It used to be Os (optimize for size). not O2.
We could use O2 for the release builds IMO.
Timo
Am 31.07.2013 16:39, schrieb Alex Ionescu:
  I don't really like this. Maybe only do this on
the build server, or
 at least don't do it to kernel code. "Measurable" difference in
 performance doesn't really mean much on an OS that does not have any
 performance infrastructure, but trust me, there's a difference between
 O1 and O2.
 Best regards,
 Alex Ionescu
 On Wed, Jul 31, 2013 at 6:04 AM, <akhaldi(a)svn.reactos.org
 <mailto:akhaldi@svn.reactos.org>> wrote:
     Author: akhaldi
     Date: Wed Jul 31 13:04:38 2013
     New Revision: 59598
     URL: 
http://svn.reactos.org/svn/reactos?rev=59598&view=rev
     Log:
     [CMAKE/GCC]
     * Compile debug builds using -O1 instead of -Os. This results in
     faster compilation time with no measurable difference in runtime
     performance according to tests.
     CORE-7374 #resolve #comment Committed in r59598.
     Modified:
         trunk/reactos/cmake/config.cmake
     Modified: trunk/reactos/cmake/config.cmake
     URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/cmake/config.cmake?rev=595…
     ==============================================================================
     --- trunk/reactos/cmake/config.cmake    [iso-8859-1] (original)
     +++ trunk/reactos/cmake/config.cmake    [iso-8859-1] Wed Jul 31
     13:04:38 2013
     @@ -10,7 +10,7 @@
      set(TUNE "i686" CACHE STRING
      "Which CPU ReactOS should be optimized for.")
     -set(OPTIMIZE "1" CACHE STRING
     +set(OPTIMIZE "4" CACHE STRING
      "What level of optimization to use.
       0 = off
       1 = Default option, optimize for size (-Os) with some additional
     options
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