started working on generation of msvc2kX project files. THESE ARE NOT CORRECT. Right now its just a copy of the existing msvc6 generation code. It will generate a *.sln and *.vcproj files however they are still in the old format.
Modified: trunk/reactos/tools/rbuild/backend/msvc/msvc.cpp
Modified: trunk/reactos/tools/rbuild/backend/msvc/msvc.h
Added: trunk/reactos/tools/rbuild/backend/msvc/vcprojmaker.cpp
Modified: trunk/reactos/tools/rbuild/rbuild.mak

Modified: trunk/reactos/tools/rbuild/backend/msvc/msvc.cpp
--- trunk/reactos/tools/rbuild/backend/msvc/msvc.cpp	2005-09-12 21:48:21 UTC (rev 17826)
+++ trunk/reactos/tools/rbuild/backend/msvc/msvc.cpp	2005-09-13 03:46:22 UTC (rev 17827)
@@ -30,8 +30,6 @@
 
 using namespace std;
 
-char get_key(char *valid,char *prompt); //FIXME
-bool spawn_new(const string& cmd); //FIXME
 void gen_guid();
 
 static class MSVCFactory : public Backend::Factory
@@ -56,59 +54,36 @@
 
 void MSVCBackend::Process()
 {
-	//bool exec = false;
-	//const char rbuild_mingw[] = "output-i386\\tools\\rbuild\\rbuild.exe mingw"; 
-
-	string filename = ProjectNode.name + ".dsw";
+	string filename_dsw = ProjectNode.name + ".dsw";
+	string filename_sln = ProjectNode.name + ".sln";
 	
-	printf ( "Creating MSVC workspace: %s\n", filename.c_str() );
+	printf ( "Creating MSVC workspace: %s\n", filename_dsw.c_str() );
+	printf ( "Creating MSVC workspace: %s\n", filename_sln.c_str() );
 
 	ProcessModules();
 
-	m_dswFile = fopen ( filename.c_str(), "wb" );
+	m_dswFile = fopen ( filename_dsw.c_str(), "wb" );
+	m_slnFile = fopen ( filename_sln.c_str(), "wb" );
 
 	if ( !m_dswFile )
 	{
-		printf ( "Could not create file '%s'.\n", filename.c_str() );
+		printf ( "Could not create file '%s'.\n", filename_dsw.c_str() );
 		return;
 	}
 	_generate_wine_dsw ( m_dswFile );
-#if 0
-	m_devFile << "Microsoft Visual Studio Solution File, Format Version 9.00" << endl;
-	m_devFile << "# Visual C++ Express 2005" << endl;
 
-	m_devFile << "# FIXME Project listings here" << endl;
-	m_devFile << "EndProject" << endl;
-	m_devFile << "Global" << endl;
-	m_devFile << "	GlobalSection(SolutionConfigurationPlatforms) = preSolution" << endl;
-	m_devFile << "		Debug|Win32 = Debug|Win32" << endl;
-	m_devFile << "		Release|Win32 = Release|Win32" << endl;
-	m_devFile << "	EndGlobalSection" << endl;
-	m_devFile << "	GlobalSection(ProjectConfigurationPlatforms) = postSolution" << endl;
-	m_devFile << "	#FIXME Project Listings Here" << endl;
-	m_devFile << "	EndGlobalSection" << endl;
-	m_devFile << "	GlobalSection(SolutionProperties) = preSolution" << endl;
-	m_devFile << "		HideSolutionNode = FALSE" << endl;
-	m_devFile << "	EndGlobalSection" << endl;
-	m_devFile << "EndGlobal" << endl;
 
-	m_devFile << endl << endl;
-#endif
+	if ( !m_slnFile )
+	{
+		printf ( "Could not create file '%s'.\n", filename_sln.c_str() );
+		return;
+	}
+	_generate_sln ( m_slnFile );
+
 	fclose ( m_dswFile );
+	fclose ( m_slnFile );
 
-	// The MSVC build still needs the mingw backend.
-	//ProcessModules();
-
 	printf ( "Done.\n" );
-
-	/*cout << "Don't expect the MSVC backend to work yet. "<< endl << endl;
-
-	if(get_key("yn","Would you like to configure for a Mingw build as well? (y/n)") == 'y')
-	{
-		exec = spawn_new(rbuild_mingw);
-			if (!exec)
-				printf("\nError invoking rbuild\n");
-	}*/
 }
 
 void MSVCBackend::ProcessModules()
@@ -118,7 +93,8 @@
 		Module &module = *ProjectNode.modules[i];
 
 		this->_generate_dsp ( module );
-		gen_guid();
+		this->_generate_vcproj ( module );
+//		gen_guid();
 
 		/*for(size_t k = 0; k < module.non_if_data.files.size(); k++)
 		{
@@ -222,39 +198,18 @@
 #endif
 }
 
-
-char get_key(char *valid,char *prompt)
+std::string
+MSVCBackend::DspFileName ( const Module& module ) const
 {
-    int ch,okay;
-
-    while (1) {
-	if (prompt) printf("%s ",prompt);
-	fflush(stdout);
-	while (ch = getchar(), ch == ' ' || ch == '\t');
-	if (ch == EOF) exit(1);
-	if (!strchr(valid,okay = ch)) okay = 0;
-	while (ch = getchar(), ch != '\n' && ch != EOF);
-	if (ch == EOF) exit(1);
-	if (okay) return okay;
-	printf("Invalid input.\n");
-    }
+	return DosSeparator(
+		ReplaceExtension ( module.GetPath(), ".dsp" )
+		);
 }
 
