Post to wrong list.
Start WinQuake, no prob;
(objects/color.c:317) NtGdiRealizePalette is unimplemented
(objects/gdiobj.c:866) Attempted to lock object 0x0 that is deleted!
Frames: <win32k.sys: 47c2d> <win32k.sys: 3d159> <ntoskrnl.exe: 3b4b> <7FFE0304>
(ntuser/stubs.c:112) WIN32K: NtUserChangeDisplaySettings UNIMPLEMENTED
(ntuser/stubs.c:112) WIN32K: NtUserChangeDisplaySettings UNIMPLEMENTED
(ntuser/stubs.c:112) WIN32K: NtUserChangeDisplaySettings UNIMPLEMENTED
(ntuser/stubs.c:112) WIN32K: NtUserChangeDisplaySettings UNIMPLEMENTED
(ntuser/stubs.c:112) WIN32K: NtUserChangeDisplaySettings UNIMPLEMENTED
(ntuser/stubs.c:112) WIN32K: NtUserChangeDisplaySettings UNIMPLEMENTED
(ntuser/stubs.c:112) WIN32K: NtUserChangeDisplaySettings UNIMPLEMENTED
(ntuser/stubs.c:112) WIN32K: NtUserChangeDisplaySettings UNIMPLEMENTED
(ntuser/stubs.c:112) WIN32K: NtUserChangeDisplaySettings UNIMPLEMENTED
(ntuser/stubs.c:112) WIN32K: NtUserChangeDisplaySettings UNIMPLEMENTED
(ntuser/stubs.c:112) WIN32K: NtUserChangeDisplaySettings UNIMPLEMENTED
(ntuser/stubs.c:112) WIN32K: NtUserChangeDisplaySettings UNIMPLEMENTED
(ntuser/stubs.c:112) WIN32K: NtUserChangeDisplaySettings UNIMPLEMENTED
(mci.c:536:MCI_LoadMciDriver) Couldn't load driver for type CDAUDIO.
If you don't have a windows installation accessible from Wine,
you perhaps forgot to create a [mci] section in system.ini
Freeing page with rmap entries.
But in the game the system goes down, no reboot, just shutdown!
KeBugCheck at mm/freelist.c:719
Page fault at high IRQL was 2
Bug detected (code 0 param 0 0 0 0)
The bug code is undefined. Please use an existing code instead.
Frames: <ntoskrnl.exe: cb0c>
<ntoskrnl.exe: cb2c>
<ntoskrnl.exe: 5ae96>
<ntoskrnl.exe: 570f2>
<ntoskrnl.exe: 16975>
<ntoskrnl.exe: 5cce7>
<ntoskrnl.exe: 169b5>
<ntoskrnl.exe: 16dcc>
<ntoskrnl.exe: 17324>
<ntoskrnl.exe: 3a30>
Wow!
James
Ge van Geldorp wrote:
> If symbolic info was present in file.nostrip.ext (i.e. it was compiled
with
> -g, which at present implies DBG := 1), then it will also be present in
> file.ext. So, the backtrace on e.g. BSODs should print the function
> name/source file/source line in addition to the address. Which means we
> won't have to use addr2line very often. If there was no symbolic info in
> file.nostrip.ext, addr2line wouldn't be of help anyway.
I like this idea.
Me, Alex and Steven were discussing something similar the other day in IRC.
I never expected things to move so fast :)
Ged
************************************************************************
The information contained in this message or any of its
attachments is confidential and is intended for the exclusive
use of the addressee. The information may also be legally
privileged. The views expressed may not be company policy,
but the personal views of the originator. If you are not the
addressee, any disclosure, reproduction, distribution or other
dissemination or use of this communication is strictly prohibited.
If you have received this message in error, please contact
postmaster(a)exideuk.co.uk
<mailto:postmaster@exideuk.co.uk> and then delete this message.
Exide Technologies is an industrial and transportation battery
producer and recycler with operations in 89 countries.
Further information can be found at www.exide.com
In anticipation of doing some work on performance issues, I've been
experimenting with our kernel profiler the last few days. For those who
don't know, you can activate the profiler by including the /PROFILE option
on the command line. On each timer interrupt the current EIP will be saved,
after 30 sec a background task will convert the saved EIPs to function
name/file name, count how often each function name occurs and write the
results to a file %system_root%\profiler.log. There are 100 timer ticks per
second, a 30 sec measuring interval will therefore generate 3000 EIPs.
This works very nice, but I'm running into one problem on my 300MHz test
machine: conversion of the EIPs to function name by the background thread
takes about 60 sec. Almost all of that time is spent looking up the correct
.stabs entry from the info in the .sym file. This is done using a linear
search. Since there can be 100000 .stabs entries in a .sym file, going
through these for each of the 3000 measurements can mean 300000000 compares.
