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[reactos] 209/218: [WINESYNC] d3dx9_36/tests: Add additional tests for special cases.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=81b6936ac86306071ab65…
commit 81b6936ac86306071ab652eb9e5434d2189dae7e Author: winesync <ros-dev(a)reactos.org> AuthorDate: Tue Jan 5 13:22:40 2021 +0100 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:07 2021 +0100 [WINESYNC] d3dx9_36/tests: Add additional tests for special cases. wine-staging patch by Christian Costa <titan.costa(a)gmail.com> --- modules/rostests/winetests/d3dx9_36/shader.c | 163 ++++++++++++++++++ ...ts__Add_additional_tests_for_special_cases.diff | 188 +++++++++++++++++++++ 2 files changed, 351 insertions(+) diff --git a/modules/rostests/winetests/d3dx9_36/shader.c b/modules/rostests/winetests/d3dx9_36/shader.c index 5edac61ae8d..0ae8f27b03c 100644 --- a/modules/rostests/winetests/d3dx9_36/shader.c +++ b/modules/rostests/winetests/d3dx9_36/shader.c @@ -6623,6 +6623,60 @@ static void test_fragment_linker(void) DestroyWindow(window); } +static const DWORD ps_tex[] = { + 0xffff0103, /* ps_1_3 */ + 0x00000042, 0xb00f0000, /* tex t0 */ + 0x00000000, /* nop */ + 0x0000ffff}; + +static const DWORD ps_texld_1_4[] = { + 0xffff0104, /* ps_1_4 */ + 0x00000042, 0xb00f0000, 0xa0e40000, /* texld t0, c0 */ + 0x00000000, /* nop */ + 0x0000ffff}; + +static const DWORD ps_texld_2_0[] = { + 0xffff0200, /* ps_2_0 */ + 0x00000042, 0xb00f0000, 0xa0e40000, 0xa0e40001, /* texld t0, c0, c1 */ + 0x00000000, /* nop */ + 0x0000ffff}; + +static const DWORD ps_texcoord[] = { + 0xffff0103, /* ps_1_4 */ + 0x00000040, 0xb00f0000, /* texcoord t0 */ + 0x00000000, /* nop */ + 0x0000ffff}; + +static const DWORD ps_texcrd[] = { + 0xffff0104, /* ps_2_0 */ + 0x00000040, 0xb00f0000, 0xa0e40000, /* texcrd t0, c0 */ + 0x00000000, /* nop */ + 0x0000ffff}; + +static const DWORD ps_sincos_2_0[] = { + 0xffff0200, /* ps_2_0 */ + 0x00000025, 0xb00f0000, 0xa0e40000, 0xa0e40001, 0xa0e40002, /* sincos t0, c0, c1, c2 */ + 0x00000000, /* nop */ + 0x0000ffff}; + +static const DWORD ps_sincos_3_0[] = { + 0xffff0300, /* ps_3_0 */ + 0x00000025, 0xb00f0000, 0xa0e40000, /* sincos t0, c0 */ + 0x00000000, /* nop */ + 0x0000ffff}; + +static const DWORD vs_sincos_2_0[] = { + 0xfffe0200, /* vs_2_0 */ + 0x00000025, 0xb00f0000, 0xa0e40000, 0xa0e40001, 0xa0e40002, /* sincos a0, c0, c1, c2 */ + 0x00000000, /* nop */ + 0x0000ffff}; + +static const DWORD vs_sincos_3_0[] = { + 0xfffe0300, /* vs_3_0 */ + 0x00000025, 0xb00f0000, 0xa0e40000, /* sincos a0, c0 */ + 0x00000000, /* nop */ + 0x0000ffff}; + static void test_disassemble_shader(void) { static const char disasm_vs[] = " vs_1_1\n" @@ -6637,6 +6691,33 @@ static void test_disassemble_shader(void) " dp3 r0, c1, c0\n" " mul r0, v0, r0\n" " mul r0, t0, r0\n"; + static const char disasm_ps_tex[] = " ps_1_3\n" + " tex t0\n" + " nop\n"; + static const char disasm_ps_texld_1_4[] = " ps_1_4\n" + " texld t0, c0\n" + " nop\n"; + static const char disasm_ps_texld_2_0[] = " ps_2_0\n" + " texld t0, c0, c1\n" + " nop\n"; + static const char disasm_ps_texcoord[] = " ps_1_3\n" + " texcoord t0\n" + " nop\n"; + static const char disasm_ps_texcrd[] = " ps_1_4\n" + " texcrd t0, c0\n" + " nop\n"; + static const char disasm_ps_sincos_2_0[] = " ps_2_0\n" + " sincos t0, c0, c1, c2\n" + " nop\n"; + static const char disasm_ps_sincos_3_0[] = " ps_3_0\n" + " sincos t0, c0\n" + " nop\n"; + static const char disasm_vs_sincos_2_0[] = " vs_2_0\n" + " sincos a0, c0, c1, c2\n" + " nop\n"; + static const char disasm_vs_sincos_3_0[] = " vs_3_0\n" + " sincos a0, c0\n" + " nop\n"; ID3DXBuffer *disassembly; HRESULT ret; char *ptr; @@ -6666,6 +6747,88 @@ static void test_disassemble_shader(void) ok(!memcmp(ptr, disasm_ps, sizeof(disasm_ps) - 1), /* compare beginning */ "Returned '%s', expected '%s'\n", ptr, disasm_ps); ID3DXBuffer_Release(disassembly); + + /* Test tex instruction with pixel shader 1.3 */ + disassembly = (void *)0xdeadbeef; + ret = D3DXDisassembleShader(ps_tex, FALSE, NULL, &disassembly); + ok(ret == D3D_OK, "Failed with %#x\n", ret); + ptr = ID3DXBuffer_GetBufferPointer(disassembly); + ok(!memcmp(ptr, disasm_ps_tex, sizeof(disasm_ps_tex) - 1), /* compare beginning */ + "Returned '%s', expected '%s'\n", ptr, disasm_ps_tex); + ID3DXBuffer_Release(disassembly); + + /* Test texld instruction with pixel shader 1.4 */ + disassembly = (void *)0xdeadbeef; + ret = D3DXDisassembleShader(ps_texld_1_4, FALSE, NULL, &disassembly); + ok(ret == D3D_OK, "Failed with %#x\n", ret); + ptr = ID3DXBuffer_GetBufferPointer(disassembly); + ok(!memcmp(ptr, disasm_ps_texld_1_4, sizeof(disasm_ps_texld_1_4) - 1), /* compare beginning */ + "Returned '%s', expected '%s'\n", ptr, disasm_ps_texld_1_4); + ID3DXBuffer_Release(disassembly); + + /* Test texld instruction with pixel shader 2.0 */ + disassembly = (void *)0xdeadbeef; + ret = D3DXDisassembleShader(ps_texld_2_0, FALSE, NULL, &disassembly); + ok(ret == D3D_OK, "Failed with %#x\n", ret); + ptr = ID3DXBuffer_GetBufferPointer(disassembly); + ok(!memcmp(ptr, disasm_ps_texld_2_0, sizeof(disasm_ps_texld_2_0) - 1), /* compare beginning */ + "Returned '%s', expected '%s'\n", ptr, disasm_ps_texld_2_0); + ID3DXBuffer_Release(disassembly); + + /* Test texcoord instruction with pixel shader 1.3 */ + disassembly = (void *)0xdeadbeef; + ret = D3DXDisassembleShader(ps_texcoord, FALSE, NULL, &disassembly); + ok(ret == D3D_OK, "Failed with %#x\n", ret); + ptr = ID3DXBuffer_GetBufferPointer(disassembly); + ok(!memcmp(ptr, disasm_ps_texcoord, sizeof(disasm_ps_texcoord) - 1), /* compare beginning */ + "Returned '%s', expected '%s'\n", ptr, disasm_ps_texcoord); + ID3DXBuffer_Release(disassembly); + + /* Test texcrd instruction with pixel shader 1.4 */ + disassembly = (void *)0xdeadbeef; + ret = D3DXDisassembleShader(ps_texcrd, FALSE, NULL, &disassembly); + ok(ret == D3D_OK, "Failed with %#x\n", ret); + ptr = ID3DXBuffer_GetBufferPointer(disassembly); + ok(!memcmp(ptr, disasm_ps_texcrd, sizeof(disasm_ps_texcrd) - 1), /* compare beginning */ + "Returned '%s', expected '%s'\n", ptr, disasm_ps_texcrd); + ID3DXBuffer_Release(disassembly); + + /* Test sincos instruction pixel shader 2.0 */ + disassembly = (void *)0xdeadbeef; + ret = D3DXDisassembleShader(ps_sincos_2_0, FALSE, NULL, &disassembly); + ok(ret == D3D_OK, "Failed with %#x\n", ret); + ptr = ID3DXBuffer_GetBufferPointer(disassembly); + ok(!memcmp(ptr, disasm_ps_sincos_2_0, sizeof(disasm_ps_sincos_2_0) - 1), /* compare beginning */ + "Returned '%s', expected '%s'\n", ptr, disasm_ps_sincos_2_0); + ID3DXBuffer_Release(disassembly); + + /* Test sincos instruction with pixel shader 3.0 */ + disassembly = (void *)0xdeadbeef; + ret = D3DXDisassembleShader(ps_sincos_3_0, FALSE, NULL, &disassembly); + ok(ret == D3D_OK, "Failed with %#x\n", ret); + ptr = ID3DXBuffer_GetBufferPointer(disassembly); + ok(!memcmp(ptr, disasm_ps_sincos_3_0, sizeof(disasm_ps_sincos_3_0) - 1), /* compare beginning */ + "Returned '%s', expected '%s'\n", ptr, disasm_ps_sincos_3_0); + ID3DXBuffer_Release(disassembly); + + /* Test sincos instruction with pixel shader 2.0 */ + disassembly = (void *)0xdeadbeef; + ret = D3DXDisassembleShader(vs_sincos_2_0, FALSE, NULL, &disassembly); + ok(ret == D3D_OK, "Failed with %#x\n", ret); + ptr = ID3DXBuffer_GetBufferPointer(disassembly); + ok(!memcmp(ptr, disasm_vs_sincos_2_0, sizeof(disasm_vs_sincos_2_0) - 1), /* compare beginning */ + "Returned '%s', expected '%s'\n", ptr, disasm_vs_sincos_2_0); + ID3DXBuffer_Release(disassembly); + + /* Test sincos instruction with pixel shader 3.0 */ + disassembly = (void *)0xdeadbeef; + ret = D3DXDisassembleShader(vs_sincos_3_0, FALSE, NULL, &disassembly); + ok(ret == D3D_OK, "Failed with %#x\n", ret); + ptr = ID3DXBuffer_GetBufferPointer(disassembly); + ok(!memcmp(ptr, disasm_vs_sincos_3_0, sizeof(disasm_vs_sincos_3_0) - 1), /* compare beginning */ + "Returned '%s', expected '%s'\n", ptr, disasm_vs_sincos_3_0); + ID3DXBuffer_Release(disassembly); + } START_TEST(shader) diff --git a/sdk/tools/winesync/d3dx9_staging/0006-d3dx9_36_tests__Add_additional_tests_for_special_cases.diff b/sdk/tools/winesync/d3dx9_staging/0006-d3dx9_36_tests__Add_additional_tests_for_special_cases.diff new file mode 100644 index 00000000000..81f71b0ff4c --- /dev/null +++ b/sdk/tools/winesync/d3dx9_staging/0006-d3dx9_36_tests__Add_additional_tests_for_special_cases.diff @@ -0,0 +1,188 @@ +diff --git a/modules/rostests/winetests/d3dx9_36/shader.c b/modules/rostests/winetests/d3dx9_36/shader.c +index 5edac61..0ae8f27 100644 +--- a/modules/rostests/winetests/d3dx9_36/shader.c ++++ b/modules/rostests/winetests/d3dx9_36/shader.c +@@ -6623,6 +6623,60 @@ static void test_fragment_linker(void) + DestroyWindow(window); + } + ++static const DWORD ps_tex[] = { ++ 0xffff0103, /* ps_1_3 */ ++ 0x00000042, 0xb00f0000, /* tex t0 */ ++ 0x00000000, /* nop */ ++ 0x0000ffff}; ++ ++static const DWORD ps_texld_1_4[] = { ++ 0xffff0104, /* ps_1_4 */ ++ 0x00000042, 0xb00f0000, 0xa0e40000, /* texld t0, c0 */ ++ 0x00000000, /* nop */ ++ 0x0000ffff}; ++ ++static const DWORD ps_texld_2_0[] = { ++ 0xffff0200, /* ps_2_0 */ ++ 0x00000042, 0xb00f0000, 0xa0e40000, 0xa0e40001, /* texld t0, c0, c1 */ ++ 0x00000000, /* nop */ ++ 0x0000ffff}; ++ ++static const DWORD