Magnus Olsen wrote:
Hi
One quesitn do you plan to map the graphice drivers directx to user mode
then to d3d9.dll ?
that way the directx for the graphice crad should go.
thuse api that are not support by the graphice card driver should map to
software emulation api
sames goes for ddraw.dll and some other dll files for directx
Just to clarify, Direct3D and DirectDraw have one major difference from OpenGL,
and that is there is NO software emulation for missing hardware features. So if
you want to fully emulate Windows then you will not provide software emulation
as it would break many games that check the hardware caps bits.
--
Phil Frisbie, Jr.
Hawk Software
http://www.hawksoft.com