Well, you don't have to be unnecessarily sarcastically cruel about it. I use all three major OSes and I use whatever fits to my needs. Most of the time, Linux does fit my needs. But, I want to play PC games, which are usually Windows games and their DRM schemes hook into the system deeper than Wine allows, so ReactOS could work out there.

Anyway, you didn't give a reason to NOT use arwinss as the official win32 subsystem...

On Tue, Jan 19, 2010 at 5:11 PM, James Tabor <jimtabor.rosdev@gmail.com> wrote:
The same thing with the kernel, we can use Linux instead! Create a
distribution with it and call it Lindows! Oh wait! That ship has set
sail and moved on~!

On Tue, Jan 19, 2010 at 3:54 PM, Sir Gallantmon <ngompa13@gmail.com> wrote:
>
> I don't see any real reason for maintaining both branches of win32
> subsystem. Arwinss still aims to be driver compatible, right? So, what do we
> gain by fully replicating the Win32 subsystem as Microsoft Windows does it?
> The idea of using Wine code to further the levels of compatibility in
> ReactOS is a good idea, and it has potential to make ReactOS a good choice
> for "thin-client" and terminal server systems because of the X11 driver. I
> personally prefer X11 SSH tunneling over VNC/RDP, because I don't need to
> see the entire remote desktop, just the applications I want to run from
> there. Additionally, Linux distros might include ReactOS and use their
> virtualization solutions to integrate apps installed to ReactOS into the
> overall Linux desktop. Nobody would ever really see the ReactOS desktop, but
> ReactOS would ensure more complete compatibility with Windows apps and
> games.
> I think Arwinss should be the new official win32 subsystem, but meh...

No

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