From: greatlrd@svn.reactos.org
Log: fix 16 to 16 soyrce dest why the hell does th 16bitmap surface calls into this
The "16 -> 16 copy" in the DPRINT1 is a copy/paste mistake, it should read "24 -> 24 copy". Your fix is incorrect. What needs to be done in this case is process one pixel at a time, calling XLATEOBJ_iXlate on each one.
GvG
Hi The fix is tempary the problem is firefox is calling to dib24 from a 16bit surface I can not see how that happen. the buttom is showing right if I draw the mouse over them. That bug need be track down, I will fix correct 24 to 24 copy to moring. I am going to bed now.
----- Original Message ----- From: "Ge van Geldorp" gvg@reactos.org To: ros-dev@reactos.org Sent: Tuesday, April 18, 2006 12:37 AM Subject: [ros-dev] RE: [greatlrd] 21644: fix 16 to 16 soyrce dest why thehell does th 16bitmap surface calls into this
From: greatlrd@svn.reactos.org
Log: fix 16 to 16 soyrce dest why the hell does th 16bitmap surface calls into this
The "16 -> 16 copy" in the DPRINT1 is a copy/paste mistake, it should read
"24 -> 24 copy". Your fix is incorrect. What needs to be done in this case is process one pixel at a time, calling XLATEOBJ_iXlate on each one.
GvG
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