ion(a)svn.reactos.com wrote:
>+ /* Gotta check 3GB setting right *here* before we use KERNEL_BASE! */
>+ if (!_strnicmp(KeLoaderCommandLine, "3GB", 3)) {
>
This looks obviously wrong, you're comparing the beginning of kernel
command line with "3GB". It would make more sense to actually check if
the "3GB" is somewhere in the command line (even though that's not
correct too)...
- Filip
Hi,
something has changed in freeldr. If freeldr founds a problem (missing
driver) it shows a message box with an OK button. Since some days, it
isn't possible to continue with pressing the enter key.
- Hartmut
Hi,
I worked on direct3d for ros last year. But nothing useful came out. The
problem is in "subsys/win32k/ntddraw/*.c". There are a some functions,
which need to be implemented. They are called by DirectX and just pass
the call to the display diver. Should be easily to implement - but not
for me.
I think it would be a real milestone for ReactOs, if a experienced
kernel hacker would implement this, because the coder of the code that
is already there "Peter Bajusz" had also coded a basic direct3d
implementation about a year ago, that ran under winxp, but not under
ros, because of this. (see old mailinglist arrive)
However... I found out Peters new email address. He said that had to no
time to work on it, but it still would be a huge step.
Maarten Bosma
Hi,
I have some header trouble: I can't include STL headers and window.h
together.
I also notice, that there isn't a urlmon.h except that form wine, and it
isn't possible to include that for me. Maybe i have to include other
headers, too ?
Maarten Bosma
Now with source in svn trunk ! Well done !
Cordialement,
Usurp (aka Sylvain PETREOLLE)
Service de Production & d'Exploitation Informatique
GEFCO - #DMIT/DATO/PSI/PEI
Mail : <mailto:exploit@gefco.fr>
Tel : 01.49.05.29.29
-----Message d'origine-----
De : weiden(a)svn.reactos.com [mailto:weiden@svn.reactos.com]
Envoyé : vendredi 4 février 2005 21:39
À : ros-svn(a)reactos.com
Objet : [ros-svn] [weiden] 13406: Trevor McCort implemented desktop
wallpaper changing
Trevor McCort implemented desktop wallpaper changing
----------------------------------------------------------------------------
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> From: hbirr(a)svn.reactos.com
>
> - Prevent from calling PsTerminateCurrentThread from within
> an apc if PsTerminateThread was already called.
This change prevents terminating a thread from another thread. In that case,
PsTerminateOtherThread() is called, which sets up an APC and sets
Thread->HasTerminated to TRUE. This will make
PiTerminateThreadNormalRoutine() skip the call to
PsTerminateCurrentThread().
A side effect is that a multi-threaded app will not exit on an ExitProcess()
call. The thread calling ExitProcess() will terminate, but the other threads
will happily continue running. This is the reason GUI console windows don't
close anymore when you click their close button.
Gé van Geldorp.
Magnus Olsen wrote:
> Hi
> NtUserChangeDisplaySettings UNIMPLEMENTED
> changes that stub to return DISP_CHANGE_FAILED
> and use cmd winquake -noautostretch -startwindowed
>
> it will not work 100% fine until the NtUserChangeDisplaySettings
> are being implemnet. it is old news. That I think most people know
> last time, w3seek was working on more easy way to implement
> this api. it need a globa desktop pointer. last time I check
> reactos did not have one. And that make it hard to implement
> NtUserChangeDisplaySettings api
>
From,
http://cvs.cosoft.org.cn/cgi-bin/viewcvs.cgi/fileshare/FreeWin/include/win3…
LONG
STDCALL
NtUserChangeDisplaySettings(
PUNICODE_STRING lpszDeviceName,
LPDEVMODEW lpDevMode,
HWND hwnd,
DWORD dwflags,
LPVOID lParam);
Oh well, I guess this is from a ROS fork,
James