It's there for Wine compatibility. Things we would put in NDK, they put
in winternl.h.
On 2014-10-15 19:08, Ged Murphy wrote:
There shouldn't really be anything using this
header
-----Original Message-----
From: Ros-diffs [mailto:ros-diffs-bounces@reactos.org] On Behalf Of
tfaber(a)svn.reactos.org
Sent: 15 October 2014 17:38
To: ros-diffs(a)reactos.org
Subject: [ros-diffs] [tfaber] 64749: [PSDK] - Use macro version of RtlUlonglongByteSwap
in winternl.h because using the fastcall version causes stack corruption CORE-8632
#resolve
Author: tfaber
Date: Wed Oct 15 16:38:13 2014
New Revision: 64749
URL:
http://svn.reactos.org/svn/reactos?rev=64749&view=rev
Log:
[PSDK]
- Use macro version of RtlUlonglongByteSwap in winternl.h because using the fastcall
version causes stack corruption
CORE-8632 #resolve
Modified:
trunk/reactos/include/psdk/winternl.h
Modified: trunk/reactos/include/psdk/winternl.h
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/include/psdk/winternl.h?re…
==============================================================================
--- trunk/reactos/include/psdk/winternl.h [iso-8859-1] (original)
+++ trunk/reactos/include/psdk/winternl.h [iso-8859-1] Wed Oct 15 16:38:13 2014
@@ -2310,7 +2310,12 @@
BOOLEAN WINAPI RtlTimeToSecondsSince1980(const LARGE_INTEGER *,LPDWORD);
BOOL WINAPI RtlTryEnterCriticalSection(RTL_CRITICAL_SECTION *);
+#ifdef __REACTOS__
ULONGLONG __fastcall RtlUlonglongByteSwap(ULONGLONG);
+#define RtlUlonglongByteSwap(_x) _byteswap_uint64((_x)) #else ULONGLONG
+__cdecl RtlUlonglongByteSwap(ULONGLONG); #endif
DWORD WINAPI RtlUnicodeStringToAnsiSize(const UNICODE_STRING*);
NTSTATUS WINAPI RtlUnicodeStringToAnsiString(PANSI_STRING,PCUNICODE_STRING,BOOLEAN);
NTSTATUS WINAPI RtlUnicodeStringToInteger(const UNICODE_STRING *,ULONG,ULONG *);