Author: greatlrd
Date: Sun Sep 2 23:03:50 2007
New Revision: 28780
URL: http://svn.reactos.org/svn/reactos?rev=28780&view=rev
Log:
update ntgdibad.h before I forget thuse details that are need be done.
Modified:
trunk/reactos/include/reactos/win32k/ntgdibad.h
Modified: trunk/reactos/include/reactos/win32k/ntgdibad.h
URL: http://svn.reactos.org/svn/reactos/trunk/reactos/include/reactos/win32k/ntg…
==============================================================================
--- trunk/reactos/include/reactos/win32k/ntgdibad.h (original)
+++ trunk/reactos/include/reactos/win32k/ntgdibad.h Sun Sep 2 23:03:50 2007
@@ -147,13 +147,6 @@
LPCWSTR Description
);
-/* Use NtGdiCreatePaletteInternal with palNumEntries at the end. */
-HPALETTE
-STDCALL
-NtGdiCreatePalette (
- CONST PLOGPALETTE lgpl
- );
-
/* Use NtGdiPolyPolyDraw with PolyPolyRgn. */
HRGN
STDCALL
@@ -626,3 +619,21 @@
(COLORREF)NtUserCallTwoParam((DWORD)(hbr), (DWORD)crColor, TWOPARAM_ROUTINE_SETDCPENCOLOR)
#endif /* WIN32K_NTGDI_BAD_INCLUDED */
+
+
+/* Follow thing need be rewriten
+ *
+ * Opengl icd are complete hacked in reactos and are using own way, this need be rewriten and be setup with the correct syscall
+ * and the opengl32 shall using correct syscall to optain then driver interface or using the correct version in gdi32.
+ * it mean whole icd are hacked in frist place and need be rewtiten from scrash. and it need enum the opengl correct way and
+ * export the driver correct
+ *
+ * DirectX aka ReactX alot api that have been implement in reactos win32k for ReactX shall move to a file call dxg.sys
+ * there from it will really doing the stuff. And we should setup loading of dxg.sys
+ *
+ * The Init of Gdi subsystem shall move into NtGdiInit()
+ *
+ * The Init of spooler are done in NtGdiInitSpool()
+ *
+ * The Init of the User subsystem shall move into NtUserInit()
+ */