make the telProcessNetwork() thread function STDCALL!
Modified: trunk/reactos/apps/utils/net/telnet/src/tnclass.cpp
Modified: trunk/reactos/apps/utils/net/telnet/src/ttelhndl.cpp
Modified: trunk/reactos/apps/utils/net/telnet/src/ttelhndl.h

Modified: trunk/reactos/apps/utils/net/telnet/src/tnclass.cpp
--- trunk/reactos/apps/utils/net/telnet/src/tnclass.cpp	2005-07-29 23:03:42 UTC (rev 16887)
+++ trunk/reactos/apps/utils/net/telnet/src/tnclass.cpp	2005-07-29 23:04:48 UTC (rev 16888)
@@ -206,7 +206,7 @@
 			SetConsoleCtrlHandler(ControlEventHandler, TRUE);
 
 		hThread = CreateThread(0, 0,
-			(LPTHREAD_START_ROUTINE) telProcessNetwork,
+			telProcessNetwork,
 			(LPVOID)&ThreadParams, 0, &idThread);
 		// This helps the display thread a little (Paul Brannan 8/3/98)
 		SetThreadPriority(hThread, THREAD_PRIORITY_ABOVE_NORMAL);

Modified: trunk/reactos/apps/utils/net/telnet/src/ttelhndl.cpp
--- trunk/reactos/apps/utils/net/telnet/src/ttelhndl.cpp	2005-07-29 23:03:42 UTC (rev 16887)
+++ trunk/reactos/apps/utils/net/telnet/src/ttelhndl.cpp	2005-07-29 23:04:48 UTC (rev 16888)
@@ -478,8 +478,8 @@
 // telProcessNetwork calls the member function TTelnetHandler::Go, since
 // TTelnetHandler::Go is not a static function, and cannot be called with
 // CreateThread().  (Paul Brannan 6/15/98)
-DWORD telProcessNetwork(LPVOID pvParams) {
-	TelThreadParams *pParams = (TelThreadParams *)pvParams;
+DWORD WINAPI telProcessNetwork(LPVOID lpParameter) {
+	TelThreadParams *pParams = (TelThreadParams *)lpParameter;
 	return pParams->TelHandler.Go(&pParams->p);
 }
 

Modified: trunk/reactos/apps/utils/net/telnet/src/ttelhndl.h
--- trunk/reactos/apps/utils/net/telnet/src/ttelhndl.h	2005-07-29 23:03:42 UTC (rev 16887)
+++ trunk/reactos/apps/utils/net/telnet/src/ttelhndl.h	2005-07-29 23:04:48 UTC (rev 16888)
@@ -4,7 +4,7 @@
 #include "tparser.h"
 #include "tnetwork.h"
 
-DWORD telProcessNetwork(LPVOID pvParams);
+DWORD WINAPI telProcessNetwork(LPVOID lpParameter);
 
 class TTelnetHandler {
 private: