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[reactos] 19/218: [WINESYNC] d3dx9: Merge the d3dx_effect_GetParameter() helper.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=2573aa0af9bfd868370c9…
commit 2573aa0af9bfd868370c9534f125863c5b2feb87 Author: winesync <ros-dev(a)reactos.org> AuthorDate: Mon Sep 21 22:40:25 2020 +0200 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:01 2021 +0100 [WINESYNC] d3dx9: Merge the d3dx_effect_GetParameter() helper. Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id 2f1ba910d133b93a3da55de4d0b3577936fd8224 by Michael Stefaniuc <mstefani(a)winehq.org> --- dll/directx/wine/d3dx9_36/effect.c | 49 ++++++++++++++++---------------------- sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 22 insertions(+), 29 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/effect.c b/dll/directx/wine/d3dx9_36/effect.c index 5a560490383..c3ee6791911 100644 --- a/dll/directx/wine/d3dx9_36/effect.c +++ b/dll/directx/wine/d3dx9_36/effect.c @@ -1181,33 +1181,6 @@ static HRESULT d3dx9_base_effect_get_pass_desc(struct d3dx9_base_effect *base, return D3D_OK; } -static D3DXHANDLE d3dx9_base_effect_get_parameter(struct d3dx9_base_effect *base, - D3DXHANDLE parameter, UINT index) -{ - struct d3dx_parameter *param = get_valid_parameter(base, parameter); - - if (!parameter) - { - if (index < base->parameter_count) - { - TRACE("Returning parameter %p.\n", &base->parameters[index]); - return get_parameter_handle(&base->parameters[index].param); - } - } - else - { - if (param && !param->element_count && index < param->member_count) - { - TRACE("Returning parameter %p.\n", ¶m->members[index]); - return get_parameter_handle(¶m->members[index]); - } - } - - WARN("Parameter not found.\n"); - - return NULL; -} - static D3DXHANDLE d3dx9_base_effect_get_parameter_by_semantic(struct d3dx9_base_effect *base, D3DXHANDLE parameter, const char *semantic) { @@ -3440,10 +3413,30 @@ static HRESULT WINAPI d3dx_effect_GetFunctionDesc(ID3DXEffect *iface, D3DXHANDLE static D3DXHANDLE WINAPI d3dx_effect_GetParameter(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); + struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); TRACE("iface %p, parameter %p, index %u.\n", iface, parameter, index); - return d3dx9_base_effect_get_parameter(&effect->base_effect, parameter, index); + if (!parameter) + { + if (index < effect->base_effect.parameter_count) + { + TRACE("Returning parameter %p.\n", &effect->base_effect.parameters[index]); + return get_parameter_handle(&effect->base_effect.parameters[index].param); + } + } + else + { + if (param && !param->element_count && index < param->member_count) + { + TRACE("Returning parameter %p.\n", ¶m->members[index]); + return get_parameter_handle(¶m->members[index]); + } + } + + WARN("Parameter not found.\n"); + + return NULL; } static D3DXHANDLE WINAPI d3dx_effect_GetParameterByName(ID3DXEffect *iface, D3DXHANDLE parameter, diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 8a1752c5064..0d15ede72e0 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: 78e067b0d0113f8f37c48366bda88d2454c8f841} +tags: {wine: 2f1ba910d133b93a3da55de4d0b3577936fd8224}
3 years, 9 months
1
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[reactos] 18/218: [WINESYNC] d3dx9: Merge the d3dx_effect_GetParameterByName() helper.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=265ca68eb52359eaf6d97…
commit 265ca68eb52359eaf6d97a963e48e3d2f87d7165 Author: winesync <ros-dev(a)reactos.org> AuthorDate: Mon Sep 21 22:40:25 2020 +0200 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:01 2021 +0100 [WINESYNC] d3dx9: Merge the d3dx_effect_GetParameterByName() helper. Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id 78e067b0d0113f8f37c48366bda88d2454c8f841 by Michael Stefaniuc <mstefani(a)winehq.org> --- dll/directx/wine/d3dx9_36/effect.c | 33 +++++++++++++-------------------- sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 14 insertions(+), 21 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/effect.c b/dll/directx/wine/d3dx9_36/effect.c index 8c9049f5b37..5a560490383 100644 --- a/dll/directx/wine/d3dx9_36/effect.c +++ b/dll/directx/wine/d3dx9_36/effect.c @@ -1208,25 +1208,6 @@ static D3DXHANDLE d3dx9_base_effect_get_parameter(struct d3dx9_base_effect *base return NULL; } -static D3DXHANDLE d3dx9_base_effect_get_parameter_by_name(struct d3dx9_base_effect *base, - D3DXHANDLE parameter, const char *name) -{ - struct d3dx_parameter *param = get_valid_parameter(base, parameter); - D3DXHANDLE handle; - - if (!name) - { - handle = get_parameter_handle(param); - TRACE("Returning parameter %p.\n", handle); - return handle; - } - - handle = get_parameter_handle(get_parameter_by_name(base, param, name)); - TRACE("Returning parameter %p.\n", handle); - - return handle; -} - static D3DXHANDLE d3dx9_base_effect_get_parameter_by_semantic(struct d3dx9_base_effect *base, D3DXHANDLE parameter, const char *semantic) { @@ -3469,10 +3450,22 @@ static D3DXHANDLE WINAPI d3dx_effect_GetParameterByName(ID3DXEffect *iface, D3DX const char *name) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); + struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + D3DXHANDLE handle; TRACE("iface %p, parameter %p, name %s.\n", iface, parameter, debugstr_a(name)); - return d3dx9_base_effect_get_parameter_by_name(&effect->base_effect, parameter, name); + if (!name) + { + handle = get_parameter_handle(param); + TRACE("Returning parameter %p.\n", handle); + return handle; + } + + handle = get_parameter_handle(get_parameter_by_name(&effect->base_effect, param, name)); + TRACE("Returning parameter %p.\n", handle); + + return handle; } static D3DXHANDLE WINAPI d3dx_effect_GetParameterBySemantic(ID3DXEffect *iface, D3DXHANDLE parameter, diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index ff66ec441a7..8a1752c5064 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: d265afcd8fb15438961d26f0160103846144a58e} +tags: {wine: 78e067b0d0113f8f37c48366bda88d2454c8f841}
3 years, 9 months
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[reactos] 17/218: [WINESYNC] d3dx9: Pass a struct d3dx_effect to the d3dx_parse helpers.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=684130bdd90d8b2f3de6b…
commit 684130bdd90d8b2f3de6bdc169adca0a8584ffe7 Author: winesync <ros-dev(a)reactos.org> AuthorDate: Mon Sep 21 22:40:25 2020 +0200 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:01 2021 +0100 [WINESYNC] d3dx9: Pass a struct d3dx_effect to the d3dx_parse helpers. Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id d265afcd8fb15438961d26f0160103846144a58e by Michael Stefaniuc <mstefani(a)winehq.org> --- dll/directx/wine/d3dx9_36/effect.c | 75 ++++++++++++++++++++------------------ sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 40 insertions(+), 37 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/effect.c b/dll/directx/wine/d3dx9_36/effect.c index 7cfb7e6eaad..8c9049f5b37 100644 --- a/dll/directx/wine/d3dx9_36/effect.c +++ b/dll/directx/wine/d3dx9_36/effect.c @@ -216,7 +216,7 @@ struct ID3DXEffectCompilerImpl static struct d3dx_parameter *get_annotation_by_name(struct d3dx9_base_effect *base, unsigned int count, struct d3dx_parameter *parameters, const char *name); -static HRESULT d3dx9_parse_state(struct d3dx9_base_effect *base, struct d3dx_state *state, +static HRESULT d3dx_parse_state(struct d3dx_effect *effect, struct d3dx_state *state, const char *data, const char **ptr, struct d3dx_object *objects); static void free_parameter(struct d3dx_parameter *param, BOOL element, BOOL child); @@ -5169,7 +5169,7 @@ static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl = ID3DXEffectCompilerImpl_CompileShader, }; -static HRESULT d3dx9_parse_sampler(struct d3dx9_base_effect *base, struct d3dx_sampler *sampler, +static HRESULT d3dx_parse_sampler(struct d3dx_effect *effect, struct d3dx_sampler *sampler, const char *data, const char **ptr, struct d3dx_object *objects) { HRESULT hr; @@ -5187,7 +5187,7 @@ static HRESULT d3dx9_parse_sampler(struct d3dx9_base_effect *base, struct d3dx_s for (i = 0; i < sampler->state_count; ++i) { - hr = d3dx9_parse_state(base, &sampler->states[i], data, ptr, objects); + hr = d3dx_parse_state(effect, &sampler->states[i], data, ptr, objects); if (hr != D3D_OK) { WARN("Failed to parse state %u\n", i); @@ -5209,7 +5209,7 @@ err_out: return hr; } -static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_parameter *param, +static HRESULT d3dx_parse_value(struct d3dx_effect *effect, struct d3dx_parameter *param, void *value, const char *data, const char **ptr, struct d3dx_object *objects) { unsigned int i; @@ -5224,7 +5224,7 @@ static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_par { struct d3dx_parameter *member = ¶m->members[i]; - hr = d3dx9_parse_value(base, member, value ? (char *)value + old_size : NULL, data, ptr, objects); + hr = d3dx_parse_value(effect, member, value ? (char *)value + old_size : NULL, data, ptr, objects); if (hr != D3D_OK) { WARN("Failed to parse value %u\n", i); @@ -5253,7 +5253,7 @@ static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_par { struct d3dx_parameter *member = ¶m->members[i]; - hr = d3dx9_parse_value(base, member, (char *)value + old_size, data, ptr, objects); + hr = d3dx_parse_value(effect, member, (char *)value + old_size, data, ptr, objects); if (hr != D3D_OK) { WARN("Failed to parse value %u\n", i); @@ -5293,7 +5293,7 @@ static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_par if (!sampler) return E_OUTOFMEMORY; - hr = d3dx9_parse_sampler(base, sampler, data, ptr, objects); + hr = d3dx_parse_sampler(effect, sampler, data, ptr, objects); if (hr != D3D_OK) { HeapFree(GetProcessHeap(), 0, sampler); @@ -5319,7 +5319,7 @@ static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_par return D3D_OK; } -static HRESULT d3dx9_parse_init_value(struct d3dx9_base_effect *base, struct d3dx_parameter *param, +static HRESULT d3dx_parse_init_value(struct d3dx_effect *effect, struct d3dx_parameter *param, const char *data, const char *ptr, struct d3dx_object *objects) { UINT size = param->bytes; @@ -5357,7 +5357,7 @@ static HRESULT d3dx9_parse_init_value(struct d3dx9_base_effect *base, struct d3d } } - hr = d3dx9_parse_value(base, param, value, data, &ptr, objects); + hr = d3dx_parse_value(effect, param, value, data, &ptr, objects); if (hr != D3D_OK) { WARN("Failed to parse value\n"); @@ -5511,7 +5511,7 @@ static void add_param_to_tree(struct d3dx9_base_effect *base, struct d3dx_parame add_param_to_tree(base, ¶m->members[i], param, '.', 0); } -static HRESULT d3dx9_parse_effect_typedef(struct d3dx9_base_effect *base, struct d3dx_parameter *param, +static HRESULT d3dx_parse_effect_typedef(struct d3dx_effect *effect, struct d3dx_parameter *param, const char *data, const char **ptr, struct d3dx_parameter *parent, UINT flags) { DWORD offset; @@ -5645,7 +5645,7 @@ static HRESULT d3dx9_parse_effect_typedef(struct d3dx9_base_effect *base, struct *ptr = save_ptr; param_set_magic_number(¶m->members[i]); - hr = d3dx9_parse_effect_typedef(base, ¶m->members[i], data, ptr, param, flags); + hr = d3dx_parse_effect_typedef(effect, ¶m->members[i], data, ptr, param, flags); if (hr != D3D_OK) { WARN("Failed to parse member %u\n", i); @@ -5670,7 +5670,7 @@ static HRESULT d3dx9_parse_effect_typedef(struct d3dx9_base_effect *base, struct for (i = 0; i < param->member_count; ++i) { param_set_magic_number(¶m->members[i]); - hr = d3dx9_parse_effect_typedef(base, ¶m->members[i], data, ptr, NULL, flags); + hr = d3dx_parse_effect_typedef(effect, ¶m->members[i], data, ptr, NULL, flags); if (hr != D3D_OK) { WARN("Failed to parse member %u\n", i); @@ -5705,7 +5705,7 @@ err_out: return hr; } -static HRESULT d3dx9_parse_effect_annotation(struct d3dx9_base_effect *base, struct d3dx_parameter *anno, +static HRESULT