And even more, James, there are live real cases during reactos start
up process that DIB_GetDIBWidthBytes is called with negative width.
WBR,
Aleksey Bragin.
On Jun 1, 2008, at 1:31 AM, James Tabor wrote:
OMG!
eng/surface.c:149: NewBitmap = EngCreateBitmap(Size,
DIB_GetDIBWidthBytes(Size.cx, BitsPerFormat(Format)), Format, 0,
NULL);
Are you all aware that DIB_GetDIBWidthBytes is called again in
IntCreateBitmap? Follow the flow.
No wonder bitmaps is fubared!
Please someone fix this!
James
On Sat, May 31, 2008 at 1:41 PM, James Tabor
<jimtabor.rosdev(a)gmail.com> wrote:
Hi!
I checked this and it is all wrong,,,,, I reverted part of
revision 19267:
Replacing the code with the original wine code that behaves like
"Windows code" but should be called inside EngCreateBitmap if
(pvBits)
Width = DIB_GetDIBWidthBytes( lWidth, iFormat); .
As it should be:
INT FASTCALL DIB_GetDIBWidthBytes (INT width, INT depth)
{
// return ((width * depth + 31) & ~31) >> 3;
int words;
switch(depth)
{
case 1: words = (width + 31) / 32; break;
case 4: words = (width + 7) / 8; break;
case 8: words = (width + 3) / 4; break;
case 15:
case 16: words = (width + 1) / 2; break;
case 24: words = (width * 3 + 3)/4; break;
default:
DPRINT1("(%d): Unsupported depth\n", depth );
/* fall through */
case 32:
words = width;
}
return 4 * words;
}
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