ps_texcoord[] = { ++ 0xffff0103, /* ps_1_4 */ ++ 0x00000040, 0xb00f0000, /* texcoord t0 */ ++ 0x00000000, /* nop */ ++ 0x0000ffff}; ++ ++static const DWORD ps_texcrd[] = { ++ 0xffff0104, /* ps_2_0 */ ++ 0x00000040, 0xb00f0000, 0xa0e40000, /* texcrd t0, c0 */ ++ 0x00000000, /* nop */ ++ 0x0000ffff}; ++ ++static const DWORD ps_sincos_2_0[] = { ++ 0xffff0200, /* ps_2_0 */ ++ 0x00000025, 0xb00f0000, 0xa0e40000, 0xa0e40001, 0xa0e40002, /* sincos t0, c0, c1, c2 */ ++ 0x00000000, /* nop */ ++ 0x0000ffff}; ++ ++static const DWORD ps_sincos_3_0[] = { ++ 0xffff0300, /* ps_3_0 */ ++ 0x00000025, 0xb00f0000, 0xa0e40000, /* sincos t0, c0 */ ++ 0x00000000, /* nop */ ++ 0x0000ffff}; ++ ++static const DWORD vs_sincos_2_0[] = { ++ 0xfffe0200, /* vs_2_0 */ ++ 0x00000025, 0xb00f0000, 0xa0e40000, 0xa0e40001, 0xa0e40002, /* sincos a0, c0, c1, c2 */ ++ 0x00000000, /* nop */ ++ 0x0000ffff}; ++ ++static const DWORD vs_sincos_3_0[] = { ++ 0xfffe0300, /* vs_3_0 */ ++ 0x00000025, 0xb00f0000, 0xa0e40000, /* sincos a0, c0 */ ++ 0x00000000, /* nop */ ++ 0x0000ffff}; ++ + static void test_disassemble_shader(void) + { + static const char disasm_vs[] = " vs_1_1\n" +@@ -6637,6 +6691,33 @@ static void test_disassemble_shader(void) + " dp3 r0, c1, c0\n" + " mul r0, v0, r0\n" + " mul r0, t0, r0\n"; ++ static const char disasm_ps_tex[] = " ps_1_3\n" ++ " tex t0\n" ++ " nop\n"; ++ static const char disasm_ps_texld_1_4[] = " ps_1_4\n" ++ " texld t0, c0\n" ++ " nop\n"; ++ static const char disasm_ps_texld_2_0[] = " ps_2_0\n" ++ " texld t0, c0, c1\n" ++ " nop\n"; ++ static const char disasm_ps_texcoord[] = " ps_1_3\n" ++ " texcoord t0\n" ++ " nop\n"; ++ static const char disasm_ps_texcrd[] = " ps_1_4\n" ++ " texcrd t0, c0\n" ++ " nop\n"; ++ static const char disasm_ps_sincos_2_0[] = " ps_2_0\n" ++ " sincos t0, c0, c1, c2\n" ++ " nop\n"; ++ static const char disasm_ps_sincos_3_0[] = " ps_3_0\n" ++ " sincos t0, c0\n" ++ " nop\n"; ++ static const char disasm_vs_sincos_2_0[] = " vs_2_0\n" ++ " sincos a0, c0, c1, c2\n" ++ " nop\n"; ++ static const char disasm_vs_sincos_3_0[] = " vs_3_0\n" ++ " sincos a0, c0\n" ++ " nop\n"; + ID3DXBuffer *disassembly; + HRESULT ret; + char *ptr; +@@ -6666,6 +6747,88 @@ static void test_disassemble_shader(void) + ok(!memcmp(ptr, disasm_ps, sizeof(disasm_ps) - 1), /* compare beginning */ + "Returned '%s', expected '%s'\n", ptr, disasm_ps); + ID3DXBuffer_Release(disassembly); ++ ++ /* Test tex instruction with pixel shader 1.3 */ ++ disassembly = (void *)0xdeadbeef; ++ ret = D3DXDisassembleShader(ps_tex, FALSE, NULL, &disassembly); ++ ok(ret == D3D_OK, "Failed with %#x\n", ret); ++ ptr = ID3DXBuffer_GetBufferPointer(disassembly); ++ ok(!memcmp(ptr, disasm_ps_tex, sizeof(disasm_ps_tex) - 1), /* compare beginning */ ++ "Returned '%s', expected '%s'\n", ptr, disasm_ps_tex); ++ ID3DXBuffer_Release(disassembly); ++ ++ /* Test texld instruction with pixel shader 1.4 */ ++ disassembly = (void *)0xdeadbeef; ++ ret = D3DXDisassembleShader(ps_texld_1_4, FALSE, NULL, &disassembly); ++ ok(ret == D3D_OK, "Failed with %#x\n", ret); ++ ptr = ID3DXBuffer_GetBufferPointer(disassembly); ++ ok(!memcmp(ptr, disasm_ps_texld_1_4, sizeof(disasm_ps_texld_1_4) - 1), /* compare beginning */ ++ "Returned '%s', expected '%s'\n", ptr, disasm_ps_texld_1_4); ++ ID3DXBuffer_Release(disassembly); ++ ++ /* Test texld instruction with pixel shader 2.0 */ ++ disassembly = (void *)0xdeadbeef; ++ ret = D3DXDisassembleShader(ps_texld_2_0, FALSE, NULL, &disassembly); ++ ok(ret == D3D_OK, "Failed with %#x\n", ret); ++ ptr = ID3DXBuffer_GetBufferPointer(disassembly); ++ ok(!memcmp(ptr, disasm_ps_texld_2_0, sizeof(disasm_ps_texld_2_0) - 1), /* compare beginning */ ++ "Returned '%s', expected '%s'\n", ptr, disasm_ps_texld_2_0); ++ ID3DXBuffer_Release(disassembly); ++ ++ /* Test texcoord instruction with pixel shader 1.3 */ ++ disassembly = (void *)0xdeadbeef; ++ ret = D3DXDisassembleShader(ps_texcoord, FALSE, NULL, &disassembly); ++ ok(ret == D3D_OK, "Failed with %#x\n", ret); ++ ptr = ID3DXBuffer_GetBufferPointer(disassembly); ++ ok(!memcmp(ptr, disasm_ps_texcoord, sizeof(disasm_ps_texcoord) - 1), /* compare beginning */ ++ "Returned '%s', expected '%s'\n", ptr, disasm_ps_texcoord); ++ ID3DXBuffer_Release(disassembly); ++ ++ /* Test texcrd instruction with pixel shader 1.4 */ ++ disassembly = (void *)0xdeadbeef; ++ ret = D3DXDisassembleShader(ps_texcrd, FALSE, NULL, &disassembly); ++ ok(ret == D3D_OK, "Failed with %#x\n", ret); ++ ptr = ID3DXBuffer_GetBufferPointer(disassembly); ++ ok(!memcmp(ptr, disasm_ps_texcrd, sizeof(disasm_ps_texcrd) - 1), /* compare beginning */ ++ "Returned '%s', expected '%s'\n", ptr, disasm_ps_texcrd); ++ ID3DXBuffer_Release(disassembly); ++ ++ /* Test sincos instruction pixel shader 2.0 */ ++ disassembly = (void *)0xdeadbeef; ++ ret = D3DXDisassembleShader(ps_sincos_2_0, FALSE, NULL, &disassembly); ++ ok(ret == D3D_OK, "Failed with %#x\n", ret); ++ ptr = ID3DXBuffer_GetBufferPointer(disassembly); ++ ok(!memcmp(ptr, disasm_ps_sincos_2_0, sizeof(disasm_ps_sincos_2_0) - 1), /* compare beginning */ ++ "Returned '%s', expected '%s'\n", ptr, disasm_ps_sincos_2_0); ++ ID3DXBuffer_Release(disassembly); ++ ++ /* Test sincos instruction with pixel shader 3.0 */ ++ disassembly = (void *)0xdeadbeef; ++ ret = D3DXDisassembleShader(ps_sincos_3_0, FALSE, NULL, &disassembly); ++ ok(ret == D3D_OK, "Failed with %#x\n", ret); ++ ptr = ID3DXBuffer_GetBufferPointer(disassembly); ++ ok(!memcmp(ptr, disasm_ps_sincos_3_0, sizeof(disasm_ps_sincos_3_0) - 1), /* compare beginning */ ++ "Returned '%s', expected '%s'\n", ptr, disasm_ps_sincos_3_0); ++ ID3DXBuffer_Release(disassembly); ++ ++ /* Test sincos instruction with pixel shader 2.0 */ ++ disassembly = (void *)0xdeadbeef; ++ ret = D3DXDisassembleShader(vs_sincos_2_0, FALSE, NULL, &disassembly); ++ ok(ret == D3D_OK, "Failed with %#x\n", ret); ++ ptr = ID3DXBuffer_GetBufferPointer(disassembly); ++ ok(!memcmp(ptr, disasm_vs_sincos_2_0, sizeof(disasm_vs_sincos_2_0) - 1), /* compare beginning */ ++ "Returned '%s', expected '%s'\n", ptr, disasm_vs_sincos_2_0); ++ ID3DXBuffer_Release(disassembly); ++ ++ /* Test sincos instruction with pixel shader 3.0 */ ++ disassembly = (void *)0xdeadbeef; ++ ret = D3DXDisassembleShader(vs_sincos_3_0, FALSE, NULL, &disassembly); ++ ok(ret == D3D_OK, "Failed with %#x\n", ret); ++ ptr = ID3DXBuffer_GetBufferPointer(disassembly); ++ ok(!memcmp(ptr, disasm_vs_sincos_3_0, sizeof(disasm_vs_sincos_3_0) - 1), /* compare beginning */ ++ "Returned '%s', expected '%s'\n", ptr, disasm_vs_sincos_3_0); ++ ID3DXBuffer_Release(disassembly); ++ + } + + START_TEST(shader)
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[reactos] 208/218: [WINESYNC] d3dx9_36/tests: Add initial tests for D3DXDisassembleShader.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=51b19f6605abc04ed15a6…
commit 51b19f6605abc04ed15a63bffb9e871a2d971753 Author: winesync <ros-dev(a)reactos.org> AuthorDate: Tue Jan 5 13:22:40 2021 +0100 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:07 2021 +0100 [WINESYNC] d3dx9_36/tests: Add initial tests for D3DXDisassembleShader. wine-staging patch by Sebastian Lackner <sebastian(a)fds-team.de> --- modules/rostests/winetests/d3dx9_36/shader.c | 46 ++++++++++++++++ ...dd_initial_tests_for_D3DXDisassembleShader.diff | 62 ++++++++++++++++++++++ 2 files changed, 108 insertions(+) diff --git a/modules/rostests/winetests/d3dx9_36/shader.c b/modules/rostests/winetests/d3dx9_36/shader.c index e2925faad69..5edac61ae8d 100644 --- a/modules/rostests/winetests/d3dx9_36/shader.c +++ b/modules/rostests/winetests/d3dx9_36/shader.c @@ -6623,6 +6623,51 @@ static void test_fragment_linker(void) DestroyWindow(window); } +static void test_disassemble_shader(void) +{ + static const char disasm_vs[] = " vs_1_1\n" + " dcl_position v0\n" + " dp4 oPos.x, v0, c0\n" + " dp4 oPos.y, v0, c1\n" + " dp4 oPos.z, v0, c2\n" + " dp4 oPos.w, v0, c3\n"; + static const char disasm_ps[] = " ps_1_1\n" + " def c1, 1, 0, 0, 0\n" + " tex t0\n" + " dp3 r0, c1, c0\n" + " mul r0, v0, r0\n" + " mul r0, t0, r0\n"; + ID3DXBuffer *disassembly; + HRESULT ret; + char *ptr; + + /* Check wrong parameters */ + ret = D3DXDisassembleShader(NULL, FALSE, NULL, NULL); + ok(ret == D3DERR_INVALIDCALL, "Returned %#x, expected %#x\n", ret, D3DERR_INVALIDCALL); + ret = D3DXDisassembleShader(NULL, FALSE, NULL, &disassembly); + ok(ret == D3DERR_INVALIDCALL, "Returned %#x, expected %#x\n", ret, D3DERR_INVALIDCALL); + ret = D3DXDisassembleShader(simple_vs, FALSE, NULL, NULL); + ok(ret == D3DERR_INVALIDCALL, "Returned %#x, expected %#x\n", ret, D3DERR_INVALIDCALL); + + /* Test with vertex shader */ + disassembly = (void *)0xdeadbeef; + ret = D3DXDisassembleShader(simple_vs, FALSE, NULL, &disassembly); + ok(ret == D3D_OK, "Failed with %#x\n", ret); + ptr = ID3DXBuffer_GetBufferPointer(disassembly); + ok(!memcmp(ptr, disasm_vs, sizeof(disasm_vs) - 1), /* compare beginning */ + "Returned '%s', expected '%s'\n", ptr, disasm_vs); + ID3DXBuffer_Release(disassembly); + + /* Test with pixel shader */ + disassembly = (void *)0xdeadbeef; + ret = D3DXDisassembleShader(simple_ps, FALSE, NULL, &disassembly); + ok(ret == D3D_OK, "Failed with %#x\n", ret); + ptr = ID3DXBuffer_GetBufferPointer(disassembly); + ok(!memcmp(ptr, disasm_ps, sizeof(disasm_ps) - 