--- mf <mf(a)mufunyo.net> wrote:
Nevertheless
the fonts should look fine with
default settings. But it
may look better with all features enabled.
Fonts look fine, yes, but don't expect them to look
better by adding
bytecode which is IGNORED.
Sigh,
mf
_______________________________________________
Ros-dev mailing list
Ros-dev(a)reactos.org
http://www.reactos.org/mailman/listinfo/ros-dev
Marlett is small enough (only 30 or so glyphs) that I
could still throw on some bytecode hints. I had
started work on doing just that, but I had to halt
work on it while I do my homework for this course
cycle.
I sent Hartmut an SBITed version that contains cleaned
up bitmaps for sizes 8 through 16pt, but he made a
test case that tests at much higher sizes, where the
bitmaps obviously wont patch the missing/erroneous
behavior.
It is my understanding that Freetype "Kludges" its way
around the "patented Bytecode" using a (broken)
interpolation mechanism. This gives a "half ass" fix
for the problem, but doesnt give proper subpixel
relocation. This means that the hints I add will
likely be misinterpereted by Freetype, just like they
were with Greenville, but hopefully that wont be such
a big problem, since it will be for 'large' sizes.
We'll find out soon enough.
____________________________________________________________________________________
Get your own web address.
Have a HUGE year through Yahoo! Small Business.
http://smallbusiness.yahoo.com/domains/?p=BESTDEAL