Instead of (UINT)((j/2)+0.5)
Better (UINT)((j+1)>>1)
Much faster, and avoids unnecessary FPU and division usage. Many
compilers will translate /2 to >>1, but none will change the way of
rounding.
Jose Catena
DIGIWAVES S.L.
From:
ros-dev-bounces@reactos.org [mailto:ros-dev-bounces@reactos.org] On Behalf
Of Wladimir A. Jimenez B.
Sent: Friday, 11 September, 2009 16:56
To: ReactOS Development List
Subject: Re: [ros-dev] [ros-diffs] [sginsberg] 42829: - svchost: #ifdef
_MSC_VER doesn't mean "using Microsoft's headers" anymore - ddraw,
imm32, msxml3, oleaut32, riched20: Include typeof.h for typeof emulation when
compiling under MSVC and remove from React
2009/8/23 Filip Navara <filip.navara@gmail.com>
On Fri, Aug 21, 2009 at 5:57 PM, <sginsberg@svn.reactos.org>
wrote:
> --- trunk/reactos/drivers/network/ndis/ndis/config.c [iso-8859-1]
(original)
> +++ trunk/reactos/drivers/network/ndis/ndis/config.c [iso-8859-1] Fri Aug
21 17:57:26 2009
> @@ -705,7 +705,14 @@
>
> while (j < str.Length && str.Buffer[j] != '\0')
j++;
>
> - *NetworkAddressLength = (UINT)((j/2)+0.5);
> + if ((j % 2) == 0)
> + {
> + *NetworkAddressLength = (UINT)(j/2);
> + }
> + else
> + {
> + *NetworkAddressLength = (UINT)((j/2)+1);
> + }
Why not use *NetworkAddressLength = (UINT)((j+1)/2); unconditionally?
>
> if ((*NetworkAddressLength) == 0)
> {
>
F.
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----------------------------------------
Wladimir A. Jiménez B.
http://www.kasbeel.cl
Linux User # 444661
Ubuntu User # 19201