Sorry to stick my nose in here.
Two critical points have been missed. Fine in this case since the code
was declare public domain.
Other cases it will not be fine. The new alterations started under a
new copyright. Can override public domain. If it was a GPL licence
even a BSD licence how can you say it up the creek without a paddle.
If a document was created by X person then altered by Y. X persons
copyright still stands until what time it becomes public domain. Even
that Y holds copyright on the alterations so is also allowed a credit
mark under the most country's.
Personally think both have stuffed up minorly. Note strange I could not
find the files in the Reactos tree.
Its also a fault I find with MSVS it does not licence tag the .rc
files. It would make job simpler. If there is no simpler code as all
between the .rc files it would be fine. I totally don't expect that.
The lines I would normally add are.
/*
From project Solitaire
That was under license: Freeware, permission to use under Public Domain
based on <filename>
By Daniel "EmuandCo" Reimer (reimer.daniel(a)freenet.de)
New content licensed under <GPL Reactos as per above>
Translation/Alterations by
<list people here><< People to track down to prove that the license
change was done under permitted grounds ie new content.
*/
Now the file has two licences ie GPL alterations and Public domain
content. If person takes the new content they are stuffed. But a
person could return it to public domain if the remove the content we
have altered.
The other option is just to over license it since its public domain and
it part of a new work. Its still a good idea to leave a marker in case
of future audits.
If someone comes along and said hey your file looks like ours. And we
have markers can quickly say hey did you acquire that file from there.
Yes I know its large. It gets more complex with BSD and GPL. Its all
about tracking. GPL master copyrighter stays. No option to relicense
is given. Alteration by the Reactos team or author marks is all that
could be added. BSD can be overlicened as long as the old BSD header
with first copyright holder stays and the new license is not
incomparable with BSD.
Playing with these things can turn into breach of copyright very quickly.
Murphy, Ged (Bolton) wrote:
This is still James' code, it's just been
moved out of sol.rc and into a
separate file.
My point was, if someone translated my code and named themselves as the
programmer (ok, not using the word copyright) it would p!ss me off a little
bit.
I wasn't having a go at anyone, my commit message was entirely civil and
just correcting something which seemed wrong to me. God only knows why
you've taken offence, or needed to revert to belittling.
Apologies to EmuandCo, this is not aimed at you.
-----Original Message-----
From: ion(a)svn.reactos.org [mailto:ion@svn.reactos.org]
Sent: 27 June 2006 00:50
To: ros-diffs(a)reactos.org
Subject: [ros-diffs] [ion] 22649: - Lesson One: Don't revert commits because
your eyes are inventing the word "copyright". I tried really hard, I really
did, but I could not find even the word "copy", much less
"copyright". -
Lesson Two: What do you know! En and D
Author: ion
Date: Tue Jun 27 03:50:03 2006
New Revision: 22649
URL:
http://svn.reactos.org/svn/reactos?rev=22649&view=rev
Log:
- Lesson One: Don't revert commits because your eyes are inventing the word
"copyright". I tried really hard, I really did, but I could not find even
the word "copy", much less "copyright".
- Lesson Two: What do you know! En and De.rc actually *are* our files, not
James Brown's (his is sol.rc, which hasn't been altered with a ROS Header).
- Lesson Three: It is official (voted) ROS Policy that all ROS files have a
header. Reverting this header violated it.
Modified:
trunk/reactos/base/applications/games/solitaire/de.rc
trunk/reactos/base/applications/games/solitaire/en.rc
Modified: trunk/reactos/base/applications/games/solitaire/de.rc
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/base/applications/games/sol
itaire/de.rc?rev=22649&r1=22648&r2=22649&view=diff
============================================================================
==
--- trunk/reactos/base/applications/games/solitaire/de.rc (original)
+++ trunk/reactos/base/applications/games/solitaire/de.rc Tue Jun 27
03:50:03 2006
@@ -1,3 +1,10 @@
+/*
+ * PROJECT: Solitaire
+ * LICENSE: Freeware, permission to use under Public Domain
+ * FILE: base/applications/games/solitaire/de.rc
+ * PURPOSE: German Language File for Solitaire
+ * PROGRAMMERS: Daniel "EmuandCo" Reimer (reimer.daniel(a)freenet.de)
+ */
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
Modified: trunk/reactos/base/applications/games/solitaire/en.rc
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/base/applications/games/sol
itaire/en.rc?rev=22649&r1=22648&r2=22649&view=diff
============================================================================
==
--- trunk/reactos/base/applications/games/solitaire/en.rc (original)
+++ trunk/reactos/base/applications/games/solitaire/en.rc Tue Jun 27
03:50:03 2006
@@ -1,3 +1,10 @@
+/*
+ * PROJECT: Solitaire
+ * LICENSE: Freeware, permission to use under Public Domain
+ * FILE: base/applications/games/solitaire/en.rc
+ * PURPOSE: English Language File for Solitaire
+ * PROGRAMMERS: Daniel "EmuandCo" Reimer (reimer.daniel(a)freenet.de)
+ */
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
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