Use the allocated buffer size in the call to NtGetPlugPlayEvent.
Modified: trunk/reactos/services/umpnpmgr/umpnpmgr.c

Modified: trunk/reactos/services/umpnpmgr/umpnpmgr.c
--- trunk/reactos/services/umpnpmgr/umpnpmgr.c	2005-02-05 10:31:37 UTC (rev 13421)
+++ trunk/reactos/services/umpnpmgr/umpnpmgr.c	2005-02-05 10:54:00 UTC (rev 13422)
@@ -79,7 +79,7 @@
     DPRINT("Calling NtGetPlugPlayEvent()\n");
 
     /* Wait for the next pnp event */
-    Status = NtGetPlugPlayEvent(0, 0, PnpEvent, 1024);
+    Status = NtGetPlugPlayEvent(0, 0, PnpEvent, PnpEventSize);
     /* Resize the buffer for the PnP event if it's too small. */
     if (Status == STATUS_BUFFER_TOO_SMALL)
     {