Wine test have helped me many times found bugs in our gdi32
I rember frist time I run it. it crash whole ReactOS after that
I started fixed each crash. After that I try fix bug after bug
that wine test show in gdi32. without them it should have
taken longer time to found some bugs or some bugs should
simple be missed. I say wine test is good, and real usefull.
But some test does not work on XP but works on 2000
same goes with VISTA. it show how stuff work diffent or
been broken also on windows betwin diffent version.
----- Original Message -----
From: "Sylvain Petreolle" <spetreolle(a)yahoo.fr>
To: "ReactOS Development List" <ros-dev(a)reactos.org>
Sent: Monday, December 08, 2008 6:32 PM
Subject: [ros-dev] Re : compatibility vs. correctness
Aren't Wine tests based on a personal preferred behaviour (not really
sticking to windows in some cases) or MSDN ?
It would render them unreliable too.
 Kind regards,
Sylvain Petreolle
Support artists, not multinationals - 
  De : Ged <gedmurphy(a)gmail.com>
 À : ReactOS Development List <ros-dev(a)reactos.org>
 Envoyé le : Lundi, 8 Décembre 2008, 13h02mn 04s
 Objet : Re: [ros-dev] compatibility vs. correctness
 I don't really know why everyone is discussing this. This isn't something
 that's up for debate, this is the way it is and it's not going to change.
 We replicate the Windows API's 100%, if this means introducing a flaw or
 bug, then so be it.
 The original post from Collibri highlights why it's so important to do
 this.
 Just so everyone knows the ReactOS stance on this:
 - We must replicate the actual behaviour or the API's, not a personnal
 preferred behaviour.
 - MSDN should not be relied on, it isn't always correct.
 - The Wine tests are designed for this exact thing, use them whenever
 possible, or write your own test cases if it's not covered by them.
 - The target usermode API we are aiming at is currently xp. Vista API's
 (which we also implement) are an obvious exception to this.
 If anyone feels compelled to improve the API's, then apply for a job at
 Microsoft. This is where the API behavioural decisions are made, not in
 ReactOS.
 Hope that clears this up.
 Ged.
 -----Original Message-----
 From: ros-dev-bounces(a)reactos.org [mailto:ros-dev-bounces@reactos.org] On
 Behalf Of Jeff Smith
 Sent: 08 December 2008 01:36
 To: ReactOS Development List
 Subject: Re: [ros-dev] compatibility vs. correctness
 Ged wrote:
  Zachary Gorden wrote:
> Just because Windows was tolerant of this specific sloppiness doesn't 
 mean
   
 we
should be.
 I completely disagree.
 We need to replicate the Windows API as closely as possible, warts and 
  all.
  This is what compatibility is all about
 Ged.
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  My view is that we should implement ReactOS as 'the way Windows should
 have been' this could lead to faster or more stable environment. I also
 realize that Windows has a need for the warts in terms of compatibility.
 so What I think would make both camps happy (plus help troubleshooting
 issues in the future) is either make ReactOS correct, and release a
 'warts compatibility patch' that tries to implement the bugs for
 compatibility.
 the other option would be to put the bugs for compatibility in, but have
 a program built into ReactOS that enables/disable the bugs for
 compatibility. This will do 1 major thing for the developers, it'll
 allow them to fix every bug without wondering if it has to be there for
 compatibility.
 I intend to switch to ReactOS as soon as it's ready, in a perfect world
 ReactOS (atleast as I see it) would retain compatibility without the
 problems of Windows. I know this isn't a perfect world, I just hope my
 suggestion is of help.
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