1), /* compare beginning */ + "Returned '%s', expected '%s'\n", ptr, disasm_ps); + ID3DXBuffer_Release(disassembly); +} + START_TEST(shader) { test_get_shader_size(); @@ -6638,4 +6683,5 @@ START_TEST(shader) test_registerset_defaults(); test_shader_semantics(); test_fragment_linker(); + test_disassemble_shader(); } diff --git a/sdk/tools/winesync/d3dx9_staging/0005-d3dx9_36_tests__Add_initial_tests_for_D3DXDisassembleShader.diff b/sdk/tools/winesync/d3dx9_staging/0005-d3dx9_36_tests__Add_initial_tests_for_D3DXDisassembleShader.diff new file mode 100644 index 00000000000..ff1644850f1 --- /dev/null +++ b/sdk/tools/winesync/d3dx9_staging/0005-d3dx9_36_tests__Add_initial_tests_for_D3DXDisassembleShader.diff @@ -0,0 +1,62 @@ +diff --git a/modules/rostests/winetests/d3dx9_36/shader.c b/modules/rostests/winetests/d3dx9_36/shader.c +index e2925fa..5edac61 100644 +--- a/modules/rostests/winetests/d3dx9_36/shader.c ++++ b/modules/rostests/winetests/d3dx9_36/shader.c +@@ -6623,6 +6623,51 @@ static void test_fragment_linker(void) + DestroyWindow(window); + } + ++static void test_disassemble_shader(void) ++{ ++ static const char disasm_vs[] = " vs_1_1\n" ++ " dcl_position v0\n" ++ " dp4 oPos.x, v0, c0\n" ++ " dp4 oPos.y, v0, c1\n" ++ " dp4 oPos.z, v0, c2\n" ++ " dp4 oPos.w, v0, c3\n"; ++ static const char disasm_ps[] = " ps_1_1\n" ++ " def c1, 1, 0, 0, 0\n" ++ " tex t0\n" ++ " dp3 r0, c1, c0\n" ++ " mul r0, v0, r0\n" ++ " mul r0, t0, r0\n"; ++ ID3DXBuffer *disassembly; ++ HRESULT ret; ++ char *ptr; ++ ++ /* Check wrong parameters */ ++ ret = D3DXDisassembleShader(NULL, FALSE, NULL, NULL); ++ ok(ret == D3DERR_INVALIDCALL, "Returned %#x, expected %#x\n", ret, D3DERR_INVALIDCALL); ++ ret = D3DXDisassembleShader(NULL, FALSE, NULL, &disassembly); ++ ok(ret == D3DERR_INVALIDCALL, "Returned %#x, expected %#x\n", ret, D3DERR_INVALIDCALL); ++ ret = D3DXDisassembleShader(simple_vs, FALSE, NULL, NULL); ++ ok(ret == D3DERR_INVALIDCALL, "Returned %#x, expected %#x\n", ret, D3DERR_INVALIDCALL); ++ ++ /* Test with vertex shader */ ++ disassembly = (void *)0xdeadbeef; ++ ret = D3DXDisassembleShader(simple_vs, FALSE, NULL, &disassembly); ++ ok(ret == D3D_OK, "Failed with %#x\n", ret); ++ ptr = ID3DXBuffer_GetBufferPointer(disassembly); ++ ok(!memcmp(ptr, disasm_vs, sizeof(disasm_vs) - 1), /* compare beginning */ ++ "Returned '%s', expected '%s'\n", ptr, disasm_vs); ++ ID3DXBuffer_Release(disassembly); ++ ++ /* Test with pixel shader */ ++ disassembly = (void *)0xdeadbeef; ++ ret = D3DXDisassembleShader(simple_ps, FALSE, NULL, &disassembly); ++ ok(ret == D3D_OK, "Failed with %#x\n", ret); ++ ptr = ID3DXBuffer_GetBufferPointer(disassembly); ++ ok(!memcmp(ptr, disasm_ps, sizeof(disasm_ps) - 1), /* compare beginning */ ++ "Returned '%s', expected '%s'\n", ptr, disasm_ps); ++ ID3DXBuffer_Release(disassembly); ++} ++ + START_TEST(shader) + { + test_get_shader_size(); +@@ -6638,4 +6683,5 @@ START_TEST(shader) + test_registerset_defaults(); + test_shader_semantics(); + test_fragment_linker(); ++ test_disassemble_shader(); + }
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[reactos] 207/218: [WINESYNC] d3dx9_36: Implement D3DXDisassembleShader. (v2)
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=7e6d9c5b393caf6486ee1…
commit 7e6d9c5b393caf6486ee1b2ec40a684c2264588b Author: winesync <ros-dev(a)reactos.org> AuthorDate: Tue Jan 5 13:16:41 2021 +0100 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:07 2021 +0100 [WINESYNC] d3dx9_36: Implement D3DXDisassembleShader. (v2) Changes in v2 (by Christian Costa): * More generic code for D3DXDisassembleShader. wine-staging patch by Christian Costa <titan.costa(a)gmail.com> --- dll/directx/wine/d3dx9_36/shader.c | 331 ++++++++++++++++++- ..._36__Implement_D3DXDisassembleShader._(v2).diff | 358 +++++++++++++++++++++ 2 files changed, 686 insertions(+), 3 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/shader.c b/dll/directx/wine/d3dx9_36/shader.c index 6a038265d11..c54bacc364b 100644 --- a/dll/directx/wine/d3dx9_36/shader.c +++ b/dll/directx/wine/d3dx9_36/shader.c @@ -4,6 +4,7 @@ /* * Copyright 2008 Luis Busquets * Copyright 2009 Matteo Bruni + * Copyright 2010, 2013, 2016 Christian Costa * Copyright 2011 Travis Athougies * * This library is free software; you can redistribute it and/or @@ -21,7 +22,7 @@ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ - +#include <stdio.h> #include "d3dx9_private.h" #include "d3dcommon.h" #include "d3dcompiler.h" @@ -2341,10 +2342,334 @@ HRESULT WINAPI D3DXGetShaderSamplers(const DWORD *byte_code, const char **sample return D3D_OK; } + +static const char *decl_usage[] = { "position", "blendweight", "blendindices", "normal", "psize", "texcoord", + "tangent", "binormal", "tessfactor", "positiont", "color" }; + +static const char *tex_type[] = { "", "1d", "2d", "cube", "volume" }; + +static int add_modifier(char *buffer, DWORD param) +{ + char *buf = buffer; + DWORD dst_mod = param & D3DSP_DSTMOD_MASK; + + if (dst_mod & D3DSPDM_SATURATE) + buf += sprintf(buf, "_sat"); + if (dst_mod & D3DSPDM_PARTIALPRECISION) + buf += sprintf(buf, "_pp"); + if (dst_mod & D3DSPDM_MSAMPCENTROID) + buf += sprintf(buf, "_centroid"); + + return buf - buffer; +} + +static int add_register(char *buffer, DWORD param, BOOL dst, BOOL ps) +{ + char *buf = buffer; + DWORD reg_type = ((param & D3DSP_REGTYPE_MASK2) >> D3DSP_REGTYPE_SHIFT2) + | ((param & D3DSP_REGTYPE_MASK) >> D3DSP_REGTYPE_SHIFT); + DWORD reg_num = param & D3DSP_REGNUM_MASK; + + if (reg_type == D3DSPR_INPUT) + buf += sprintf(buf, "v%d", reg_num); + else if (reg_type == D3DSPR_CONST) + buf += sprintf(buf, "c%d", reg_num); + else if (reg_type == D3DSPR_TEMP) + buf += sprintf(buf, "r%d", reg_num); + else if (reg_type == D3DSPR_ADDR) + buf += sprintf(buf, "%s%d", ps ? "t" : "a", reg_num); + else if (reg_type == D3DSPR_SAMPLER) + buf += sprintf(buf, "s%d", reg_num); + else if (reg_type == D3DSPR_RASTOUT) + buf += sprintf(buf, "oPos"); + else if (reg_type == D3DSPR_COLOROUT) + buf += sprintf(buf, "oC%d", reg_num); + else if (reg_type == D3DSPR_TEXCRDOUT) + buf += sprintf(buf, "oT%d", reg_num); + else if (reg_type == D3DSPR_ATTROUT) + buf += sprintf(buf, "oD%d", reg_num); + else + buf += sprintf(buf, "? (%d)", reg_type); + + if (dst) + { + if ((param & D3DSP_WRITEMASK_ALL) != D3DSP_WRITEMASK_ALL) + { + buf += sprintf(buf, ".%s%s%s%s", param & D3DSP_WRITEMASK_0 ? "x" : "", + param & D3DSP_WRITEMASK_1 ? "y" : "", + param & D3DSP_WRITEMASK_2 ? "z" : "", + param & D3DSP_WRITEMASK_3 ? "w" : ""); + } + } + else + { + if ((param & D3DVS_SWIZZLE_MASK) != D3DVS_NOSWIZZLE) + { + if ( ((param & D3DSP_SWIZZLE_MASK) == (D3DVS_X_X | D3DVS_Y_X | D3DVS_Z_X | D3DVS_W_X)) || + ((param & D3DSP_SWIZZLE_MASK) == (D3DVS_X_Y | D3DVS_Y_Y | D3DVS_Z_Y | D3DVS_W_Y)) || + ((param & D3DSP_SWIZZLE_MASK) == (D3DVS_X_Z | D3DVS_Y_Z | D3DVS_Z_Z | D3DVS_W_Z)) || + ((param & D3DSP_SWIZZLE_MASK) == (D3DVS_X_W | D3DVS_Y_W | D3DVS_Z_W | D3DVS_W_W)) ) + buf += sprintf(buf, ".%c", 'w' + (((param >> D3DVS_SWIZZLE_SHIFT) + 1) & 0x3)); + else + buf += sprintf(buf, ".%c%c%c%c", 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+0)) + 1) & 0x3), + 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+2)) + 1) & 0x3), + 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+4)) + 1) & 0x3), + 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+6)) + 1) & 0x3)); + } + } + + return buf - buffer; +} + +struct instr_info +{ + DWORD opcode; + const char *name; + int length; + int (*function)(const struct instr_info *info, DWORD **ptr, char *buffer, BOOL ps); + WORD min_version; + WORD max_version; +}; + +static int instr_comment(const struct instr_info *info, DWORD **ptr, char *buffer, BOOL ps) +{ + *ptr += 1 + ((**ptr & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT); + return 0; +} + +static int instr_def(const struct instr_info *info, DWORD **ptr, char *buffer, BOOL ps) +{ + int len = sprintf(buffer, " def c%d, %g, %g, %g, %g\n", *(*ptr+1) & D3DSP_REGNUM_MASK, + (double)*(float*)(*ptr+2), (double)*(float*)(*ptr+3), + (double)*(float*)(*ptr+4), (double)*(float*)(*ptr+5)); + *ptr += 6; + return len; +} + +static int instr_dcl(const struct instr_info *info, DWORD **ptr, char *buffer, BOOL ps) +{ + DWORD param1 = *++*ptr; + DWORD param2 = *++*ptr; + DWORD usage = (param1 & D3DSP_DCL_USAGE_MASK) >> D3DSP_DCL_USAGE_SHIFT; + DWORD usage_index = (param1 & D3DSP_DCL_USAGEINDEX_MASK) >> D3DSP_DCL_USAGEINDEX_SHIFT; + char *buf = buffer; + + buf += sprintf(buf, " dcl"); + if (ps) + { + if (param1 & D3DSP_TEXTURETYPE_MASK) + buf += sprintf(buf, "_%s", (usage <= D3DSTT_VOLUME) ? + tex_type[(param1 & D3DSP_TEXTURETYPE_MASK) >> D3DSP_TEXTURETYPE_SHIFT] : "???"); + } + else + { + buf += sprintf(buf, "_%s", (usage <= D3DDECLUSAGE_COLOR) ? decl_usage[usage] : "???"); + if (usage_index) + buf += sprintf(buf, "%d", usage_index); + } + + buf += add_modifier(buf, param2); + buf += sprintf(buf, " "); + buf += add_register(buf, param2, TRUE, TRUE); + buf += sprintf(buf, "\n"); + (*ptr)++; + return buf - buffer; +} + +static int instr_generic(const struct instr_info *info, DWORD **ptr, char *buffer, BOOL ps) +{ + char *buf = buffer; + int j; + + buf += sprintf(buf, " %s", info->name); + (*ptr)++; + + if (info->length) + { + buf += add_modifier(buf, **ptr); + + for (j = 0; j < info->length; j++) + { + buf += sprintf(buf, "%s ", j ? "," : ""); + + if ((j != 0) && ((**ptr & D3DSP_SRCMOD_MASK) != D3DSPSM_NONE)) + { + if ((**ptr & D3DSP_SRCMOD_MASK) == D3DSPSM_NEG) + buf += sprintf(buf, "-"); + else + buf += sprintf(buf, "*"); + } + + buf += add_register(buf, **ptr, j == 0, ps); + + if (*(*ptr)++ & D3DVS_ADDRESSMODE_MASK) + { + buf += sprintf(buf, "["); + buf += add_register(buf, **ptr, FALSE, FALSE); + buf += sprintf(buf, "]"); + (*ptr)++; + } + } + } + buf += sprintf(buf, "\n"); + return buf - buffer; +} + +const struct instr_info instructions[] = +{ + { D3DSIO_NOP, "nop", 0, instr_generic, 0x0100, 0xFFFF }, + { D3DSIO_MOV, "mov", 2, instr_generic, 0x0100, 0xFFFF }, + { D3DSIO_ADD, "add", 3, instr_generic, 0x0100, 0xFFFF }, + { D3DSIO_SUB, "sub", 3, instr_generic, 0x0100, 0xFFFF }, + { D3DSIO_MAD, "mad", 4, instr_generic, 0x0100, 0xFFFF }, + { D3DSIO_MUL, "mul", 3, instr_generic, 0x0100, 0xFFFF }, + { D3DSIO_RCP, "rcp", 2, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ + { D3DSIO_RSQ, "rsq", 2, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ + { D3DSIO_DP3, "dp3", 3, instr_generic, 0x0100, 0xFFFF }, + { D3DSIO_DP4, "dp4", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 1.2 for PS */ + { D3DSIO_MIN, "min", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ + { D3DSIO_MAX, "max", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ + { D3DSIO_SLT, "slt", 3, instr_generic, 0x0100, 0xFFFF }, + { D3DSIO_SGE, "sge", 3, instr_generic, 0x0100, 0xFFFF }, /* VS only */ + { D3DSIO_EXP, "exp", 2, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ + { D3DSIO_LOG, "log", 2, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ + { D3DSIO_LIT, "lit", 2, instr_generic, 0x0100, 0xFFFF }, /* VS only */ + { D3DSIO_DST, "dst", 3, instr_generic, 0x0100, 0xFFFF }, /* VS only */ + { D3DSIO_LRP, "lrp", 4, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for VS */ + { D3DSIO_FRC, "frc", 2, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ + { D3DSIO_M4x4, "m4x4", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ + { D3DSIO_M4x3, "m4x3", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ + { D3DSIO_M3x4, "m3x4", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ + { D3DSIO_M3x3, "m3x3", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ + { D3DSIO_M3x2, "m3x2", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ + { D3DSIO_CALL, "call", 1, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ + { D3DSIO_CALLNZ, "callnz", 2, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ + { D3DSIO_LOOP, "loop", 2, instr_generic, 0x0200, 0xFFFF }, /* >= 3.0 for PS */ + { D3DSIO_RET, "ret", 0, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ + { D3DSIO_ENDLOOP, "endloop", 1, instr_generic, 0x0200, 0xFFFF }, /* >= 3.0 for PS */ + { D3DSIO_LABEL, "label", 1, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ + { D3DSIO_DCL, "dcl", 1, instr_dcl, 0x0100, 0xFFFF }, + { D3DSIO_POW, "pow", 3, instr_generic, 0x0200, 0xFFFF }, + { D3DSIO_CRS, "crs", 3, instr_generic, 0x0200, 0xFFFF }, + { D3DSIO_SGN, "sgn", 4, instr_generic, 0x0200, 0xFFFF }, /* VS only */ + { D3DSIO_ABS, "abs", 2, instr_generic, 0x0200, 0xFFFF }, + { D3DSIO_NRM, "nrm", 2, instr_generic, 0x0200, 0xFFFF }, + { D3DSIO_SINCOS, "sincos", 4, instr_generic, 0x0200, 0x02FF }, + { D3DSIO_SINCOS, "sincos", 2, instr_generic, 0x0300, 0xFFFF }, + { D3DSIO_REP, "rep", 1, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ + { D3DSIO_ENDREP, "endrep", 0, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ + { D3DSIO_IF, "if", 1, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ + { D3DSIO_IFC, "if_comp", 2, instr_generic, 0x0200, 0xFFFF }, + { D3DSIO_ELSE, "else", 0, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ + { D3DSIO_ENDIF, "endif", 0, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ + { D3DSIO_BREAK, "break", 0, instr_generic, 0x0201, 0xFFFF }, + { D3DSIO_BREAKC, "break_comp", 2, instr_generic, 0x0201, 0xFFFF }, + { D3DSIO_MOVA, "mova", 2, instr_generic, 0x0200, 0xFFFF }, /* VS only */ + { D3DSIO_DEFB, "defb", 2, instr_generic, 0x0100, 0xFFFF }, + { D3DSIO_DEFI, "defi", 2, instr_generic, 0x0100, 0xFFFF }, + { D3DSIO_TEXCOORD, "texcoord", 1, instr_generic, 0x0100, 0x0103 }, /* PS only */ + { D3DSIO_TEXCOORD, "texcrd", 2, instr_generic, 0x0104, 0x0104 }, /* PS only */ + { D3DSIO_TEXKILL, "texkill", 1, instr_generic, 0x0100, 0xFFFF }, /* PS only */ + { D3DSIO_TEX, "tex", 1, instr_generic, 0x0100, 0x0103 }, /* PS only */ + { D3DSIO_TEX, "texld", 2, instr_generic, 0x0104, 0x0104 }, /* PS only */ + { D3DSIO_TEX, "texld", 3, instr_generic, 0x0200, 0xFFFF }, /* PS only */ + { D3DSIO_TEXBEM, "texbem", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ + { D3DSIO_TEXBEML, "texbeml", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ + { D3DSIO_TEXREG2AR, "texreg2ar", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ + { D3DSIO_TEXREG2GB, "texreg2gb", 2, instr_generic, 0x0102, 0x0103 }, /* PS only */ + { D3DSIO_TEXM3x2PAD, "texm3x2pad", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ + { D3DSIO_TEXM3x2TEX, "texm3x2tex", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ + { D3DSIO_TEXM3x3PAD, "texm3x3pad", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ + { D3DSIO_TEXM3x3TEX, "texm3x3tex", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ + { D3DSIO_TEXM3x3DIFF, "texm3x3diff", 2, instr_generic, 0x0100, 0xFFFF }, /* PS only - Not documented */ + { D3DSIO_TEXM3x3SPEC, "texm3x3spec", 3, instr_generic, 0x0100, 0x0103 }, /* PS only */ + { D3DSIO_TEXM3x3VSPEC, "texm3x3vspec", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ + { D3DSIO_EXPP, "expp", 2, instr_generic, 0x0100, 0xFFFF }, /* VS only */ + { D3DSIO_LOGP, "logp", 2, instr_generic, 0x0100, 0xFFFF }, /* VS only */ + { D3DSIO_CND, "cnd", 4, instr_generic, 0x0100, 0x0104 }, /* PS only */ + { D3DSIO_DEF, "def", 5, instr_def, 0x0100, 0xFFFF }, + { D3DSIO_TEXREG2RGB, "texreg2rgb", 2, instr_generic, 0x0102, 0x0103 }, /* PS only */ + { D3DSIO_TEXDP3TEX, "texdp3tex", 2, instr_generic, 0x0102, 0x0103 }, /* PS only */ + { D3DSIO_TEXM3x2DEPTH, "texm3x2depth", 2, instr_generic, 0x0103, 0x0103 }, /* PS only */ + { D3DSIO_TEXDP3, "texdp3", 2, instr_generic, 0x0102, 0x0103 }, /* PS only */ + { D3DSIO_TEXM3x3, "texm3x3", 2, instr_generic, 0x0102, 0x0103 }, /* PS only */ + { D3DSIO_TEXDEPTH, "texdepth", 1, instr_generic, 0x0104, 0x0104 }, /* PS only */ + { D3DSIO_CMP, "cmp", 4, instr_generic, 0x0102, 0xFFFF }, /* PS only */ + { D3DSIO_BEM, "bem", 3, instr_generic, 0x0104, 0x0104 }, /* PS only */ + { D3DSIO_DP2ADD, "dp2add", 4, instr_generic, 0x0200, 0xFFFF }, /* PS only */ + { D3DSIO_DSX, "dsx", 2, instr_generic, 0x0201, 0xFFFF }, /* PS only */ + { D3DSIO_DSY, "dsy", 2, instr_generic, 0x0201, 0xFFFF }, /* PS only */ + { D3DSIO_TEXLDD, "texldd", 5, instr_generic, 0x0201, 0xFFFF }, /* PS only - not existing for 2.b */ + { D3DSIO_SETP, "setp_comp", 3, instr_generic, 0x0201, 0xFFFF }, + { D3DSIO_TEXLDL, "texldl", 3, instr_generic, 0x0300, 0xFFFF }, + { D3DSIO_BREAKP, "breakp", 1, instr_generic, 0x0201, 0xFFFF }, + { D3DSIO_PHASE, "phase", 0, instr_generic, 0x0104, 0x0104 }, /* PS only */ + { D3DSIO_COMMENT, "", 0, instr_comment, 0x0100, 0xFFFF } +}; + HRESULT WINAPI D3DXDisassembleShader(const DWORD *shader, BOOL colorcode, const char *comments, ID3DXBuffer **disassembly) { - FIXME("%p %d %s %p: stub\n", shader, colorcode, debugstr_a(comments), disassembly); - return E_OUTOFMEMORY; + DWORD *ptr = (DWORD *)shader; + char *buffer, *buf; + UINT capacity = 4096; + BOOL ps; + WORD version; + HRESULT hr; + + TRACE("%p %d %s %p\n", shader, colorcode, debugstr_a(comments), disassembly); + + if (!shader || !disassembly) + return D3DERR_INVALIDCALL; + + buf = buffer = HeapAlloc(GetProcessHeap(), 0, capacity); + if (!buffer) + return E_OUTOFMEMORY; + + ps = (*ptr >> 16) & 1; + version = *ptr & 0xFFFF; + buf += sprintf(buf, " %s_%d_%d\n", ps ? "ps" : "vs", D3DSHADER_VERSION_MAJOR(*ptr), D3DSHADER_VERSION_MINOR(*ptr)); + ptr++; + + while (*ptr != D3DSIO_END) + { + DWORD index; + + if ((buf - buffer + 128) > capacity) + { + UINT count = buf - buffer; + char *new_buffer = HeapReAlloc(GetProcessHeap(), 0, buffer, capacity * 2); + if (!new_buffer) + { + HeapFree(GetProcessHeap(), 0, buffer); + return E_OUTOFMEMORY; + } + capacity *= 2; + buffer = new_buffer; + buf = buffer + count; + } + + for (index = 0; index < sizeof(instructions)/sizeof(instructions[0]); index++) + if (((*ptr & D3DSI_OPCODE_MASK) == instructions[index].opcode) && + (version >= instructions[index].min_version) && (version <= instructions[index].max_version)) + break; + + if (index != sizeof(instructions)/sizeof(instructions[0])) + { + buf += instructions[index].function(&(instructions[index]), &ptr, buf, ps); + } + else + { + buf += sprintf(buf, " ??? (Unknown opcode %x)\n", *ptr); + while (*++ptr & (1u << 31)); + } + } + + hr = D3DXCreateBuffer(buf - buffer + 1 , disassembly); + if (SUCCEEDED(hr)) + strcpy(ID3DXBuffer_GetBufferPointer(*disassembly), buffer); + HeapFree(GetProcessHeap(), 0, buffer); + + return hr; } struct d3dx9_texture_shader diff --git a/sdk/tools/winesync/d3dx9_staging/0004-d3dx9_36__Implement_D3DXDisassembleShader._(v2).diff