Old arguments, but I'll dissect them again for the rookies:
On 31-Oct-08, at 9:39 AM, Marc Piulachs wrote:
  If reactos is (and will probably be for a long time) a
hobby OS is a
 consequence of our all-or-nothing strategy. ReactOS is trying to clone
 Windows as a whole inset of different OS based on the NT design like
 stated
 on the homepage. IMHO it's plain wrong because it's a very ambitious
 goal
 and it's even naive to think that 10+ part time developers can
 deliver a
 serious os to compete against the resources Microsoft or even Linux
 has. At
 current progress when we hit 1.0 will be too late for reactos , that
 simple. 
Dave Cutler and his band of 12 delivered on that promise in 3 years.
I don't see why a group of 10+ *dedicated and focused* part-time
developers couldn't do the same in 6, considering how much more we
know about computers today and the fact we don't have to start from
nearly scratch. It's already been 5 out of 6.
But ReactOS is not a team of "dedicated and focused" part-time
developers.
Why not? Because they're not getting paid, and they have absolutely NO
reason to help this project other that it's a hobby.
They have defintely much less reasons to listen to someone telling
them how they should enjoy that hobby.
Imagine you're fishing, and someone comes to tell you "actually,
you're part of a big lake-wide fishing project, and we already have
too many trouts. We'd like you to fish salmon instead".
Yeah, f*ck off is likely the reply.
 Do we need directx at this point? tenths of useless stubbed dlls ? 3
 undergoing architecture ports? You name it. Don't take me wrong that's
 technically amazing but not an smart strategy if we don't want to
 become an
 eternal promising project in alpha state and nothing more. 
As useless as I think DirectX is, it's the NUMBER ONE thing that will
attract people to ReactOS.
Get StarCraft to run on an OS that doesn't even support multiple CPUs
yet, and people will LOVE it. You could probably sell it to half of
Korea by then.
Useless stubbed DLLs? They're not useless -- almost each one of them
made one more little app work. Or a big app. Any of those apps could
be what a company is wanting to run, and nothing else.
Three architecture ports? The 64-bit port has fixed dozens if not
hundreds of header bugs and incorrect types. The ARM port completely
re-architected parts of FreeLDR and the memory manager (even on x86)
and also brought us a RAMdisk driver. The ARM port even uses a 100%-
native ARC loader code compatible with WinLDR, that the x86 port could
start using too. All those were important changes.
 As a consequence of that ReactOS codebase has grown out of control.
 Any
 developer can pick any area of his interest, start working on it and
 then
 suddenly stop and start working on another thing. 
Welcome to open source.
  The current situation is
 that we have a monster with multiple legs but very few finished
 parts. IMHO
 we should better concentrate on a few key areas only (and I mean
 really few)
 and work all together in that direction to deliver something usable
 now , in
 a year timeframe , even if it's just a basic (but stable) kernel to
 run
 firefox on. I think it's better to give reactos a real world use now
 than
 deliver an NT5 clone in 5 years being optimistic. 
And how do you get a bunch of people having fun into the same
direction, for free, without the usage of mind-altering substances?
If you have a solution to that, as much as I love this project, for
your own good, I recommend you publish a paper on it.
You're likely to win the Nobel prize for psychology.
And guess what, while 100% of interested parties will look at ReactOS
right now and say "oooh, they almost have XXX working", if you focus
on ONE goal as you say, then you'll have:
- 4-8% of interested parties looking at ROS and saying "Yay, XXX
works!!"
- 92-96% saying "Wtf, why didn't they work on YYY? I think YYY is way
more important. This project has the wrong goals for me."
Pick your poison.
 A few possible solutions to discuss:
 - Redefine our target. We have a very end-user oriented website when
 no
 users actually exist! currently we need developers not yet more fun,
 nice ,
 but non productive users . 
Wow, and I thought *I* was arrogant.
Those nice "useless" users are what provide your free advertising,
which attracts companies and developers, you idiot.
  If you take a brief look at our webpage the first
 impression is "wow! a free windows clone than runs mozilla and
 OpenOffice!!"
 but .. it's that what we have? I don't think so.. How many times has
 someone
 asked in the channel how to run office 2007 or complaining about
 ReactOS not
 installing into his brand new notebook . 
Probably less than people have complained the same about Windows Vista.
