WaxDragon The broken Context switch will break allot program that using FPU,MMX,SSE,3DNOW. Context swtich are to save cpu state before it goes to k mode and restore it when it comes to user mode. If it does not working as it should it will bsod or crash alot of apps, Not only OpenGL. It is marjor regress in my eyes. and we should not release ReactOS with this regress. It will look not good for enduser eyes when hey this apps have stop working Why it using MMX, or Hey this apps does not working why it using FPU. and so on
----- Original Message ----- From: "WaxDragon" waxdragon@gmail.com To: "ReactOS Development List" ros-dev@reactos.org Sent: Monday, July 10, 2006 7:25 PM Subject: Re: [ros-dev] 0.3.0 RC1 Update
I know these have been your personal blockers, but Fireball told me weeks ago that we will not hold up 0.3.0 for Abiword. Personally, I am not going to hold up 0.3.0 for broken OpenGL. I've purposely slowed this release cycle to allow fixes to be merged. The only bug I'm concerned about right now is the broken links in the start menu, which I think is even fixed in trunk. Nothing else can really be addressed at this point.
Anyone with comments? Anyone actually tested 0.3.0?
WD
On 7/10/06, Magnus Olsen magnus@itkonsult-olsen.com wrote:
RC1 is not ready for moment OpenGL is broken (MESA3D) and it is on Alex todo list to fix Context switch in ntoskrnl.
We need that fix to 0.3.0 and we also need fixing abi word working again and a redraw problem with windows. Other wise 0.3.0 will look as crap from user point of view.
This problem must be fixed before 0.3.0 being release. or next rc2
----- Original Message ----- From: "Murphy, Ged (Bolton)" MurphyG@cmpbatteries.co.uk To: "'ReactOS Development List'" ros-dev@reactos.org Sent: Monday, July 10, 2006 4:04 PM Subject: Re: [ros-dev] 0.3.0 RC1 Update
Brandon Turner wrote:
I have added a debug bootcd build of RC1 to sourceforge. So anyone out there looking to get there hands one for troubleshooting 0.3.0 can hop on there and grab it.
We've had this up for 3 weeks now. Changes to trunk have been so heavy since we branched 0.3, we
effectively
now have two _very_ different versions of ReactOS .... heh
Maybe our release process needs reviewing slightly ;)
Ged.
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