d3dx_parse_effect_annotation(struct d3dx_effect *effect, struct d3dx_parameter *anno, const char *data, const char **ptr, struct d3dx_object *objects) { DWORD offset; @@ -5717,7 +5717,7 @@ static HRESULT d3dx9_parse_effect_annotation(struct d3dx9_base_effect *base, str read_dword(ptr, &offset); TRACE("Typedef offset: %#x\n", offset); ptr2 = data + offset; - hr = d3dx9_parse_effect_typedef(base, anno, data, &ptr2, NULL, D3DX_PARAMETER_ANNOTATION); + hr = d3dx_parse_effect_typedef(effect, anno, data, &ptr2, NULL, D3DX_PARAMETER_ANNOTATION); if (hr != D3D_OK) { WARN("Failed to parse type definition\n"); @@ -5726,7 +5726,7 @@ static HRESULT d3dx9_parse_effect_annotation(struct d3dx9_base_effect *base, str read_dword(ptr, &offset); TRACE("Value offset: %#x\n", offset); - hr = d3dx9_parse_init_value(base, anno, data, data + offset, objects); + hr = d3dx_parse_init_value(effect, anno, data, data + offset, objects); if (hr != D3D_OK) { WARN("Failed to parse value\n"); @@ -5736,7 +5736,7 @@ static HRESULT d3dx9_parse_effect_annotation(struct d3dx9_base_effect *base, str return D3D_OK; } -static HRESULT d3dx9_parse_state(struct d3dx9_base_effect *base, struct d3dx_state *state, +static HRESULT d3dx_parse_state(struct d3dx_effect *effect, struct d3dx_state *state, const char *data, const char **ptr, struct d3dx_object *objects) { DWORD offset; @@ -5754,7 +5754,7 @@ static HRESULT d3dx9_parse_state(struct d3dx9_base_effect *base, struct d3dx_sta read_dword(ptr, &offset); TRACE("Typedef offset: %#x\n", offset); ptr2 = data + offset; - hr = d3dx9_parse_effect_typedef(base, &state->parameter, data, &ptr2, NULL, 0); + hr = d3dx_parse_effect_typedef(effect, &state->parameter, data, &ptr2, NULL, 0); if (hr != D3D_OK) { WARN("Failed to parse type definition\n"); @@ -5763,7 +5763,7 @@ static HRESULT d3dx9_parse_state(struct d3dx9_base_effect *base, struct d3dx_sta read_dword(ptr, &offset); TRACE("Value offset: %#x\n", offset); - hr = d3dx9_parse_init_value(base, &state->parameter, data, data + offset, objects); + hr = d3dx_parse_init_value(effect, &state->parameter, data, data + offset, objects); if (hr != D3D_OK) { WARN("Failed to parse value\n"); @@ -5779,7 +5779,7 @@ err_out: return hr; } -static HRESULT d3dx9_parse_effect_parameter(struct d3dx9_base_effect *base, struct d3dx_top_level_parameter *param, +static HRESULT d3dx_parse_effect_parameter(struct d3dx_effect *effect, struct d3dx_top_level_parameter *param, const char *data, const char **ptr, struct d3dx_object *objects) { DWORD offset; @@ -5800,14 +5800,14 @@ static HRESULT d3dx9_parse_effect_parameter(struct d3dx9_base_effect *base, stru read_dword(ptr, ¶m->annotation_count); TRACE("Annotation count: %u.\n", param->annotation_count); - hr = d3dx9_parse_effect_typedef(base, ¶m->param, data, &ptr2, NULL, param->param.flags); + hr = d3dx_parse_effect_typedef(effect, ¶m->param, data, &ptr2, NULL, param->param.flags); if (hr != D3D_OK) { WARN("Failed to parse type definition.\n"); return hr; } - hr = d3dx9_parse_init_value(base, ¶m->param, data, data + offset, objects); + hr = d3dx_parse_init_value(effect, ¶m->param, data, data + offset, objects); if (hr != D3D_OK) { WARN("Failed to parse value.\n"); @@ -5828,7 +5828,7 @@ static HRESULT d3dx9_parse_effect_parameter(struct d3dx9_base_effect *base, stru for (i = 0; i < param->annotation_count; ++i) { param_set_magic_number(¶m->annotations[i]); - hr = d3dx9_parse_effect_annotation(base, ¶m->annotations[i], data, ptr, objects); + hr = d3dx_parse_effect_annotation(effect, ¶m->annotations[i], data, ptr, objects); if (hr != D3D_OK) { WARN("Failed to parse annotation.\n"); @@ -5852,7 +5852,7 @@ err_out: return hr; } -static HRESULT d3dx9_parse_effect_pass(struct d3dx9_base_effect *base, struct d3dx_pass *pass, +static HRESULT d3dx_parse_effect_pass(struct d3dx_effect *effect, struct d3dx_pass *pass, const char *data, const char **ptr, struct d3dx_object *objects) { DWORD offset; @@ -5890,7 +5890,7 @@ static HRESULT d3dx9_parse_effect_pass(struct d3dx9_base_effect *base, struct d3 for (i = 0; i < pass->annotation_count; ++i) { param_set_magic_number(&pass->annotations[i]); - hr = d3dx9_parse_effect_annotation(base, &pass->annotations[i], data, ptr, objects); + hr = d3dx_parse_effect_annotation(effect, &pass->annotations[i], data, ptr, objects); if (hr != D3D_OK) { WARN("Failed to parse annotation %u\n", i); @@ -5911,7 +5911,7 @@ static HRESULT d3dx9_parse_effect_pass(struct d3dx9_base_effect *base, struct d3 for (i = 0; i < pass->state_count; ++i) { - hr = d3dx9_parse_state(base, &states[i], data, ptr, objects); + hr = d3dx_parse_state(effect, &states[i], data, ptr, objects); if (hr != D3D_OK) { WARN("Failed to parse annotation %u\n", i); @@ -5949,7 +5949,7 @@ err_out: return hr; } -static HRESULT d3dx9_parse_effect_technique(struct d3dx9_base_effect *base, struct d3dx_technique *technique, +static HRESULT d3dx_parse_effect_technique(struct d3dx_effect *effect, struct d3dx_technique *technique, const char *data, const char **ptr, struct d3dx_object *objects) { DWORD offset; @@ -5986,7 +5986,7 @@ static HRESULT d3dx9_parse_effect_technique(struct d3dx9_base_effect *base, stru for (i = 0; i < technique->annotation_count; ++i) { param_set_magic_number(&technique->annotations[i]); - hr = d3dx9_parse_effect_annotation(base, &technique->annotations[i], data, ptr, objects); + hr = d3dx_parse_effect_annotation(effect, &technique->annotations[i], data, ptr, objects); if (hr != D3D_OK) { WARN("Failed to parse annotation %u\n", i); @@ -6008,7 +6008,7 @@ static HRESULT d3dx9_parse_effect_technique(struct d3dx9_base_effect *base, stru for (i = 0; i < technique->pass_count; ++i) { - hr = d3dx9_parse_effect_pass(base, &technique->passes[i], data, ptr, objects); + hr = d3dx_parse_effect_pass(effect, &technique->passes[i], data, ptr, objects); if (hr != D3D_OK) { WARN("Failed to parse pass %u\n", i); @@ -6086,9 +6086,10 @@ static HRESULT d3dx9_create_object(struct d3dx9_base_effect *base, struct d3dx_o return D3D_OK; } -static HRESULT d3dx9_parse_array_selector(struct d3dx9_base_effect *base, struct d3dx_state *state, +static HRESULT d3dx_parse_array_selector(struct d3dx_effect *effect, struct d3dx_state *state, const char **skip_constants, unsigned int skip_constants_count) { + struct d3dx9_base_effect *base = &effect->base_effect; DWORD string_size; struct d3dx_parameter *param = &state->parameter; struct d3dx_object *object = &base->objects[param->object_id]; @@ -6143,9 +6144,10 @@ static HRESULT d3dx9_parse_array_selector(struct d3dx9_base_effect *base, struct return ret; } -static HRESULT d3dx9_parse_resource(struct d3dx9_base_effect *base, const char *data, const char **ptr, +static HRESULT d3dx_parse_resource(struct d3dx_effect *effect, const char *data, const char **ptr, const char **skip_constants, unsigned int skip_constants_count) { + struct d3dx9_base_effect *base = &effect->base_effect; DWORD technique_index; DWORD index, state_index, usage, element_index; struct d3dx_state *state; @@ -6312,7 +6314,7 @@ static HRESULT d3dx9_parse_resource(struct d3dx9_base_effect *base, const char * state->type = ST_ARRAY_SELECTOR; if (FAILED(hr = d3dx9_copy_data(base, param->object_id, ptr))) return hr; - hr = d3dx9_parse_array_selector(base, state, skip_constants, skip_constants_count); + hr = d3dx_parse_array_selector(effect, state, skip_constants, skip_constants_count); break; default: @@ -6329,9 +6331,10 @@ static BOOL param_set_top_level_param(void *top_level_param, struct d3dx_paramet return FALSE; } -static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *data, UINT data_size, +static HRESULT d3dx_parse_effect(struct d3dx_effect *effect, const char *data, UINT data_size, DWORD start, const char **skip_constants, unsigned int skip_constants_count) { + struct d3dx9_base_effect *base = &effect->base_effect; const char *ptr = data + start; UINT stringcount, resourcecount; HRESULT hr; @@ -6371,7 +6374,7 @@ static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *da for (i = 0; i < base->parameter_count; ++i) { param_set_magic_number(&base->parameters[i].param); - hr = d3dx9_parse_effect_parameter(base, &base->parameters[i], data, &ptr, base->objects); + hr = d3dx_parse_effect_parameter(effect, &base->parameters[i], data, &ptr, base->objects); if (hr != D3D_OK) { WARN("Failed to parse parameter %u.\n", i); @@ -6397,7 +6400,7 @@ static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *da for (i = 0; i < base->technique_count; ++i) { TRACE("Parsing technique %u.\n", i); - hr = d3dx9_parse_effect_technique(base, &base->techniques[i], data, &ptr, base->objects); + hr = d3dx_parse_effect_technique(effect, &base->techniques[i], data, &ptr, base->objects); if (hr != D3D_OK) { WARN("Failed to parse technique %u.\n", i); @@ -6433,7 +6436,7 @@ static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *da { TRACE("parse resource %u.\n", i); - hr = d3dx9_parse_resource(base, data, &ptr, skip_constants, skip_constants_count); + hr = d3dx_parse_resource(effect, data, &ptr, skip_constants, skip_constants_count); if (hr != D3D_OK) { WARN("Failed to parse resource %u.\n", i); @@ -6642,7 +6645,7 @@ static HRESULT d3dx9_base_effect_init(struct d3dx9_base_effect *base, read_dword(&ptr, &offset); TRACE("Offset: %x\n", offset); - hr = d3dx9_parse_effect(base, ptr, data_size, offset, skip_constants, skip_constants_count); + hr = d3dx_parse_effect(effect, ptr, data_size, offset, skip_constants, skip_constants_count); if (bytecode) ID3D10Blob_Release(bytecode); if (hr != D3D_OK) diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 41bbab9a0e0..ff66ec441a7 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: 9b0258f5756ed60b334ac20ca2f6e7f64eb5077e} +tags: {wine: d265afcd8fb15438961d26f0160103846144a58e}
3 years, 9 months
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[reactos] 16/218: [WINESYNC] d3dx9/tests: Remove useless cast to self.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=3c75e844c4c2d9f00eaa3…
commit 3c75e844c4c2d9f00eaa36ebd482c536aae86637 Author: winesync <ros-dev(a)reactos.org> AuthorDate: Mon Sep 21 22:40:25 2020 +0200 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:01 2021 +0100 [WINESYNC] d3dx9/tests: Remove useless cast to self. Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id 9b0258f5756ed60b334ac20ca2f6e7f64eb5077e by Michael Stefaniuc <mstefani(a)winehq.org> --- modules/rostests/winetests/d3dx9_36/math.c | 2 +- sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/rostests/winetests/d3dx9_36/math.c b/modules/rostests/winetests/d3dx9_36/math.c index 04977de6da2..e107637cf05 100644 --- a/modules/rostests/winetests/d3dx9_36/math.c +++ b/modules/rostests/winetests/d3dx9_36/math.c @@ -2026,7 +2026,7 @@ static void D3DXVector2Test(void) D3DXVec2TransformCoord(&gotvec, &u, &mat); expect_vec2(&expectedvec, &gotvec, 1); gotvec.x = u.x; gotvec.y = u.y; - D3DXVec2TransformCoord(&gotvec, (D3DXVECTOR2 *)&gotvec, &mat); + D3DXVec2TransformCoord(&gotvec, &gotvec, &mat); expect_vec2(&expectedvec, &gotvec, 1); /*_______________D3DXVec2TransformNormal______________________*/ diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 19ffeb1483f..41bbab9a0e0 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: d18fb86134d40ccee8df84ce7ccc4e1bdcb2d481} +tags: {wine: 9b0258f5756ed60b334ac20ca2f6e7f64eb5077e}
3 years, 9 months
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[reactos] 15/218: [WINESYNC] d3dx9: Get rid of the ID3DXEffectImpl #define.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=ed2023fc76d14db8af197…
