Hi One quesitn do you plan to map the graphice drivers directx to user mode then to d3d9.dll ? that way the directx for the graphice crad should go. thuse api that are not support by the graphice card driver should map to software emulation api
sames goes for ddraw.dll and some other dll files for directx
----- Original Message ----- From: "Maarten Bosma" Maarten.Paul@bosma.de To: ros-dev@reactos.com Sent: Monday, November 29, 2004 9:54 PM Subject: [ros-dev] DirectX
Hi,
I have started coding the Direct3d 9 dll. It isn't something usable yet,
but
only a few kernel calls have to be made to run the first (very simple) Direct3D program. I have already looked up those functions, but most of
them
need some huge structs as parameters.
At the moment I don't have the time to work on it. Maybe one of you would like to do so. But be warned this is the first time that i am working on
an
open source project and my coding style isn't the best.
Maarten Bosma
Ros-dev mailing list Ros-dev@reactos.com http://reactos.com:8080/mailman/listinfo/ros-dev