No u are wrong on this point. All version of directx got a d3d interface, but u will not found example how to use it so easy any more. If we talk about directx 8 or higher ms did sepreate the d3d interface from ddraw to own file call d3d8.dll (directx 8) and d3d9.dll (directx 9). The directx 1-7 does have a d3d interface. it is enum from ddraw.dll. to get access to it u need call on DirectDrawCreateEx. and now u got the com interface, now u need set up the 3d part and enum the d3d interface from DirectDrawCreateEx com interface u got. please read about how directdraw works and what it has before u say any thing about it. it is a hel work getting it working. Drfred and me have done alot of work. but we need todo more resure how ddraw create a surface before we can continue. on it.
----- Original Message ----- From: "Richard Campbell" eek2121@comcast.net To: "ReactOS Development List" ros-dev@reactos.com Sent: den 22 September 2005 23:05 Subject: Re: [ros-dev] Starcraft Setup BSODs due to KMODE_EXCEPTION_NOT_HANDLED
No, DirectDraw did not have any '3d api' under NT4.0. NT 4.0 used directX 2 (directx3 in later service packs.) Until DirectX 8, DirectDraw and Direct3D were 2 different entities entirely.
Magnus Olsen wrote:
U think it is easy getting it work. no it is not even under NT4 it got 3d api and other interface direcly into directdraw
and
alot other function. is not simple matter that u think. it is a com interface and alot of function need to be implement before it even can run a simple example. and we are not there yet in reactos. and only few hardware api are
inplement
in win32k and in gdi32.dll in ros. we need getting our ddraw.dll working in windows before we can continue on devloping the kernel part now. and figout how windows creating so call surface from directdraw inteface HAL.
----- Original Message ----- From: "Richard Campbell" eek2121@comcast.net To: "ReactOS Development List" ros-dev@reactos.com Sent: den 22 September 2005 16:01 Subject: Re: [ros-dev] Starcraft Setup BSODs due to KMODE_EXCEPTION_NOT_HANDLED
On a side note, starcraft only uses very basic directdraw functionality. It was designed to work with Windows NT 4.0, and Windows 95 with even crappy video card drivers. It won't take much to get a version without the cd check at least partially working, if it doesn't already.
Reuben Perelman wrote:
Installing DirectX on ReactOS was discussed on the forum.
Google cache has the first page of the discussion (don't see the rest of the pages):
http://64.233.161.104/search?q=cache:Py6UDLgsxvIJ:www.reactos.com/forum/vie
wtopic.php%3Ft%3D322%26start%3D0%26sid%3Dde0061c3b2dc12e4981c2bd6987aef49+di rectx+reub2000+site:reactos.com&hl=en&client=firefox-a
Magnus Olsen wrote:
DirectDraw will not work yetr in ros. we are missing to much of it. if we want directdraw working. we need implement alot more stuff in win32k, gdi32 and ddraw.dll
Status : noting works yet. to create a surface. some work en reusare have been made. When I can contiune or some else
on
directx devlioing I do not know when it will happen again.
----- Original Message ----- From: eek2121@comcast.net To: "ReactOS Development List" ros-dev@reactos.com Sent: den 21 September 2005 16:37 Subject: Re: [ros-dev] Starcraft Setup BSODs due to KMODE_EXCEPTION_NOT_HANDLED
Try using a crack and seeing if it works then. I know there was work done
on DirectDraw, so you might have some luck.
>Glad I could help you, and help get my favorite game working on >ReactOS. > >BTW, the colors on the liltle setup title program (or whatever you >call >it) where weird. Just skin deep, and starcraft finished >installation as >usual. However, it fails the CD test as it usually does. > >Ge van Geldorp wrote: > > > > > >>>From: Reuben Perelman >>> >>> >>> >>> >>> >>> >>> >>>>Ge van Geldorp wrote: >>>>Does the patch below fix this? >>>> >>>> >>>> >>>> >>>> >>>Yes it does. >>> >>> >>> >>> >>> >>Ok, thanks for testing. The patch is an ugly hack and I don't want >> >>
to
commit
>>it. But at least I know what's going on now and can think about a >> >> >>
better
>>patch. >> >>Ge van Geldorp. >> >>_______________________________________________ >>Ros-dev mailing list >>Ros-dev@reactos.com >>http://reactos.com:8080/mailman/listinfo/ros-dev >> >> >> >> >> >> >_______________________________________________ >Ros-dev mailing list >Ros-dev@reactos.com >http://reactos.com:8080/mailman/listinfo/ros-dev > > > _______________________________________________ Ros-dev mailing list Ros-dev@reactos.com http://reactos.com:8080/mailman/listinfo/ros-dev
-- No virus found in this incoming message. Checked by AVG Anti-Virus. Version: 7.0.344 / Virus Database: 267.11.3/107 - Release Date: 2005-09-20
Ros-dev mailing list Ros-dev@reactos.com http://reactos.com:8080/mailman/listinfo/ros-dev
Ros-dev mailing list Ros-dev@reactos.com http://reactos.com:8080/mailman/listinfo/ros-dev
Ros-dev mailing list Ros-dev@reactos.com http://reactos.com:8080/mailman/listinfo/ros-dev
-- No virus found in this incoming message. Checked by AVG Anti-Virus. Version: 7.0.344 / Virus Database: 267.11.4/109 - Release Date:
2005-09-21
Ros-dev mailing list Ros-dev@reactos.com http://reactos.com:8080/mailman/listinfo/ros-dev
Ros-dev mailing list Ros-dev@reactos.com http://reactos.com:8080/mailman/listinfo/ros-dev
-- No virus found in this incoming message. Checked by AVG Anti-Virus. Version: 7.0.344 / Virus Database: 267.11.4/109 - Release Date: 2005-09-21