commit ed2023fc76d14db8af1978cb35a0a85a917129e8 Author: winesync <ros-dev(a)reactos.org> AuthorDate: Mon Sep 21 22:40:25 2020 +0200 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:01 2021 +0100 [WINESYNC] d3dx9: Get rid of the ID3DXEffectImpl #define. Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id d18fb86134d40ccee8df84ce7ccc4e1bdcb2d481 by Matteo Bruni <mbruni(a)codeweavers.com> --- dll/directx/wine/d3dx9_36/effect.c | 22 ++++++++++------------ sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 11 insertions(+), 13 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/effect.c b/dll/directx/wine/d3dx9_36/effect.c index aa7d05fd269..7cfb7e6eaad 100644 --- a/dll/directx/wine/d3dx9_36/effect.c +++ b/dll/directx/wine/d3dx9_36/effect.c @@ -152,11 +152,9 @@ struct d3dx_technique struct IDirect3DStateBlock9 *saved_state; }; -#define ID3DXEffectImpl d3dx_effect - struct d3dx9_base_effect { - struct ID3DXEffectImpl *effect; + struct d3dx_effect *effect; UINT parameter_count; UINT technique_count; @@ -722,7 +720,7 @@ static void d3dx9_base_effect_cleanup(struct d3dx9_base_effect *base) } } -static void free_effect(struct ID3DXEffectImpl *effect) +static void free_effect(struct d3dx_effect *effect) { TRACE("Free effect %p\n", effect); @@ -2845,7 +2843,7 @@ static void d3dx9_set_material_parameter(enum MATERIAL_TYPE op, D3DMATERIAL9 *ma } } -static HRESULT d3dx_set_shader_const_state(struct ID3DXEffectImpl *effect, enum SHADER_CONSTANT_TYPE op, UINT index, +static HRESULT d3dx_set_shader_const_state(struct d3dx_effect *effect, enum SHADER_CONSTANT_TYPE op, UINT index, struct d3dx_parameter *param, void *value_ptr) { static const struct @@ -2944,10 +2942,10 @@ static HRESULT d3dx_set_shader_const_state(struct ID3DXEffectImpl *effect, enum return ret; } -static HRESULT d3dx9_apply_state(struct ID3DXEffectImpl *effect, struct d3dx_pass *pass, +static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *pass, struct d3dx_state *state, unsigned int parent_index, BOOL update_all); -static HRESULT d3dx_set_shader_constants(struct ID3DXEffectImpl *effect, struct d3dx_pass *pass, +static HRESULT d3dx_set_shader_constants(struct d3dx_effect *effect, struct d3dx_pass *pass, struct d3dx_parameter *param, BOOL vs, BOOL update_all) { HRESULT hr, ret; @@ -2993,7 +2991,7 @@ static HRESULT d3dx_set_shader_constants(struct ID3DXEffectImpl *effect, struct return ret; } -static HRESULT d3dx9_apply_state(struct ID3DXEffectImpl *effect, struct d3dx_pass *pass, +static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *pass, struct d3dx_state *state, unsigned int parent_index, BOOL update_all) { struct d3dx_parameter *param; @@ -3129,7 +3127,7 @@ static HRESULT d3dx9_apply_state(struct ID3DXEffectImpl *effect, struct d3dx_pas return D3D_OK; } -static HRESULT d3dx9_apply_pass_states(struct ID3DXEffectImpl *effect, struct d3dx_pass *pass, BOOL update_all) +static HRESULT d3dx9_apply_pass_states(struct d3dx_effect *effect, struct d3dx_pass *pass, BOOL update_all) { unsigned int i; HRESULT ret; @@ -6544,7 +6542,7 @@ static const char **parse_skip_constants_string(char *skip_constants_string, uns static HRESULT d3dx9_base_effect_init(struct d3dx9_base_effect *base, const char *data, SIZE_T data_size, const D3D_SHADER_MACRO *defines, ID3DInclude *include, - UINT eflags, ID3DBlob **errors, struct ID3DXEffectImpl *effect, struct d3dx_effect_pool *pool, + UINT eflags, ID3DBlob **errors, struct d3dx_effect *effect, struct d3dx_effect_pool *pool, const char *skip_constants_string) { DWORD tag, offset; @@ -6687,7 +6685,7 @@ static HRESULT d3dx9_base_effect_init(struct d3dx9_base_effect *base, return D3D_OK; } -static HRESULT d3dx9_effect_init(struct ID3DXEffectImpl *effect, struct IDirect3DDevice9 *device, +static HRESULT d3dx9_effect_init(struct d3dx_effect *effect, struct IDirect3DDevice9 *device, const char *data, SIZE_T data_size, const D3D_SHADER_MACRO *defines, ID3DInclude *include, UINT eflags, ID3DBlob **error_messages, struct ID3DXEffectPool *pool, const char *skip_constants) { @@ -6731,7 +6729,7 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags, struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors) { - struct ID3DXEffectImpl *object; + struct d3dx_effect *object; HRESULT hr; TRACE("device %p, srcdata %p, srcdatalen %u, defines %p, include %p," diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 23af5ad9978..19ffeb1483f 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: 4b85165cdc297f97a3609cfab2d64d87e435397e} +tags: {wine: d18fb86134d40ccee8df84ce7ccc4e1bdcb2d481}
3 years, 9 months
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[reactos] 14/218: [WINESYNC] d3dx9: Merge the d3dx9_effect_GetDesc() helper.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=74a0f6629ea1af6d7e78f…
commit 74a0f6629ea1af6d7e78f7aaf23b0fc8643f5a14 Author: winesync <ros-dev(a)reactos.org> AuthorDate: Mon Sep 21 22:40:25 2020 +0200 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:01 2021 +0100 [WINESYNC] d3dx9: Merge the d3dx9_effect_GetDesc() helper. Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id 4b85165cdc297f97a3609cfab2d64d87e435397e by Michael Stefaniuc <mstefani(a)winehq.org> --- dll/directx/wine/d3dx9_36/effect.c | 35 ++++++++++++++--------------------- sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 15 insertions(+), 22 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/effect.c b/dll/directx/wine/d3dx9_36/effect.c index 4c56c764643..aa7d05fd269 100644 --- a/dll/directx/wine/d3dx9_36/effect.c +++ b/dll/directx/wine/d3dx9_36/effect.c @@ -995,25 +995,6 @@ static inline DWORD d3dx9_effect_version(DWORD major, DWORD minor) return (0xfeff0000 | ((major) << 8) | (minor)); } -static HRESULT d3dx9_base_effect_get_desc(struct d3dx9_base_effect *base, D3DXEFFECT_DESC *desc) -{ - if (!desc) - { - WARN("Invalid argument specified.\n"); - return D3DERR_INVALIDCALL; - } - - FIXME("partial stub!\n"); - - /* TODO: add creator and function count. */ - desc->Creator = NULL; - desc->Functions = 0; - desc->Parameters = base->parameter_count; - desc->Techniques = base->technique_count; - - return D3D_OK; -} - static HRESULT d3dx9_base_effect_get_parameter_desc(struct d3dx9_base_effect *base, D3DXHANDLE parameter, D3DXPARAMETER_DESC *desc) { @@ -3423,9 +3404,21 @@ static HRESULT WINAPI d3dx_effect_GetDesc(ID3DXEffect *iface, D3DXEFFECT_DESC *d { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - TRACE("iface %p, desc %p.\n", iface, desc); + FIXME("iface %p, desc %p partial stub.\n", iface, desc); - return d3dx9_base_effect_get_desc(&effect->base_effect, desc); + if (!desc) + { + WARN("Invalid argument specified.\n"); + return D3DERR_INVALIDCALL; + } + + /* TODO: add creator and function count. */ + desc->Creator = NULL; + desc->Functions = 0; + desc->Parameters = effect->base_effect.parameter_count; + desc->Techniques = effect->base_effect.technique_count; + + return D3D_OK; } static HRESULT WINAPI d3dx_effect_GetParameterDesc(ID3DXEffect *iface, D3DXHANDLE parameter, diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index ae717736b51..23af5ad9978 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: 715b932768d1f34815c6b0db18554e0d734bbec6} +tags: {wine: 4b85165cdc297f97a3609cfab2d64d87e435397e}
3 years, 9 months
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[reactos] 13/218: [WINESYNC] d3dx9: Merge the stub ID3DXBaseEffect methods.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=280deff8dfbe9f2d1185c…
commit 280deff8dfbe9f2d1185cea2316e9964b8466dd6 Author: winesync <ros-dev(a)reactos.org> AuthorDate: Mon Sep 21 22:40:25 2020 +0200 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:01 2021 +0100 [WINESYNC] d3dx9: Merge the stub ID3DXBaseEffect methods. Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id 715b932768d1f34815c6b0db18554e0d734bbec6 by Michael Stefaniuc <mstefani(a)winehq.org> --- dll/directx/wine/d3dx9_36/effect.c | 54 ++++++-------------------------------- sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 9 insertions(+), 47 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/effect.c b/dll/directx/wine/d3dx9_36/effect.c index b9fa5986d3d..4c56c764643 100644 --- a/dll/directx/wine/d3dx9_36/effect.c +++ b/dll/directx/wine/d3dx9_36/effect.c @@ -1202,14 +1202,6 @@ static HRESULT d3dx9_base_effect_get_pass_desc(struct d3dx9_base_effect *base, return D3D_OK; } -static HRESULT d3dx9_base_effect_get_function_desc(struct d3dx9_base_effect *base, - D3DXHANDLE shader, D3DXFUNCTION_DESC *desc) -{ - FIXME("stub!\n"); - - return E_NOTIMPL; -} - static D3DXHANDLE d3dx9_base_effect_get_parameter(struct d3dx9_base_effect *base, D3DXHANDLE parameter, UINT index) { @@ -1413,20 +1405,6 @@ static D3DXHANDLE d3dx9_base_effect_get_pass_by_name(struct d3dx9_base_effect *b return NULL; } -static D3DXHANDLE d3dx9_base_effect_get_function(struct d3dx9_base_effect *base, UINT index) -{ - FIXME("stub!\n"); - - return NULL; -} - -static D3DXHANDLE d3dx9_base_effect_get_function_by_name(struct d3dx9_base_effect *base, const char *name) -{ - FIXME("stub!\n"); - - return NULL; -} - static UINT get_annotation_from_object(struct d3dx9_base_effect *base, D3DXHANDLE object, struct d3dx_parameter **annotations) { @@ -2776,14 +2754,6 @@ static HRESULT d3dx9_base_effect_get_vertex_shader(struct d3dx9_base_effect *bas return D3DERR_INVALIDCALL; } -static HRESULT d3dx9_base_effect_set_array_range(struct d3dx9_base_effect *base, - D3DXHANDLE parameter, UINT start, UINT end) -{ - FIXME("stub!\n"); - - return E_NOTIMPL; -} - static void d3dx9_set_light_parameter(enum LIGHT_TYPE op, D3DLIGHT9 *light, void *value) { static const struct @@ -3490,11 +3460,9 @@ static HRESULT WINAPI d3dx_effect_GetPassDesc(ID3DXEffect *iface, D3DXHANDLE pas static HRESULT WINAPI d3dx_effect_GetFunctionDesc(ID3DXEffect *iface, D3DXHANDLE shader, D3DXFUNCTION_DESC *desc) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + FIXME("iface %p, shader %p, desc %p stub.\n", iface, shader, desc); - TRACE("iface %p, shader %p, desc %p.\n", iface, shader, desc); - - return d3dx9_base_effect_get_function_desc(&effect->base_effect, shader, desc); + return E_NOTIMPL; } static D3DXHANDLE WINAPI d3dx_effect_GetParameter(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) @@ -3573,20 +3541,16 @@ static D3DXHANDLE WINAPI d3dx_effect_GetPassByName(ID3DXEffect *iface, D3DXHANDL static D3DXHANDLE WINAPI d3dx_effect_GetFunction(ID3DXEffect *iface, UINT index) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + FIXME("iface %p, index %u stub.\n", iface, index); - TRACE("iface %p, index %u.\n", iface, index); - - return d3dx9_base_effect_get_function(&effect->base_effect, index); + return NULL; } static D3DXHANDLE WINAPI d3dx_effect_GetFunctionByName(ID3DXEffect *iface, const char *name) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); - - TRACE("iface %p, name %s.\n", iface, debugstr_a(name)); + FIXME("iface %p, name %s stub.\n", iface, debugstr_a(name)); - return d3dx9_base_effect_get_function_by_name(&effect->base_effect, name); + return NULL; } static D3DXHANDLE WINAPI d3dx_effect_GetAnnotation(ID3DXEffect *iface, D3DXHANDLE object, UINT index) @@ -3952,11 +3916,9 @@ static HRESULT WINAPI d3dx_effect_GetVertexShader(struct ID3DXEffect *iface, D3D static HRESULT WINAPI d3dx_effect_SetArrayRange(ID3DXEffect *iface, D3DXHANDLE parameter, UINT start, UINT end) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + FIXME("iface %p, parameter %p, start %u, end %u stub.\n", iface, parameter, start, end); - TRACE("iface %p, parameter %p, start %u, end %u.\n", iface, parameter, start, end); - - return d3dx9_base_effect_set_array_range(&effect->base_effect, parameter, start, end); + return E_NOTIMPL; } /*** ID3DXEffect methods ***/ diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 3d9c997660a..ae717736b51 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: 612196b64c6b17d694831b92e7182afe9b2d9aca} +tags: {wine: 715b932768d1f34815c6b0db18554e0d734bbec6}
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[reactos] 12/218: [WINESYNC] d3dx9: Rename the ID3DXEffect object and methods.