Even worse, two passes are made through the .stabs list for each
measurement, one to find the function name and one to find the file name. No
wonder this takes 60 sec.
So, we need to improve the search. I've done some simulations, and when I
use a binary search instead of a linear search, the performance is
dramatically better. Time required to convert all measurements drops from 60
sec to 0.06 sec, a 1000 fold improvement.
To be able to use a binary search, the information in the .sym file needs to
be sorted and uniform (each element contains the same type of data) which it
currently isn't. We have .stabs entries defining a function (N_FUN), source
line (N_SLINE) and source file (N_SO). Currently, we only use the .sym files
to convert an address to function name/file name/source line, not the other
way around (no function name to address for example). I'd like to drop using
the .stab format in the .sym files and change to the following format:
+----------+
|header |
+----------+
|symentries|
+----------+
|strings |
+----------+
The header would just contain the start location and number of symentries
plus start location and total size of the strings. Each symentry would have
the following info:
typedef struct tagSYM_ENTRY {
ULONG_PTR Address;
ULONG FunctionOffset;
ULONG FileOffset;
ULONG SourceLine;
} SYM_ENTRY, *PSYM_ENTRY;
where Address is an address relative to the beginning of the module,
FunctionOffset and FileOffset are offsets from the beginning of the strings
section and SourceLine contains the source line number. The symentries are
sorted by Address (done by rsym). Each Address would only appear once, and
information would be made as complete as possible (e.g. when creating the
symentries from the .stabs in the .nostrip.exe file each FunctionOffset
would be set to point to the function name from the most recently
encountered N_FUN .stab). This will allow us to retrieve all 3 pieces of
information (function name, file name and source line) by doing just a
single binary search.
Comments, thoughts, objections?
Gé van Geldorp.
Hello ROS-Devs,
I've been sharing some thoughts about DOS subsystem on ReactOS forum. I
am pasting my last post
(http://reactos.com/forum/viewtopic.php?p=2864#2864 )
<http://reactos.com/forum/viewtopic.php?p=2864#2864>
here for your comments
========================================================
hello,
I am back with my silly posts Smile
But this time, after seriously reading and experimenting with FreeDos
and DosEmu code.
As many people suggested FreeDOS as an option to run as ReactOS
subsystem, I concentrated more on FreeDOS.
Something I came to know are
1) We need ReactOS DOS/Win16 subsystem so that we can run 16bit DOS
applications on ReactOS.
2) FreeDOS itself is 16bit system
3) Compiling FreeDOS code with 32bit compiler is so difficult that it
gave birth to a new project FreeDOS-32 (I tried compiling FreeDOS code
with MinGW with no success)
4) FreeDOS-32 is in its infancy. Currently it can't even run simple DOS
applications
5) DOSEmu is really slow
Please give your valuable suggestions.
AcetoliNe: I agree with your last post.
=====================================================================
~AzeemArif
(ReactOS IRC channel - "azar")
Hello ROS-Devs,
I've been sharing some thoughts about DOS subsystem on ReactOS forum. I
am pasting my last post
(http://reactos.com/forum/viewtopic.php?p=2864#2864 )
<http://reactos.com/forum/viewtopic.php?p=2864#2864>
here for your comments
========================================================
hello,
I am back with my silly posts Smile
But this time, after seriously reading and experimenting with FreeDos
and DosEmu code.
As many people suggested FreeDOS as an option to run as ReactOS
subsystem, I concentrated more on FreeDOS.
Something I came to know are
1) We need ReactOS DOS/Win16 subsystem so that we can run 16bit DOS
applications on ReactOS.
2) FreeDOS itself is 16bit system
3) Compiling FreeDOS code with 32bit compiler is so difficult that it
gave birth to a new project FreeDOS-32 (I tried compiling FreeDOS code
with MinGW with no success)
4) FreeDOS-32 is in its infancy. Currently it can't even run simple DOS
applications
5) DOSEmu is really slow
Please give your valuable suggestions.
AcetoliNe: I agree with your last post.
=====================================================================
~AzeemArif
(ReactOS IRC channel - "azar")
Hi Gunnar:
>And about the strlen=ntdll.strlen stuff. Forwarded functions doesnt show
>up as imported because they arent really imported, so this is normal.
I think that it is not normal. The better way should be to really forward them, this is just half baked stuff.
If you are not going to forward it, I think that it would be better to not declare them as such because that can cause confusion.
>Dont understand what XP's ntdll exporting "WindowsCE" functions has to
>do with anything?
Was just a comment about ntdll, they are exported and nothing is mentioned in msdn. I said that because I think
ntdll is very close to the runtime.
Best Regards
Waldo