-bool spawn_new( const string& cmd )
-{
-	string command = ssprintf (
-		"%s",
-		cmd.c_str (),
-		NUL,
-		NUL );
-	int exitcode = system ( command.c_str () );
-	return (exitcode == 0);
-}
-
 std::string
-MSVCBackend::DspFileName ( const Module& module ) const
+MSVCBackend::VcprojFileName ( const Module& module ) const
 {
 	return DosSeparator(
-		ReplaceExtension ( module.GetPath(), ".dsp" )
+		ReplaceExtension ( module.GetPath(), ".vcproj" )
 		);
 }

Modified: trunk/reactos/tools/rbuild/backend/msvc/msvc.h
--- trunk/reactos/tools/rbuild/backend/msvc/msvc.h	2005-09-12 21:48:21 UTC (rev 17826)
+++ trunk/reactos/tools/rbuild/backend/msvc/msvc.h	2005-09-13 03:46:22 UTC (rev 17827)
@@ -54,6 +54,7 @@
 		void OutputFileUnits();
 
 		std::string DspFileName ( const Module& module ) const;
+		std::string VcprojFileName ( const Module& module ) const;
 		
 		std::vector<FileUnit> m_fileUnits;
 		std::vector<std::string> m_folders;
@@ -61,13 +62,12 @@
 		int m_unitCount;
 
 		FILE* m_dswFile;
+		FILE* m_slnFile;
 
 		// functions in msvcmaker.cpp:
 
 		void _generate_dsp ( const Module& module );
-
 		void _generate_dsw_header ( FILE* OUT );
-
 		void _generate_dsw_project (
 			FILE* OUT,
 			const Module& module,
@@ -75,9 +75,14 @@
 			const std::vector<Dependency*>& dependencies );
 
 		void _generate_dsw_footer ( FILE* OUT );
+		void _generate_wine_dsw ( FILE* OUT );
 
-		void _generate_wine_dsw ( FILE* OUT );
+		// functions in vcprojmaker.cpp:
+		void _generate_vcproj ( const Module& module );
+
+		void _generate_sln_header ( FILE* OUT );
+		void _generate_sln ( FILE* OUT );
 };
 