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=da833f59a6e0e97e31989…
commit da833f59a6e0e97e31989b035e5fe66588a9264a Author: winesync <ros-dev(a)reactos.org> AuthorDate: Mon Sep 21 22:40:25 2020 +0200 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:01 2021 +0100 [WINESYNC] d3dx9: Rename the ID3DXEffect object and methods. Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id 612196b64c6b17d694831b92e7182afe9b2d9aca by Michael Stefaniuc <mstefani(a)winehq.org> --- dll/directx/wine/d3dx9_36/effect.c | 536 ++++++++++++++++++------------------- sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 265 insertions(+), 273 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/effect.c b/dll/directx/wine/d3dx9_36/effect.c index b2f8ecf6c2a..b9fa5986d3d 100644 --- a/dll/directx/wine/d3dx9_36/effect.c +++ b/dll/directx/wine/d3dx9_36/effect.c @@ -152,6 +152,8 @@ struct d3dx_technique struct IDirect3DStateBlock9 *saved_state; }; +#define ID3DXEffectImpl d3dx_effect + struct d3dx9_base_effect { struct ID3DXEffectImpl *effect; @@ -174,7 +176,7 @@ struct d3dx9_base_effect unsigned int full_name_tmp_size; }; -struct ID3DXEffectImpl +struct d3dx_effect { ID3DXEffect ID3DXEffect_iface; LONG ref; @@ -3398,13 +3400,13 @@ static inline struct d3dx_effect_pool *impl_from_ID3DXEffectPool(ID3DXEffectPool return CONTAINING_RECORD(iface, struct d3dx_effect_pool, ID3DXEffectPool_iface); } -static inline struct ID3DXEffectImpl *impl_from_ID3DXEffect(ID3DXEffect *iface) +static inline struct d3dx_effect *impl_from_ID3DXEffect(ID3DXEffect *iface) { - return CONTAINING_RECORD(iface, struct ID3DXEffectImpl, ID3DXEffect_iface); + return CONTAINING_RECORD(iface, struct d3dx_effect, ID3DXEffect_iface); } /*** IUnknown methods ***/ -static HRESULT WINAPI ID3DXEffectImpl_QueryInterface(ID3DXEffect *iface, REFIID riid, void **object) +static HRESULT WINAPI d3dx_effect_QueryInterface(ID3DXEffect *iface, REFIID riid, void **object) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), object); @@ -3421,18 +3423,18 @@ static HRESULT WINAPI ID3DXEffectImpl_QueryInterface(ID3DXEffect *iface, REFIID return E_NOINTERFACE; } -static ULONG WINAPI ID3DXEffectImpl_AddRef(ID3DXEffect *iface) +static ULONG WINAPI d3dx_effect_AddRef(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); TRACE("(%p)->(): AddRef from %u\n", This, This->ref); return InterlockedIncrement(&This->ref); } -static ULONG WINAPI ID3DXEffectImpl_Release(ID3DXEffect *iface) +static ULONG WINAPI d3dx_effect_Release(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); ULONG ref = InterlockedDecrement(&This->ref); TRACE("(%p)->(): Release from %u\n", This, ref + 1); @@ -3447,45 +3449,46 @@ static ULONG WINAPI ID3DXEffectImpl_Release(ID3DXEffect *iface) } /*** ID3DXBaseEffect methods ***/ -static HRESULT WINAPI ID3DXEffectImpl_GetDesc(ID3DXEffect *iface, D3DXEFFECT_DESC *desc) +static HRESULT WINAPI d3dx_effect_GetDesc(ID3DXEffect *iface, D3DXEFFECT_DESC *desc) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, desc %p.\n", iface, desc); return d3dx9_base_effect_get_desc(&effect->base_effect, desc); } -static HRESULT WINAPI ID3DXEffectImpl_GetParameterDesc(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXPARAMETER_DESC *desc) +static HRESULT WINAPI d3dx_effect_GetParameterDesc(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXPARAMETER_DESC *desc) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, desc %p.\n", iface, parameter, desc); return d3dx9_base_effect_get_parameter_desc(&effect->base_effect, parameter, desc); } -static HRESULT WINAPI ID3DXEffectImpl_GetTechniqueDesc(ID3DXEffect *iface, - D3DXHANDLE technique, D3DXTECHNIQUE_DESC *desc) +static HRESULT WINAPI d3dx_effect_GetTechniqueDesc(ID3DXEffect *iface, D3DXHANDLE technique, + D3DXTECHNIQUE_DESC *desc) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, technique %p, desc %p.\n", iface, technique, desc); return d3dx9_base_effect_get_technique_desc(&effect->base_effect, technique, desc); } -static HRESULT WINAPI ID3DXEffectImpl_GetPassDesc(ID3DXEffect *iface, D3DXHANDLE pass, D3DXPASS_DESC *desc) +static HRESULT WINAPI d3dx_effect_GetPassDesc(ID3DXEffect *iface, D3DXHANDLE pass, D3DXPASS_DESC *desc) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, pass %p, desc %p.\n", iface, pass, desc); return d3dx9_base_effect_get_pass_desc(&effect->base_effect, pass, desc); } -static HRESULT WINAPI ID3DXEffectImpl_GetFunctionDesc(ID3DXEffect *iface, D3DXHANDLE shader, D3DXFUNCTION_DESC *desc) +static HRESULT WINAPI d3dx_effect_GetFunctionDesc(ID3DXEffect *iface, D3DXHANDLE shader, + D3DXFUNCTION_DESC *desc) { struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); @@ -3494,82 +3497,81 @@ static HRESULT WINAPI ID3DXEffectImpl_GetFunctionDesc(ID3DXEffect *iface, D3DXHA return d3dx9_base_effect_get_function_desc(&effect->base_effect, shader, desc); } -static D3DXHANDLE WINAPI ID3DXEffectImpl_GetParameter(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) +static D3DXHANDLE WINAPI d3dx_effect_GetParameter(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, index %u.\n", iface, parameter, index); return d3dx9_base_effect_get_parameter(&effect->base_effect, parameter, index); } -static D3DXHANDLE WINAPI ID3DXEffectImpl_GetParameterByName(ID3DXEffect *iface, - D3DXHANDLE parameter, const char *name) +static D3DXHANDLE WINAPI d3dx_effect_GetParameterByName(ID3DXEffect *iface, D3DXHANDLE parameter, + const char *name) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, name %s.\n", iface, parameter, debugstr_a(name)); return d3dx9_base_effect_get_parameter_by_name(&effect->base_effect, parameter, name); } -static D3DXHANDLE WINAPI ID3DXEffectImpl_GetParameterBySemantic(ID3DXEffect *iface, - D3DXHANDLE parameter, const char *semantic) +static D3DXHANDLE WINAPI d3dx_effect_GetParameterBySemantic(ID3DXEffect *iface, D3DXHANDLE parameter, + const char *semantic) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, semantic %s.\n", iface, parameter, debugstr_a(semantic)); return d3dx9_base_effect_get_parameter_by_semantic(&effect->base_effect, parameter, semantic); } -static D3DXHANDLE WINAPI ID3DXEffectImpl_GetParameterElement(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) +static D3DXHANDLE WINAPI d3dx_effect_GetParameterElement(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, index %u.\n", iface, parameter, index); return d3dx9_base_effect_get_parameter_element(&effect->base_effect, parameter, index); } -static D3DXHANDLE WINAPI ID3DXEffectImpl_GetTechnique(ID3DXEffect *iface, UINT index) +static D3DXHANDLE WINAPI d3dx_effect_GetTechnique(ID3DXEffect *iface, UINT index) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, index %u.\n", iface, index); return d3dx9_base_effect_get_technique(&effect->base_effect, index); } -static D3DXHANDLE WINAPI ID3DXEffectImpl_GetTechniqueByName(ID3DXEffect *iface, const char *name) +static D3DXHANDLE WINAPI d3dx_effect_GetTechniqueByName(ID3DXEffect *iface, const char *name) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, name %s.\n", iface, debugstr_a(name)); return d3dx9_base_effect_get_technique_by_name(&effect->base_effect, name); } -static D3DXHANDLE WINAPI ID3DXEffectImpl_GetPass(ID3DXEffect *iface, D3DXHANDLE technique, UINT index) +static D3DXHANDLE WINAPI d3dx_effect_GetPass(ID3DXEffect *iface, D3DXHANDLE technique, UINT index) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, technique %p, index %u.\n", iface, technique, index); return d3dx9_base_effect_get_pass(&effect->base_effect, technique, index); } -static D3DXHANDLE WINAPI ID3DXEffectImpl_GetPassByName(ID3DXEffect *iface, - D3DXHANDLE technique, const char *name) +static D3DXHANDLE WINAPI d3dx_effect_GetPassByName(ID3DXEffect *iface, D3DXHANDLE technique, const char *name) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, technique %p, name %s.\n", iface, technique, debugstr_a(name)); return d3dx9_base_effect_get_pass_by_name(&effect->base_effect, technique, name); } -static D3DXHANDLE WINAPI ID3DXEffectImpl_GetFunction(ID3DXEffect *iface, UINT index) +static D3DXHANDLE WINAPI d3dx_effect_GetFunction(ID3DXEffect *iface, UINT index) { struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); @@ -3578,7 +3580,7 @@ static D3DXHANDLE WINAPI ID3DXEffectImpl_GetFunction(ID3DXEffect *iface, UINT in return d3dx9_base_effect_get_function(&effect->base_effect, index); } -static D3DXHANDLE WINAPI ID3DXEffectImpl_GetFunctionByName(ID3DXEffect *iface, const char *name) +static D3DXHANDLE WINAPI d3dx_effect_GetFunctionByName(ID3DXEffect *iface, const char *name) { struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); @@ -3587,378 +3589,368 @@ static D3DXHANDLE WINAPI ID3DXEffectImpl_GetFunctionByName(ID3DXEffect *iface, c return d3dx9_base_effect_get_function_by_name(&effect->base_effect, name); } -static D3DXHANDLE WINAPI ID3DXEffectImpl_GetAnnotation(ID3DXEffect *iface, D3DXHANDLE object, UINT index) +static D3DXHANDLE WINAPI d3dx_effect_GetAnnotation(ID3DXEffect *iface, D3DXHANDLE object, UINT index) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, object %p, index %u.\n", iface, object, index); return d3dx9_base_effect_get_annotation(&effect->base_effect, object, index); } -static D3DXHANDLE WINAPI ID3DXEffectImpl_GetAnnotationByName(ID3DXEffect *iface, - D3DXHANDLE object, const char *name) +static D3DXHANDLE WINAPI d3dx_effect_GetAnnotationByName(ID3DXEffect *iface, D3DXHANDLE object, + const char *name) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, object %p, name %s.\n", iface, object, debugstr_a(name)); return d3dx9_base_effect_get_annotation_by_name(&effect->base_effect, object, name); } -static HRESULT WINAPI ID3DXEffectImpl_SetValue(ID3DXEffect *iface, - D3DXHANDLE parameter, const void *data, UINT bytes) +static HRESULT WINAPI d3dx_effect_SetValue(ID3DXEffect *iface, D3DXHANDLE parameter, + const void *data, UINT bytes) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface, parameter, data, bytes); return d3dx9_base_effect_set_value(&effect->base_effect, parameter, data, bytes); } -static HRESULT WINAPI ID3DXEffectImpl_GetValue(ID3DXEffect *iface, - D3DXHANDLE parameter, void *data, UINT bytes) +static HRESULT WINAPI d3dx_effect_GetValue(ID3DXEffect *iface, D3DXHANDLE parameter, void *data, UINT bytes) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface, parameter, data, bytes); return d3dx9_base_effect_get_value(&effect->base_effect, parameter, data, bytes); } -static HRESULT WINAPI ID3DXEffectImpl_SetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL b) +static HRESULT WINAPI d3dx_effect_SetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL b) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, b %#x.