Hi
One quesitn do you plan to map the graphice drivers directx to user mode
then to d3d9.dll ?
that way the directx for the graphice crad should go.
thuse api that are not support by the graphice card driver should map to
software emulation api
sames goes for ddraw.dll and some other dll files for directx
----- Original Message -----
From: "Maarten Bosma" <Maarten.Paul(a)bosma.de>
To: <ros-dev(a)reactos.com>
Sent: Monday, November 29, 2004 9:54 PM
Subject: [ros-dev] DirectX
Hi,
I have started coding the Direct3d 9 dll. It isn't something usable yet,
but
only a few kernel calls have to be made to run the
first (very simple)
Direct3D program. I have already looked up those functions, but most of
them
need some huge structs as parameters.
At the moment I don't have the time to work on it. Maybe one of you would
like to do so. But be warned this is the first time that i am working on
an
open source project and my coding style isn't the
best.
Maarten Bosma
_______________________________________________
Ros-dev mailing list
Ros-dev(a)reactos.com
http://reactos.com:8080/mailman/listinfo/ros-dev