Hi
pure dos apps will never run in ReactOS out of box.
Then next is MS have remove VDM in 64bits system it mean no dos/win3.11 apps will work in vista
VxD
VxD are full documented, I can implement support for it pretty easy but I refuse doing so.
for u need full access to the hardware direcly. and allown the VxD doing anything it like
even write to resusers it does not belong to. and other direty thing. And some company
runing VxD driver in NT with own hacks. for getting their copyright protections to work
GLIDE
GLIDE is dead it was for voodo card their own driver api. and I do not like implement
hacked way as glide is.
 
How DirectX works is like this
1. The driver got a DirectX interface it proivde to windows

2. Windows have a file call dxg.sys their the DirectX graphic api lives allot of them

3. Then we got Win32k.sys that have few DirectX api and bind dxg.sys api toghter in win32k.sys then both of them call to the driver.
    win32k.sys pass the orginal DFN list to the dxg.sys and the dxg.sys return a new list their it have a api for.

4. Gdi32.dll contain the user mode part that comucate with win32k.sys and send the api we requesti to win32k.sys it
    also working as big translater betwin diffent stucrt and handles and replace kmode pointer to user mode pointer and
    drvier functions to internal gdi32 functions and so on.
5. then we got DirectX user mode dx files that always comcucate with gdi32.dll

OpenGL works simluare way.
Audio CD
Red book audio is a standard how the sound are store on the CD,
it being automatic play up to audio out on the CD. we need a audio driver
in reactos That can redirect the audio to the PC speaker.
A Windows Media Center equivalent
I do not like bundle any Media or audio player with ReactOS, it is up to u choice wich u whant
u got vlc, mplayer, and media player classic, media classic need KS.SYS and allot dshow filer to work
we do not have that moment, and it is extream huge work to implement it. and it will not be this year.
I am still implement the baisc of DirectX in ReactOS (ReactX)
 
Running on 16-bit systems like 286/386/486 in a "ReactOS Essentials" (equivalent to a stripped-down XP) mode
I am exprment with a dymatic translator betwin diffent CPU if it goes in the way as I like, it will posible runing any
CPU in reactos so long the apps is writen for windows.


 

----- Original Message -----
From: Alexandru Lovin
To: ros-dev@reactos.org
Sent: Thursday, September 13, 2007 11:57 PM
Subject: [ros-dev] Trying to push ideas (again:) )

Hello everyone,

Aleksey suggested that I discuss this here, on the mailing list.

First and foremost, these are enhancements to do for later, much later (what I would want for the next release is support for RAID / SCSI controllers). But I know that a developer doesn't actually keep something in his plans unless he's figured out a way to do it.

I will paste and add additional comments to each of my suggestions.

1. Compatibility with every version of Windows, from Vista until Windows 3.1 / 3.11

That means applications written for 3.1 should work flawlessly on ReactOS, just like apps written for any other Windows. This is probably not hard, as at least XP does the same thing.

However, drivers for Windows 3.1 most probably do not work. If the user actually has hardware that was left unsupported since 3.1, he should be able to use it.

The same goes for the combination Vista-only driver / old Windows '95 or Windows 3.1 application.


oiaohm said it's not really possible because VxD drivers are not well documented. So, maybe in the distant future, maybe when Linux devs will have reversed VxD's on their own. Just don't forget this.

2. Compatibility with DOS

This will probably not mean DOS drivers, as probably any hardware with DOS drivers also has some sort of Windows drivers. It would only mean application compatibility. However, applications with direct access to hardware will probably have to remain used from within DOS (e.g. BIOS update software). The major thing are games here. The ideal way to run DOS games is:

- anything requested by the game is interpreted and passed on to the ROS API

- Glide commands are interpreted and passed on to OpenGL or Direct3D, resulting in maybe a better image quality, via the use of features OpenGL has and Glide doesn't.

- software rendering requested by games should be interpreted and passed on to OpenGL or Direct3D, again resulting in a better image quality.

Of course, this will probably result in a compatibility layer, like you suggested.

- redbook audio commands should be passed on to ReactOS, who will read in analog mode or digital mode, depending on what the ROS global settings are for that specific optical drive.

