more light-weight gui consoles that don't double-buffer the console screen
Modified: trunk/reactos/subsys/csrss/win32csr/guiconsole.c
Modified: trunk/reactos/subsys/csrss/win32csr/guiconsole.h

Modified: trunk/reactos/subsys/csrss/win32csr/guiconsole.c
--- trunk/reactos/subsys/csrss/win32csr/guiconsole.c	2005-11-27 23:15:07 UTC (rev 19709)
+++ trunk/reactos/subsys/csrss/win32csr/guiconsole.c	2005-11-27 23:18:12 UTC (rev 19710)
@@ -27,8 +27,6 @@
   BOOL CursorBlinkOn;
   BOOL ForceCursorOff;
   CRITICAL_SECTION Lock;
-  HDC MemoryDC;
-  HBITMAP MemoryBitmap;
   RECT Selection;
   POINT SelectionStart;
   BOOL MouseDown;
@@ -122,15 +120,6 @@
   GuiData->CharHeight = Metrics.tmHeight + Metrics.tmExternalLeading;
   SelectObject(Dc, OldFont);
 
-  GuiData->MemoryDC = CreateCompatibleDC(Dc);
-  GuiData->MemoryBitmap = CreateCompatibleBitmap(Dc,
-                                                 Console->Size.X * GuiData->CharWidth,
-						 Console->Size.Y * GuiData->CharHeight);
-  /* NOTE: Don't delete the "first bitmap", it's done in DeleteDC. */
-  SelectObject(GuiData->MemoryDC, GuiData->MemoryBitmap);
-  /* NOTE: Don't delete stock font. */
-  SelectObject(GuiData->MemoryDC, GuiData->Font);
-
   ReleaseDC(hWnd, Dc);
   GuiData->CursorBlinkOn = TRUE;
   GuiData->ForceCursorOff = FALSE;
@@ -249,150 +238,188 @@
 }
 
 
-VOID FASTCALL
-GuiConsoleUpdateBitmap(HWND hWnd, RECT rc)
+static VOID FASTCALL
+GuiConsolePaint(PCSRSS_CONSOLE Console,
+                PGUI_CONSOLE_DATA GuiData,
+                HDC hDC,
+                PRECT rc)
 {
-  PCSRSS_CONSOLE Console;
-  PGUI_CONSOLE_DATA GuiData;
-  PCSRSS_SCREEN_BUFFER Buff;
-  HDC Dc;
-  ULONG TopLine, BottomLine, LeftChar, RightChar;
-  ULONG Line, Char, Start;
-  PBYTE From;
-  PWCHAR To;
-  BYTE LastAttribute, Attribute;
-  ULONG CursorX, CursorY, CursorHeight;
-  HBRUSH CursorBrush, OldBrush;
+    PCSRSS_SCREEN_BUFFER Buff;
+    ULONG TopLine, BottomLine, LeftChar, RightChar;
+    ULONG Line, Char, Start;
+    PBYTE From;
+    PWCHAR To;
+    BYTE LastAttribute, Attribute;
+    ULONG CursorX, CursorY, CursorHeight;
+    HBRUSH CursorBrush, OldBrush;
+    HFONT OldFont;
 