b/sdk/tools/winesync/d3dx9_staging/0004-d3dx9_36__Implement_D3DXDisassembleShader._(v2).diff new file mode 100644 index 00000000000..965dc6b05e3 --- /dev/null +++ b/sdk/tools/winesync/d3dx9_staging/0004-d3dx9_36__Implement_D3DXDisassembleShader._(v2).diff @@ -0,0 +1,358 @@ +diff --git a/dll/directx/wine/d3dx9_36/shader.c b/dll/directx/wine/d3dx9_36/shader.c +index 6a038265d11..c54bacc364b 100644 +--- a/dll/directx/wine/d3dx9_36/shader.c ++++ b/dll/directx/wine/d3dx9_36/shader.c +@@ -4,6 +4,7 @@ + /* + * Copyright 2008 Luis Busquets + * Copyright 2009 Matteo Bruni ++ * Copyright 2010, 2013, 2016 Christian Costa + * Copyright 2011 Travis Athougies + * + * This library is free software; you can redistribute it and/or +@@ -21,7 +22,7 @@ + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +- ++#include <stdio.h> + #include "d3dx9_private.h" + #include "d3dcommon.h" + #include "d3dcompiler.h" +@@ -2341,10 +2342,334 @@ HRESULT WINAPI D3DXGetShaderSamplers(const DWORD *byte_code, const char **sample + return D3D_OK; + } + ++ ++static const char *decl_usage[] = { "position", "blendweight", "blendindices", "normal", "psize", "texcoord", ++ "tangent", "binormal", "tessfactor", "positiont", "color" }; ++ ++static const char *tex_type[] = { "", "1d", "2d", "cube", "volume" }; ++ ++static int add_modifier(char *buffer, DWORD param) ++{ ++ char *buf = buffer; ++ DWORD dst_mod = param & D3DSP_DSTMOD_MASK; ++ ++ if (dst_mod & D3DSPDM_SATURATE) ++ buf += sprintf(buf, "_sat"); ++ if (dst_mod & D3DSPDM_PARTIALPRECISION) ++ buf += sprintf(buf, "_pp"); ++ if (dst_mod & D3DSPDM_MSAMPCENTROID) ++ buf += sprintf(buf, "_centroid"); ++ ++ return buf - buffer; ++} ++ ++static int add_register(char *buffer, DWORD param, BOOL dst, BOOL ps) ++{ ++ char *buf = buffer; ++ DWORD reg_type = ((param & D3DSP_REGTYPE_MASK2) >> D3DSP_REGTYPE_SHIFT2) ++ | ((param & D3DSP_REGTYPE_MASK) >> D3DSP_REGTYPE_SHIFT); ++ DWORD reg_num = param & D3DSP_REGNUM_MASK; ++ ++ if (reg_type == D3DSPR_INPUT) ++ buf += sprintf(buf, "v%d", reg_num); ++ else if (reg_type == D3DSPR_CONST) ++ buf += sprintf(buf, "c%d", reg_num); ++ else if (reg_type == D3DSPR_TEMP) ++ buf += sprintf(buf, "r%d", reg_num); ++ else if (reg_type == D3DSPR_ADDR) ++ buf += sprintf(buf, "%s%d", ps ? "t" : "a", reg_num); ++ else if (reg_type == D3DSPR_SAMPLER) ++ buf += sprintf(buf, "s%d", reg_num); ++ else if (reg_type == D3DSPR_RASTOUT) ++ buf += sprintf(buf, "oPos"); ++ else if (reg_type == D3DSPR_COLOROUT) ++ buf += sprintf(buf, "oC%d", reg_num); ++ else if (reg_type == D3DSPR_TEXCRDOUT) ++ buf += sprintf(buf, "oT%d", reg_num); ++ else if (reg_type == D3DSPR_ATTROUT) ++ buf += sprintf(buf, "oD%d", reg_num); ++ else ++ buf += sprintf(buf, "? (%d)", reg_type); ++ ++ if (dst) ++ { ++ if ((param & D3DSP_WRITEMASK_ALL) != D3DSP_WRITEMASK_ALL) ++ { ++ buf += sprintf(buf, ".%s%s%s%s", param & D3DSP_WRITEMASK_0 ? "x" : "", ++ param & D3DSP_WRITEMASK_1 ? "y" : "", ++ param & D3DSP_WRITEMASK_2 ? "z" : "", ++ param & D3DSP_WRITEMASK_3 ? "w" : ""); ++ } ++ } ++ else ++ { ++ if ((param & D3DVS_SWIZZLE_MASK) != D3DVS_NOSWIZZLE) ++ { ++ if ( ((param & D3DSP_SWIZZLE_MASK) == (D3DVS_X_X | D3DVS_Y_X | D3DVS_Z_X | D3DVS_W_X)) || ++ ((param & D3DSP_SWIZZLE_MASK) == (D3DVS_X_Y | D3DVS_Y_Y | D3DVS_Z_Y | D3DVS_W_Y)) || ++ ((param & D3DSP_SWIZZLE_MASK) == (D3DVS_X_Z | D3DVS_Y_Z | D3DVS_Z_Z | D3DVS_W_Z)) || ++ ((param & D3DSP_SWIZZLE_MASK) == (D3DVS_X_W | D3DVS_Y_W | D3DVS_Z_W | D3DVS_W_W)) ) ++ buf += sprintf(buf, ".%c", 'w' + (((param >> D3DVS_SWIZZLE_SHIFT) + 1) & 0x3)); ++ else ++ buf += sprintf(buf, ".%c%c%c%c", 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+0)) + 1) & 0x3), ++ 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+2)) + 1) & 0x3), ++ 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+4)) + 1) & 0x3), ++ 'w' + (((param >> (D3DVS_SWIZZLE_SHIFT+6)) + 1) & 0x3)); ++ } ++ } ++ ++ return buf - buffer; ++} ++ ++struct instr_info ++{ ++ DWORD opcode; ++ const char *name; ++ int length; ++ int (*function)(const struct instr_info *info, DWORD **ptr, char *buffer, BOOL ps); ++ WORD min_version; ++ WORD max_version; ++}; ++ ++static int instr_comment(const struct instr_info *info, DWORD **ptr, char *buffer, BOOL ps) ++{ ++ *ptr += 1 + ((**ptr & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT); ++ return 0; ++} ++ ++static int instr_def(const struct instr_info *info, DWORD **ptr, char *buffer, BOOL ps) ++{ ++ int len = sprintf(buffer, " def c%d, %g, %g, %g, %g\n", *(*ptr+1) & D3DSP_REGNUM_MASK, ++ (double)*(float*)(*ptr+2), (double)*(float*)(*ptr+3), ++ (double)*(float*)(*ptr+4), (double)*(float*)(*ptr+5)); ++ *ptr += 6; ++ return len; ++} ++ ++static int instr_dcl(const struct instr_info *info, DWORD **ptr, char *buffer, BOOL ps) ++{ ++ DWORD param1 = *++*ptr; ++ DWORD param2 = *++*ptr; ++ DWORD usage = (param1 & D3DSP_DCL_USAGE_MASK) >> D3DSP_DCL_USAGE_SHIFT; ++ DWORD usage_index = (param1 & D3DSP_DCL_USAGEINDEX_MASK) >> D3DSP_DCL_USAGEINDEX_SHIFT; ++ char *buf = buffer; ++ ++ buf += sprintf(buf, " dcl"); ++ if (ps) ++ { ++ if (param1 & D3DSP_TEXTURETYPE_MASK) ++ buf += sprintf(buf, "_%s", (usage <= D3DSTT_VOLUME) ? ++ tex_type[(param1 & D3DSP_TEXTURETYPE_MASK) >> D3DSP_TEXTURETYPE_SHIFT] : "???"); ++ } ++ else ++ { ++ buf += sprintf(buf, "_%s", (usage <= D3DDECLUSAGE_COLOR) ? decl_usage[usage] : "???"); ++ if (usage_index) ++ buf += sprintf(buf, "%d", usage_index); ++ } ++ ++ buf += add_modifier(buf, param2); ++ buf += sprintf(buf, " "); ++ buf += add_register(buf, param2, TRUE, TRUE); ++ buf += sprintf(buf, "\n"); ++ (*ptr)++; ++ return buf - buffer; ++} ++ ++static int instr_generic(const struct instr_info *info, DWORD **ptr, char *buffer, BOOL ps) ++{ ++ char *buf = buffer; ++ int j; ++ ++ buf += sprintf(buf, " %s", info->name); ++ (*ptr)++; ++ ++ if (info->length) ++ { ++ buf += add_modifier(buf, **ptr); ++ ++ for (j = 0; j < info->length; j++) ++ { ++ buf += sprintf(buf, "%s ", j ? "," : ""); ++ ++ if ((j != 0) && ((**ptr & D3DSP_SRCMOD_MASK) != D3DSPSM_NONE)) ++ { ++ if ((**ptr & D3DSP_SRCMOD_MASK) == D3DSPSM_NEG) ++ buf += sprintf(buf, "-"); ++ else ++ buf += sprintf(buf, "*"); ++ } ++ ++ buf += add_register(buf, **ptr, j == 0, ps); ++ ++ if (*(*ptr)++ & D3DVS_ADDRESSMODE_MASK) ++ { ++ buf += sprintf(buf, "["); ++ buf += add_register(buf, **ptr, FALSE, FALSE); ++ buf += sprintf(buf, "]"); ++ (*ptr)++; ++ } ++ } ++ } ++ buf += sprintf(buf, "\n"); ++ return buf - buffer; ++} ++ ++const struct instr_info instructions[] = ++{ ++ { D3DSIO_NOP, "nop", 0, instr_generic, 0x0100, 0xFFFF }, ++ { D3DSIO_MOV, "mov", 2, instr_generic, 0x0100, 0xFFFF }, ++ { D3DSIO_ADD, "add", 3, instr_generic, 0x0100, 0xFFFF }, ++ { D3DSIO_SUB, "sub", 3, instr_generic, 0x0100, 0xFFFF }, ++ { D3DSIO_MAD, "mad", 4, instr_generic, 0x0100, 0xFFFF }, ++ { D3DSIO_MUL, "mul", 3, instr_generic, 0x0100, 0xFFFF }, ++ { D3DSIO_RCP, "rcp", 2, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ ++ { D3DSIO_RSQ, "rsq", 2, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ ++ { D3DSIO_DP3, "dp3", 3, instr_generic, 0x0100, 0xFFFF }, ++ { D3DSIO_DP4, "dp4", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 1.2 for PS */ ++ { D3DSIO_MIN, "min", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ ++ { D3DSIO_MAX, "max", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ ++ { D3DSIO_SLT, "slt", 3, instr_generic, 0x0100, 0xFFFF }, ++ { D3DSIO_SGE, "sge", 3, instr_generic, 0x0100, 0xFFFF }, /* VS only */ ++ { D3DSIO_EXP, "exp", 2, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ ++ { D3DSIO_LOG, "log", 2, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ ++ { D3DSIO_LIT, "lit", 2, instr_generic, 0x0100, 0xFFFF }, /* VS only */ ++ { D3DSIO_DST, "dst", 3, instr_generic, 0x0100, 0xFFFF }, /* VS only */ ++ { D3DSIO_LRP, "lrp", 4, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for VS */ ++ { D3DSIO_FRC, "frc", 2, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ ++ { D3DSIO_M4x4, "m4x4", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ ++ { D3DSIO_M4x3, "m4x3", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ ++ { D3DSIO_M3x4, "m3x4", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ ++ { D3DSIO_M3x3, "m3x3", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ ++ { D3DSIO_M3x2, "m3x2", 3, instr_generic, 0x0100, 0xFFFF }, /* >= 2.0 for PS */ ++ { D3DSIO_CALL, "call", 1, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ ++ { D3DSIO_CALLNZ, "callnz", 2, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ ++ { D3DSIO_LOOP, "loop", 2, instr_generic, 0x0200, 0xFFFF }, /* >= 3.0 for PS */ ++ { D3DSIO_RET, "ret", 0, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ ++ { D3DSIO_ENDLOOP, "endloop", 1, instr_generic, 0x0200, 0xFFFF }, /* >= 3.0 for PS */ ++ { D3DSIO_LABEL, "label", 1, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ ++ { D3DSIO_DCL, "dcl", 1, instr_dcl, 0x0100, 0xFFFF }, ++ { D3DSIO_POW, "pow", 3, instr_generic, 0x0200, 0xFFFF }, ++ { D3DSIO_CRS, "crs", 3, instr_generic, 0x0200, 0xFFFF }, ++ { D3DSIO_SGN, "sgn", 4, instr_generic, 0x0200, 0xFFFF }, /* VS only */ ++ { D3DSIO_ABS, "abs", 2, instr_generic, 0x0200, 0xFFFF }, ++ { D3DSIO_NRM, "nrm", 2, instr_generic, 0x0200, 0xFFFF }, ++ { D3DSIO_SINCOS, "sincos", 4, instr_generic, 0x0200, 0x02FF }, ++ { D3DSIO_SINCOS, "sincos", 2, instr_generic, 