Now ReactOS is perfect.
On 15.12.2012 0:39, Timo Kreuzer wrote:
YAY! Finally this is fixed!
Am 07.12.2012 19:00, schrieb tfaber@svn.reactos.org:
Author: tfaber Date: Fri Dec 7 18:00:30 2012 New Revision: 57815
URL: http://svn.reactos.org/svn/reactos?rev=57815&view=rev Log: [SPIDER]
- Only dissolve a stack of cards if they're of the same color
- Allow easier recognition of suit in concealed cards
- Patch by Marcel Leyendeckers, m dot leyendeckers at gmx dot de
CORE-6808 #resolve #comment Committed. Thanks!
Modified: trunk/reactos/base/applications/games/spider/spigame.cpp
Modified: trunk/reactos/base/applications/games/spider/spigame.cpp URL: http://svn.reactos.org/svn/reactos/trunk/reactos/base/applications/games/spi... ==============================================================================
--- trunk/reactos/base/applications/games/spider/spigame.cpp [iso-8859-1] (original) +++ trunk/reactos/base/applications/games/spider/spigame.cpp [iso-8859-1] Fri Dec 7 18:00:30 2012 @@ -249,7 +249,8 @@ int i, max = NUM_ONECOLOR_CARDS - dragcards.NumCards()
- 1; /* Dragged cards have been checked to be in order,
check stack cards */
if (stackLookingGood(mystack, max))
if (mystack[0].Suit() == dragcard.Suit() &&stackLookingGood(mystack, max)) { CardStack s = stackobj.GetCardStack(); CardStack f;@@ -279,8 +280,8 @@ { int i, pos;
- /* Compute the value for yRowStackCardOffset based on the
height of the card, so the card number isn't hidden on larger cards */
- yRowStackCardOffset = (int)(__cardheight / 6.7);
- /* Compute the value for yRowStackCardOffset based on the height
of the card, so the card number and suite isn't hidden on larger cards except Ace */
- yRowStackCardOffset = (int)(__cardheight / 6.4); pDeck = SpiderWnd.CreateRegion(0, true, 0, 0, -15, 0); pDeck->SetFaceDirection(CS_FACE_DOWN, 0);