\n", iface, parameter, b); return d3dx9_base_effect_set_bool(&effect->base_effect, parameter, b); } -static HRESULT WINAPI ID3DXEffectImpl_GetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL *b) +static HRESULT WINAPI d3dx_effect_GetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL *b) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, b %p.\n", iface, parameter, b); return d3dx9_base_effect_get_bool(&effect->base_effect, parameter, b); } -static HRESULT WINAPI ID3DXEffectImpl_SetBoolArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const BOOL *b, UINT count) +static HRESULT WINAPI d3dx_effect_SetBoolArray(ID3DXEffect *iface, D3DXHANDLE parameter, const BOOL *b, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, b %p, count %u.\n", iface, parameter, b, count); return d3dx9_base_effect_set_bool_array(&effect->base_effect, parameter, b, count); } -static HRESULT WINAPI ID3DXEffectImpl_GetBoolArray(ID3DXEffect *iface, - D3DXHANDLE parameter, BOOL *b, UINT count) +static HRESULT WINAPI d3dx_effect_GetBoolArray(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL *b, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, b %p, count %u.\n", iface, parameter, b, count); return d3dx9_base_effect_get_bool_array(&effect->base_effect, parameter, b, count); } -static HRESULT WINAPI ID3DXEffectImpl_SetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT n) +static HRESULT WINAPI d3dx_effect_SetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT n) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, n %d.\n", iface, parameter, n); return d3dx9_base_effect_set_int(&effect->base_effect, parameter, n); } -static HRESULT WINAPI ID3DXEffectImpl_GetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n) +static HRESULT WINAPI d3dx_effect_GetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, n %p.\n", iface, parameter, n); return d3dx9_base_effect_get_int(&effect->base_effect, parameter, n); } -static HRESULT WINAPI ID3DXEffectImpl_SetIntArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const INT *n, UINT count) +static HRESULT WINAPI d3dx_effect_SetIntArray(ID3DXEffect *iface, D3DXHANDLE parameter, const INT *n, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, n %p, count %u.\n", iface, parameter, n, count); return d3dx9_base_effect_set_int_array(&effect->base_effect, parameter, n, count); } -static HRESULT WINAPI ID3DXEffectImpl_GetIntArray(ID3DXEffect *iface, - D3DXHANDLE parameter, INT *n, UINT count) +static HRESULT WINAPI d3dx_effect_GetIntArray(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, n %p, count %u.\n", iface, parameter, n, count); return d3dx9_base_effect_get_int_array(&effect->base_effect, parameter, n, count); } -static HRESULT WINAPI ID3DXEffectImpl_SetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float f) +static HRESULT WINAPI d3dx_effect_SetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float f) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, f %.8e.\n", iface, parameter, f); return d3dx9_base_effect_set_float(&effect->base_effect, parameter, f); } -static HRESULT WINAPI ID3DXEffectImpl_GetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float *f) +static HRESULT WINAPI d3dx_effect_GetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float *f) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, f %p.\n", iface, parameter, f); return d3dx9_base_effect_get_float(&effect->base_effect, parameter, f); } -static HRESULT WINAPI ID3DXEffectImpl_SetFloatArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const float *f, UINT count) +static HRESULT WINAPI d3dx_effect_SetFloatArray(ID3DXEffect *iface, D3DXHANDLE parameter, + const float *f, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, f %p, count %u.\n", iface, parameter, f, count); return d3dx9_base_effect_set_float_array(&effect->base_effect, parameter, f, count); } -static HRESULT WINAPI ID3DXEffectImpl_GetFloatArray(ID3DXEffect *iface, - D3DXHANDLE parameter, float *f, UINT count) +static HRESULT WINAPI d3dx_effect_GetFloatArray(ID3DXEffect *iface, D3DXHANDLE parameter, float *f, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, f %p, count %u.\n", iface, parameter, f, count); return d3dx9_base_effect_get_float_array(&effect->base_effect, parameter, f, count); } -static HRESULT WINAPI ID3DXEffectImpl_SetVector(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXVECTOR4 *vector) +static HRESULT WINAPI d3dx_effect_SetVector(ID3DXEffect *iface, D3DXHANDLE parameter, const D3DXVECTOR4 *vector) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, vector %p.\n", iface, parameter, vector); return d3dx9_base_effect_set_vector(&effect->base_effect, parameter, vector); } -static HRESULT WINAPI ID3DXEffectImpl_GetVector(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXVECTOR4 *vector) +static HRESULT WINAPI d3dx_effect_GetVector(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXVECTOR4 *vector) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, vector %p.\n", iface, parameter, vector); return d3dx9_base_effect_get_vector(&effect->base_effect, parameter, vector); } -static HRESULT WINAPI ID3DXEffectImpl_SetVectorArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXVECTOR4 *vector, UINT count) +static HRESULT WINAPI d3dx_effect_SetVectorArray(ID3DXEffect *iface, D3DXHANDLE parameter, + const D3DXVECTOR4 *vector, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface, parameter, vector, count); return d3dx9_base_effect_set_vector_array(&effect->base_effect, parameter, vector, count); } -static HRESULT WINAPI ID3DXEffectImpl_GetVectorArray(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXVECTOR4 *vector, UINT count) +static HRESULT WINAPI d3dx_effect_GetVectorArray(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXVECTOR4 *vector, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface, parameter, vector, count); return d3dx9_base_effect_get_vector_array(&effect->base_effect, parameter, vector, count); } -static HRESULT WINAPI ID3DXEffectImpl_SetMatrix(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXMATRIX *matrix) +static HRESULT WINAPI d3dx_effect_SetMatrix(ID3DXEffect *iface, D3DXHANDLE parameter, const D3DXMATRIX *matrix) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix); return d3dx9_base_effect_set_matrix(&effect->base_effect, parameter, matrix); } -static HRESULT WINAPI ID3DXEffectImpl_GetMatrix(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXMATRIX *matrix) +static HRESULT WINAPI d3dx_effect_GetMatrix(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXMATRIX *matrix) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix); return d3dx9_base_effect_get_matrix(&effect->base_effect, parameter, matrix); } -static HRESULT WINAPI ID3DXEffectImpl_SetMatrixArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) +static HRESULT WINAPI d3dx_effect_SetMatrixArray(ID3DXEffect *iface, D3DXHANDLE parameter, + const D3DXMATRIX *matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); return d3dx9_base_effect_set_matrix_array(&effect->base_effect, parameter, matrix, count); } -static HRESULT WINAPI ID3DXEffectImpl_GetMatrixArray(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXMATRIX *matrix, UINT count) +static HRESULT WINAPI d3dx_effect_GetMatrixArray(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXMATRIX *matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); return d3dx9_base_effect_get_matrix_array(&effect->base_effect, parameter, matrix, count); } -static HRESULT WINAPI ID3DXEffectImpl_SetMatrixPointerArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) +static HRESULT WINAPI d3dx_effect_SetMatrixPointerArray(ID3DXEffect *iface, D3DXHANDLE parameter, + const D3DXMATRIX **matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); return d3dx9_base_effect_set_matrix_pointer_array(&effect->base_effect, parameter, matrix, count); } -static HRESULT WINAPI ID3DXEffectImpl_GetMatrixPointerArray(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXMATRIX **matrix, UINT count) +static HRESULT WINAPI d3dx_effect_GetMatrixPointerArray(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXMATRIX **matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); return d3dx9_base_effect_get_matrix_pointer_array(&effect->base_effect, parameter, matrix, count); } -static HRESULT WINAPI ID3DXEffectImpl_SetMatrixTranspose(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXMATRIX *matrix) +static HRESULT WINAPI d3dx_effect_SetMatrixTranspose(ID3DXEffect *iface, D3DXHANDLE parameter, + const D3DXMATRIX *matrix) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix); return d3dx9_base_effect_set_matrix_transpose(&effect->base_effect, parameter, matrix); } -static HRESULT WINAPI ID3DXEffectImpl_GetMatrixTranspose(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXMATRIX *matrix) +static HRESULT WINAPI d3dx_effect_GetMatrixTranspose(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXMATRIX *matrix) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix); return d3dx9_base_effect_get_matrix_transpose(&effect->base_effect, parameter, matrix); } -static HRESULT WINAPI ID3DXEffectImpl_SetMatrixTransposeArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) +static HRESULT WINAPI d3dx_effect_SetMatrixTransposeArray(ID3DXEffect *iface, D3DXHANDLE parameter, + const D3DXMATRIX *matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); return d3dx9_base_effect_set_matrix_transpose_array(&effect->base_effect, parameter, matrix, count); } -static HRESULT WINAPI ID3DXEffectImpl_GetMatrixTransposeArray(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXMATRIX *matrix, UINT count) +static HRESULT WINAPI d3dx_effect_GetMatrixTransposeArray(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXMATRIX *matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); return d3dx9_base_effect_get_matrix_transpose_array(&effect->base_effect, parameter, matrix, count); } -static HRESULT WINAPI ID3DXEffectImpl_SetMatrixTransposePointerArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) +static HRESULT WINAPI d3dx_effect_SetMatrixTransposePointerArray(ID3DXEffect *iface, D3DXHANDLE parameter, + const D3DXMATRIX **matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); return d3dx9_base_effect_set_matrix_transpose_pointer_array(&effect->base_effect, parameter, matrix, count); } -static HRESULT WINAPI ID3DXEffectImpl_GetMatrixTransposePointerArray(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXMATRIX **matrix, UINT count) +static HRESULT WINAPI d3dx_effect_GetMatrixTransposePointerArray(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXMATRIX **matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); return d3dx9_base_effect_get_matrix_transpose_pointer_array(&effect->base_effect, parameter, matrix, count); } -static HRESULT WINAPI ID3DXEffectImpl_SetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char *string) +static HRESULT WINAPI d3dx_effect_SetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char *string) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, string %s.