-#endif // __DEVCPP_H__
+#endif // __MSVC_H__
 

Added: trunk/reactos/tools/rbuild/backend/msvc/vcprojmaker.cpp
--- trunk/reactos/tools/rbuild/backend/msvc/vcprojmaker.cpp	2005-09-12 21:48:21 UTC (rev 17826)
+++ trunk/reactos/tools/rbuild/backend/msvc/vcprojmaker.cpp	2005-09-13 03:46:22 UTC (rev 17827)
@@ -0,0 +1,856 @@
+#ifdef _MSC_VER
+#pragma warning ( disable : 4786 )
+#endif//_MSC_VER
+
+#include <string>
+#include <vector>
+
+#include <stdio.h>
+
+#include "msvc.h"
+
+using std::string;
+using std::vector;
+
+void
+MSVCBackend::_generate_vcproj ( const Module& module )
+{
+	size_t i;
+	// TODO FIXME wine hack?
+	const bool wine = false;
+
+	string vcproj_file = VcprojFileName(module);
+	printf ( "Creating MSVC2K5 project: '%s'\n", vcproj_file.c_str() );
+	FILE* OUT = fopen ( vcproj_file.c_str(), "wb" );
+
+	vector<string> imports;
+	for ( i = 0; i < module.non_if_data.libraries.size(); i++ )
+	{
+		imports.push_back ( module.non_if_data.libraries[i]->name );
+	}
+
+	string module_type = Right(module.GetTargetName(),3);
+	bool lib = (module_type == "lib");
+	bool dll = (module_type == "dll");
+	bool exe = (module_type == "exe");
+	// TODO FIXME - need more checks here for 'sys' and possibly 'drv'?
+
+	bool console = exe; // FIXME: Not always correct
+
+	// TODO FIXME - not sure if the count here is right...
+	int parts = 0;
+	const char* p = strpbrk ( vcproj_file.c_str(), "/\\" );
+	while ( p )
+	{
+		++parts;
+		p = strpbrk ( p+1, "/\\" );
+	}
+	string msvc_wine_dir = "..";
+	while ( --parts )
+		msvc_wine_dir += "\\..";
+
+	string wine_include_dir = msvc_wine_dir + "\\include";
+
+	//$progress_current++;
+	//$output->progress("$dsp_file (file $progress_current of $progress_max)");
+
+	// TODO FIXME - what's diff. betw. 'c_srcs' and 'source_files'?
+	string vcproj_path = module.GetBasePath();
+	vector<string> c_srcs, source_files, resource_files, includes;
+	vector<const IfableData*> ifs_list;
+	ifs_list.push_back ( &module.non_if_data );
+	while ( ifs_list.size() )
+	{
+		const IfableData& data = *ifs_list.back();
+		ifs_list.pop_back();
+		// TODO FIXME - refactor needed - we're discarding if conditions
+		for ( i = 0; i < data.ifs.size(); i++ )
+			ifs_list.push_back ( &data.ifs[i]->data );
+		const vector<File*>& files = data.files;
+		for ( i = 0; i < files.size(); i++ )
+		{
+			// TODO FIXME - do we want the full path of the file here?
+			string file = string(".") + &files[i]->name[vcproj_path.size()];
+
+			source_files.push_back ( file );
+			if ( !stricmp ( Right(file,2).c_str(), ".c" ) )
+				c_srcs.push_back ( file );
+			if ( !stricmp ( Right(file,3).c_str(), ".rc" ) )
+				resource_files.push_back ( file );
+		}
+		const vector<Include*>& incs = data.includes;
+		for ( i = 0; i < incs.size(); i++ )
+		{
+			string path = Path::RelativeFromDirectory (
+				incs[i]->directory,
+				module.GetBasePath() );
+			includes.push_back ( path );
+		}
+	}
+	// TODO FIXME - we don't include header files in our build system
+	//my @header_files = @{module->{header_files}};
+	vector<string> header_files;
+
+	// TODO FIXME - wine hack?
+	/*if (module.name !~ /^wine(?:_unicode|build|runtests|test)?$/ &&
+		module.name !~ /^(?:gdi32)_.+?$/ &&
+		Right ( module.name, 5 ) == "_test" )
+	{
+		source_files.push_back ( module.name + ".spec" );
+		@source_files = sort(@source_files);
+	}*/
+
+	bool no_cpp = true;
+	bool no_msvc_headers = true;
+	// TODO FIXME - wine hack?
+	/*if (module.name =~ /^wine(?:runtests|test)$/
+		|| Right ( module.name, 5 ) == "_test" )
+	{
+		no_msvc_headers = false;
+	}*/
+
+	std::vector<std::string> cfgs;
+
+	cfgs.push_back ( module.name + " - Win32" );
+
+	if (!no_cpp)
+	{
+		std::vector<std::string> _cfgs;
+		for ( i = 0; i < cfgs.size(); i++ )
+		{
+			_cfgs.push_back ( cfgs[i] + " C" );
+			_cfgs.push_back ( cfgs[i] + " C++" );
+		}
+		cfgs.resize(0);
+		cfgs = _cfgs;
+	}
+
+	// TODO FIXME - wine hack?
+	/*if (!no_release)
+	{
+		std::vector<std::string> _cfgs;
+		for ( i = 0; i < cfgs.size(); i++ )
+		{
+			_cfgs.push_back ( cfgs[i] + " Debug" );
+			_cfgs.push_back ( cfgs[i] + " Release" );
+		}
+		cfgs.resize(0);
+		cfgs = _cfgs;
+	}*/
+