0x0300, 0xFFFF }, ++ { D3DSIO_REP, "rep", 1, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ ++ { D3DSIO_ENDREP, "endrep", 0, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ ++ { D3DSIO_IF, "if", 1, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ ++ { D3DSIO_IFC, "if_comp", 2, instr_generic, 0x0200, 0xFFFF }, ++ { D3DSIO_ELSE, "else", 0, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ ++ { D3DSIO_ENDIF, "endif", 0, instr_generic, 0x0200, 0xFFFF }, /* >= 2.a for PS */ ++ { D3DSIO_BREAK, "break", 0, instr_generic, 0x0201, 0xFFFF }, ++ { D3DSIO_BREAKC, "break_comp", 2, instr_generic, 0x0201, 0xFFFF }, ++ { D3DSIO_MOVA, "mova", 2, instr_generic, 0x0200, 0xFFFF }, /* VS only */ ++ { D3DSIO_DEFB, "defb", 2, instr_generic, 0x0100, 0xFFFF }, ++ { D3DSIO_DEFI, "defi", 2, instr_generic, 0x0100, 0xFFFF }, ++ { D3DSIO_TEXCOORD, "texcoord", 1, instr_generic, 0x0100, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXCOORD, "texcrd", 2, instr_generic, 0x0104, 0x0104 }, /* PS only */ ++ { D3DSIO_TEXKILL, "texkill", 1, instr_generic, 0x0100, 0xFFFF }, /* PS only */ ++ { D3DSIO_TEX, "tex", 1, instr_generic, 0x0100, 0x0103 }, /* PS only */ ++ { D3DSIO_TEX, "texld", 2, instr_generic, 0x0104, 0x0104 }, /* PS only */ ++ { D3DSIO_TEX, "texld", 3, instr_generic, 0x0200, 0xFFFF }, /* PS only */ ++ { D3DSIO_TEXBEM, "texbem", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXBEML, "texbeml", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXREG2AR, "texreg2ar", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXREG2GB, "texreg2gb", 2, instr_generic, 0x0102, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXM3x2PAD, "texm3x2pad", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXM3x2TEX, "texm3x2tex", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXM3x3PAD, "texm3x3pad", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXM3x3TEX, "texm3x3tex", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXM3x3DIFF, "texm3x3diff", 2, instr_generic, 0x0100, 0xFFFF }, /* PS only - Not documented */ ++ { D3DSIO_TEXM3x3SPEC, "texm3x3spec", 3, instr_generic, 0x0100, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXM3x3VSPEC, "texm3x3vspec", 2, instr_generic, 0x0100, 0x0103 }, /* PS only */ ++ { D3DSIO_EXPP, "expp", 2, instr_generic, 0x0100, 0xFFFF }, /* VS only */ ++ { D3DSIO_LOGP, "logp", 2, instr_generic, 0x0100, 0xFFFF }, /* VS only */ ++ { D3DSIO_CND, "cnd", 4, instr_generic, 0x0100, 0x0104 }, /* PS only */ ++ { D3DSIO_DEF, "def", 5, instr_def, 0x0100, 0xFFFF }, ++ { D3DSIO_TEXREG2RGB, "texreg2rgb", 2, instr_generic, 0x0102, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXDP3TEX, "texdp3tex", 2, instr_generic, 0x0102, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXM3x2DEPTH, "texm3x2depth", 2, instr_generic, 0x0103, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXDP3, "texdp3", 2, instr_generic, 0x0102, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXM3x3, "texm3x3", 2, instr_generic, 0x0102, 0x0103 }, /* PS only */ ++ { D3DSIO_TEXDEPTH, "texdepth", 1, instr_generic, 0x0104, 0x0104 }, /* PS only */ ++ { D3DSIO_CMP, "cmp", 4, instr_generic, 0x0102, 0xFFFF }, /* PS only */ ++ { D3DSIO_BEM, "bem", 3, instr_generic, 0x0104, 0x0104 }, /* PS only */ ++ { D3DSIO_DP2ADD, "dp2add", 4, instr_generic, 0x0200, 0xFFFF }, /* PS only */ ++ { D3DSIO_DSX, "dsx", 2, instr_generic, 0x0201, 0xFFFF }, /* PS only */ ++ { D3DSIO_DSY, "dsy", 2, instr_generic, 0x0201, 0xFFFF }, /* PS only */ ++ { D3DSIO_TEXLDD, "texldd", 5, instr_generic, 0x0201, 0xFFFF }, /* PS only - not existing for 2.b */ ++ { D3DSIO_SETP, "setp_comp", 3, instr_generic, 0x0201, 0xFFFF }, ++ { D3DSIO_TEXLDL, "texldl", 3, instr_generic, 0x0300, 0xFFFF }, ++ { D3DSIO_BREAKP, "breakp", 1, instr_generic, 0x0201, 0xFFFF }, ++ { D3DSIO_PHASE, "phase", 0, instr_generic, 0x0104, 0x0104 }, /* PS only */ ++ { D3DSIO_COMMENT, "", 0, instr_comment, 0x0100, 0xFFFF } ++}; ++ + HRESULT WINAPI D3DXDisassembleShader(const DWORD *shader, BOOL colorcode, const char *comments, ID3DXBuffer **disassembly) + { +- FIXME("%p %d %s %p: stub\n", shader, colorcode, debugstr_a(comments), disassembly); +- return E_OUTOFMEMORY; ++ DWORD *ptr = (DWORD *)shader; ++ char *buffer, *buf; ++ UINT capacity = 4096; ++ BOOL ps; ++ WORD version; ++ HRESULT hr; ++ ++ TRACE("%p %d %s %p\n", shader, colorcode, debugstr_a(comments), disassembly); ++ ++ if (!shader || !disassembly) ++ return D3DERR_INVALIDCALL; ++ ++ buf = buffer = HeapAlloc(GetProcessHeap(), 0, capacity); ++ if (!buffer) ++ return E_OUTOFMEMORY; ++ ++ ps = (*ptr >> 16) & 1; ++ version = *ptr & 0xFFFF; ++ buf += sprintf(buf, " %s_%d_%d\n", ps ? "ps" : "vs", D3DSHADER_VERSION_MAJOR(*ptr), D3DSHADER_VERSION_MINOR(*ptr)); ++ ptr++; ++ ++ while (*ptr != D3DSIO_END) ++ { ++ DWORD index; ++ ++ if ((buf - buffer + 128) > capacity) ++ { ++ UINT count = buf - buffer; ++ char *new_buffer = HeapReAlloc(GetProcessHeap(), 0, buffer, capacity * 2); ++ if (!new_buffer) ++ { ++ HeapFree(GetProcessHeap(), 0, buffer); ++ return E_OUTOFMEMORY; ++ } ++ capacity *= 2; ++ buffer = new_buffer; ++ buf = buffer + count; ++ } ++ ++ for (index = 0; index < sizeof(instructions)/sizeof(instructions[0]); index++) ++ if (((*ptr & D3DSI_OPCODE_MASK) == instructions[index].opcode) && ++ (version >= instructions[index].min_version) && (version <= instructions[index].max_version)) ++ break; ++ ++ if (index != sizeof(instructions)/sizeof(instructions[0])) ++ { ++ buf += instructions[index].function(&(instructions[index]), &ptr, buf, ps); ++ } ++ else ++ { ++ buf += sprintf(buf, " ??? (Unknown opcode %x)\n", *ptr); ++ while (*++ptr & (1u << 31)); ++ } ++ } ++ ++ hr = D3DXCreateBuffer(buf - buffer + 1 , disassembly); ++ if (SUCCEEDED(hr)) ++ strcpy(ID3DXBuffer_GetBufferPointer(*disassembly), buffer); ++ HeapFree(GetProcessHeap(), 0, buffer); ++ ++ return hr; + } + + struct d3dx9_texture_shader
3 years, 10 months
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[reactos] 206/218: [WINESYNC] d3dx9_36: Improve stub for ID3DXEffectImpl_CloneEffect.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=62f40620f15da1b9be56a…
commit 62f40620f15da1b9be56ac6d8289501a38a01e05 Author: winesync <ros-dev(a)reactos.org> AuthorDate: Tue Jan 5 13:16:41 2021 +0100 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:07 2021 +0100 [WINESYNC] d3dx9_36: Improve stub for ID3DXEffectImpl_CloneEffect. wine-staging patch by Sebastian Lackner <sebastian(a)fds-team.de> --- dll/directx/wine/d3dx9_36/effect.c | 4 +- modules/rostests/winetests/d3dx9_36/effect.c | 16 ++----- ...prove_stub_for_ID3DXEffectImpl_CloneEffect.diff | 54 ++++++++++++++++++++++ 3 files changed, 62 insertions(+), 12 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/effect.c b/dll/directx/wine/d3dx9_36/effect.c index 54d44341a24..9af899ce3b3 100644 --- a/dll/directx/wine/d3dx9_36/effect.c +++ b/dll/directx/wine/d3dx9_36/effect.c @@ -4313,7 +4313,9 @@ static HRESULT WINAPI d3dx_effect_CloneEffect(ID3DXEffect *iface, IDirect3DDevic if (!device) return D3DERR_INVALIDCALL; - return E_NOTIMPL; + iface->lpVtbl->AddRef(iface); + *new_effect = iface; + return S_OK; } #if D3DX_SDK_VERSION >= 27 diff --git a/modules/rostests/winetests/d3dx9_36/effect.c b/modules/rostests/winetests/d3dx9_36/effect.c index d96f70351ec..2434bc76b30 100644 --- a/modules/rostests/winetests/d3dx9_36/effect.c +++ b/modules/rostests/winetests/d3dx9_36/effect.c @@ -7434,29 +7434,23 @@ static void test_effect_clone(void) ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); hr = effect->lpVtbl->CloneEffect(effect, device, &cloned); -todo_wine ok(hr == D3D_OK, "Got result %#x.\n", hr); -if (hr == D3D_OK) -{ - ok(cloned != effect, "Expected new effect instance.\n"); + + todo_wine ok(cloned != effect, "Expected new effect instance.\n"); cloned->lpVtbl->Release(cloned); -} /* Try with different device. */ device2 = create_device(&window2); hr = effect->lpVtbl->CloneEffect(effect, device2, &cloned); -todo_wine ok(hr == D3D_OK, "Got result %#x.\n", hr); -if (hr == D3D_OK) -{ - ok(cloned != effect, "Expected new effect instance.\n"); + todo_wine ok(cloned != effect, "Expected new effect instance.\n"); hr = cloned->lpVtbl->GetDevice(cloned, &device3); ok(hr == S_OK, "Failed to get effect device.\n"); - ok(device3 == device2, "Unexpected device instance.\n"); + todo_wine ok(device3 == device2, "Unexpected device instance, device3 %p, device2 %p.\n", device3, device2); IDirect3DDevice9_Release(device3); cloned->lpVtbl->Release(cloned); -} + IDirect3DDevice9_Release(device2); DestroyWindow(window2); effect->lpVtbl->Release(effect); diff --git a/sdk/tools/winesync/d3dx9_staging/0003-d3dx9_36__Improve_stub_for_ID3DXEffectImpl_CloneEffect.diff b/sdk/tools/winesync/d3dx9_staging/0003-d3dx9_36__Improve_stub_for_ID3DXEffectImpl_CloneEffect.diff new file mode 100644 index 00000000000..85971d79dc3 --- /dev/null +++ b/sdk/tools/winesync/d3dx9_staging/0003-d3dx9_36__Improve_stub_for_ID3DXEffectImpl_CloneEffect.diff @@ -0,0 +1,54 @@ +diff --git a/dll/directx/wine/d3dx9_36/effect.c b/dll/directx/wine/d3dx9_36/effect.c +index 710e999..d57b182 100644 +--- a/dll/directx/wine/d3dx9_36/effect.c ++++ b/dll/directx/wine/d3dx9_36/effect.c +@@ -4309,7 +4309,9 @@ static HRESULT WINAPI d3dx_effect_CloneEffect(ID3DXEffect *iface, IDirect3DDevic + if (!device) + return D3DERR_INVALIDCALL; + +- return E_NOTIMPL; ++ iface->lpVtbl->AddRef(iface); ++ *new_effect = iface; ++ return S_OK; + } + + #if D3DX_SDK_VERSION >= 27 +diff --git a/modules/rostests/winetests/d3dx9_36/effect.c b/modules/rostests/winetests/d3dx9_36/effect.c +index ae6f65d..1b5c944 100644 +--- a/modules/rostests/winetests/d3dx9_36/effect.c ++++ b/modules/rostests/winetests/d3dx9_36/effect.c +@@ -7419,29 +7419,23 @@ static void test_effect_clone(void) + ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); + + hr = effect->lpVtbl->CloneEffect(effect, device, &cloned); +-todo_wine + ok(hr == D3D_OK, "Got result %#x.