Hi.
I have no idea. I wanted to send the first patch to wine, and when
testing the compilation under linux, I had this error "wine/port.h can't
be included from a header." (or something like this).
That was before I discovered that Wine code base is good regarding this
issue, all source files include it before wined3d_private.h. It's just
that our wined3d is slightly outdated. A sync would permanently solve
this issue.
Cheers!
Jérôme.
Thomas Faber a écrit :
Hi,
On 2012-08-21 15:38, jgardou(a)svn.reactos.org wrote:
URL:http://svn.reactos.org/svn/reactos?rev=57124&view=rev
Log:
[WINED3D]
- MSVC needs INFINITY and NAN from wine/port.h.
It can't be included from a header
Will be sent upstream
can you explain what's wrong with including it from a header?
I was under the impression we had fixed the infinity/nan stuff properly
on Wine's side by adding it all to port.h.
Thanks!
-Thomas
_______________________________________________
Ros-dev mailing list
Ros-dev(a)reactos.org
http://www.reactos.org/mailman/listinfo/ros-dev