\n", iface, parameter, debugstr_a(string)); return d3dx9_base_effect_set_string(&effect->base_effect, parameter, string); } -static HRESULT WINAPI ID3DXEffectImpl_GetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char **string) +static HRESULT WINAPI d3dx_effect_GetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char **string) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, string %p.\n", iface, parameter, string); return d3dx9_base_effect_get_string(&effect->base_effect, parameter, string); } -static HRESULT WINAPI ID3DXEffectImpl_SetTexture(struct ID3DXEffect *iface, - D3DXHANDLE parameter, struct IDirect3DBaseTexture9 *texture) +static HRESULT WINAPI d3dx_effect_SetTexture(struct ID3DXEffect *iface, D3DXHANDLE parameter, + struct IDirect3DBaseTexture9 *texture) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, texture %p.\n", iface, parameter, texture); return d3dx9_base_effect_set_texture(&effect->base_effect, parameter, texture); } -static HRESULT WINAPI ID3DXEffectImpl_GetTexture(struct ID3DXEffect *iface, - D3DXHANDLE parameter, struct IDirect3DBaseTexture9 **texture) +static HRESULT WINAPI d3dx_effect_GetTexture(struct ID3DXEffect *iface, D3DXHANDLE parameter, + struct IDirect3DBaseTexture9 **texture) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, texture %p.\n", iface, parameter, texture); return d3dx9_base_effect_get_texture(&effect->base_effect, parameter, texture); } -static HRESULT WINAPI ID3DXEffectImpl_GetPixelShader(ID3DXEffect *iface, - D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) +static HRESULT WINAPI d3dx_effect_GetPixelShader(ID3DXEffect *iface, D3DXHANDLE parameter, + struct IDirect3DPixelShader9 **shader) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, shader %p.\n", iface, parameter, shader); return d3dx9_base_effect_get_pixel_shader(&effect->base_effect, parameter, shader); } -static HRESULT WINAPI ID3DXEffectImpl_GetVertexShader(struct ID3DXEffect *iface, - D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader) +static HRESULT WINAPI d3dx_effect_GetVertexShader(struct ID3DXEffect *iface, D3DXHANDLE parameter, + struct IDirect3DVertexShader9 **shader) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p, parameter %p, shader %p.\n", iface, parameter, shader); return d3dx9_base_effect_get_vertex_shader(&effect->base_effect, parameter, shader); } -static HRESULT WINAPI ID3DXEffectImpl_SetArrayRange(ID3DXEffect *iface, D3DXHANDLE parameter, UINT start, UINT end) +static HRESULT WINAPI d3dx_effect_SetArrayRange(ID3DXEffect *iface, D3DXHANDLE parameter, UINT start, UINT end) { struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); @@ -3968,9 +3960,9 @@ static HRESULT WINAPI ID3DXEffectImpl_SetArrayRange(ID3DXEffect *iface, D3DXHAND } /*** ID3DXEffect methods ***/ -static HRESULT WINAPI ID3DXEffectImpl_GetPool(ID3DXEffect *iface, ID3DXEffectPool **pool) +static HRESULT WINAPI d3dx_effect_GetPool(ID3DXEffect *iface, ID3DXEffectPool **pool) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); TRACE("iface %p, pool %p\n", This, pool); @@ -3992,9 +3984,9 @@ static HRESULT WINAPI ID3DXEffectImpl_GetPool(ID3DXEffect *iface, ID3DXEffectPoo return S_OK; } -static HRESULT WINAPI ID3DXEffectImpl_SetTechnique(ID3DXEffect *iface, D3DXHANDLE technique) +static HRESULT WINAPI d3dx_effect_SetTechnique(ID3DXEffect *iface, D3DXHANDLE technique) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); struct d3dx9_base_effect *base = &This->base_effect; struct d3dx_technique *tech = get_valid_technique(base, technique); @@ -4012,18 +4004,18 @@ static HRESULT WINAPI ID3DXEffectImpl_SetTechnique(ID3DXEffect *iface, D3DXHANDL return D3DERR_INVALIDCALL; } -static D3DXHANDLE WINAPI ID3DXEffectImpl_GetCurrentTechnique(ID3DXEffect *iface) +static D3DXHANDLE WINAPI d3dx_effect_GetCurrentTechnique(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); TRACE("iface %p\n", This); return get_technique_handle(This->active_technique); } -static HRESULT WINAPI ID3DXEffectImpl_ValidateTechnique(ID3DXEffect* iface, D3DXHANDLE technique) +static HRESULT WINAPI d3dx_effect_ValidateTechnique(ID3DXEffect *iface, D3DXHANDLE technique) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx9_base_effect *base = &effect->base_effect; struct d3dx_technique *tech = get_valid_technique(base, technique); HRESULT ret = D3D_OK; @@ -4069,10 +4061,10 @@ done: return ret; } -static HRESULT WINAPI ID3DXEffectImpl_FindNextValidTechnique(ID3DXEffect *iface, - D3DXHANDLE technique, D3DXHANDLE *next_technique) +static HRESULT WINAPI d3dx_effect_FindNextValidTechnique(ID3DXEffect *iface, D3DXHANDLE technique, + D3DXHANDLE *next_technique) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx9_base_effect *base = &effect->base_effect; struct d3dx_technique *prev_tech, *tech; unsigned int i; @@ -4102,7 +4094,7 @@ static HRESULT WINAPI ID3DXEffectImpl_FindNextValidTechnique(ID3DXEffect *iface, for (; i < base->technique_count; ++i) { tech = &base->techniques[i]; - if (SUCCEEDED(ID3DXEffectImpl_ValidateTechnique(iface, get_technique_handle(tech)))) + if (SUCCEEDED(d3dx_effect_ValidateTechnique(iface, get_technique_handle(tech)))) { *next_technique = get_technique_handle(tech); return D3D_OK; @@ -4220,9 +4212,9 @@ static BOOL is_parameter_used(struct d3dx_parameter *param, struct d3dx_techniqu return FALSE; } -static BOOL WINAPI ID3DXEffectImpl_IsParameterUsed(ID3DXEffect* iface, D3DXHANDLE parameter, D3DXHANDLE technique) +static BOOL WINAPI d3dx_effect_IsParameterUsed(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXHANDLE technique) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); struct d3dx_technique *tech = get_valid_technique(&effect->base_effect, technique); BOOL ret; @@ -4235,9 +4227,9 @@ static BOOL WINAPI ID3DXEffectImpl_IsParameterUsed(ID3DXEffect* iface, D3DXHANDL return ret; } -static HRESULT WINAPI ID3DXEffectImpl_Begin(ID3DXEffect *iface, UINT *passes, DWORD flags) +static HRESULT WINAPI d3dx_effect_Begin(ID3DXEffect *iface, UINT *passes, DWORD flags) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx_technique *technique = effect->active_technique; TRACE("iface %p, passes %p, flags %#x.\n", iface, passes, flags); @@ -4287,9 +4279,9 @@ static HRESULT WINAPI ID3DXEffectImpl_Begin(ID3DXEffect *iface, UINT *passes, DW return D3DERR_INVALIDCALL; } -static HRESULT WINAPI ID3DXEffectImpl_BeginPass(ID3DXEffect *iface, UINT pass) +static HRESULT WINAPI d3dx_effect_BeginPass(ID3DXEffect *iface, UINT pass) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx_technique *technique = effect->active_technique; TRACE("iface %p, pass %u\n", effect, pass); @@ -4311,9 +4303,9 @@ static HRESULT WINAPI ID3DXEffectImpl_BeginPass(ID3DXEffect *iface, UINT pass) return D3DERR_INVALIDCALL; } -static HRESULT WINAPI ID3DXEffectImpl_CommitChanges(ID3DXEffect *iface) +static HRESULT WINAPI d3dx_effect_CommitChanges(ID3DXEffect *iface) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); TRACE("iface %p.\n", iface); @@ -4325,9 +4317,9 @@ static HRESULT WINAPI ID3DXEffectImpl_CommitChanges(ID3DXEffect *iface) return d3dx9_apply_pass_states(effect, effect->active_pass, FALSE); } -static HRESULT WINAPI ID3DXEffectImpl_EndPass(ID3DXEffect *iface) +static HRESULT WINAPI d3dx_effect_EndPass(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); TRACE("iface %p\n", This); @@ -4342,9 +4334,9 @@ static HRESULT WINAPI ID3DXEffectImpl_EndPass(ID3DXEffect *iface) return D3DERR_INVALIDCALL; } -static HRESULT WINAPI ID3DXEffectImpl_End(ID3DXEffect *iface) +static HRESULT WINAPI d3dx_effect_End(ID3DXEffect *iface) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx_technique *technique = effect->active_technique; TRACE("iface %p.\n", iface); @@ -4374,9 +4366,9 @@ static HRESULT WINAPI ID3DXEffectImpl_End(ID3DXEffect *iface) return D3D_OK; } -static HRESULT WINAPI ID3DXEffectImpl_GetDevice(ID3DXEffect *iface, struct IDirect3DDevice9 **device) +static HRESULT WINAPI d3dx_effect_GetDevice(ID3DXEffect *iface, struct IDirect3DDevice9 **device) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); TRACE("iface %p, device %p\n", This, device); @@ -4442,9 +4434,9 @@ static BOOL param_on_lost_device(void *data, struct d3dx_parameter *param) return FALSE; } -static HRESULT WINAPI ID3DXEffectImpl_OnLostDevice(ID3DXEffect* iface) +static HRESULT WINAPI d3dx_effect_OnLostDevice(ID3DXEffect *iface) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx9_base_effect *base = &effect->base_effect; unsigned int i; @@ -4456,18 +4448,18 @@ static HRESULT WINAPI ID3DXEffectImpl_OnLostDevice(ID3DXEffect* iface) return D3D_OK; } -static HRESULT WINAPI ID3DXEffectImpl_OnResetDevice(ID3DXEffect* iface) +static HRESULT WINAPI d3dx_effect_OnResetDevice(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); FIXME("(%p)->(): stub\n", This); return E_NOTIMPL; } -static HRESULT WINAPI ID3DXEffectImpl_SetStateManager(ID3DXEffect *iface, ID3DXEffectStateManager *manager) +static HRESULT WINAPI d3dx_effect_SetStateManager(ID3DXEffect *iface, ID3DXEffectStateManager *manager) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); TRACE("iface %p, manager %p\n", This, manager); @@ -4479,9 +4471,9 @@ static HRESULT WINAPI ID3DXEffectImpl_SetStateManager(ID3DXEffect *iface, ID3DXE return D3D_OK; } -static HRESULT WINAPI