It's there for Wine compatibility. Things we would put in NDK, they put in winternl.h.
On 2014-10-15 19:08, Ged Murphy wrote:
There shouldn't really be anything using this header
-----Original Message----- From: Ros-diffs [mailto:ros-diffs-bounces@reactos.org] On Behalf Of tfaber@svn.reactos.org Sent: 15 October 2014 17:38 To: ros-diffs@reactos.org Subject: [ros-diffs] [tfaber] 64749: [PSDK] - Use macro version of RtlUlonglongByteSwap in winternl.h because using the fastcall version causes stack corruption CORE-8632 #resolve
Author: tfaber Date: Wed Oct 15 16:38:13 2014 New Revision: 64749
URL: http://svn.reactos.org/svn/reactos?rev=64749&view=rev Log: [PSDK]
- Use macro version of RtlUlonglongByteSwap in winternl.h because using the fastcall version causes stack corruption
CORE-8632 #resolve
Modified: trunk/reactos/include/psdk/winternl.h
Modified: trunk/reactos/include/psdk/winternl.h URL: http://svn.reactos.org/svn/reactos/trunk/reactos/include/psdk/winternl.h?rev... ============================================================================== --- trunk/reactos/include/psdk/winternl.h [iso-8859-1] (original) +++ trunk/reactos/include/psdk/winternl.h [iso-8859-1] Wed Oct 15 16:38:13 2014 @@ -2310,7 +2310,12 @@ BOOLEAN WINAPI RtlTimeToSecondsSince1980(const LARGE_INTEGER *,LPDWORD); BOOL WINAPI RtlTryEnterCriticalSection(RTL_CRITICAL_SECTION *);
+#ifdef __REACTOS__ ULONGLONG __fastcall RtlUlonglongByteSwap(ULONGLONG); +#define RtlUlonglongByteSwap(_x) _byteswap_uint64((_x)) #else ULONGLONG +__cdecl RtlUlonglongByteSwap(ULONGLONG); #endif DWORD WINAPI RtlUnicodeStringToAnsiSize(const UNICODE_STRING*); NTSTATUS WINAPI RtlUnicodeStringToAnsiString(PANSI_STRING,PCUNICODE_STRING,BOOLEAN); NTSTATUS WINAPI RtlUnicodeStringToInteger(const UNICODE_STRING *,ULONG,ULONG *);