"If (!x & 1)" is the most horrible way to write this. To most people
it means "NOT X AND 1", what you want is NOT(X AND 1).
Best regards,
Alex Ionescu
On Fri, Sep 11, 2009 at 7:31 PM, Jose Catena <jc1(a)diwaves.com> wrote:
To check odd / even we should always use:
// if odd
If (x & 1)
// if even
If (!x & 1)
% is very slow.
Jose Catena
DIGIWAVES S.L.
From: ros-dev-bounces(a)reactos.org [mailto:ros-dev-bounces@reactos.org] On
Behalf Of Wladimir A. Jimenez B.
Sent: Friday, 11 September, 2009 16:56
To: ReactOS Development List
Subject: Re: [ros-dev] [ros-diffs] [sginsberg] 42829: - svchost: #ifdef
_MSC_VER doesn't mean "using Microsoft's headers" anymore - ddraw,
imm32,
msxml3, oleaut32, riched20: Include typeof.h for typeof emulation when
compiling under MSVC and remove from React
Filip:
*NetworkAddressLength = (UINT)((j+1)/2);
Do not equal to
+ if ((j % 2) == 0) ////// if even
+ {
+ *NetworkAddressLength = (UINT)(j/2);
+ }
+ else
+ {
+ *NetworkAddressLength = (UINT)((j/2)+1);
+ }
2009/8/23 Filip Navara <filip.navara(a)gmail.com>
On Fri, Aug 21, 2009 at 5:57 PM, <sginsberg(a)svn.reactos.org> wrote:
---
trunk/reactos/drivers/network/ndis/ndis/config.c [iso-8859-1]
(original)
+++ trunk/reactos/drivers/network/ndis/ndis/config.c [iso-8859-1] Fri Aug
21 17:57:26 2009
@@ -705,7 +705,14 @@
while (j < str.Length && str.Buffer[j] != '\0') j++;
- *NetworkAddressLength = (UINT)((j/2)+0.5);
+ if ((j % 2) == 0)
+ {
+ *NetworkAddressLength = (UINT)(j/2);
+ }
+ else
+ {
+ *NetworkAddressLength = (UINT)((j/2)+1);
+ }
Why not use *NetworkAddressLength = (UINT)((j+1)/2); unconditionally?
if ((*NetworkAddressLength) == 0)
{
F.
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----------------------------------------
Wladimir A. Jiménez B.
http://www.kasbeel.cl
Linux User # 444661
Ubuntu User # 19201
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