-  GuiConsoleGetDataPointers(hWnd, &Console, &GuiData);
-  if (NULL != Console && NULL != GuiData && NULL != Console->ActiveBuffer)
+    Buff = Console->ActiveBuffer;
+
+    TopLine = rc->top / GuiData->CharHeight;
+    BottomLine = (rc->bottom + (GuiData->CharHeight - 1)) / GuiData->CharHeight - 1;
+    LeftChar = rc->left / GuiData->CharWidth;
+    RightChar = (rc->right + (GuiData->CharWidth - 1)) / GuiData->CharWidth - 1;
+    LastAttribute = Buff->Buffer[(TopLine * Buff->MaxX + LeftChar) * 2 + 1];
+
+    GuiConsoleSetTextColors(hDC,
+                            LastAttribute);
+
+    EnterCriticalSection(&Buff->Header.Lock);
+
+    OldFont = SelectObject(hDC,
+                           GuiData->Font);
+
+    for (Line = TopLine; Line <= BottomLine; Line++)
     {
-      Buff = Console->ActiveBuffer;
-      EnterCriticalSection(&Buff->Header.Lock);
-      Dc = GetDC(hWnd);
-      if (rc.right <= rc.left || rc.bottom <= rc.top)
+        if (Line + Buff->ShowY < Buff->MaxY)
         {
-          ReleaseDC(hWnd, Dc);
-          LeaveCriticalSection(&Buff->Header.Lock);
-          return;
+            From = Buff->Buffer + ((Line + Buff->ShowY) * Buff->MaxX + LeftChar) * 2;
         }
+        else
+        {
+            From = Buff->Buffer +
+                   ((Line - (Buff->MaxY - Buff->ShowY)) * Buff->MaxX + LeftChar) * 2;
+        }
+        Start = LeftChar;
+        To = GuiData->LineBuffer;
 
-      EnterCriticalSection(&GuiData->Lock);
-
-      TopLine = rc.top / GuiData->CharHeight;
-      BottomLine = (rc.bottom + (GuiData->CharHeight - 1)) / GuiData->CharHeight - 1;
-      LeftChar = rc.left / GuiData->CharWidth;
-      RightChar = (rc.right + (GuiData->CharWidth - 1)) / GuiData->CharWidth - 1;
-      LastAttribute = Buff->Buffer[(TopLine * Buff->MaxX + LeftChar) * 2 + 1];
-      GuiConsoleSetTextColors(GuiData->MemoryDC, LastAttribute);
-
-      for (Line = TopLine; Line <= BottomLine; Line++)
+        for (Char = LeftChar; Char <= RightChar; Char++)
         {
-          if (Line + Buff->ShowY < Buff->MaxY)
+            if (*(From + 1) != LastAttribute)
             {
-              From = Buff->Buffer + ((Line + Buff->ShowY) * Buff->MaxX + LeftChar) * 2;
-            }
-          else
-            {
-              From = Buff->Buffer +
-                     ((Line - (Buff->MaxY - Buff->ShowY)) * Buff->MaxX + LeftChar) * 2;
-            }
-          Start = LeftChar;
-          To = GuiData->LineBuffer;
-          for (Char = LeftChar; Char <= RightChar; Char++)
-            {
-              if (*(From + 1) != LastAttribute)
+                TextOutW(hDC,
+                         Start * GuiData->CharWidth,
+                         Line * GuiData->CharHeight,
+                         GuiData->LineBuffer,
+                         Char - Start);
+                Start = Char;
+                To = GuiData->LineBuffer;
+                Attribute = *(From + 1);
+                if (Attribute != LastAttribute)
                 {
-                  TextOutW(GuiData->MemoryDC, Start * GuiData->CharWidth, Line * GuiData->CharHeight,
-                           GuiData->LineBuffer, Char - Start);
-                  Start = Char;
-                  To = GuiData->LineBuffer;
-                  Attribute = *(From + 1);
-                  if (Attribute != LastAttribute)
-                    {
-                      GuiConsoleSetTextColors(GuiData->MemoryDC, Attribute);
-                      LastAttribute = Attribute;
-                    }
+                    GuiConsoleSetTextColors(hDC,
+                                            Attribute);
+                    LastAttribute = Attribute;
                 }
-              MultiByteToWideChar(Console->OutputCodePage, 0, (PCHAR)From, 1, To, 1);
-              To++;
-              From += 2;
             }
-          TextOutW(GuiData->MemoryDC, Start * GuiData->CharWidth, Line * GuiData->CharHeight,
-                   GuiData->LineBuffer, RightChar - Start + 1);
+
+            MultiByteToWideChar(Console->OutputCodePage,
+                                0,
+                                (PCHAR)From,
+                                1,
+                                To,
+                                1);
+            To++;
+            From += 2;
         }
 