+	if (!no_msvc_headers)
+	{
+		std::vector<std::string> _cfgs;
+		for ( i = 0; i < cfgs.size(); i++ )
+		{
+			_cfgs.push_back ( cfgs[i] + " MSVC Headers" );
+			_cfgs.push_back ( cfgs[i] + " Wine Headers" );
+		}
+		cfgs.resize(0);
+		cfgs = _cfgs;
+	}
+
+	string default_cfg = cfgs.back();
+
+	fprintf ( OUT, "# Microsoft Developer Studio Project File - Name=\"%s\" - Package Owner=<4>\r\n", module.name.c_str() );
+	fprintf ( OUT, "# Microsoft Developer Studio Generated Build File, Format Version 6.00\r\n" );
+	fprintf ( OUT, "# ** DO NOT EDIT **\r\n" );
+	fprintf ( OUT, "\r\n" );
+
+	if ( lib )
+	{
+		fprintf ( OUT, "# TARGTYPE \"Win32 (x86) Static Library\" 0x0104\r\n" );
+	}
+	else if ( dll )
+	{
+		fprintf ( OUT, "# TARGTYPE \"Win32 (x86) Dynamic-Link Library\" 0x0102\r\n" );
+	}
+	else
+	{
+		fprintf ( OUT, "# TARGTYPE \"Win32 (x86) Console Application\" 0x0103\r\n" );
+	}
+	fprintf ( OUT, "\r\n" );
+
+	fprintf ( OUT, "CFG=%s\r\n", default_cfg.c_str() );
+	fprintf ( OUT, "!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r\n" );
+	fprintf ( OUT, "!MESSAGE use the Export Makefile command and run\r\n" );
+	fprintf ( OUT, "!MESSAGE \r\n" );
+	fprintf ( OUT, "!MESSAGE NMAKE /f \"%s.mak\".\r\n", module.name.c_str() );
+	fprintf ( OUT, "!MESSAGE \r\n" );
+	fprintf ( OUT, "!MESSAGE You can specify a configuration when running NMAKE\r\n" );
+	fprintf ( OUT, "!MESSAGE by defining the macro CFG on the command line. For example:\r\n" );
+	fprintf ( OUT, "!MESSAGE \r\n" );
+	fprintf ( OUT, "!MESSAGE NMAKE /f \"%s.mak\" CFG=\"%s\"\r\n", module.name.c_str(), default_cfg.c_str() );
+	fprintf ( OUT, "!MESSAGE \r\n" );
+	fprintf ( OUT, "!MESSAGE Possible choices for configuration are:\r\n" );
+	fprintf ( OUT, "!MESSAGE \r\n" );
+	for ( i = 0; i < cfgs.size(); i++ )
+	{
+		const string& cfg = cfgs[i];
+		if ( lib )
+		{
+			fprintf ( OUT, "!MESSAGE \"%s\" (based on \"Win32 (x86) Static Library\")\r\n", cfg.c_str() );
+		}
+		else if ( dll )
+		{
+			fprintf ( OUT, "!MESSAGE \"%s\" (based on \"Win32 (x86) Dynamic-Link Library\")\r\n", cfg.c_str() );
+		}
+		else
+		{
+			fprintf ( OUT, "!MESSAGE \"%s\" (based on \"Win32 (x86) Console Application\")\r\n", cfg.c_str() );
+		}
+	}
+	fprintf ( OUT, "!MESSAGE \r\n" );
+	fprintf ( OUT, "\r\n" );
+
+	fprintf ( OUT, "# Begin Project\r\n" );
+	fprintf ( OUT, "# PROP AllowPerConfigDependencies 0\r\n" );
+	fprintf ( OUT, "# PROP Scc_ProjName \"\"\r\n" );
+	fprintf ( OUT, "# PROP Scc_LocalPath \"\"\r\n" );
+	fprintf ( OUT, "CPP=cl.exe\r\n" );
+	if ( !lib && !exe ) fprintf ( OUT, "MTL=midl.exe\r\n" );
+	fprintf ( OUT, "RSC=rc.exe\r\n" );
+
+	int n = 0;
+
+	std::string output_dir;
+	for ( size_t icfg = 0; icfg < cfgs.size(); icfg++ )
+	{
+		std::string& cfg = cfgs[icfg];
+		if ( icfg )
+		{
+			if ( n == 0 )
+			{
+				fprintf ( OUT, "!IF  \"$(CFG)\" == \"%s\"\r\n", cfg.c_str() );
+				fprintf ( OUT, "\r\n" );
+			}
+			else
+			{
+				fprintf ( OUT, "\r\n" );
+				fprintf ( OUT, "!ELSEIF  \"$(CFG)\" == \"%s\"\r\n", cfg.c_str() );
+				fprintf ( OUT, "\r\n" );
+			}
+		}
+
+		bool debug = !strstr ( cfg.c_str(), "Release" );
+		bool msvc_headers = ( 0 != strstr ( cfg.c_str(), "MSVC Headers" ) );
+
+		fprintf ( OUT, "# PROP BASE Use_MFC 0\r\n" );
+
+		if ( debug )
+		{
+			fprintf ( OUT, "# PROP BASE Use_Debug_Libraries 1\r\n" );
+		}
+		else
+		{
+			fprintf ( OUT, "# PROP BASE Use_Debug_Libraries 0\r\n" );
+		}
+
+		output_dir = Replace(cfg,module.name + " - ","");
+		output_dir = Replace(output_dir," ","_");
+		output_dir = Replace(output_dir,"C++","Cxx");
+		// TODO FIXME - wine hack?
+		//if ( output_prefix_dir.size() )
+		//	output_dir = output_prefix_dir + "\\" + output_dir;
+
+		fprintf ( OUT, "# PROP BASE Output_Dir \"%s\"\r\n", output_dir.c_str() );
+		fprintf ( OUT, "# PROP BASE Intermediate_Dir \"%s\"\r\n", output_dir.c_str() );
+
+		fprintf ( OUT, "# PROP BASE Target_Dir \"\"\r\n" );
+
+		fprintf ( OUT, "# PROP Use_MFC 0\r\n" );
+		if ( debug )
+		{
+			fprintf ( OUT, "# PROP Use_Debug_Libraries 1\r\n" );
+		}
+		else
+		{
+			fprintf ( OUT, "# PROP Use_Debug_Libraries 0\r\n" );
+		}
+		fprintf ( OUT, "# PROP Output_Dir \"%s\"\r\n", output_dir.c_str() );
