I thought it would give reactos uniformity, and able to be able to translate PPC and other binaries with a slight hit on speed, but probably not much... On Sep 12, 2005, at 12:35 AM, David Johnson wrote:
Sounds great to me.. Very cool.
On 9/11/05, Rick Langschultz rlangschultz@cox.net wrote:
Hey everyone,
I have a feature suggestion for version 1.0 or later... I think it would be called the universal kernel. The kernel could be compiled and made to run on various architectures: ia_32, ia_64, PPC, XBOX, PPC64, etc. The computer would translate natively compiled files from other systems into ia_32 or ia_64 code. I know that Windows XP (64 bit) uses WoW which allows 32 bit programs to access 64bit memory or something like that. This way reactos could be installed on a variety of systems with one installation disc instead of a flavor of that disc. Just a suggestion for the future... Rick Langschultz rlangschultz@cox.net (Home) rlangschultz@ellemaespa.com (Work) rlangschultz@email.uophx.edu (School)
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Rick Langschultz rlangschultz@cox.net (Home) rlangschultz@ellemaespa.com (Work) rlangschultz@email.uophx.edu (School)