  IMHO we should turn into a more
 developer oriented community . Inset of promoting reactos as windows
 killer
 we may promote it as learning platform for IT students. As a great
 opportunity to study an alternative non unix microkernel OS design 
Yeah, I tried doing that. Then Microsoft released the WDK to all
faculty and students.
Hmm...would I rather...study some half-assed implementation of
Windows, or would I rather get the official code from Microsoft, plus
the CRK and official build tools. Hmmm...
  .It will
 lead into more passionate productive people joining the project. Don't
 promote it in international user oriented events but on universities
 and
 collages, we can give speeches on our respective collages and
 promote it
 among teachers as learning vehicle. 
Tried that too (see my Waterloo talk). Read what I just wrote above.
 - Redefine short term goals and turn reactos into something usable
 right
 now. Could be reactos interesting for the embedded market as a
 headless ,
 well known Win32 API, tcp/ip enabled OS running on cheap x86 based
 hardware? 
See the 100% vs 8% poison above.
 - Defining a serious, closed , roadmap with realistic dates that
 doesn't
 sound like joke, and enforce it. 
See the 100% vs 8% poison above, plus the "enforcing rules on unpaid
part-time students/volunteers" above.
 Regards
 /Marc
 --------------------------------------------------
 From: "Daniel Reimer" <reimer.daniel(a)freenet.de>
 Sent: Friday, October 31, 2008 11:53 AM
 To: "ReactOS Development List" <ros-dev(a)reactos.org>
 Subject: Re: [ros-dev] Regarding documentation and attracting new
 developers
  Maya Posch wrote:
  I guess this is why ReactOS is going nowhere
fast. If nobody is
 willing
 to see it as a viable project, even for commercialization, then
 it's not
 so surprising that no deadlines are ever met and attention from the
 public for what could be something even bigger than Linux (at
 least on
 the desktop) is at around the level of OSS OSs which are little more
 than hobby projects. Is ReactOS a hobby project? What is its goal?
 Is it
 intended to grow into something companies would use and where the
 ReactOS Foundation could provide paid support for? I don't see this
 happening right now.
 For the time being I'll suspend most of my work on ReactOS. I'll
 only
 continue work on the installer project, partially because I can't
 let
 down the guys who work for me and partially because it's a generic
 enough installer that it could work for any other OS.
 Maya
 gedmurphy wrote:
  Maya Posch wrote:
> I don't know how the Windows internals work or even
> look like, this is my first time I'm working with them.
>
 Then you're falling at the first hurdle. You can't work on ReactOS,
 especially at the level you are, without knowing Windows Internals
 religiously.
 You need to take a step back, put some time into learning the
 architecture
 _and_ how to program for the architecture. Only when you know
 this will
 you
 be in a position to write good code.
 Stefan is an excellent example of this in practice. He came to
 ReactOS
 knowing little about NT. He put in the time and effort and
 learned the
 architecture (very quickly). He's now in a position read and
 understand
 the
 kernel and is making some valuable contributions.
> If those people do not want to write documentation, fine, have
> someone
> else write the specifications and feed them those. Don't put
> them in
> charge as they clearly aren't thinking about the wellbeing of the
> project as a whole but only their small island.
>
 Who? Who is going to write this documentation? Can you recommend
 anyone?
 Anyone with the knowledge to write it is more interested in coding.
 Are you volunteering, or do you want to pay someone to do it?
> Impractical, insufficient and cop-out are words that come to mind.
> Sorry if I sound harsh, but this is among one of my many pet
> peeves ^_^
>
 I've said it before and I'll say it again, even though people
 _hate_
 this
 answer...
 A good programmer, with knowledge of NT doesn't need text.
 The design is already established, read Windows Internals 4th.
 The code
 is
 the fine, granular documentation.
 As much as this may annoy you, there is absolutely no way to
 change this
 at
 the moment.
 This is open source....
 It's not a great business model, but it's fun  :)
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  Problem is that most people have a real life too and need to pay the
 bills at the month's end from something. As Ged said, this is a spare
 time and hobby project right now and it will be as long as you
 can't pay
 your food and bills from working on it. ROS is a really great project
 and I will never leave it for sure, like most here won't , but noone
 wants to become unemployed to be able to code way more on it. We
 already
 had some talk with commercial supporters who might fix this in the
 future and make paid devs possible, but sadly not yet.
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Best regards,
Alex Ionescu