\n", hr); +-if (hr == D3D_OK) +-{ +- ok(cloned != effect, "Expected new effect instance.\n"); ++ ++ todo_wine ok(cloned != effect, "Expected new effect instance.\n"); + cloned->lpVtbl->Release(cloned); +-} + /* Try with different device. */ + device2 = create_device(&window2); + hr = effect->lpVtbl->CloneEffect(effect, device2, &cloned); +-todo_wine + ok(hr == D3D_OK, "Got result %#x.\n", hr); +-if (hr == D3D_OK) +-{ +- ok(cloned != effect, "Expected new effect instance.\n"); ++ todo_wine ok(cloned != effect, "Expected new effect instance.\n"); + + hr = cloned->lpVtbl->GetDevice(cloned, &device3); + ok(hr == S_OK, "Failed to get effect device.\n"); +- ok(device3 == device2, "Unexpected device instance.\n"); ++ todo_wine ok(device3 == device2, "Unexpected device instance, device3 %p, device2 %p.\n", device3, device2); + IDirect3DDevice9_Release(device3); + + cloned->lpVtbl->Release(cloned); +-} ++ + IDirect3DDevice9_Release(device2); + DestroyWindow(window2); + effect->lpVtbl->Release(effect);
3 years, 10 months
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[reactos] 205/218: [WINESYNC] d3dx9_36: Add format description for X8L8V8U8 for format conversions.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=7c02c861b151d8121d971…
commit 7c02c861b151d8121d971263c8a9b101add3ce63 Author: winesync <ros-dev(a)reactos.org> AuthorDate: Tue Jan 5 13:16:40 2021 +0100 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:07 2021 +0100 [WINESYNC] d3dx9_36: Add format description for X8L8V8U8 for format conversions. wine-staging patch by Christian Costa <titan.costa(a)gmail.com> --- dll/directx/wine/d3dx9_36/util.c | 1 + ...rmat_description_for_X8L8V8U8_for_format_conversions.diff | 12 ++++++++++++ 2 files changed, 13 insertions(+) diff --git a/dll/directx/wine/d3dx9_36/util.c b/dll/directx/wine/d3dx9_36/util.c index 762c1e6034f..860ac21f1fc 100644 --- a/dll/directx/wine/d3dx9_36/util.c +++ b/dll/directx/wine/d3dx9_36/util.c @@ -92,6 +92,7 @@ static const struct pixel_format_desc formats[] = {D3DFMT_G32R32F, { 0, 32, 32, 0}, { 0, 0, 32, 0}, 8, 1, 1, 8, FORMAT_ARGBF, NULL, NULL }, {D3DFMT_A32B32G32R32F, {32, 32, 32, 32}, {96, 0, 32, 64}, 16, 1, 1, 16, FORMAT_ARGBF, NULL, NULL }, {D3DFMT_P8, { 8, 8, 8, 8}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_INDEX, NULL, index_to_rgba}, + {D3DFMT_X8L8V8U8, { 0, 8, 8, 8}, { 0, 0, 8, 16}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, /* marks last element */ {D3DFMT_UNKNOWN, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 0, 1, 1, 0, FORMAT_UNKNOWN, NULL, NULL }, }; diff --git a/sdk/tools/winesync/d3dx9_staging/0002-d3dx9_36__Add_format_description_for_X8L8V8U8_for_format_conversions.diff b/sdk/tools/winesync/d3dx9_staging/0002-d3dx9_36__Add_format_description_for_X8L8V8U8_for_format_conversions.diff new file mode 100644 index 00000000000..c94a92934ed --- /dev/null +++ b/sdk/tools/winesync/d3dx9_staging/0002-d3dx9_36__Add_format_description_for_X8L8V8U8_for_format_conversions.diff @@ -0,0 +1,12 @@ +diff --git a/dll/directx/wine/d3dx9_36/util.c b/dll/directx/wine/d3dx9_36/util.c +index 39afe67..c79067c 100644 +--- a/dll/directx/wine/d3dx9_36/util.c ++++ b/dll/directx/wine/d3dx9_36/util.c +@@ -88,6 +88,7 @@ static const struct pixel_format_desc formats[] = + {D3DFMT_G32R32F, { 0, 32, 32, 0}, { 0, 0, 32, 0}, 8, 1, 1, 8, FORMAT_ARGBF, NULL, NULL }, + {D3DFMT_A32B32G32R32F, {32, 32, 32, 32}, {96, 0, 32, 64}, 16, 1, 1, 16, FORMAT_ARGBF, NULL, NULL }, + {D3DFMT_P8, { 8, 8, 8, 8}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_INDEX, NULL, index_to_rgba}, ++ {D3DFMT_X8L8V8U8, { 0, 8, 8, 8}, { 0, 0, 8, 16}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, + /* marks last element */ + {D3DFMT_UNKNOWN, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 0, 1, 1, 0, FORMAT_UNKNOWN, NULL, NULL }, + };
3 years, 10 months
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[reactos] 204/218: [WINESYNC] d3dx9: Return D3DFMT_A8R8G8B8 in D3DXGetImageInfoFromFileInMemory for 32 bpp BMP with alpha.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=7a64c4dcc939403cce50f…
commit 7a64c4dcc939403cce50fc31d475619a724d3609 Author: winesync <ros-dev(a)reactos.org> AuthorDate: Tue Jan 5 13:16:40 2021 +0100 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:07 2021 +0100 [WINESYNC] d3dx9: Return D3DFMT_A8R8G8B8 in D3DXGetImageInfoFromFileInMemory for 32 bpp BMP with alpha. wine-staging patch by Christian Costa <titan.costa(a)gmail.com> --- dll/directx/wine/d3dx9_36/surface.c | 18 ++++++++++ modules/rostests/winetests/d3dx9_36/surface.c | 2 +- ...FromFileInMemory_for_32_bpp_BMP_with_alpha.diff | 42 ++++++++++++++++++++++ 3 files changed, 61 insertions(+), 1 deletion(-) diff --git a/dll/directx/wine/d3dx9_36/surface.c b/dll/directx/wine/d3dx9_36/surface.c index 0deca8c01a0..30d04684044 100644 --- a/dll/directx/wine/d3dx9_36/surface.c +++ b/dll/directx/wine/d3dx9_36/surface.c @@ -1010,6 +1010,24 @@ HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT datasize, } } + /* For 32 bpp BMP, windowscodecs.dll never returns a format with alpha while + * d3dx9_xx.dll returns one if at least 1 pixel has a non zero alpha component */ + if (SUCCEEDED(hr) && (info->Format == D3DFMT_X8R8G8B8) && (info->ImageFileFormat == D3DXIFF_BMP)) { + DWORD size = sizeof(DWORD) * info->Width * info->Height; + BYTE *buffer = HeapAlloc(GetProcessHeap(), 0, size); + hr = IWICBitmapFrameDecode_CopyPixels(frame, NULL, sizeof(DWORD) * info->Width, size, buffer); + if (SUCCEEDED(hr)) { + DWORD i; + for (i = 0; i < info->Width * info->Height; i++) { + if (buffer[i*4+3]) { + info->Format = D3DFMT_A8R8G8B8; + break; + } + } + } + HeapFree(GetProcessHeap(), 0, buffer); + } + if (frame) IWICBitmapFrameDecode_Release(frame); diff --git a/modules/rostests/winetests/d3dx9_36/surface.c b/modules/rostests/winetests/d3dx9_36/surface.c index 4590a758d78..1d32b68c3a6 100644 --- a/modules/rostests/winetests/d3dx9_36/surface.c +++ b/modules/rostests/winetests/d3dx9_36/surface.c @@ -698,7 +698,7 @@ static void test_D3DXGetImageInfo(void) ok(info.Format == D3DFMT_X8R8G8B8, "Got unexpected format %u.\n", info.Format); hr = D3DXGetImageInfoFromFileInMemory(bmp_32bpp_argb, sizeof(bmp_32bpp_argb), &info); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - todo_wine ok(info.Format == D3DFMT_A8R8G8B8, "Got unexpected format %u.\n", info.Format); + ok(info.Format == D3DFMT_A8R8G8B8, "Got unexpected format %u.\n", info.Format); /* Grayscale PNG */ hr = D3DXGetImageInfoFromFileInMemory(png_grayscale, sizeof(png_grayscale), &info); diff --git a/sdk/tools/winesync/d3dx9_staging/0001-d3dx9__Return_D3DFMT_A8R8G8B8_in_D3DXGetImageInfoFromFileInMemory_for_32_bpp_BMP_with_alpha.diff b/sdk/tools/winesync/d3dx9_staging/0001-d3dx9__Return_D3DFMT_A8R8G8B8_in_D3DXGetImageInfoFromFileInMemory_for_32_bpp_BMP_with_alpha.diff new file mode 100644 index 00000000000..0370cad886e --- /dev/null +++ b/sdk/tools/winesync/d3dx9_staging/0001-d3dx9__Return_D3DFMT_A8R8G8B8_in_D3DXGetImageInfoFromFileInMemory_for_32_bpp_BMP_with_alpha.diff @@ -0,0 +1,42 @@ +diff --git a/dll/directx/wine/d3dx9_36/surface.c b/dll/directx/wine/d3dx9_36/surface.c +index 045d726..ebec81f 100644 +--- a/dll/directx/wine/d3dx9_36/surface.c ++++ b/dll/directx/wine/d3dx9_36/surface.c +@@ -1006,6 +1006,24 @@ HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT datasize, + } + } + ++ /* For 32 bpp BMP, windowscodecs.dll never returns a format with alpha while ++ * d3dx9_xx.dll returns one if at least 1 pixel has a non zero alpha component */ ++ if (SUCCEEDED(hr) && (info->Format == D3DFMT_X8R8G8B8) && (info->ImageFileFormat == D3DXIFF_BMP)) { ++ DWORD size = sizeof(DWORD) * info->Width * info->Height; ++ BYTE *buffer = HeapAlloc(GetProcessHeap(), 0, size); ++ hr = IWICBitmapFrameDecode_CopyPixels(frame, NULL, sizeof(DWORD) * info->Width, size, buffer); ++ if (SUCCEEDED(hr)) { ++ DWORD i; ++ for (i = 0; i < info->Width * info->Height; i++) { ++ if (buffer[i*4+3]) { ++ info->Format = D3DFMT_A8R8G8B8; ++ break; ++ } ++ } ++ } ++ HeapFree(GetProcessHeap(), 0, buffer); ++ } ++ + if (frame) + IWICBitmapFrameDecode_Release(frame); + +diff --git a/modules/rostests/winetests/d3dx9_36/surface.c b/modules/rostests/winetests/d3dx9_36/surface.c +index 4590a75..1d32b68 100644 +--- a/modules/rostests/winetests/d3dx9_36/surface.c ++++ b/modules/rostests/winetests/d3dx9_36/surface.c +@@ -698,7 +698,7 @@ static void test_D3DXGetImageInfo(void) + ok(info.Format == D3DFMT_X8R8G8B8, "Got unexpected format %u.\n", info.Format); + hr = D3DXGetImageInfoFromFileInMemory(bmp_32bpp_argb, sizeof(bmp_32bpp_argb), &info); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); +- todo_wine ok(info.Format == D3DFMT_A8R8G8B8, "Got unexpected format %u.\n", info.Format); ++ ok(info.Format == D3DFMT_A8R8G8B8, "Got unexpected format %u.\n", info.Format); + + /* Grayscale PNG */ + hr = D3DXGetImageInfoFromFileInMemory(png_grayscale, sizeof(png_grayscale), &info);