ID3DXEffectImpl_GetStateManager(ID3DXEffect *iface, ID3DXEffectStateManager **manager) +static HRESULT WINAPI d3dx_effect_GetStateManager(ID3DXEffect *iface, ID3DXEffectStateManager **manager) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); TRACE("iface %p, manager %p\n", This, manager); @@ -4497,27 +4489,27 @@ static HRESULT WINAPI ID3DXEffectImpl_GetStateManager(ID3DXEffect *iface, ID3DXE return D3D_OK; } -static HRESULT WINAPI ID3DXEffectImpl_BeginParameterBlock(ID3DXEffect* iface) +static HRESULT WINAPI d3dx_effect_BeginParameterBlock(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); FIXME("(%p)->(): stub\n", This); return E_NOTIMPL; } -static D3DXHANDLE WINAPI ID3DXEffectImpl_EndParameterBlock(ID3DXEffect* iface) +static D3DXHANDLE WINAPI d3dx_effect_EndParameterBlock(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); FIXME("(%p)->(): stub\n", This); return NULL; } -static HRESULT WINAPI ID3DXEffectImpl_ApplyParameterBlock(ID3DXEffect* iface, D3DXHANDLE parameter_block) +static HRESULT WINAPI d3dx_effect_ApplyParameterBlock(ID3DXEffect *iface, D3DXHANDLE parameter_block) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); FIXME("(%p)->(%p): stub\n", This, parameter_block); @@ -4525,9 +4517,9 @@ static HRESULT WINAPI ID3DXEffectImpl_ApplyParameterBlock(ID3DXEffect* iface, D3 } #if D3DX_SDK_VERSION >= 26 -static HRESULT WINAPI ID3DXEffectImpl_DeleteParameterBlock(ID3DXEffect* iface, D3DXHANDLE parameter_block) +static HRESULT WINAPI d3dx_effect_DeleteParameterBlock(ID3DXEffect *iface, D3DXHANDLE parameter_block) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); FIXME("(%p)->(%p): stub\n", This, parameter_block); @@ -4535,10 +4527,10 @@ static HRESULT WINAPI ID3DXEffectImpl_DeleteParameterBlock(ID3DXEffect* iface, D } #endif -static HRESULT WINAPI ID3DXEffectImpl_CloneEffect(ID3DXEffect *iface, - struct IDirect3DDevice9 *device, struct ID3DXEffect **effect) +static HRESULT WINAPI d3dx_effect_CloneEffect(ID3DXEffect *iface, struct IDirect3DDevice9 *device, + struct ID3DXEffect **effect) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *This = impl_from_ID3DXEffect(iface); FIXME("(%p)->(%p, %p): stub\n", This, device, effect); @@ -4555,8 +4547,8 @@ static HRESULT WINAPI ID3DXEffectImpl_CloneEffect(ID3DXEffect *iface, } #if D3DX_SDK_VERSION >= 27 -static HRESULT WINAPI ID3DXEffectImpl_SetRawValue(ID3DXEffect *iface, - D3DXHANDLE parameter, const void *data, UINT byte_offset, UINT bytes) +static HRESULT WINAPI d3dx_effect_SetRawValue(ID3DXEffect *iface, D3DXHANDLE parameter, const void *data, + UINT byte_offset, UINT bytes) { FIXME("iface %p, parameter %p, data %p, byte_offset %u, bytes %u stub!\n", iface, parameter, data, byte_offset, bytes); @@ -4568,90 +4560,90 @@ static HRESULT WINAPI ID3DXEffectImpl_SetRawValue(ID3DXEffect *iface, static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl = { /*** IUnknown methods ***/ - ID3DXEffectImpl_QueryInterface, - ID3DXEffectImpl_AddRef, - ID3DXEffectImpl_Release, + d3dx_effect_QueryInterface, + d3dx_effect_AddRef, + d3dx_effect_Release, /*** ID3DXBaseEffect methods ***/ - ID3DXEffectImpl_GetDesc, - ID3DXEffectImpl_GetParameterDesc, - ID3DXEffectImpl_GetTechniqueDesc, - ID3DXEffectImpl_GetPassDesc, - ID3DXEffectImpl_GetFunctionDesc, - ID3DXEffectImpl_GetParameter, - ID3DXEffectImpl_GetParameterByName, - ID3DXEffectImpl_GetParameterBySemantic, - ID3DXEffectImpl_GetParameterElement, - ID3DXEffectImpl_GetTechnique, - ID3DXEffectImpl_GetTechniqueByName, - ID3DXEffectImpl_GetPass, - ID3DXEffectImpl_GetPassByName, - ID3DXEffectImpl_GetFunction, - ID3DXEffectImpl_GetFunctionByName, - ID3DXEffectImpl_GetAnnotation, - ID3DXEffectImpl_GetAnnotationByName, - ID3DXEffectImpl_SetValue, - ID3DXEffectImpl_GetValue, - ID3DXEffectImpl_SetBool, - ID3DXEffectImpl_GetBool, - ID3DXEffectImpl_SetBoolArray, - ID3DXEffectImpl_GetBoolArray, - ID3DXEffectImpl_SetInt, - ID3DXEffectImpl_GetInt, - ID3DXEffectImpl_SetIntArray, - ID3DXEffectImpl_GetIntArray, - ID3DXEffectImpl_SetFloat, - ID3DXEffectImpl_GetFloat, - ID3DXEffectImpl_SetFloatArray, - ID3DXEffectImpl_GetFloatArray, - ID3DXEffectImpl_SetVector, - ID3DXEffectImpl_GetVector, - ID3DXEffectImpl_SetVectorArray, - ID3DXEffectImpl_GetVectorArray, - ID3DXEffectImpl_SetMatrix, - ID3DXEffectImpl_GetMatrix, - ID3DXEffectImpl_SetMatrixArray, - ID3DXEffectImpl_GetMatrixArray, - ID3DXEffectImpl_SetMatrixPointerArray, - ID3DXEffectImpl_GetMatrixPointerArray, - ID3DXEffectImpl_SetMatrixTranspose, - ID3DXEffectImpl_GetMatrixTranspose, - ID3DXEffectImpl_SetMatrixTransposeArray, - ID3DXEffectImpl_GetMatrixTransposeArray, - ID3DXEffectImpl_SetMatrixTransposePointerArray, - ID3DXEffectImpl_GetMatrixTransposePointerArray, - ID3DXEffectImpl_SetString, - ID3DXEffectImpl_GetString, - ID3DXEffectImpl_SetTexture, - ID3DXEffectImpl_GetTexture, - ID3DXEffectImpl_GetPixelShader, - ID3DXEffectImpl_GetVertexShader, - ID3DXEffectImpl_SetArrayRange, + d3dx_effect_GetDesc, + d3dx_effect_GetParameterDesc, + d3dx_effect_GetTechniqueDesc, + d3dx_effect_GetPassDesc, + d3dx_effect_GetFunctionDesc, + d3dx_effect_GetParameter, + d3dx_effect_GetParameterByName, + d3dx_effect_GetParameterBySemantic, + d3dx_effect_GetParameterElement, + d3dx_effect_GetTechnique, + d3dx_effect_GetTechniqueByName, + d3dx_effect_GetPass, + d3dx_effect_GetPassByName, + d3dx_effect_GetFunction, + d3dx_effect_GetFunctionByName, + d3dx_effect_GetAnnotation, + d3dx_effect_GetAnnotationByName, + d3dx_effect_SetValue, + d3dx_effect_GetValue, + d3dx_effect_SetBool, + d3dx_effect_GetBool, + d3dx_effect_SetBoolArray, + d3dx_effect_GetBoolArray, + d3dx_effect_SetInt, + d3dx_effect_GetInt, + d3dx_effect_SetIntArray, + d3dx_effect_GetIntArray, + d3dx_effect_SetFloat, + d3dx_effect_GetFloat, + d3dx_effect_SetFloatArray, + d3dx_effect_GetFloatArray, + d3dx_effect_SetVector, + d3dx_effect_GetVector, + d3dx_effect_SetVectorArray, + d3dx_effect_GetVectorArray, + d3dx_effect_SetMatrix, + d3dx_effect_GetMatrix, + d3dx_effect_SetMatrixArray, + d3dx_effect_GetMatrixArray, + d3dx_effect_SetMatrixPointerArray, + d3dx_effect_GetMatrixPointerArray, + d3dx_effect_SetMatrixTranspose, + d3dx_effect_GetMatrixTranspose, + d3dx_effect_SetMatrixTransposeArray, + d3dx_effect_GetMatrixTransposeArray, + d3dx_effect_SetMatrixTransposePointerArray, + d3dx_effect_GetMatrixTransposePointerArray, + d3dx_effect_SetString, + d3dx_effect_GetString, + d3dx_effect_SetTexture, + d3dx_effect_GetTexture, + d3dx_effect_GetPixelShader, + d3dx_effect_GetVertexShader, + d3dx_effect_SetArrayRange, /*** ID3DXEffect methods ***/ - ID3DXEffectImpl_GetPool, - ID3DXEffectImpl_SetTechnique, - ID3DXEffectImpl_GetCurrentTechnique, - ID3DXEffectImpl_ValidateTechnique, - ID3DXEffectImpl_FindNextValidTechnique, - ID3DXEffectImpl_IsParameterUsed, - ID3DXEffectImpl_Begin, - ID3DXEffectImpl_BeginPass, - ID3DXEffectImpl_CommitChanges, - ID3DXEffectImpl_EndPass, - ID3DXEffectImpl_End, - ID3DXEffectImpl_GetDevice, - ID3DXEffectImpl_OnLostDevice, - ID3DXEffectImpl_OnResetDevice, - ID3DXEffectImpl_SetStateManager, - ID3DXEffectImpl_GetStateManager, - ID3DXEffectImpl_BeginParameterBlock, - ID3DXEffectImpl_EndParameterBlock, - ID3DXEffectImpl_ApplyParameterBlock, + d3dx_effect_GetPool, + d3dx_effect_SetTechnique, + d3dx_effect_GetCurrentTechnique, + d3dx_effect_ValidateTechnique, + d3dx_effect_FindNextValidTechnique, + d3dx_effect_IsParameterUsed, + d3dx_effect_Begin, + d3dx_effect_BeginPass, + d3dx_effect_CommitChanges, + d3dx_effect_EndPass, + d3dx_effect_End, + d3dx_effect_GetDevice, + d3dx_effect_OnLostDevice, + d3dx_effect_OnResetDevice, + d3dx_effect_SetStateManager, + d3dx_effect_GetStateManager, + d3dx_effect_BeginParameterBlock, + d3dx_effect_EndParameterBlock, + d3dx_effect_ApplyParameterBlock, #if D3DX_SDK_VERSION >= 26 - ID3DXEffectImpl_DeleteParameterBlock, + d3dx_effect_DeleteParameterBlock, #endif - ID3DXEffectImpl_CloneEffect, + d3dx_effect_CloneEffect, #if D3DX_SDK_VERSION >= 27 - ID3DXEffectImpl_SetRawValue + d3dx_effect_SetRawValue #endif }; diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 45210a2bbe7..3d9c997660a 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: 4a9fe7a8a092095420532ae734ebce9978b1e608} +tags: {wine: 612196b64c6b17d694831b92e7182afe9b2d9aca}
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[reactos] 11/218: [WINESYNC] d3dx9: Simplify get_parameter_by_name().
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=0a939c57a86af89f76c6a…
commit 0a939c57a86af89f76c6ae96cbc4dd14e1df9ad6 Author: winesync <ros-dev(a)reactos.org> AuthorDate: Mon Sep 21 22:40:24 2020 +0200 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:01 2021 +0100 [WINESYNC] d3dx9: Simplify get_parameter_by_name(). Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id 4a9fe7a8a092095420532ae734ebce9978b1e608 by Matteo Bruni <mbruni(a)codeweavers.com> --- dll/directx/wine/d3dx9_36/effect.c | 8 +++----- sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/dll/directx/wine/d3dx9_36/effect.c b/dll/directx/wine/d3dx9_36/effect.c index 0f228b9c39e..b2f8ecf6c2a 100644 --- a/dll/directx/wine/d3dx9_36/effect.c +++ b/dll/directx/wine/d3dx9_36/effect.c @@ -922,7 +922,6 @@ struct d3dx_parameter *get_parameter_by_name(struct d3dx9_base_effect *base, return NULL; } - /* Pass / technique annotations are not in the parameters tree. */ if (parameter->full_name) { name_len = strlen(name); @@ -952,9 +951,11 @@ struct d3dx_parameter *get_parameter_by_name(struct d3dx9_base_effect *base, return NULL; } + /* Pass / technique annotations are not stored in the parameters tree, + * do a linear search. */ count = parameter->member_count; - length = strcspn( name, "[.@" ); + length = strcspn( name, "[." ); part = name + length; for (i = 0; i < count; i++) @@ -973,9 +974,6 @@ struct d3dx_parameter *get_parameter_by_name(struct d3dx9_base_effect *base, case '.': return get_parameter_by_name(base, temp_parameter, part); - case '@': - return NULL; - case '[': return get_parameter_element_by_name(base, temp_parameter, part); diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 595b923bc3c..45210a2bbe7 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: eb0eaf7027797c6a99b4b5ecdb70c5ba336dccc2} +tags: {wine: 4a9fe7a8a092095420532ae734ebce9978b1e608}
3 years, 9 months
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[reactos] 10/218: [WINESYNC] d3dx9/tests: Avoid using the comma operator (coccinellery).
