Add NDEBUG back and call LdrLoadDll correctly on Windows.
Modified: trunk/reactos/lib/kernel32/misc/dllmain.c
Modified: trunk/reactos/lib/kernel32/misc/ldr.c
Modified: trunk/reactos/lib/kernel32/misc/nls.c
Modified: trunk/reactos/lib/kernel32/misc/stubs.c

Modified: trunk/reactos/lib/kernel32/misc/dllmain.c
--- trunk/reactos/lib/kernel32/misc/dllmain.c	2005-09-26 20:06:49 UTC (rev 18105)
+++ trunk/reactos/lib/kernel32/misc/dllmain.c	2005-09-26 20:08:11 UTC (rev 18106)
@@ -13,7 +13,7 @@
 
 #include <k32.h>
 
-//#define NDEBUG
+#define NDEBUG
 #include "../include/debug.h"
 
 /* GLOBALS *******************************************************************/
@@ -378,7 +378,7 @@
 
         /* Insert more dll attach stuff here! */
         DllInitialized = TRUE;
-        DPRINT1("Initialization complete\n");
+        DPRINT("Initialization complete\n");
         break;
 
         case DLL_PROCESS_DETACH:

Modified: trunk/reactos/lib/kernel32/misc/ldr.c
--- trunk/reactos/lib/kernel32/misc/ldr.c	2005-09-26 20:06:49 UTC (rev 18105)
+++ trunk/reactos/lib/kernel32/misc/ldr.c	2005-09-26 20:08:11 UTC (rev 18106)
@@ -19,6 +19,8 @@
   DWORD dwReserved;
 } LOADPARMS32;
 
+extern BOOLEAN InWindows;
+
 /* FUNCTIONS ****************************************************************/
 
 /**
@@ -167,12 +169,20 @@
 	HINSTANCE hInst;
 	NTSTATUS Status;
 	PWSTR SearchPath;
+    ULONG DllCharacteristics;
 
         (void)hFile;
 
 	if ( lpLibFileName == NULL )
 		return NULL;
 
+    /* Check for any flags LdrLoadDll might be interested in */
+    if (dwFlags & DONT_RESOLVE_DLL_REFERENCES)
+    {
+        /* Tell LDR to treat it as an EXE */
+        DllCharacteristics = IMAGE_FILE_EXECUTABLE_IMAGE;
+    }
+
 	dwFlags &=
 	  DONT_RESOLVE_DLL_REFERENCES |
 	  LOAD_LIBRARY_AS_DATAFILE |
@@ -182,7 +192,19 @@
 	  dwFlags & LOAD_WITH_ALTERED_SEARCH_PATH ? lpLibFileName : NULL);
 
 	RtlInitUnicodeString(&DllName, (LPWSTR)lpLibFileName);
-	Status = LdrLoadDll(SearchPath, dwFlags, &DllName, (PVOID*)&hInst);
+    if (InWindows)
+    {
+        /* Call the API Properly */
+        Status = LdrLoadDll(SearchPath,
+                            (ULONG)&DllCharacteristics, // Silence compiler
+                            &DllName,
+                            (PVOID*)&hInst);
+    }
+    else
+    {
+        /* Call the ROS API. NOTE: Don't fix this, I have a patch to merge later. */
+        Status = LdrLoadDll(SearchPath, dwFlags, &DllName, (PVOID*)&hInst);
+    }
 	RtlFreeHeap(RtlGetProcessHeap(), 0, SearchPath);
 	if ( !NT_SUCCESS(Status))
 	{

Modified: trunk/reactos/lib/kernel32/misc/nls.c
--- trunk/reactos/lib/kernel32/misc/nls.c	2005-09-26 20:06:49 UTC (rev 18105)
+++ trunk/reactos/lib/kernel32/misc/nls.c	2005-09-26 20:08:11 UTC (rev 18106)
@@ -987,13 +987,4 @@
    return IntIsLeadByte(&AnsiCodePage.CodePageTable, TestByte);
 }
 
-ULONG
-WINAPI
-NlsGetCacheUpdateCount(VOID)
-{
-    /* FIXME: */
-    UNIMPLEMENTED;
-    return 0;
-}
-
 /* EOF */

Modified: trunk/reactos/lib/kernel32/misc/stubs.c
--- trunk/reactos/lib/kernel32/misc/stubs.c	2005-09-26 20:06:49 UTC (rev 18105)
+++ trunk/reactos/lib/kernel32/misc/stubs.c	2005-09-26 20:08:11 UTC (rev 18106)
@@ -1633,3 +1633,11 @@
     STUB;
     return 0;
 }
+
+ULONG
+WINAPI
+NlsGetCacheUpdateCount(VOID)
+{
+    STUB;
+    return 0;
+}