+		fprintf ( OUT, "# PROP Intermediate_Dir \"%s\"\r\n", output_dir.c_str() );
+
+		if ( dll ) fprintf ( OUT, "# PROP Ignore_Export_Lib 0\r\n" );
+		fprintf ( OUT, "# PROP Target_Dir \"\"\r\n" );
+
+		vector<string> defines;
+		defines.push_back ( "WINVER=0x0501" );
+		defines.push_back ( "_WIN32_WINNT=0x0501" );
+		defines.push_back ( "_WIN32_IE=0x0600" );
+		defines.push_back ( "WIN32" );
+		defines.push_back ( "_WINDOWS" );
+		defines.push_back ( "WIN32" );
+		defines.push_back ( "_MBCS" );
+		if ( debug )
+		{
+			defines.push_back ( "_DEBUG" );
+			if ( lib || exe )
+			{
+				fprintf ( OUT, "# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od" );
+				defines.push_back ( "_LIB" );
+			}
+			else
+			{
+				fprintf ( OUT, "# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od" );
+				defines.push_back ( "_WINDOWS" );
+				defines.push_back ( "_USRDLL" );
+				// TODO FIXME - wine hack?
+				//defines.push_back ( string("\U") + module.name + "\E_EXPORTS" );
+			}
+		}
+		else
+		{
+			defines.push_back ( "NDEBUG" );
+			if ( lib || exe )
+			{
+				fprintf ( OUT, "# ADD BASE CPP /nologo /W3 /GX /O2" );
+				defines.push_back ( "_LIB" );
+			}
+			else
+			{
+				fprintf ( OUT, "# ADD BASE CPP /nologo /MT /W3 /GX /O2" );
+				defines.push_back ( "_WINDOWS" );
+				defines.push_back ( "_USRDLL" );
+				// TODO FIXME - wine hack?
+				//defines.push_back ( string("\U") + module.name + "\E_EXPORTS" );
+			}
+		}
+
+		for ( i = 0; i < defines.size(); i++ )
+		{
+			fprintf ( OUT, " /D \"%s\"", defines[i].c_str() );
+		}
+		if ( lib || exe ) fprintf ( OUT, " /YX" );
+		fprintf ( OUT, " /FD" );
+		if ( debug )
+		{
+			fprintf ( OUT, " /GZ" );
+			if ( lib || exe ) fprintf ( OUT, " " );
+		}
+		fprintf ( OUT, " /c" );
+		fprintf ( OUT, "\r\n" );
+
+		vector<string> defines2;
+		defines2.push_back ( "WINVER=0x0501" );
+		defines2.push_back ( "_WIN32_WINNT=0x0501" );
+		defines2.push_back ( "_WIN32_IE=0x0600" );
+		defines2.push_back ( "WIN32" );
+		defines2.push_back ( "_WINDOWS" );
+		defines2.push_back ( "_MBCS" );
+		if ( debug )
+		{
+			defines2.push_back ( "_DEBUG" );
+			if(lib)
+			{
+				fprintf ( OUT, "# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od" );
+				defines2.push_back ( "_LIB" );
+			}
+			else
+			{
+				fprintf ( OUT, "# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od" );
+				defines2.push_back ( "_USRDLL" );
+			}
+		}
+		else
+		{
+			defines2.push_back ( "NDEBUG" );
+			if(lib)
+			{
+				fprintf ( OUT, "# ADD CPP /nologo /MT /W3 /GX /O2" );
+				defines2.push_back ( "_LIB" );
+			}
+			else
+			{
+				fprintf ( OUT, "# ADD CPP /nologo /MT /W3 /GX /O2" );
+				defines2.push_back ( "_USRDLL" );
+			}
+		}
+
+		// TODO FIXME - wine hack?
+		if ( wine )
+		{
+			// TODO FIXME - wine hack?
+			//defines2.push_back ( string("_\U") + module.name + "\E_" );
+			// TODO FIXME - wine hack?
+			/*if ( module.name !~ /^(?:wine(?:build|test)|.*?_test)$/ )
+				defines2.push_back ( "__WINESRC__" );*/
+			if ( msvc_headers )
+				defines2.push_back ( "__WINE_USE_NATIVE_HEADERS" );
+			string output_dir2 = Replace(output_dir,"\\","\\\\");
+			defines2.push_back ( ssprintf("__WINETEST_OUTPUT_DIR=\\\"%s\\\"",output_dir.c_str()) );
+			defines2.push_back ( "__i386__" );
+			defines2.push_back ( "_X86_" );
+
+			// TODO FIXME - wine hacks?
+			/*if(module.name =~ /^gdi32_(?:enhmfdrv|mfdrv)$/) {
+				push @includes, ".." );
+			}
+
+			if ( strstr ( module.name.c_str(), "_test" )
+			{
+				include.push_back ( msvc_wine_dir + "\\" + output_dir );
+			}
+
+			if (!msvc_headers || module.name == "winetest")
+			{
+				includes.push_back ( wine_include_dir );
+			}*/
+		}
+
+		//if ( wine )
+		{
+			for ( i = 0; i < includes.size(); i++ )
+			{
+				const string& include = includes[i];
+				if ( strpbrk ( include.c_str(), "[\\\"]" ) )
+				{
+					fprintf ( OUT, " /I \"%s\"", include.c_str() );
+				}
+				else
+				{
+					fprintf ( OUT, " /I %s", include.c_str() );
+				}
+			}
+		}
+
+		fprintf ( OUT, " /I \".\"" );
+		for ( i = 0; i < defines2.size(); i++ )
+		{
+			const string& define = defines2[i];
+			if ( strpbrk ( define.c_str(), "[\\\"]" ) )
+			{
