Aleksey Bragin wrote:
This is the point where Maya mistakes most of all:
ReactOS is an
opensource and a FREE project. Managing and working in an opensource
project is different.
Of course it's different. You can't expect people to work from 9 - 5
like in a company. I'm well aware of that. But why would it suddenly be
a big no-no to employ the same tactics which make commercial projects
such a success, like proper management, a schedule to which people stick
(with some more tolerance, of course) and in general a sense of
professionalism and focus.
We can't compare ReactOS engineering technologies with Alcatel
engineering technologies. Or with Microsoft technologies.
But I try to keep the most valuable what we have in ReactOS, and what
is lost in some other project which tries to provide Windows
compatibility - freedom. And my intention is to keep this even after
commercial ReactOS vendors appear.
As some may know, I've got my own software/R&D company and have some
people working for me with expansions planned this and next year. I
consider freedom to be the biggest asset as well. I want to me my
employees feel at home, wanted and free to share their ideas. How
ReactOS can offer more freedom I don't know. Heck, we even pay people :)
As for another question, by Marc or by Alexandru, there is no real
development roadmap of ReactOS, the one on the website should
actually be removed, since it's mostly incorrect.
Well, I guess that kind of settles it then. I'm willing to spend some of
my spare time on a project I like, but only if I feel that my time is
not wasted while following inefficient procedures and chasing devs
because nobody bothers to write down implementation details (NT
references != ROS implementation details. D'oh).
For now I'll finish the ROSE installer project, but after that I'm not
sure what I'll do. Perhaps I'll put my own OS together based on *BSD or
so, or fork ReactOS, or... we'll see ;)
At any rate I don't foresee ReactOS going anywhere soon within the next
5 years, and I don't want to be part of such a frustrating experience.
So long and thanks for the fish.
Maya