My own thing about Descent, quickly: the game tries to access file " 1.midi" but ReactOS plays "1.mp3". I have all the mp3's and will provide them whenever needed in order to make this happen. This will transform the old Descent for DOS in the CD version, that had redbook audio tracks.

Such enhancements were also created for Tomb Raider 1, by Paul that created Glidos ( www.glidos.net ). Please see http://www.glidos.net/retext.html?lang=en and http://www.glidos.net/audio.html?lang=en

Whenever Tomb Raider 1 asked for certain textures / audio data, it was "hijacked" or "redirected" to the better textures or audio files.

Certainly, this DOS compatibility layer would probably need a Glidos-like application to control various specific settings from various DOS applications.

Another DOS related thing would be a command prompt (terminal?) in ReactOS that has drag'n'drop, copy and paste functionality.

Still oiaohm: for the distant future. Got it, understood it, I just want to convince you to keep it in your plans. oiaohm even said a compatibility layer already exists.

3. Processors as a devices, in Device Manager

For example, let's say a PC has a Pentium 4 at 3 GHz, with HyperThreading. Windows XP reports this processor as two identical ones in Device Manager. ReactOS should also do that. Apart from Windows, if the user does a right-click on a processor as a device, in the Device Manager tree, and chooses the Properties page of the processor device, that page should also mention the SPEED of the processor. More than that, it would be a blessing to also see the L1, L2 and L3 cache size, FSB and multiplier, like those SiSoft Sandra / Everest applications report. Maybe even further, the instruction sets supported - MMX, 3DNow!, SSE, etc.

oiaohm again: can be done, but not right now. Stability and usability beat extra information. Got it, too. Bug 2644.

4. Clustering

I discussed this with oiaohm and he said it's doable, as soon as ROS gets Active Directory Server. Only clustered in terms of processing power, the user has more machines in a cluster and he still sees ROS the normal way, it just works faster because there are more processors available. No hard drives in some sort of JBOD, and 3D data is only handled by the "master" machine(otherwise you need about 10 GB/sec between machines), the one the user actually interacts with. This is what he said would be the limitations.
I have other details for this, but since it's very far away, it wouldn't make sense to bring them up right now.

5. Driver extraction tool

I already got one, DoubleDriver, that backs up the drivers for devices in the device manager. I was thinking about the hardware that only gets drivers from Windows Publisher (like my MSI Starkey 2.0). Users would need one.

Again, oiaohm said replicating a freeware tool is not high on the list. I'm fine with that.

6. A Windows Media Center equivalent

WMC doesn't do much. Just lists program schedules, can do scheduled recordings, is able to duplicate streams so that you may record whatever you're watching. It stops suddenly while doing a "record once" capture, when it should have waited for the user to say stop (it happened on Vista Home Premium, on a HP laptop). It has a "touchscreen" kind of interface, that would probably be great on an actual touchscreen, works ok when using a PC remote control, but is kind of stupid when using the mouse. It can record from one channel and let you watch another channel if you have at least two TV tuners in your computer. Naturally, ROS should do this with "n" TV tuners.

It doesn't have composite or S-video capturing, like the vast majority of TV tuner software out there. It only captures in Microsoft's special "Microsoft recorded TV Show" format, extension .dvr-ms I think (no AVI capture, no mpg capture). It won't let you specify how the tuner provides sound from the antenna/cable signal to the sound card (PCI audio, internal cable, external cable, and if any of the last two, what sound card channel it is). While watching, it should be easier to find out what channel you're on, and what the time is, via some sort of OSD (on-screen display) that appears when you move the mouse or something, just like in WMC. The recording should not be affected by this (i.e. the OSD shouldn't show up on the recording if you moved the mouse, again just like in WMC). While watching, it's not possible (or at least not easy) to jump directly to a specific channel, it may only be used as a TV (next channel, next channel...). If the user tries to switch channels while recording, he gets "warning, you're recording, if you switch channels it's going to stop, you want that?" It should just stop, or at least let the user specify that he doesn't want to see that message again somehow. It doesn't let the user specify exactly the framerate, video size, video standard...just the country of origin. And, as an example, Romania officially uses the PAL D standard on "air" broadcast, that you can get with an antenna. But cable providers use PAL B, which is the German official standard. So, in WMC a guy with cable from Romania must say he's from Germany or else he won't hear anything!

