operation. A better
candidate for GetFileAttributesEx is NtQueryFullAttributesFile which
accepts a OBJECT_ATTRIBUTES structure instead of a handle, so there's no
need to even open the file at all.
Best Regards,
Thomas
if someone knows where richard lives could they please blow lots of
ganga into the aircon ducts of his house, please.
l.
--
--
<a href="http://lkcl.net">http://lkcl.net</a>
--
Launching setup.exe on the starcraft CD immediatly causes a BSOD.
Part of what it says on the BSOD is says:
"The Problem Seems to be caused by the following file: win32k.sys
KMODE_EXCEPTION_NOT_HANDLED"
Attached is a screenshot of the BSOD.
I would have put this on bugzilla if bugzilla hadn't given me the error:
" The 'bug number' // is invalid. If you are trying to use QuickSearch,
you need to enable JavaScript in your browser. To help us fix this
limitation, add your comments to bug 70907
<http://bugzilla.mozilla.org/show_bug.cgi?id=70907>."
Hello,
I know this is a bit off topic but I was wondering if anyone knew how
to embed an HTA inside a c++ application. I know that the Add /
Remove Programs control panel applet uses HTAs to display registry
settings. I want to do sort of the same thing with my app.
Rick Langschultz
rlangschultz(a)cox.net (Home)
rlangschultz(a)ellemaespa.com (Work)
rlangschultz(a)email.uophx.edu (School)
royce(a)svn.reactos.com wrote:
>always strip '^' (unless it was preceded by an '^' itself), not just if it precedes the redirection symbols - fixes some of my test cases in seta_test.cmd
>
>
>Updated files:
>trunk/reactos/subsys/system/cmd/set.c
>
>
"set /a" and "if [not] ==" now work perfectly as far as I'm aware.
seta_test.cmd runs successfully in our cmd.exe now.
dear hackbunny,
regarding your request for information about the number of occurrences
of the "FINALLY" macro, here they are. not as many. don't know why
you're interested, love to know - some other time.
find . -name "*.[ch]" | xargs grep FINALLY | wc
19 71 938
--
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<a href="http://lkcl.net">http://lkcl.net</a>
--
dear reactos developers,
after receiving some much appreciated advice i have made a decision:
i will not be posting to the ros-dev lists (unless invited to do so).
if you wish to discuss the porting of freedce to win32, or to find out
about its progress, the freedce-devel mailing list is where i believe
that to be most appropriate.
l.
p.s. banning people on freedce-devel is not even considered let
alone discussed. that's mainly because not much is discussed
there at all in fact, it's a pretty low-traffic list :)
--
--
<a href="http://lkcl.net">http://lkcl.net</a>
--
dear hackbunny,
regarding your comments about screaming in pain and having teeth pulled
because of pthreads-win32, i am so so sorry: i cannot help you there.
i don't have the time nor the expertise. i posted (some time
afterwards) a message indicating just how many occurrences of DCE
exception macros there are - it's literally hundreds.
at least pthreads-win32 "gets something going".
i believe strongly in "GetItWorking(tm)" and
"RewriteLaterAfterProvingItWorks(tm)".
i _don't_ believe in throwing everything away just because one way to
get things up and running quickly happens not to be the nicest solution.
it's a matter of priorities.
plus, like i said in my previous reply, DCE exceptions deal with
networking and memory errors in a runtime environment where application
designers _know_ that there's going to be order-of-milliseconds delays.
the usual speed-critical criteria which make people run away screaming
about exceptions simply do not apply.
l.
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--
<a href="http://lkcl.net">http://lkcl.net</a>
--
dear hyperion, sorry for not getting back to this one earlier.
regarding hacking up a replacement for the DCE compatible threads
library: GREAT.
i have made a start by removing the POSIX Draft 4 threading
requirements, which has been on the cards for like ... ermmm...
five years.
see http://sf.net/projects/freedce, cvs requirements, see
dcethreads-win32 give me a while to commit what i've done so far.
there's actually very little code left, because of pthreads-win32.
the only stuff left in dcethreads-win32 is actually the DCE exception
handling stuff.
which i understand is right in your area of expertise :)
btw: one important point.
it is NOT, i repeat NOT important that "speed be of the essence".
the usual argument "exceptions are expensive and therefore evil" simply
doesn't apply.
exceptions in DCE are used to catch memory and _networking_ errors.
_networking_ errors.
order of milliseconds and greater.
DCE/RPC applications (the Windows NT 4.0 Domains and Administrative
suite are good - and relevant - examples) are _designed_ with networking
errors and networking delays taken into consideration and into account.
the only instance where someone didn't bother to take
networking into account is the idiots who ported win16 (yes,
win16, remember we're talking Windows NT 3.1 here - where
do you think win32 came from? not from the idiots in the
win95 team :) printing API to spoolss (taking the "blobs" as
[in,out] parameters - imagine what _that_ does when you have
the double-function-call thing, the first one to ask how big a
"blob" to allocate).
but i digress...
--
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<a href="http://lkcl.net">http://lkcl.net</a>
--
[dear ros-dev developers, i'm "on-list" but have "receive postings
disabled" because i have far too much on my plate to deal with right
now. i'm sorry i haven't got back to people]
saveliy, hi,
you asked if freedce is useable: the answer is yes [with conditions].
freedce is the _reference_ implementation from http://opengroup.org/dce.
and it is autoconf'd.
therefore, asking "is it fully featured" the answer is it _is_ the
features :) :)
now.
microsoft "embraced and extended" DCE/RPC actually the 1.1 reference
implementation because it's OSF 1.1 Free Software BSD-Compatible
license... what am i doing, what am i doing, see this:
http://en.wikipedia.org/wiki/MSRPC
:)
i've added certain "missing" features to freedce and it's now
on-wire compatible and IDL-compatible with MSRPC.
what it _doesn't_ yet do is output MSRPC-binary-compatible stuff which
people are referring to on wine lists as "type libraries".
hope this helps.
l.
--
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<a href="http://lkcl.net">http://lkcl.net</a>
--
Hi,
--- gdalsnes(a)svn.reactos.com wrote:
> -added better LIST_FOR_EACH macros (ripped from wine) and fix their usage
> -make hotkeys session global (they dont belong in winsta)
> Updated files:
> trunk/reactos/include/reactos/helper.h
These are in include/wine/list.h right? Are you duplicating the macros or are you using them from
there? Sorry I don't have time to review the diff.
Thanks
Steven
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