Too much wheel re-inventing for the short-term. Dosbox works on ROS
doesn't it. There's the dos support.
Once we can make stable and maintain the windows NT basic features,
graphics/opengl, audio, drivers, etc, which is what this project is
about, then we can figure out what other priorities we want to create.
 Right?
On 9/13/07, Alexandru Lovin <thypope(a)gmail.com> wrote:
  Hello everyone,
 Aleksey suggested that I discuss this here, on the mailing list.
 First and foremost, these are enhancements to do for later, much later (what
 I would want for the next release is support for RAID / SCSI controllers).
 But I know that a developer doesn't actually keep something in his plans
 unless he's figured out a way to do it.
 I will paste and add additional comments to each of my suggestions.
 1. Compatibility with every version of Windows, from Vista until Windows 3.1
 / 3.11
 That means applications written for 3.1 should work flawlessly on ReactOS,
 just like apps written for any other Windows. This is probably not hard, as
 at least XP does the same thing.
 However, drivers for Windows 3.1 most probably do not work. If the user
 actually has hardware that was left unsupported since 3.1, he should be able
 to use it.
 The same goes for the combination Vista-only driver / old Windows '95 or
 Windows 3.1 application.
 oiaohm said it's not really possible because VxD drivers are not well
 documented. So, maybe in the distant future, maybe when Linux devs will have
 reversed VxD's on their own. Just don't forget this.
 2. Compatibility with DOS
 This will probably not mean DOS drivers, as probably any hardware with DOS
 drivers also has some sort of Windows drivers. It would only mean
 application compatibility. However, applications with direct access to
 hardware will probably have to remain used from within DOS (e.g. BIOS update
 software). The major thing are games here. The ideal way to run DOS games
 is:
 - anything requested by the game is interpreted and passed on to the ROS API
 - Glide commands are interpreted and passed on to OpenGL or Direct3D,
 resulting in maybe a better image quality, via the use of features OpenGL
 has and Glide doesn't.
 - software rendering requested by games should be interpreted and passed on
 to OpenGL or Direct3D, again resulting in a better image quality.
 Of course, this will probably result in a compatibility layer, like you
 suggested.
 - redbook audio commands should be passed on to ReactOS, who will read in
 analog mode or digital mode, depending on what the ROS global settings are
 for that specific optical drive.
 My own thing about Descent, quickly: the game tries to access file " 1.midi"
 but ReactOS plays "1.mp3". I have all the mp3's and will provide them
 whenever needed in order to make this happen. This will transform the old
 Descent for DOS in the CD version, that had redbook audio tracks.
 Such enhancements were also created for Tomb Raider 1, by Paul that created
 Glidos ( 
www.glidos.net ). Please see
 
