Am 12.07.2011 00:52, schrieb Alex Ionescu:
Because that's the convention I keep trying to
make you enforce. It avoids confusion.
Yes, you will now argue 10 scenarios where this doesn't matter (such as below).
And by doing so, you will have proven my point:
1) You can avoid using (() || ()) if you know the 10 exceptions and operator precedence
by heart. (Aleksey Method)
But there is no operator involved in
"(BoundEntry)", so you don't need
to know any operator precedence.
or
2) You can always use (() || ()) and never have to worry about anything (in this
context). (The Sane Method).
In that case I also suggest using
SomeVariable = (OtherVariable);
return (Status);
if ((x == 2)) return;
SomePointer = &(Structure);
(SomePointer)->Member = (0);
> /* Check if we got at least one */
> - if (BoundEntry || ImportEntry)
> + if ((BoundEntry) || (ImportEntry))
>
Sorry for being sarcastic, but I just had to do this. You're literally
asking for it :)
I hope it won't lead to the introduction of something like
#define MY_CONSTANT sizeof(FOO) + 20
Regards,
Timo