What exactly does it cause? And shouldn't we rather fix that, instead of disabling optimizations? mesa is already slow enough.
Am 03.04.2013 14:02, schrieb jgardou@svn.reactos.org:
Author: jgardou Date: Wed Apr 3 12:02:58 2013 New Revision: 58660
URL: http://svn.reactos.org/svn/reactos?rev=58660&view=rev Log: [MESA32]
- Disable SSE optimizations, as they only cause mayhem.
Modified: trunk/reactos/dll/opengl/mesa/src/mesa/CMakeLists.txt
Modified: trunk/reactos/dll/opengl/mesa/src/mesa/CMakeLists.txt URL: http://svn.reactos.org/svn/reactos/trunk/reactos/dll/opengl/mesa/src/mesa/CM... ============================================================================== --- trunk/reactos/dll/opengl/mesa/src/mesa/CMakeLists.txt [iso-8859-1] (original) +++ trunk/reactos/dll/opengl/mesa/src/mesa/CMakeLists.txt [iso-8859-1] Wed Apr 3 12:02:58 2013 @@ -33,17 +33,18 @@ x86/3dnow_xform3.S x86/3dnow_xform4.S x86/3dnow_normal.S
x86/sse_xform1.Sx86/sse_xform2.Sx86/sse_xform3.Sx86/sse_xform4.Sx86/sse_normal.S
# x86/sse_xform1.S# x86/sse_xform2.S# x86/sse_xform3.S# x86/sse_xform4.S# x86/sse_normal.S x86/read_rgba_span_x86.S) add_definitions( -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM
-DUSE_SSE_ASM)
# -DUSE_SSE_ASM) endif()
list(APPEND SOURCE