http://www.glidos.net/retext.html?lang=en and
 
http://www.glidos.net/audio.html?lang=en
 Whenever Tomb Raider 1 asked for certain textures / audio data, it was
 "hijacked" or "redirected" to the better textures or audio files.
 Certainly, this DOS compatibility layer would probably need a Glidos-like
 application to control various specific settings from various DOS
 applications.
 Another DOS related thing would be a command prompt (terminal?) in ReactOS
 that has drag'n'drop, copy and paste functionality.Still oiaohm: for the
 distant future. Got it, understood it, I just want to convince you to keep
 it in your plans. oiaohm even said a compatibility layer already exists.
 3. Processors as a devices, in Device Manager
  For example, let's say a PC has a Pentium 4 at 3 GHz, with HyperThreading.
 Windows XP reports this processor as two identical ones in Device Manager.
 ReactOS should also do that. Apart from Windows, if the user does a
 right-click on a processor as a device, in the Device Manager tree, and
 chooses the Properties page of the processor device, that page should also
 mention the SPEED of the processor. More than that, it would be a blessing
 to also see the L1, L2 and L3 cache size, FSB and multiplier, like those
 SiSoft Sandra / Everest applications report. Maybe even further, the
 instruction sets supported - MMX, 3DNow!, SSE, etc.
 oiaohm again: can be done, but not right now. Stability and usability beat
 extra information. Got it, too. Bug 2644.
 4. Clustering
 I discussed this with oiaohm and he said it's doable, as soon as ROS gets
 Active Directory Server. Only clustered in terms of processing power, the
 user has more machines in a cluster and he still sees ROS the normal way, it
 just works faster because there are more processors available. No hard
 drives in some sort of JBOD, and 3D data is only handled by the "master"
 machine(otherwise you need about 10 GB/sec between machines), the one the
 user actually interacts with. This is what he said would be the limitations.
 I have other details for this, but since it's very far away, it wouldn't
 make sense to bring them up right now.
 5. Driver extraction tool
 I already got one, DoubleDriver, that backs up the drivers for devices in
 the device manager. I was thinking about the hardware that only gets drivers
 from Windows Publisher (like my MSI Starkey 2.0). Users would need one.
 Again, oiaohm said replicating a freeware tool is not high on the list. I'm
 fine with that.
 6. A Windows Media Center equivalent
 WMC doesn't do much. Just lists program schedules, can do scheduled
 recordings, is able to duplicate streams so that you may record whatever
 you're watching. It stops suddenly while doing a "record once" capture,
when
 it should have waited for the user to say stop (it happened on Vista Home
 Premium, on a HP laptop). It has a "touchscreen" kind of interface, that
 would probably be great on an actual touchscreen, works ok when using a PC
 remote control, but is kind of stupid when using the mouse. It can record
 from one channel and let you watch another channel if you have at least two
 TV tuners in your computer. Naturally, ROS should do this with "n" TV
 tuners.
 It doesn't have composite or S-video capturing, like the vast majority of TV
 tuner software out there. It only captures in Microsoft's special "Microsoft
 recorded TV Show" format, extension .dvr-ms I think (no AVI capture, no mpg
 capture). It won't let you specify how the tuner provides sound from the
 antenna/cable signal to the sound card (PCI audio, internal cable, external
 cable, and if any of the last two, what sound card channel it is). While
 watching, it should be easier to find out what channel you're on, and what
 the time is, via some sort of OSD (on-screen display) that appears when you
 move the mouse or something, just like in WMC. The recording should not be
 affected by this (i.e. the OSD shouldn't show up on the recording if you
 moved the mouse, again just like in WMC). While watching, it's not possible
 (or at least not easy) to jump directly to a specific channel, it may only
 be used as a TV (next channel, next channel...). If the user tries to switch
 channels while recording, he gets "warning, you're recording, if you switch
 channels it's going to stop, you want that?" It should just stop, or at
 least let the user specify that he doesn't want to see that message again
 somehow. It doesn't let the user specify exactly the framerate, video size,
 video standard...just the country of origin. And, as an example, Romania
 officially uses the PAL D standard on "air" broadcast, that you can get with
 an antenna. But cable providers use PAL B, which is the German official
 standard. So, in WMC a guy with cable from Romania must say he's from
 Germany or else he won't hear anything!
 All of these should be properly implemented in ReactOS Media Center. Apart
 from them, "ROSMC" should have all the deinterlacing options and
 deinterlacing-method autodetection routines from Dscaler. That program also
 offers a whole lot of other image improvement things, like a good enough TV
 station logo killer and image de-noising that actually works. Even better
 than Dscaler, REMEMBER the settings the next time the user runs the program.
 Maybe also provide the user with basic video editing functionality, meaning
 most of the features from VirtualDub (the one I find most important is the
 ability to edit a film with "direct stream copy", meaning it just copies the
 video and/or audio stream, it doesn't re-encode it. Edit as in cutting parts
 of the film. In this scenario, the ability to go frame by frame is also very
 useful).
 And since it's the Media Center and not the Media Player, this should be the
 application that rips audio cd's or audio dvd's. Most of all, it should be
 "cluster-aware." Regardless of ROS being cluster aware or not, this one
 should be.
 oiaohm said this is not your job, but a job for other projects. He pointed
 me to MediaPortal. I e-mailed all of them (Virtualdub, Dscaler and
 MediaPortal) but I doubt they'll combine the three projects. Still, that's
 why John User still buys Windows. Linux is all over the Internet (docs all
 over forums, drivers all over sites, applications all over sites as well).
 Instead, Linux has "cool" stuff like "mousespedometa" (measures the
speed
 with which you move the mouse). Some people don't even have Internet to get
 what they need (X servers, for instance). To be a Windows alternative, it
 should contain a lot of things Windows has.
 7. Running on 16-bit systems like 286/386/486 in a "ReactOS Essentials"
 (equivalent to a stripped-down XP) mode
 It should be the same operating system, but in 16-bit mode only. That's an
 ideal scenario and I'm sure it cannot be done no matter how good the
 programmers are. So, what can someone do on a 286 ? Listen to mp3's ? No
 way. Listen to audio CD's, yes, and hopefully digital playback, too. Watch
 TV ? Yes, if the user can find an ISA TV tuner (ATI made such tuners, but
 they required a PCI ATI video card, and if you have PCI why not get a better
 tuner?). Record TV shows ? Not on that kind of computer. Browse the internet
 ? That may be possible, with some really outdated, 16-bit browser, like the
 Internet Explorer for Windows 3.1. And I don't know how many sites will work
 on it. Play games ? Yes, either old DOS or Windows 3.1 ones or the ones that
 come with ReactOS, written in 16-bit especially for this mode. Join a hive
 as either master or slave ? Hopefully it will be possible, but probably in
 the year 2015 at least. Use office applications ? Sure, if the user can find
 that last Microsoft Office or maybe Microsoft Works version compatible with
 Windows 3.1. Run a web server ? I know a guy who had a server running on a
 386 system, on Windows 3.11. So yes, it is possible, only I don't know what
 software he used to actually serve the data. Act as a router ? Again,
 hopefully. That is, if the entire network is on 10 megabit, because I don't
 think there are ISA 100 megabit network cards (ISA bandwith is not enough).
 2D graphics ? It was possible in Windows 3.1, why not ? Maybe the first
 Photoshop versions actually were 16-bit. 3D graphics ? The first 3D Studio
 Max (that is, 3D Studio) was for DOS only. That probably means 16-bit right
 from the start, and that should mean yes, you can do it, with the DOS
 compatibility layer. Web design ? If you can find a 16-bit application, yes.
 A separate ReactOS for 16-bit only, or just all the 16-bit functionality
 included in the normal ReactOS ? Things look better when it works out of the
 box, but it's a waste of space to include applications written for 16-bit
 only. People that really need the 16-bit version will not mind paying extra
 attention to actually download this one and not the normal one. Besides
 that, ReactOS is free. And the presence of such a version would mean a
 selfless devotion to people. An act of charity for real. Allowing people to
 use their computers and do as many modern things as possible on them.
 An open source Windows 3.11 with better compatibility and adherence to
 standards. Compatible with all the 9x and ME. Has been tried in Free Win 95,
 oiaohm said "dead and staying that way" about it, but maybe VxD
 documentation and whatever else you would need will appear (or be reverse
 engineered by someone). Once a bigger effort will be done, the missing info
 is probably easier to uncover.
 Those are my suggestions. They are not for now, they are not easy to do,
 etc. Just don't discard them, please.
 Alex
 _______________________________________________
 Ros-dev mailing list
 Ros-dev(a)reactos.org
 
http://www.reactos.org/mailman/listinfo/ros-dev