-      if (Buff->CursorInfo.bVisible && GuiData->CursorBlinkOn
-          &&! GuiData->ForceCursorOff)
+        TextOutW(hDC,
+                 Start * GuiData->CharWidth,
+                 Line * GuiData->CharHeight,
+                 GuiData->LineBuffer,
+                 RightChar - Start + 1);
+    }
+
+    if (Buff->CursorInfo.bVisible && GuiData->CursorBlinkOn &&
+        !GuiData->ForceCursorOff)
+    {
+        GuiConsoleGetLogicalCursorPos(Buff,
+                                      &CursorX,
+                                      &CursorY);
+        if (LeftChar <= CursorX && CursorX <= RightChar &&
+            TopLine <= CursorY && CursorY <= BottomLine)
         {
-          GuiConsoleGetLogicalCursorPos(Buff, &CursorX, &CursorY);
-          if (LeftChar <= CursorX && CursorX <= RightChar &&
-              TopLine <= CursorY && CursorY <= BottomLine)
+            CursorHeight = (GuiData->CharHeight * Buff->CursorInfo.dwSize) / 100;
+            if (CursorHeight < 1)
             {
-              CursorHeight = (GuiData->CharHeight * Buff->CursorInfo.dwSize) / 100;
-              if (CursorHeight < 1)
-                {
-                  CursorHeight = 1;
-                }
-              From = Buff->Buffer + (Buff->CurrentY * Buff->MaxX + Buff->CurrentX) * 2 + 1;
-              CursorBrush = CreateSolidBrush(GuiConsoleRGBFromAttribute(*From));
-              OldBrush = SelectObject(GuiData->MemoryDC, CursorBrush);
-              PatBlt(GuiData->MemoryDC, CursorX * GuiData->CharWidth,
-                     CursorY * GuiData->CharHeight + (GuiData->CharHeight - CursorHeight),
-                     GuiData->CharWidth, CursorHeight, PATCOPY);
-              SelectObject(GuiData->MemoryDC, OldBrush);
-              DeleteObject(CursorBrush);
+                CursorHeight = 1;
             }
+            From = Buff->Buffer + (Buff->CurrentY * Buff->MaxX + Buff->CurrentX) * 2 + 1;
+            CursorBrush = CreateSolidBrush(GuiConsoleRGBFromAttribute(*From));
+            OldBrush = SelectObject(hDC,
+                                    CursorBrush);
+            PatBlt(hDC,
+                   CursorX * GuiData->CharWidth,
+                   CursorY * GuiData->CharHeight + (GuiData->CharHeight - CursorHeight),
+                   GuiData->CharWidth,
+                   CursorHeight,
+                   PATCOPY);
+            SelectObject(hDC,
+                         OldBrush);
+            DeleteObject(CursorBrush);
         }
+    }
 
-      LeaveCriticalSection(&GuiData->Lock);
-      ReleaseDC(hWnd, Dc);
-      LeaveCriticalSection(&Buff->Header.Lock);
-      InvalidateRect(hWnd, &rc, FALSE);
-   }
+    LeaveCriticalSection(&Buff->Header.Lock);
+
+    SelectObject(hDC,
+                 OldFont);
 }
 
-VOID FASTCALL
-GuiConsoleHandlePaint(HWND hWnd)
+static VOID FASTCALL
+GuiConsoleHandlePaint(HWND hWnd, HDC hDCPaint)
 {
-  PAINTSTRUCT Ps;
-  HDC Dc;
-  PCSRSS_CONSOLE Console;
-  PGUI_CONSOLE_DATA GuiData;
+    RECT rcUpdate;
+    HDC hDC;
+    PAINTSTRUCT ps;
+    PCSRSS_CONSOLE Console;
+    PGUI_CONSOLE_DATA GuiData;
 
