Thomas Larsen wrote:
Hi Guys lots of talk about ekubush
and their cloning of your project but seems to me that u
allso clone some (very much) stuff from from both Windows 2000 and Windows NT 4.0
Scsiport.sys and alot of shell32 code and NTOSKRNL.exe are taking direct out of Windows
Code seems
to
be to a good base idea to maybe get some idea about the internal stuff
in both Directx and Ddraw.dll and the hardcoded stuff works but Microsoft
will close the Project if anyone from their department finds out.
we do NOT use leaked microsoft source codes at all, not even looking at
them or posessing them... If you work a while with certain APIs you get
to understand how things under the hood have to work, so very often it's
not even necessary to do reverse-engineering.
the opdates in the last past has just been want
microsoft Does
find some mistakes where i look a the xx and the same
mistakes microsoft did is about something like
void
Somefunction(LPWSTR SomeString)
{
return NT(LPWSTR SomeString); where it should LPSTR..
}
I think i understood what you were saying, however that can't happen
because we don't have their sources and so we can't "accidently" copy
such mistakes. What doesn't mean we don't do mistakes, we've got lot's
of wrong/buggy code, that's why ROS is that unstable ;)
And guys i wanna make a better Reactos Not the same
shit microsoft do...
hope you will to now maybe i should go for myself now.... and make a new Windows
Project..
their software is far better than you might think. If it was shit, it'd
crash all the time, something that i rarely experienced, but it wasn't
even M$'s fault at all...
And if you do clone Windows Code please do it a littel
better than that
again, we don't clone the windows code. We don't even really
"clone"
windows, we just create a compatible operating system. The internals
often are totally different but they still archive the same goals.
Thomas