Am 28.02.2014 14:54, schrieb Ged Murphy:
Are you referring to .msp's ?
I think he merely means that some games seem to utilize the hotpatch*
nature of Windows DLLs to hook in their own code. Not that I'd not like
to have the full hotpatch functionality in ReactOS... ;)
(*) A nop-like instruction near the beginning of a function which can be
replaced by a relative jump to a few bytes back where a jump to an
alternative implementation can be included. Normally used to implement a
patched version of the function for Windows' hotpatching functionality.
Regards,
Sven