Hi Thomas,
Thank you for your fast answer. I now got WinDRBD running without networking
support (which is just a proof of concept, DRBD is a network storage
replication
driver) but at least the driver loads and does something.
I couldn't find a way to create paritions on an empty disk, I tried
diskpart but it
failed to create the partition (there is no partition table on the disk
yet). What is
the ReactOS way to create paritions (I also tried fdisk but it didn't
exist)?
Best regards,
- Johannes
Am 01.03.22 um 02:25 schrieb Thomas Faber:
Hi Johannes,
ReactOS does not currently support WSK, nor is any work on it in
progress or planned.
Our network stack is unfortunately unstable enough even with just TDI,
so any efforts in networking typically go towards stabilization.
TDI itself is supported, so if you were to work on a library that
implements the WSK interface on top of TDI, you might have a chance of
it working. However, the kernel-mode interface is not particularly
well tested, as AFD (which implements user mode sockets) is currently
the only consumer. So even if you get it to work in Windows Server
2003, you're likely to encounter bugs in ReactOS.
We'd of course be happy to get any reports of bugs you run into.
Best,
Thomas
On 2022-02-28 15:05, johannes(a)johannesthoma.com wrote:
> Dear ReactOS developers,
>
> I am working on WinDRBD (
https://github.com/LINBIT/windrbd), which is a
> port of the Linux DRBD 9 driver to the Windows family of operating
> systems.
> Technically it is a compatibility layer for the Linux kernel
> functions that DRBD
> uses.
>
> I am currently researching if WinDRBD can be ported to Windows Server
> 2003
> and also to ReactOS and found that the networking API we are using
> (WinSocket)
> is only supported by Windows Vista (0x600) and up. Porting WinDRBD to
> ReactOS
> would require using the TDI interface instead (everything else
> "should" work,
> however I couldn't test it because it does not load currently into
> ReactOS).
>
> My question is is there any ongoing effort to implement a WinSocket API?
> If yes what is the status of this implementation?
>
> Thanks for any insights,
>
> Best regards,
>
> - Johannes
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