-  GuiConsoleGetDataPointers(hWnd, &Console, &GuiData);
-  if (NULL != Console && NULL != GuiData)
+    if (GetUpdateRect(hWnd,
+                      &rcUpdate,
+                      FALSE))
     {
-      EnterCriticalSection(&GuiData->Lock);
-      Dc = BeginPaint (hWnd, &Ps);
-      BitBlt(Dc, Ps.rcPaint.left, Ps.rcPaint.top,
-             Ps.rcPaint.right - Ps.rcPaint.left + 1,
-             Ps.rcPaint.bottom - Ps.rcPaint.top + 1, GuiData->MemoryDC,
-             Ps.rcPaint.left, Ps.rcPaint.top, SRCCOPY);
+        hDC = (hDCPaint != NULL ? hDCPaint : BeginPaint(hWnd,
+                                                        &ps));
+        if (hDC != NULL)
+        {
+            GuiConsoleGetDataPointers(hWnd,
+                                      &Console,
+                                      &GuiData);
+            if (Console != NULL && GuiData != NULL &&
+                Console->ActiveBuffer != NULL)
+            {
+                EnterCriticalSection(&GuiData->Lock);
 
-      if (GuiData->Selection.left != -1)
-      {
-        RECT rc = GuiData->Selection;
+                GuiConsolePaint(Console,
+                                GuiData,
+                                hDC,
+                                &rcUpdate);
 
-        rc.left *= GuiData->CharWidth;
-        rc.top *= GuiData->CharHeight;
-        rc.right *= GuiData->CharWidth;
-        rc.bottom *= GuiData->CharHeight;
+                if (GuiData->Selection.left != -1)
+                {
+                    RECT rc = GuiData->Selection;
 
-        if (IntersectRect(&rc, &Ps.rcPaint, &rc))
-        {
-          PatBlt(Dc, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, DSTINVERT);
-        }
-      }
+                    rc.left *= GuiData->CharWidth;
+                    rc.top *= GuiData->CharHeight;
+                    rc.right *= GuiData->CharWidth;
+                    rc.bottom *= GuiData->CharHeight;
 
-      EndPaint (hWnd, &Ps);
-      LeaveCriticalSection(&GuiData->Lock);
+                    /* invert the selection */
+                    if (IntersectRect(&rc,
+                                      &rcUpdate,
+                                      &rc))
+                    {
+                        PatBlt(hDC,
+                               rc.left,
+                               rc.top,
+                               rc.right - rc.left,
+                               rc.bottom - rc.top,
+                               DSTINVERT);
+                    }
+                }
+
+                LeaveCriticalSection(&GuiData->Lock);
+            }
+
+            if (hDCPaint == NULL)
+            {
+                EndPaint(hWnd,
+                         &ps);
+            }
+        }
     }
-  else
-    {
-      Dc = BeginPaint (hWnd, &Ps);
-      EndPaint (hWnd, &Ps);
-    }
 }
 
 static VOID FASTCALL
@@ -427,7 +454,7 @@
   RegionRect.right = (Region->right + 1) * GuiData->CharWidth;
   RegionRect.bottom = (Region->bottom + 1) * GuiData->CharHeight;
 
-  GuiConsoleUpdateBitmap(Wnd, RegionRect);
+  InvalidateRect(Wnd, &RegionRect, FALSE);
 }
 
 static VOID STDCALL
@@ -435,12 +462,10 @@
 {
   PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA) Console->PrivateData;
 
-  if (NULL == Console->hWindow || NULL == GuiData)
+  if (NULL != Console->hWindow && NULL != GuiData)
     {
-      return;
+      GuiIntDrawRegion(GuiData, Console->hWindow, Region);
     }
-
-  GuiIntDrawRegion(GuiData, Console->hWindow, Region);
 }
 
 static VOID FASTCALL
@@ -463,7 +488,7 @@
   PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA) Console->PrivateData;
   PCSRSS_SCREEN_BUFFER Buff = Console->ActiveBuffer;
   LONG CursorEndX, CursorEndY;
-  RECT Source, Dest;
+  RECT Source, ScrollRect;
 
   if (NULL == Console->hWindow || NULL == GuiData)
     {
@@ -476,12 +501,12 @@
       Source.top = ScrolledLines;
       Source.right = Console->Size.X - 1;
       Source.bottom = ScrolledLines + Region->top - 1;
-      Dest.left = 0;
-      Dest.top = 0;
-      Dest.right = Console->Size.X - 1;
-      Dest.bottom = Region->top - 1;
+      ScrollRect.left = 0;
+      ScrollRect.top = 0;
+      ScrollRect.right = Console->Size.X * GuiData->CharWidth;
+      ScrollRect.bottom = Region->top * GuiData->CharHeight;
 