+				fprintf ( OUT, " /D \"%s\"", define.c_str() );
+			}
+			else
+			{
+				fprintf ( OUT, " /D %s", define.c_str() );
+			}
+		}
+		if ( wine ) fprintf ( OUT, " /D inline=__inline" );
+		if ( 0 && wine ) fprintf ( OUT, " /D \"__STDC__\"" );
+
+		fprintf ( OUT, lib ? " /YX" : " /FR" );
+		fprintf ( OUT, " /FD" );
+		if ( debug ) fprintf ( OUT, " /GZ" );
+		if ( debug && lib ) fprintf ( OUT, " " );
+		fprintf ( OUT, " /c" );
+		if ( !no_cpp ) fprintf ( OUT, " /TP" );
+		fprintf ( OUT, "\r\n" );
+
+		if ( debug )
+		{
+			if ( dll )
+			{
+				fprintf ( OUT, "# SUBTRACT CPP /X /YX\r\n" );
+				fprintf ( OUT, "# ADD BASE MTL /nologo /D \"_DEBUG\" /mktyplib203 /win32\r\n" );
+				fprintf ( OUT, "# ADD MTL /nologo /D \"_DEBUG\" /mktyplib203 /win32\r\n" );
+			}
+			fprintf ( OUT, "# ADD BASE RSC /l 0x41d /d \"_DEBUG\"\r\n" );
+			fprintf ( OUT, "# ADD RSC /l 0x41d" );
+			if ( wine )
+			{
+				for ( i = 0; i < includes.size(); i++ )
+				{
+					fprintf ( OUT, " /i \"%s\"", includes[i].c_str() );
+				}
+			}
+			fprintf ( OUT, " /d \"_DEBUG\"\r\n" );
+		}
+		else
+		{
+			if ( dll )
+			{
+				fprintf ( OUT, "# SUBTRACT CPP /YX\r\n" );
+				fprintf ( OUT, "# ADD BASE MTL /nologo /D \"NDEBUG\" /mktyplib203 /win32\r\n" );
+				fprintf ( OUT, "# ADD MTL /nologo /D \"NDEBUG\" /mktyplib203 /win32\r\n" );
+			}
+			fprintf ( OUT, "# ADD BASE RSC /l 0x41d /d \"NDEBUG\"\r\n" );
+			fprintf ( OUT, "# ADD RSC /l 0x41d" );
+			if ( wine )
+			{
+				for ( i = 0; i < includes.size(); i++ )
+					fprintf ( OUT, " /i \"%s\"", includes[i].c_str() );
+			}
+			fprintf ( OUT, "/d \"NDEBUG\"\r\n" );
+		}
+		fprintf ( OUT, "BSC32=bscmake.exe\r\n" );
+		fprintf ( OUT, "# ADD BASE BSC32 /nologo\r\n" );
+		fprintf ( OUT, "# ADD BSC32 /nologo\r\n" );
+
+		if ( exe || dll )
+		{
+			fprintf ( OUT, "LINK32=link.exe\r\n" );
+			fprintf ( OUT, "# ADD BASE LINK32 " );
+			vector<string> libraries;
+			libraries.push_back ( "kernel32.lib" );
+			libraries.push_back ( "user32.lib" );
+			libraries.push_back ( "gdi32.lib" );
+			libraries.push_back ( "winspool.lib" );
+			libraries.push_back ( "comdlg32.lib" );
+			libraries.push_back ( "advapi32.lib" );
+			libraries.push_back ( "shell32.lib" );
+			libraries.push_back ( "ole32.lib" );
+			libraries.push_back ( "oleaut32.lib" );
+			libraries.push_back ( "uuid.lib" );
+			libraries.push_back ( "odbc32.lib" );
+			libraries.push_back ( "odbccp32.lib" );
+			for ( i = 0; i < libraries.size(); i++ )
+			{
+				fprintf ( OUT, "%s ", libraries[i].c_str() );
+			}
+			fprintf ( OUT, " /nologo" );
+			if ( dll ) fprintf ( OUT, " /dll" );
+			if ( console ) fprintf ( OUT, " /subsystem:console" );
+			if ( debug ) fprintf ( OUT, " /debug" );
+			fprintf ( OUT, " /machine:I386" );
+			if ( debug ) fprintf ( OUT, " /pdbtype:sept" );
+			fprintf ( OUT, "\r\n" );
+
+			fprintf ( OUT, "# ADD LINK32" );
+			fprintf ( OUT, " /nologo" );
+			// TODO FIXME - do we need their kludge?
+			//if ( module.name == "ntdll" ) fprintf ( OUT, " libcmt.lib" ); // FIXME: Kludge
+			for ( i = 0; i < imports.size(); i++ )
+			{
+				const string& import = imports[i];
+				if ( import != "msvcrt" )
+					fprintf ( OUT, " %s.lib", import.c_str() );
+			}
+			if ( dll ) fprintf ( OUT, " /dll" );
+			if ( console ) fprintf ( OUT, " /subsystem:console" );
+			if ( debug ) fprintf ( OUT, " /debug" );
+			fprintf ( OUT, " /machine:I386" );
+			// TODO FIXME - do we need their kludge?
+			//if ( module.name == "ntdll" ) fprintf ( OUT, " /nodefaultlib" ); // FIXME: Kludge
+			if ( dll ) fprintf ( OUT, " /def:\"%s.def\"", module.name.c_str() );
+			if ( debug ) fprintf ( OUT, " /pdbtype:sept" );
+			fprintf ( OUT, "\r\n" );
+		}
+		else
+		{
+			fprintf ( OUT, "LIB32=link.exe -lib\r\n" );
+			fprintf ( OUT, "# ADD BASE LIB32 /nologo\r\n" );
+			fprintf ( OUT, "# ADD LIB32 /nologo\r\n" );
+		}
+
+		n++;
+	}
+
+	if ( cfgs.size() != 0 )
+	{
+		fprintf ( OUT, "\r\n" );
+		fprintf ( OUT, "!ENDIF \r\n" );
+		fprintf ( OUT, "\r\n" );
+	}
+#if 0
+	if ( module.name == "winebuild" )
+	{
+		fprintf ( OUT, "# Begin Special Build Tool\r\n" );
+		fprintf ( OUT, "SOURCE=\"$(InputPath)\"\r\n" );
