(And FYI, the level of change that it would take to support WDDM drivers would be so massive that it completely overshadows the argument of targeting a fixed kernel version or not).

I have yet to see standard WDM video card drivers work in the first place (I mean ATI or NVidia).

Best regards,
Alex Ionescu


On Tue, Oct 4, 2011 at 1:27 AM, Alex Ionescu <ionucu@videotron.ca> wrote:
I have yet to see video cards that only have WDDM drivers.

Best regards,
Alex Ionescu



On Tue, Oct 4, 2011 at 12:50 AM, dmex <dmex04@gmail.com> wrote:

WDDM drivers require Vista+

 

From: ros-dev-bounces@reactos.org [mailto:ros-dev-bounces@reactos.org] On Behalf Of Alex Ionescu
Sent: Tuesday, 4 October 2011 2:15 AM
To: ReactOS Development List
Subject: Re: [ros-dev] ReactOS August and September Meeting Minutes

 

I have yet to see drivers/hardware that requires Vista+.


Best regards,
Alex Ionescu

On Mon, Oct 3, 2011 at 1:23 PM, Bernd Blaauw <bblaauw@home.nl> wrote:

Op 3-10-2011 19:01, Zachary Gorden schreef:

 

kernel target.  With these considerations, the project has decided to
set both the user and kernel targets to Windows 2003.  Dependency on
Wine for many user mode libraries actually complicates this, as Wine has
been adding Vista and later APIs without proper segregation and the
developers will need to figure out how to deal with this in the long run.

 

Limiting things to 2003 might work, with the exception of DirectX, hardware drivers and silly stuff like UEFI and GPT
[ http://msdn.microsoft.com/en-us/windows/hardware/gg463525.aspx ].

In other words you'll get in trouble as people want to test ReactOS against their own (modern) hardware system (due to drivers focusing on Vista/7/8), and see if ReactOS can run their games.

Nonetheless, good thing you lot are able to make up your mind and sticking to a argumented majority decision.

thanks for the minutes.

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