Hi Timo,

I'd say go for it. I have no strong objection to introduce some changes before 0.4.0, as long as it's not too intrusive or add some real added value (unimplemented modules/parts).

I'd like to have it for more than for simplification sake. Some parts of win32k are in a sorry state (nothing new, sadly), but improving/implementing some modules with C++ would be a nice proof of concept. Font engine comes to mind. (Hint, hint ;-)) However, if you feel this is too much of an effort for a beginning, feel free to do whatever you see fit.

Regards,
Jérôme

PS: Admit it, you want to revive the yarotows branch.


Le 21/02/2015 15:05, Timo Kreuzer a écrit :
Hi

I'd like to propose introducing C++ to win32k. Don't worry, this is not a suggestion to rewrite everything from scratch in C++, but to gradually introduce C++.
The reason is not "That's what Windows does", but the fact that especially GDI would heavily benefit in terms of code simplicity, clarily and quality from using C++.
A lot of the interfaces are already in a C++ object style way, but still code can bypass interfaces and directly modify structure members, even if it is not supposed to be done that way.
Unless there are strong objections, I'd post a design / style / roadmap suggestion soon.
If people feel strongly about it, we can defer this to after a 0.4.0 release.

Regards,
Timo




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