All of these should be properly implemented in ReactOS Media Center. Apart from them, "ROSMC" should have all the deinterlacing options and deinterlacing-method autodetection routines from Dscaler. That program also offers a whole lot of other image improvement things, like a good enough TV station logo killer and image de-noising that actually works. Even better than Dscaler, REMEMBER the settings the next time the user runs the program. Maybe also provide the user with basic video editing functionality, meaning most of the features from VirtualDub (the one I find most important is the ability to edit a film with "direct stream copy", meaning it just copies the video and/or audio stream, it doesn't re-encode it. Edit as in cutting parts of the film. In this scenario, the ability to go frame by frame is also very useful).

And since it's the Media Center and not the Media Player, this should be the application that rips audio cd's or audio dvd's.

Most of all, it should be "cluster-aware." Regardless of ROS being cluster aware or not, this one should be.

oiaohm said this is not your job, but a job for other projects. He pointed me to MediaPortal. I e-mailed all of them (Virtualdub, Dscaler and MediaPortal) but I doubt they'll combine the three projects. Still, that's why John User still buys Windows. Linux is all over the Internet (docs all over forums, drivers all over sites, applications all over sites as well). Instead, Linux has "cool" stuff like "mousespedometa" (measures the speed with which you move the mouse). Some people don't even have Internet to get what they need (X servers, for instance). To be a Windows alternative, it should contain a lot of things Windows has.

7. Running on 16-bit systems like 286/386/486 in a "ReactOS Essentials" (equivalent to a stripped-down XP) mode

It should be the same operating system, but in 16-bit mode only. That's an ideal scenario and I'm sure it cannot be done no matter how good the programmers are. So, what can someone do on a 286 ? Listen to mp3's ? No way. Listen to audio CD's, yes, and hopefully digital playback, too. Watch TV ? Yes, if the user can find an ISA TV tuner (ATI made such tuners, but they required a PCI ATI video card, and if you have PCI why not get a better tuner?). Record TV shows ? Not on that kind of computer. Browse the internet ? That may be possible, with some really outdated, 16-bit browser, like the Internet Explorer for Windows 3.1. And I don't know how many sites will work on it. Play games ? Yes, either old DOS or Windows 3.1 ones or the ones that come with ReactOS, written in 16-bit especially for this mode. Join a hive as either master or slave ? Hopefully it will be possible, but probably in the year 2015 at least. Use office applications ? Sure, if the user can find that last Microsoft Office or maybe Microsoft Works version compatible with Windows 3.1. Run a web server ? I know a guy who had a server running on a 386 system, on Windows 3.11. So yes, it is possible, only I don't know what software he used to actually serve the data. Act as a router ? Again, hopefully. That is, if the entire network is on 10 megabit, because I don't think there are ISA 100 megabit network cards (ISA bandwith is not enough). 2D graphics ? It was possible in Windows 3.1, why not ? Maybe the first Photoshop versions actually were 16-bit. 3D graphics ? The first 3D Studio Max (that is, 3D Studio) was for DOS only. That probably means 16-bit right from the start, and that should mean yes, you can do it, with the DOS compatibility layer. Web design ? If you can find a 16-bit application, yes.

A separate ReactOS for 16-bit only, or just all the 16-bit functionality included in the normal ReactOS ? Things look better when it works out of the box, but it's a waste of space to include applications written for 16-bit only. People that really need the 16-bit version will not mind paying extra attention to actually download this one and not the normal one. Besides that, ReactOS is free. And the presence of such a version would mean a selfless devotion to people. An act of charity for real. Allowing people to use their computers and do as many modern things as possible on them.

An open source Windows 3.11 with better compatibility and adherence to standards. Compatible with all the 9x and ME. Has been tried in Free Win 95, oiaohm said "dead and staying that way" about it, but maybe VxD documentation and whatever else you would need will appear (or be reverse engineered by someone). Once a bigger effort will be done, the missing info is probably easier to uncover.

Those are my suggestions. They are not for now, they are not easy to do, etc. Just don't discard them, please.

Alex



_______________________________________________
Ros-dev mailing list
Ros-dev@reactos.org
http://www.reactos.org/mailman/listinfo/ros-dev