+		fprintf ( OUT, "PostBuild_Desc=Copying wine.dll and wine_unicode.dll ...\r\n" );
+		fprintf ( OUT, "PostBuild_Cmds=" );
+		fprintf ( OUT, "copy ..\\..\\library\\%s\\wine.dll $(OutDir)\t",
+			output_dir.c_str() );
+		fprintf ( OUT, "copy ..\\..\\unicode\\%s\\wine_unicode.dll $(OutDir)\r\n",
+			output_dir.c_str() );
+		fprintf ( OUT, "# End Special Build Tool\r\n" );
+	}
+#endif
+	fprintf ( OUT, "# Begin Target\r\n" );
+	fprintf ( OUT, "\r\n" );
+	for ( i = 0; i < cfgs.size(); i++ )
+	{
+		fprintf ( OUT, "# Name \"%s\"\r\n", cfgs[i].c_str() );
+	}
+
+	fprintf ( OUT, "# Begin Group \"Source Files\"\r\n" );
+	fprintf ( OUT, "\r\n" );
+	fprintf ( OUT, "# PROP Default_Filter \"cpp;c;cxx;rc;def;r;odl;idl;hpj;bat\"\r\n" );
+
+	for ( size_t isrcfile = 0; isrcfile < source_files.size(); isrcfile++ )
+	{
+		string source_file = DosSeparator(source_files[isrcfile]);
+
+		if ( strncmp ( source_file.c_str(), ".\\", 2 ) )
+		{
+			source_file = string(".\\") + source_file;
+		}
+#if 0
+		if ( !strcmp ( &source_file[source_file.size()-5], ".spec" ) )
+		{
+			string basename = string ( source_file.c_str(), source_file.size() - 5 );
+
+			// TODO FIXME - not sure what this is doing? wine hack maybe?
+			//if ( basename !~ /\..{1,3}$/; ) basename += string(".dll");
+			string dbg_c_file = basename + ".dbg.c";
+
+			fprintf ( OUT, "# Begin Source File\r\n" );
+			fprintf ( OUT, "\r\n" );
+			fprintf ( OUT, "SOURCE=%s\r\n", dbg_c_file.c_str() );
+			fprintf ( OUT, "# End Source File\r\n" );
+		}
+#endif
+		fprintf ( OUT, "# Begin Source File\r\n" );
+		fprintf ( OUT, "\r\n" );
+
+		fprintf ( OUT, "SOURCE=%s\r\n", source_file.c_str() );
+
+		if ( !strcmp ( &source_file[source_file.size()-5], ".spec" ) )
+		{
+#if 0
+			string basename = string ( source_file.c_str(), source_file.size() - 5 );
+
+			string spec_file = source_file;
+			string def_file = basename + ".def";
+
+			// TODO FIXME - not sure what this is doing? wine hack maybe?
+			//if ( basename !~ /\..{1,3}$/; ) basename += ".dll";
+			string dbg_file = basename + ".dbg";
+			string dbg_c_file = basename + ".dbg.c";
+
+			string srcdir = "."; // FIXME: Is this really always correct?
+
+			fprintf ( OUT, "# Begin Custom Build\r\n" );
+			fprintf ( OUT, "InputPath=%s\r\n", spec_file.c_str() );
+			fprintf ( OUT, "\r\n" );
+			fprintf ( OUT, "BuildCmds= \\\r\n" );
+			fprintf ( OUT, "\t..\\..\\tools\\winebuild\\%s\\winebuild.exe --def %s > %s \\\r\n",
+				output_dir.c_str(),
+				spec_file.c_str(),
+				def_file.c_str() );
+			
+			if ( module.name == "ntdll" )
+			{
+				int n = 0;
+				for ( i = 0; i < c_srcs.size(); i++ )
+				{
+					const string& c_src = c_srcs[i];
+					if(n++ > 0)
+					{
+						fprintf ( OUT, "\techo %s >> %s \\\r\n", c_src.c_str(), dbg_file.c_str() );
+					}
+					else
+					{
+						fprintf ( OUT, "\techo %s > %s \\\r\n", c_src.c_str(), dbg_file.c_str() );
+					}
+				}
+				fprintf ( OUT, "\t..\\..\\tools\\winebuild\\%s\\winebuild.exe",
+					output_dir.c_str() );
+				fprintf ( OUT, " -o %s --debug -C%s %s \\\r\n",
+					dbg_c_file.c_str(),
+					srcdir.c_str(),
+					dbg_file.c_str() );
+			}
+			else
+			{
+				string sc_srcs;
+				for ( i = 0; i < c_srcs.size(); i++ )
+				{
+					const string& c_src = c_srcs[i];
+					if ( !strcmp ( &c_src[c_src.size()-2], ".c" ) )
+					{
+						if ( sc_srcs.size() )
+							sc_srcs += " ";
+						sc_srcs += c_src;
+					}
+				}
+
+				fprintf ( OUT, "\t..\\..\\tools\\winebuild\\%s\\winebuild.exe",
+					output_dir.c_str() );
+				fprintf ( OUT, " -o %s --debug -C%s %s \\\r\n",
+					dbg_c_file.c_str(),
+					srcdir.c_str(),
+					sc_srcs.c_str() );
+			}
+
+			fprintf ( OUT, "\t\r\n" );
+			fprintf ( OUT, "\r\n" );
+			fprintf ( OUT, "\"%s\" : $(SOURCE) \"$(INTDIR)\" \"$(OUTDIR)\"\r\n", def_file.c_str() );
+			fprintf ( OUT, "   $(BuildCmds)\r\n" );
+			fprintf ( OUT, "\r\n" );
+			fprintf ( OUT, "\"%s\" : $(SOURCE) \"$(INTDIR)\" \"$(OUTDIR)\"\r\n", dbg_c_file.c_str() );
+			fprintf ( OUT, "   $(BuildCmds)\r\n" );
+			fprintf ( OUT, "# End Custom Build\r\n" );
+#endif
+		}
+		/*else if ( source_file =~ /([^\\]*?\.h)$/ )
+		{
+			my $h_file = $1;
+
+			foreach my $cfg (@cfgs) {
+				if($#cfgs == 0) {