-      GuiConsoleCopyRegion(Console->hWindow, &Source, &Dest);
+      InvalidateRect(Console->hWindow, &ScrollRect, FALSE);
     }
 
   GuiIntDrawRegion(GuiData, Console->hWindow, Region);
@@ -595,7 +620,6 @@
   GuiConsoleGetDataPointers(hWnd, &Console, &GuiData);
   KillTimer(hWnd, 1);
   Console->PrivateData = NULL;
-  DeleteDC(GuiData->MemoryDC);
   DeleteCriticalSection(&GuiData->Lock);
   HeapFree(Win32CsrApiHeap, 0, GuiData);
 }
@@ -742,7 +766,7 @@
         Result = (LRESULT) GuiConsoleHandleNcCreate(hWnd, (CREATESTRUCTW *) lParam);
         break;
       case WM_PAINT:
-        GuiConsoleHandlePaint(hWnd);
+        GuiConsoleHandlePaint(hWnd, (HDC)wParam);
         break;
       case WM_KEYDOWN:
       case WM_KEYUP:
@@ -1058,30 +1082,4 @@
   return STATUS_SUCCESS;
 }
 
-VOID STDCALL
-GuiConsoleCopyRegion(HWND hWnd,
-                     RECT *Source,
-                     RECT *Dest)
-{
-  RECT ScrollRect;
-  PGUI_CONSOLE_DATA GuiData;
-  PCSRSS_CONSOLE Console;
-
-
-  GuiConsoleGetDataPointers(hWnd, &Console, &GuiData);
-
-  ScrollRect.left = Dest->left * GuiData->CharWidth;
-  ScrollRect.right = (Dest->right + 1) * GuiData->CharWidth;
-  ScrollRect.top = Dest->top * GuiData->CharHeight;
-  ScrollRect.bottom = (Dest->bottom + 1) * GuiData->CharHeight;
-  EnterCriticalSection(&GuiData->Lock);
-  BitBlt(GuiData->MemoryDC, ScrollRect.left, ScrollRect.top,
-         ScrollRect.right - ScrollRect.left, ScrollRect.bottom - ScrollRect.top,
-	 GuiData->MemoryDC, Source->left * GuiData->CharWidth, Source->top * GuiData->CharHeight, SRCCOPY);
-
-  LeaveCriticalSection(&GuiData->Lock);
-
-  InvalidateRect(hWnd, &ScrollRect, FALSE);
-}
-
 /* EOF */

Modified: trunk/reactos/subsys/csrss/win32csr/guiconsole.h
--- trunk/reactos/subsys/csrss/win32csr/guiconsole.h	2005-11-27 23:15:07 UTC (rev 19709)
+++ trunk/reactos/subsys/csrss/win32csr/guiconsole.h	2005-11-27 23:18:12 UTC (rev 19710)
@@ -8,12 +8,6 @@
 
 #include "api.h"
 
-extern NTSTATUS FASTCALL GuiInitConsole(PCSRSS_CONSOLE Console);
-extern VOID STDCALL GuiConsoleDrawRegion(PCSRSS_CONSOLE Console, SMALL_RECT Region);
-extern VOID STDCALL GuiConsoleCopyRegion(HWND hWnd,
-                                         RECT *Source,
-                                         RECT *Dest);
-extern VOID STDCALL GuiConsoleChangeTitle(PCSRSS_CONSOLE Console);
-extern VOID STDCALL GuiConsoleDeleteConsole(PCSRSS_CONSOLE Console);
+NTSTATUS FASTCALL GuiInitConsole(PCSRSS_CONSOLE Console);
 
 /*EOF*/