MS directx will not work in ros.
Wine and cega for directdraw and d3d Using wine or cega (winex) as opengl have been talk it can not be use for directdraw on many points. example opengl for not be using directdraw warper. cega licen problem and they are using opengl as warper for directdraw. MS will not support opengl in the drv any longer. Some hardware manufactor implemet the opengl on directx interface already. and more. that is some reason why opengl is bad as a warper for directx for us. It exists some other points that filip have mentor also. I will not go into depper on this problem.
----- Original Message ----- From: "Reuben Perelman" reub2000@earthlink.net To: "ReactOS Development List" ros-dev@reactos.com Sent: den 22 September 2005 14:39 Subject: Re: [ros-dev] Starcraft Setup BSODs due to KMODE_EXCEPTION_NOT_HANDLED
Installing DirectX on ReactOS was discussed on the forum.
Google cache has the first page of the discussion (don't see the rest of the pages):
http://64.233.161.104/search?q=cache:Py6UDLgsxvIJ:www.reactos.com/forum/view...
Magnus Olsen wrote:
DirectDraw will not work yetr in ros. we are missing to much of it. if we want directdraw working. we need implement alot more stuff in win32k,
gdi32
and ddraw.dll
Status : noting works yet. to create a surface. some work en reusare have been made. When I can contiune or some else on directx devlioing I do not know when it will happen again.
----- Original Message ----- From: eek2121@comcast.net To: "ReactOS Development List" ros-dev@reactos.com Sent: den 21 September 2005 16:37 Subject: Re: [ros-dev] Starcraft Setup BSODs due to KMODE_EXCEPTION_NOT_HANDLED
Try using a crack and seeing if it works then. I know there was work
done
on DirectDraw, so you might have some luck.
Glad I could help you, and help get my favorite game working on
ReactOS.
BTW, the colors on the liltle setup title program (or whatever you call it) where weird. Just skin deep, and starcraft finished installation as usual. However, it fails the CD test as it usually does.
Ge van Geldorp wrote:
From: Reuben Perelman
>Ge van Geldorp wrote: >Does the patch below fix this? > > > > Yes it does.
Ok, thanks for testing. The patch is an ugly hack and I don't want to
commit
it. But at least I know what's going on now and can think about a
better
patch.
Ge van Geldorp.
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