3 years, 10 months
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[reactos] 203/218: [WINESYNC] d3dx9: Avoid closing invalid handles.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=93a4e84febaede9665d29…
commit 93a4e84febaede9665d29c6779aa833e7f838965 Author: winesync <ros-dev(a)reactos.org> AuthorDate: Tue Jan 5 13:16:40 2021 +0100 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:07 2021 +0100 [WINESYNC] d3dx9: Avoid closing invalid handles. Wine-Bug:
https://bugs.winehq.org/show_bug.cgi?id=50373
Signed-off-by: Akihiro Sagawa <sagawa.aki(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id e27a95e92097a601baa9b0e9dd6fcc5013c863fa by Akihiro Sagawa <sagawa.aki(a)gmail.com> --- dll/directx/wine/d3dx9_36/util.c | 6 ++++-- sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/util.c b/dll/directx/wine/d3dx9_36/util.c index d15444e5cdc..762c1e6034f 100644 --- a/dll/directx/wine/d3dx9_36/util.c +++ b/dll/directx/wine/d3dx9_36/util.c @@ -138,8 +138,10 @@ HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length) return S_OK; error: - CloseHandle(hmapping); - CloseHandle(hfile); + if (hmapping) + CloseHandle(hmapping); + if (hfile != INVALID_HANDLE_VALUE) + CloseHandle(hfile); return HRESULT_FROM_WIN32(GetLastError()); } diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 9ff89d183a5..8e6beefe8fc 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -34,4 +34,4 @@ files: include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h tags: - wine: 34c0055cfcb84e32d13556b7ec841d01acf5fe96 + wine: e27a95e92097a601baa9b0e9dd6fcc5013c863fa
3 years, 10 months
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[reactos] 202/218: [WINESYNC] d3dx9: Correctly handle sprites array reallocation.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=1f6645eb19049bdc9efe4…
commit 1f6645eb19049bdc9efe4b69321932ec972514ed Author: winesync <ros-dev(a)reactos.org> AuthorDate: Tue Jan 5 13:16:39 2021 +0100 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:07 2021 +0100 [WINESYNC] d3dx9: Correctly handle sprites array reallocation. Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id 34c0055cfcb84e32d13556b7ec841d01acf5fe96 by Matteo Bruni <mbruni(a)codeweavers.com> --- dll/directx/wine/d3dx9_36/sprite.c | 10 +++++++--- sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 8 insertions(+), 4 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/sprite.c b/dll/directx/wine/d3dx9_36/sprite.c index c47b6a12be0..71cc5867f6d 100644 --- a/dll/directx/wine/d3dx9_36/sprite.c +++ b/dll/directx/wine/d3dx9_36/sprite.c @@ -346,6 +346,7 @@ static HRESULT WINAPI d3dx9_sprite_Draw(ID3DXSprite *iface, IDirect3DTexture9 *t const RECT *rect, const D3DXVECTOR3 *center, const D3DXVECTOR3 *position, D3DCOLOR color) { struct d3dx9_sprite *This = impl_from_ID3DXSprite(iface); + struct sprite *new_sprites; D3DSURFACE_DESC texdesc; TRACE("iface %p, texture %p, rect %s, center %p, position %p, color 0x%08x.\n", @@ -361,9 +362,12 @@ static HRESULT WINAPI d3dx9_sprite_Draw(ID3DXSprite *iface, IDirect3DTexture9 *t } else if (This->allocated_sprites <= This->sprite_count) { - This->allocated_sprites += This->allocated_sprites / 2; - This->sprites = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, - This->sprites, This->allocated_sprites * sizeof(*This->sprites)); + new_sprites = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, + This->sprites, This->allocated_sprites * 2 * sizeof(*This->sprites)); + if (!new_sprites) + return E_OUTOFMEMORY; + This->sprites = new_sprites; + This->allocated_sprites *= 2; } This->sprites[This->sprite_count].texture=texture; if(!(This->flags & D3DXSPRITE_DO_NOT_ADDREF_TEXTURE)) diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 8e43f742f2f..9ff89d183a5 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -34,4 +34,4 @@ files: include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h tags: - wine: a097f54ea1e7e75b78842ceb835f5db5f08fea06 + wine: 34c0055cfcb84e32d13556b7ec841d01acf5fe96
3 years, 10 months
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[reactos] 201/218: [WINESYNC] d3dx9: Remove unreachable DT_SINGLELINE handling from ID3DXFont_DrawText.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=d7f9f9f6e85ae005efbcd…
commit d7f9f9f6e85ae005efbcd320fc0668caf14d32be Author: winesync <ros-dev(a)reactos.org> AuthorDate: Tue Jan 5 13:16:38 2021 +0100 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:07 2021 +0100 [WINESYNC] d3dx9: Remove unreachable DT_SINGLELINE handling from ID3DXFont_DrawText. Signed-off-by: Sven Baars <sbaars(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id a097f54ea1e7e75b78842ceb835f5db5f08fea06 by Sven Baars <sbaars(a)codeweavers.com> --- dll/directx/wine/d3dx9_36/font.c | 21 +++++++-------------- sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 8 insertions(+), 15 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/font.c b/dll/directx/wine/d3dx9_36/font.c index 14300d32e5e..dbc4166d086 100644 --- a/dll/directx/wine/d3dx9_36/font.c +++ b/dll/directx/wine/d3dx9_36/font.c @@ -516,7 +516,7 @@ static INT WINAPI ID3DXFontImpl_DrawTextA(ID3DXFont *iface, ID3DXSprite *sprite, } static void word_break(HDC hdc, const WCHAR *str, unsigned int *str_len, - unsigned int chars_fit, unsigned int *chars_used, DWORD format, SIZE *size) + unsigned int chars_fit, unsigned int *chars_used, SIZE *size) { SCRIPT_LOGATTR *sla; SCRIPT_ANALYSIS sa; @@ -539,7 +539,7 @@ static void word_break(HDC hdc, const WCHAR *str, unsigned int *str_len, --i; /* If the there is no word that fits put in all characters that do fit */ - if (!sla[i].fSoftBreak || (format & DT_SINGLELINE)) + if (!sla[i].fSoftBreak) i = chars_fit; *chars_used = i; @@ -575,20 +575,13 @@ static const WCHAR *read_line(HDC hdc, const WCHAR *str, unsigned int *count, num_fit = 0; GetTextExtentExPointW(hdc, dest, *dest_len, width, &num_fit, NULL, size); - if (num_fit < *dest_len) + if (num_fit < *dest_len && (format & DT_WORDBREAK)) { - if (format & DT_WORDBREAK) - { - unsigned int chars_used; + unsigned int chars_used; - word_break(hdc, dest, dest_len, num_fit, &chars_used, format, size); - *count = orig_count - chars_used; - i = chars_used; - } - else if (format & DT_SINGLELINE) - { - *count = 0; - } + word_break(hdc, dest, dest_len, num_fit, &chars_used, size); + *count = orig_count - chars_used; + i = chars_used; } if (*count && str[i] == '\n') diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 9c4e5a95eb4..8e43f742f2f 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -34,4 +34,4 @@ files: include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h tags: - wine: 84cbf6a49dfe75b9fd497b2c3ef7e922857bb618 + wine: a097f54ea1e7e75b78842ceb835f5db5f08fea06
3 years, 10 months
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[reactos] 200/218: [WINESYNC] d3dx9: Implement clipping of glyphs in ID3DXFont_DrawText.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=06bd04061437fc54095e9…
commit 06bd04061437fc54095e93ec794856110b9e461a Author: winesync <ros-dev(a)reactos.org> AuthorDate: Tue Jan 5 13:16:38 2021 +0100 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:07 2021 +0100 [WINESYNC] d3dx9: Implement clipping of glyphs in ID3DXFont_DrawText. Wine-Bug:
https://bugs.winehq.org/show_bug.cgi?id=49546
Signed-off-by: Sven Baars <sbaars(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id 84cbf6a49dfe75b9fd497b2c3ef7e922857bb618 by Sven Baars <sbaars(a)codeweavers.com> --- dll/directx/wine/d3dx9_36/font.c | 16 +++++++++++++++- sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 16 insertions(+), 2 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/font.c b/dll/directx/wine/d3dx9_36/font.c index 56cef145461..14300d32e5e 100644 --- a/dll/directx/wine/d3dx9_36/font.c +++ b/dll/directx/wine/d3dx9_36/font.c @@ -587,7 +587,6 @@ static const WCHAR *read_line(HDC hdc, const WCHAR *str, unsigned int *count, } else if (format & DT_SINGLELINE) { - *dest_len = num_fit; *count = 0; } } @@ -772,6 +771,21 @@ static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite, pos.y = cell_inc.y + y; pos.z = 0; + if (!(format & DT_NOCLIP)) + { + if (pos.x > rect->right) + { + IDirect3DTexture9_Release(texture); + continue; + } + + if (pos.x + black_box.right - black_box.left > rect->right) + black_box.right = black_box.left + rect->right - pos.x; + + if (pos.y + black_box.bottom - black_box.top > rect->bottom) + black_box.bottom = black_box.top + rect->bottom - pos.y; + } + ID3DXSprite_Draw(target, texture, &black_box, NULL, &pos, color); IDirect3DTexture9_Release(texture); } diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 47c8d9b9134..9c4e5a95eb4 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -34,4 +34,4 @@ files: include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h tags: - wine: 2481e617bbd529a297266ad53b1afe1d96e9af89 + wine: 84cbf6a49dfe75b9fd497b2c3ef7e922857bb618
3 years, 10 months
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