Thomas Larsen wrote:
Hi Guys lots of talk about ekubush and their cloning of your project but seems to me that u allso clone some (very much) stuff from from both Windows 2000 and Windows NT 4.0 Scsiport.sys and alot of shell32 code and NTOSKRNL.exe are taking direct out of Windows Code seems to be to a good base idea to maybe get some idea about the internal stuff in both Directx and Ddraw.dll and the hardcoded stuff works but Microsoft will close the Project if anyone from their department finds out.
we do NOT use leaked microsoft source codes at all, not even looking at them or posessing them... If you work a while with certain APIs you get to understand how things under the hood have to work, so very often it's not even necessary to do reverse-engineering.
the opdates in the last past has just been want microsoft Does find some mistakes where i look a the xx and the same mistakes microsoft did is about something like
void Somefunction(LPWSTR SomeString) { return NT(LPWSTR SomeString); where it should LPSTR.. }
I think i understood what you were saying, however that can't happen because we don't have their sources and so we can't "accidently" copy such mistakes. What doesn't mean we don't do mistakes, we've got lot's of wrong/buggy code, that's why ROS is that unstable ;)
And guys i wanna make a better Reactos Not the same shit microsoft do... hope you will to now maybe i should go for myself now.... and make a new Windows Project..
their software is far better than you might think. If it was shit, it'd crash all the time, something that i rarely experienced, but it wasn't even M$'s fault at all...
And if you do clone Windows Code please do it a littel better than that
again, we don't clone the windows code. We don't even really "clone" windows, we just create a compatible operating system. The internals often are totally different but they still archive the same goals.
Thomas