I don't think it makes sense to draw text into the default bitmap :)
Am 23.07.2012 17:35, schrieb jgardou@svn.reactos.org:
Author: jgardou Date: Mon Jul 23 15:35:42 2012 New Revision: 56951
URL: http://svn.reactos.org/svn/reactos?rev=56951&view=rev Log: [WIN32SS/NTGDI]
- Do not assume that DC has a valid surface attached in GreExtTextOutW
Modified: trunk/reactos/win32ss/gdi/ntgdi/freetype.c
Modified: trunk/reactos/win32ss/gdi/ntgdi/freetype.c URL: http://svn.reactos.org/svn/reactos/trunk/reactos/win32ss/gdi/ntgdi/freetype.... ============================================================================== --- trunk/reactos/win32ss/gdi/ntgdi/freetype.c [iso-8859-1] (original) +++ trunk/reactos/win32ss/gdi/ntgdi/freetype.c [iso-8859-1] Mon Jul 23 15:35:42 2012 @@ -3391,6 +3391,7 @@ DC_vPrepareDCsForBlit(dc, DummyRect, NULL, DummyRect);
psurf = dc->dclevel.pSurface ;
if(!psurf) psurf = psurfDefaultBitmap; SurfObj = &psurf->SurfObj ;
EXLATEOBJ_vInitialize(&exloRGB2Dst, &gpalRGB, psurf->ppal, 0, 0, 0);