It's not that bad now, actually that's why I say about starting all
this compatibility/whatever thing. We know almost all "strange"
crashes, all of them are bugzilled. Idle time is great too - e.g.
tower usually runs ReactOS for at least a day in a virtual machine.
Bad things happen when it comes to certain areas. Like networking in
your example. Or filesystem (but now it's greatly improved).
I fully agree - stability is a must, but to have a plan, we need to
see what issues we do have now. And to get them - get test software
which runs good and could simulate us a real usage case.
On Apr 8, 2009, at 11:24 PM, Timo Kreuzer wrote:
One of the current issues that makes ReactOS
completely useless for
real stuff is not that it cannot run app X or game Y or doesn't
support my network adapter. The most annoying thing is it's
instability.
You have no chance to use any of the great features, because most
likely reactos crashes before you are at that point.
Try downloading something that is > 300MB, or installing a bigger
application... good luck :(
It just crashes way too often. We all know our crappy Cc and yes, I
know win32k also crashes from time to time.
And after a crash it's quite likely that things don't work anymore
(for example downloader) and you need to reinstall reactos. If we
could fix that, the system would look much better than it does today.
Before a 0.4, we should start a stability offensive.
It would also improve developing, because the crashes can really be
a pain when it comes to testing something. Excessive testing is
more or less impossible, because of all the crashes.
Just my 2 cents,
Timo