I totally agree with this.
  If we reimplement the Win32 API, we have to replicate the exact behaviour that code
expects -- not make up our own 'perfected Win32' clone. We don't define the
Win32 API, we reimplement it. If our primary goal is application compatibility, then
correctness _IS_ compatibility.
  You think that sucks? You want to improve the API? Hey, go implement some similar but
'perfected' API then -- but don't call it Win32. Win32 has never been like
that.
  From: aleksey(a)reactos.org
 Date: Sun, 7 Dec 2008 23:17:23 +0300
 To: ros-dev(a)reactos.org
 Subject: Re: [ros-dev] compatibility vs. correctness
 In fact, this is what Wine's regression tests are for too. They test
 not only correct, but also incorrect and tricky situations, where
 behavior is undocumented.
 Certainly, I strictly disagree with offers like "let's enhance
 ReactOS API and add a few ROS-specific functions", "let's hack XXX
 WinAPI to do better parameters check", and similar things. Especially
 if there is a real-life testcase (like app you mentioned).
 This all comes from the idea, that Microsoft(R) itself is not a
 stupid company, and if it is an indeed serious fault, it's fixed in a
 recent version of their operating system, thus enabling us to fix it
 also. If it's not, then we have to mimic it, otherwise forget about
 compatibility.
 WBR,
 Aleksey.
 On Dec 7, 2008, at 9:07 PM, Ged wrote:
  Zachary Gorden wrote:
  Just because Windows was tolerant of this
specific sloppiness
 doesn't mean 
 we should be.
 I completely disagree.
 We need to replicate the Windows API as closely as possible, warts
 and all.
 This is what compatibility is all about
 Ged. 
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