+					# Nothing
+				} elsif($n == 0) {
+					fprintf ( OUT, "!IF  \"$(CFG)\" == \"$cfg\"\r\n" );
+					fprintf ( OUT, "\r\n" );
+				} else {
+					fprintf ( OUT, "\r\n" );
+					fprintf ( OUT, "!ELSEIF  \"$(CFG)\" == \"$cfg\"\r\n" );
+					fprintf ( OUT, "\r\n" );
+				}
+
+				$output_dir = $cfg;
+				$output_dir =~ s/^$project - //;
+				$output_dir =~ s/ /_/g;
+				$output_dir =~ s/C\+\+/Cxx/g;
+				if($output_prefix_dir) {
+					$output_dir = "$output_prefix_dir\\$output_dir" );
+				}
+
+				fprintf ( OUT, "# Begin Custom Build\r\n" );
+				fprintf ( OUT, "OutDir=%s\r\n", output_dir.c_str() );
+				fprintf ( OUT, "InputPath=%s\r\n", source_file.c_str() );
+				fprintf ( OUT, "\r\n" );
+				fprintf ( OUT, "\"$(OutDir)\\wine\\%s\" : $(SOURCE) \"$(INTDIR)\" \"$(OUTDIR)\"\r\n", h_file.c_str() );
+				fprintf ( OUT, "\tcopy \"$(InputPath)\" \"$(OutDir)\\wine\"\r\n" );
+				fprintf ( OUT, "\r\n" );
+				fprintf ( OUT, "# End Custom Build\r\n" );
+			}
+
+			if ( cfgs.size() != 0)
+			{
+				fprintf ( OUT, "\r\n" );
+				fprintf ( OUT, "!ENDIF \r\n" );
+				fprintf ( OUT, "\r\n" );
+			}
+		}*/
+
+		fprintf ( OUT, "# End Source File\r\n" );
+	}
+	fprintf ( OUT, "# End Group\r\n" );
+	fprintf ( OUT, "# Begin Group \"Header Files\"\r\n" );
+	fprintf ( OUT, "\r\n" );
+	fprintf ( OUT, "# PROP Default_Filter \"h;hpp;hxx;hm;inl\"\r\n" );
+	for ( i = 0; i < header_files.size(); i++ )
+	{
+		const string& header_file = header_files[i];
+		fprintf ( OUT, "# Begin Source File\r\n" );
+		fprintf ( OUT, "\r\n" );
+		fprintf ( OUT, "SOURCE=.\\%s\r\n", header_file.c_str() );
+		fprintf ( OUT, "# End Source File\r\n" );
+	}
+	fprintf ( OUT, "# End Group\r\n" );
+
+
+
+	fprintf ( OUT, "# Begin Group \"Resource Files\"\r\n" );
+	fprintf ( OUT, "\r\n" );
+	fprintf ( OUT, "# PROP Default_Filter \"ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe\"\r\n" );
+	for ( i = 0; i < resource_files.size(); i++ )
+	{
+		const string& resource_file = resource_files[i];
+		fprintf ( OUT, "# Begin Source File\r\n" );
+		fprintf ( OUT, "\r\n" );
+		fprintf ( OUT, "SOURCE=.\\%s\r\n", resource_file.c_str() );
+		fprintf ( OUT, "# End Source File\r\n" );
+	}
+	fprintf ( OUT, "# End Group\r\n" );
+
+	fprintf ( OUT, "# End Target\r\n" );
+	fprintf ( OUT, "# End Project\r\n" );
+
+	fclose(OUT);
+}
+
+#if 0
+
+void
+MSVCBackend::_generate_dsw_project (
+	FILE* OUT,
+	const Module& module,
+	std::string dsp_file,
+	const std::vector<Dependency*>& dependencies )
+{
+    dsp_file = DosSeparator ( std::string(".\\") + dsp_file );
+    
+	// TODO FIXME - must they be sorted?
+    //@dependencies = sort(@dependencies);
+
+    fprintf ( OUT, "###############################################################################\r\n" );
+    fprintf ( OUT, "\r\n" );
+    fprintf ( OUT, "Project: \"%s\"=%s - Package Owner=<4>\r\n", module.name.c_str(), dsp_file.c_str() );
+    fprintf ( OUT, "\r\n" );
+    fprintf ( OUT, "Package=<5>\r\n" );
+    fprintf ( OUT, "{{{\r\n" );
+    fprintf ( OUT, "}}}\r\n" );
+    fprintf ( OUT, "\r\n" );
+    fprintf ( OUT, "Package=<4>\r\n" );
+    fprintf ( OUT, "{{{\r\n" );
+	for ( size_t i = 0; i < dependencies.size(); i++ )
+	{
+		Dependency& dependency = *dependencies[i];
+		fprintf ( OUT, "    Begin Project Dependency\r\n" );
+		fprintf ( OUT, "    Project_Dep_Name %s\r\n", dependency.module.name.c_str() );
+		fprintf ( OUT, "    End Project Dependency\r\n" );
+	}
+	fprintf ( OUT, "}}}\r\n" );
+	fprintf ( OUT, "\r\n" );
+}
+
+void
+MSVCBackend::_generate_dsw_footer ( FILE* OUT )
+{
+	fprintf ( OUT, "###############################################################################\r\n" );
+	fprintf ( OUT, "\r\n" );
+	fprintf ( OUT, "Global:\r\n" );
+	fprintf ( OUT, "\r\n" );
+	fprintf ( OUT, "Package=<5>\r\n" );
+	fprintf ( OUT, "{{{\r\n" );
+	fprintf ( OUT, "}}}\r\n" );
+	fprintf ( OUT, "\r\n" );
+	fprintf ( OUT, "Package=<3>\r\n" );
+	fprintf ( OUT, "{{{\r\n" );
+	fprintf ( OUT, "}}}\r\n" );
+	fprintf ( OUT, "\r\n" );
+	fprintf ( OUT, "###############################################################################\r\n" );
+	fprintf ( OUT, "\r\n" );
[truncated at 1000 lines; 73 more skipped]