Am 28.02.2014 14:54, schrieb Ged Murphy:

Are you referring to .msp’s ?


I think he merely means that some games seem to utilize the hotpatch* nature of Windows DLLs to hook in their own code. Not that I'd not like to have the full hotpatch functionality in ReactOS... ;)

(*) A nop-like instruction near the beginning of a function which can be replaced by a relative jump to a few bytes back where a jump to an alternative implementation can be included. Normally used to implement a patched version of the function for Windows' hotpatching functionality.

Regards,
Sven