YAY!
Finally this is fixed!
Am 07.12.2012 19:00, schrieb tfaber(a)svn.reactos.org:
Author: tfaber
Date: Fri Dec 7 18:00:30 2012
New Revision: 57815
URL:
http://svn.reactos.org/svn/reactos?rev=57815&view=rev
Log:
[SPIDER]
- Only dissolve a stack of cards if they're of the same color
- Allow easier recognition of suit in concealed cards
- Patch by Marcel Leyendeckers, m dot leyendeckers at gmx dot de
CORE-6808 #resolve #comment Committed. Thanks!
Modified:
trunk/reactos/base/applications/games/spider/spigame.cpp
Modified: trunk/reactos/base/applications/games/spider/spigame.cpp
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/base/applications/games/sp…
==============================================================================
--- trunk/reactos/base/applications/games/spider/spigame.cpp [iso-8859-1] (original)
+++ trunk/reactos/base/applications/games/spider/spigame.cpp [iso-8859-1] Fri Dec 7
18:00:30 2012
@@ -249,7 +249,8 @@
int i, max = NUM_ONECOLOR_CARDS - dragcards.NumCards() - 1;
/* Dragged cards have been checked to be in order, check stack cards */
- if (stackLookingGood(mystack, max))
+ if (mystack[0].Suit() == dragcard.Suit() &&
+ stackLookingGood(mystack, max))
{
CardStack s = stackobj.GetCardStack();
CardStack f;
@@ -279,8 +280,8 @@
{
int i, pos;
- /* Compute the value for yRowStackCardOffset based on the height of the card, so the
card number isn't hidden on larger cards */
- yRowStackCardOffset = (int)(__cardheight / 6.7);
+ /* Compute the value for yRowStackCardOffset based on the height of the card, so the
card number and suite isn't hidden on larger cards except Ace */
+ yRowStackCardOffset = (int)(__cardheight / 6.4);
pDeck = SpiderWnd.CreateRegion(0, true, 0, 0, -15, 0);
pDeck->SetFaceDirection(CS_FACE_DOWN, 0);