Hi,
you must change all position where a kernel stack is initialized: - In multiboot.S is setup the initial stack - In tss.c is setup the tss with the initial stack - In w32call.c is setup a new kernel stack for the callback function. - In kthread.c are setup some values on the top of the stack - In bthread.S starts the execution of a new thread
It seems that you have changed only the last two points. The size of the stack must not be changed.
- Hartmut
-----Original Message----- From: ros-dev-bounces@reactos.com [mailto:ros-dev-bounces@reactos.com] On Behalf Of Anich Gregor Sent: Saturday, October 16, 2004 1:52 PM To: ros-dev@reactos.com Subject: Re: [ros-dev] Kernel-mode stack layout (FPU save area, trap frames,etc.)
Hello!
I have tried to get some initial FPU save code working the last few days, but it always crashed on fsave or after frstor (math-fault)... I tried to reseve an FX_SAVE_AREA on top of the kernel stack by changing Ke386InitThreadWithContext to decrement the kernel stack pointer by sizeof (FX_SAVE_AREA) and changing the PsBeginThreadWithContext (in bthread.S) to not pop (frstor + decl esp) a FLOATING_AREA from the initial stack, so the FX_SAVE_AREA which is at the top of the stack should not be touched since the stack grows downwards, but it got either overwritten at some point or InitialThread in KTHREAD changes from time to time... Do you know if I should change the allocation size for the stack to MM_STACK_SIZE + sizeof (FX_SAVE_AREA) and use InitialThread instead of InitialThread
- sizeof
(FX_SAVE_AREA) for the FX_SAVE_AREA?
- blight
On Friday 15 October 2004 19:02, Hartmut Birr wrote:
Hi,
I think we need two floating save areas, one for user mode
and one for
kernel mode. The area for kernel mode is necessary because
win32k and
freetype are using the fpu. The kernel mode area is not
necessary if we
protect some function in win32k with KeSaveFloatingPointState/KeRestoreFloatingPointState. The
start of the
areas should be calculate as a offset from the top of the
kernel stack and
not as offset from the user mode trap frame. The state of
the fpu must be
saved on a thread switch and if the fpu was used. At this
point the start
of the user mode trap frame is only known as an offset from
the top of the
stack.
- Hartmut
-----Original Message----- From: ros-dev-bounces@reactos.com [mailto:ros-dev-bounces@reactos.com] On Behalf Of KJK::Hyperion Sent: Wednesday, October 13, 2004 8:13 AM To: ros-dev@reactos.com Subject: [ros-dev] Kernel-mode stack layout (FPU save area, trap frames,etc.)
I've finally taken the time to write it all down:
http://mok.lvcm.com/cgi-bin/reactos/roswiki?KernelModeStackLayout
Let me know if you see any mistakes or omissions
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