by winesync
https://git.reactos.org/?p=reactos.git;a=commitdiff;h=25cd02e501eabd5e65750…
commit 25cd02e501eabd5e65750013da0e88983cfe3eae Author: winesync <ros-dev(a)reactos.org> AuthorDate: Mon Sep 21 22:40:24 2020 +0200 Commit: Jérôme Gardou <jerome.gardou(a)reactos.org> CommitDate: Thu Feb 4 16:37:01 2021 +0100 [WINESYNC] d3dx9/tests: Avoid using the comma operator (coccinellery). Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> wine commit id eb0eaf7027797c6a99b4b5ecdb70c5ba336dccc2 by Michael Stefaniuc <mstefani(a)winehq.org> --- modules/rostests/winetests/d3dx9_36/math.c | 114 ++++++++++++++--------------- modules/rostests/winetests/d3dx9_36/mesh.c | 2 +- sdk/tools/winesync/d3dx9.cfg | 2 +- 3 files changed, 59 insertions(+), 59 deletions(-) diff --git a/modules/rostests/winetests/d3dx9_36/math.c b/modules/rostests/winetests/d3dx9_36/math.c index 73a1a93038d..04977de6da2 100644 --- a/modules/rostests/winetests/d3dx9_36/math.c +++ b/modules/rostests/winetests/d3dx9_36/math.c @@ -218,7 +218,7 @@ static void D3DXColorTest(void) scale = 0.3f; /*_______________D3DXColorAdd________________*/ - expected.r = 0.9f; expected.g = 1.05f; expected.b = 0.99f, expected.a = 0.93f; + expected.r = 0.9f; expected.g = 1.05f; expected.b = 0.99f; expected.a = 0.93f; D3DXColorAdd(&got,&color1,&color2); expect_color(&expected, &got, 1); /* Test the NULL case */ @@ -230,12 +230,12 @@ static void D3DXColorTest(void) ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer); /*_______________D3DXColorAdjustContrast______*/ - expected.r = 0.41f; expected.g = 0.575f; expected.b = 0.473f, expected.a = 0.93f; + expected.r = 0.41f; expected.g = 0.575f; expected.b = 0.473f; expected.a = 0.93f; D3DXColorAdjustContrast(&got,&color,scale); expect_color(&expected, &got, 0); /*_______________D3DXColorAdjustSaturation______*/ - expected.r = 0.486028f; expected.g = 0.651028f; expected.b = 0.549028f, expected.a = 0.93f; + expected.r = 0.486028f; expected.g = 0.651028f; expected.b = 0.549028f; expected.a = 0.93f; D3DXColorAdjustSaturation(&got,&color,scale); expect_color(&expected, &got, 16); @@ -294,7 +294,7 @@ static void D3DXColorTest(void) ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer); /*_______________D3DXColorSubtract_______________*/ - expected.r = -0.1f; expected.g = 0.25f; expected.b = -0.35f, expected.a = 0.82f; + expected.r = -0.1f; expected.g = 0.25f; expected.b = -0.35f; expected.a = 0.82f; D3DXColorSubtract(&got,&color,&color2); expect_color(&expected, &got, 1); /* Test the NULL case */ @@ -1143,8 +1143,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, &eye, &r, &last); expect_matrix(&expectedmat, &gotmat, 32); - q.x = 1.0f, q.y = 1.0f, q.z = 1.0f, q.w = 1.0f, - axis.x = 1.0f, axis.y = 1.0f, axis.z = 2.0f, + q.x = 1.0f; q.y = 1.0f; q.z = 1.0f; q.w = 1.0f; + axis.x = 1.0f; axis.y = 1.0f; axis.z = 2.0f; set_matrix(&expectedmat, 41.0f, -12.0f, -24.0f, 0.0f, @@ -1154,8 +1154,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 1.0f, q.y = 1.0f, q.z = 1.0f, q.w = 1.0f, - axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f, + q.x = 1.0f; q.y = 1.0f; q.z = 1.0f; q.w = 1.0f; + axis.x = 1.0f; axis.y = 1.0f; axis.z = 3.0f; set_matrix(&expectedmat, 57.0f, -12.0f, -36.0f, 0.0f, @@ -1165,8 +1165,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 1.0f, q.y = 1.0f, q.z = 1.0f, q.w = 0.0f, - axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f, + q.x = 1.0f; q.y = 1.0f; q.z = 1.0f; q.w = 0.0f; + axis.x = 1.0f; axis.y = 1.0f; axis.z = 3.0f; set_matrix(&expectedmat, 25.0f, 0.0f, -20.0f, 0.0f, @@ -1176,8 +1176,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 1.0f, q.y = 1.0f, q.z = 0.0f, q.w = 0.0f, - axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f, + q.x = 1.0f; q.y = 1.0f; q.z = 0.0f; q.w = 0.0f; + axis.x = 1.0f; axis.y = 1.0f; axis.z = 3.0f; set_matrix(&expectedmat, 5.0f, -4.0f, 0.0f, 0.0f, @@ -1187,8 +1187,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 0.0f, - axis.x = 5.0f, axis.y = 2.0f, axis.z = 1.0f, + q.x = 1.0f; q.y = 0.0f; q.z = 0.0f; q.w = 0.0f; + axis.x = 5.0f; axis.y = 2.0f; axis.z = 1.0f; set_matrix(&expectedmat, 5.0f, 0.0f, 0.0f, 0.0f, @@ -1198,8 +1198,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 0.0f, - axis.x = 1.0f, axis.y = 4.0f, axis.z = 1.0f, + q.x = 1.0f; q.y = 0.0f; q.z = 0.0f; q.w = 0.0f; + axis.x = 1.0f; axis.y = 4.0f; axis.z = 1.0f; set_matrix(&expectedmat, 1.0f, 0.0f, 0.0f, 0.0f, @@ -1209,8 +1209,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 0.0f, q.y = 1.0f, q.z = 0.0f, q.w = 0.0f, - axis.x = 1.0f, axis.y = 4.0f, axis.z = 1.0f, + q.x = 0.0f; q.y = 1.0f; q.z = 0.0f; q.w = 0.0f; + axis.x = 1.0f; axis.y = 4.0f; axis.z = 1.0f; set_matrix(&expectedmat, 1.0f, 0.0f, 0.0f, 0.0f, @@ -1220,8 +1220,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 1.0f, - axis.x = 1.0f, axis.y = 4.0f, axis.z = 1.0f, + q.x = 1.0f; q.y = 0.0f; q.z = 0.0f; q.w = 1.0f; + axis.x = 1.0f; axis.y = 4.0f; axis.z = 1.0f; set_matrix(&expectedmat, 1.0f, 0.0f, 0.0f, 0.0f, @@ -1231,8 +1231,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 1.0f, - axis.x = 0.0f, axis.y = 4.0f, axis.z = 0.0f, + q.x = 1.0f; q.y = 0.0f; q.z = 0.0f; q.w = 1.0f; + axis.x = 0.0f; axis.y = 4.0f; axis.z = 0.0f; set_matrix(&expectedmat, 0.0f, 0.0f, 0.0f, 0.0f, @@ -1242,8 +1242,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 0.0f, q.y = 1.0f, q.z = 0.0f, q.w = 1.0f, - axis.x = 1.0f, axis.y = 4.0f, axis.z = 1.0f, + q.x = 0.0f; q.y = 1.0f; q.z = 0.0f; q.w = 1.0f; + axis.x = 1.0f; axis.y = 4.0f; axis.z = 1.0f; set_matrix(&expectedmat, 5.0f, 0.0f, 0.0f, 0.0f, @@ -1253,8 +1253,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 0.0f, - axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f, + q.x = 1.0f; q.y = 0.0f; q.z = 0.0f; q.w = 0.0f; + axis.x = 1.0f; axis.y = 1.0f; axis.z = 3.0f; set_matrix(&expectedmat, 1.0f, 0.0f, 0.0f, 0.0f, @@ -1264,8 +1264,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f, - axis.x = 3.0f, axis.y = 3.0f, axis.z = 3.0f, + q.x = 11.0f; q.y = 13.0f; q.z = 15.0f; q.w = 17.0f; + axis.x = 3.0f; axis.y = 3.0f; axis.z = 3.0f; set_matrix(&expectedmat, 3796587.0f, -1377948.0f, -1589940.0f, 0.0f, @@ -1275,8 +1275,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f, - axis.x = 1.0f, axis.y = 1.0f, axis.z = 1.0f, + q.x = 11.0f; q.y = 13.0f; q.z = 15.0f; q.w = 17.0f; + axis.x = 1.0f; axis.y = 1.0f; axis.z = 1.0f; set_matrix(&expectedmat, 1265529.0f, -459316.0f, -529980.0f, 0.0f, @@ -1286,8 +1286,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f, - axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f, + q.x = 11.0f; q.y = 13.0f; q.z = 15.0f; q.w = 17.0f; + axis.x = 1.0f; axis.y = 1.0f; axis.z = 3.0f; set_matrix(&expectedmat, 2457497.0f, -434612.0f, -1423956.0f, 0.0f, @@ -1297,8 +1297,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f, - axis.x = 0.0f, axis.y = 0.0f, axis.z = 3.0f, + q.x = 11.0f; q.y = 13.0f; q.z = 15.0f; q.w = 17.0f; + axis.x = 0.0f; axis.y = 0.0f; axis.z = 3.0f; set_matrix(&expectedmat, 1787952.0f, 37056.0f, -1340964.0f, 0.0f, @@ -1308,8 +1308,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f, - axis.x = 0.0f, axis.y = 0.0f, axis.z = 1.0f, + q.x = 11.0f; q.y = 13.0f; q.z = 15.0f; q.w = 17.0f; + axis.x = 0.0f; axis.y = 0.0f; axis.z = 1.0f; set_matrix(&expectedmat, 595984.0f, 12352.0f, -446988.0f, 0.0f, @@ -1319,8 +1319,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f, - axis.x = 0.0f, axis.y = 3.0f, axis.z = 0.0f, + q.x = 11.0f; q.y = 13.0f; q.z = 15.0f; q.w = 17.0f; + axis.x = 0.0f; axis.y = 3.0f; axis.z = 0.0f; set_matrix(&expectedmat, 150528.0f, 464352.0f, -513408.0f, 0.0f, @@ -1330,8 +1330,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f, - axis.x = 0.0f, axis.y = 1.0f, axis.z = 0.0f, + q.x = 11.0f; q.y = 13.0f; q.z = 15.0f; q.w = 17.0f; + axis.x = 0.0f; axis.y = 1.0f; axis.z = 0.0f; set_matrix(&expectedmat, 50176.0f, 154784.0f, -171136.0f, 0.0f, @@ -1341,8 +1341,8 @@ static void D3DXMatrixTest(void) D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL); expect_matrix(&expectedmat, &gotmat, 0); - q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f, - axis.x = 1.0f, axis.y = 0.0f, axis.z = 0.0f, + q.x = 11.0f; q.y = 13.0f; q.z = 15.0f; q.w = 17.0f; + axis.x = 1.0f; axis.y = 0.0f; axis.z = 0.0f; set_matrix(&expectedmat, 619369.0f, -626452.0f, 88144.0f, 0.0f, @@ -1393,35 +1393,35 @@ static void D3DXPlaneTest(void) /*_______________D3DXPlaneDot________________*/ expected = 42.0f; - got = D3DXPlaneDot(&plane,&vec), + got = D3DXPlaneDot(&plane, &vec); ok( expected == got, "Expected : %f, Got : %f\n",expected, got); expected = 0.0f; - got = D3DXPlaneDot(NULL,&vec), + got = D3DXPlaneDot(NULL, &vec); ok( expected == got, "Expected : %f, Got : %f\n",expected, got); expected = 0.0f; - got = D3DXPlaneDot(NULL,NULL), + got = D3DXPlaneDot(NULL, NULL); ok( expected == got, "Expected : %f, Got : %f\n",expected, got); /*_______________D3DXPlaneDotCoord________________*/ expected = -28.0f; - got = D3DXPlaneDotCoord(&plane,&vec), + got = D3DXPlaneDotCoord(&plane, &vec); ok( expected == got, "Expected : %f, Got : %f\n",expected, got); expected = 0.0f; - got = D3DXPlaneDotCoord(NULL,&vec), + got = D3DXPlaneDotCoord(NULL, &vec); ok( expected == got, "Expected : %f, Got : %f\n",expected, got); expected = 0.0f; - got = D3DXPlaneDotCoord(NULL,NULL), + got = D3DXPlaneDotCoord(NULL, NULL); ok( expected == got, "Expected : %f, Got : %f\n",expected, got); /*_______________D3DXPlaneDotNormal______________*/ expected = -35.0f; - got = D3DXPlaneDotNormal(&plane,&vec), + got = D3DXPlaneDotNormal(&plane, &vec); ok( expected == got, "Expected : %f, Got : %f\n",expected, got); expected = 0.0f; - got = D3DXPlaneDotNormal(NULL,&vec), + got = D3DXPlaneDotNormal(NULL, &vec); ok( expected == got, "Expected : %f, Got : %f\n",expected, got); expected = 0.0f; - got = D3DXPlaneDotNormal(NULL,NULL), + got = D3DXPlaneDotNormal(NULL, NULL); ok( expected == got, "Expected : %f, Got : %f\n",expected, got); /*_______________D3DXPlaneFromPointNormal_______*/ @@ -1463,7 +1463,7 @@ static void D3DXPlaneTest(void) expectedplane.a = -3.0f/sqrt(26.0f); expectedplane.b = -1.0f/sqrt(26.0f); expectedplane.c = 4.0f/sqrt(26.0f); expectedplane.d = 7.0/sqrt(26.0f); D3DXPlaneNormalize(&gotplane, &plane); expect_plane(&expectedplane, &gotplane, 2); - nulplane.a = 0.0; nulplane.b = 0.0f, nulplane.c = 0.0f; nulplane.d = 0.0f; + nulplane.a = 0.0; nulplane.b = 0.0f; nulplane.c = 0.0f; nulplane.d = 0.0f; expectedplane.a = 0.0f; expectedplane.b = 0.0f; expectedplane.c = 0.0f; expectedplane.d = 0.0f; D3DXPlaneNormalize(&gotplane, &nulplane); expect_plane(&expectedplane, &gotplane, 0); @@ -1484,9 +1484,9 @@ static void D3DXQuaternionTest(void) D3DXVECTOR3 axis, expectedvec; nul.x = 0.0f; nul.y = 0.0f; nul.z = 0.0f; nul.w = 0.0f; - q.x = 1.0f, q.y = 2.0f; q.z = 4.0f; q.w = 10.0f; + q.x = 1.0f; q.y = 2.0f; q.z = 4.0f; q.w = 10.0f; r.x = -3.0f; r.y = 4.0f; r.z = -5.0f; r.w = 7.0; - t.x = -1111.0f, t.y = 111.0f; t.z = -11.0f; t.w = 1.0f; + t.x = -1111.0f; t.y = 111.0f; t.z = -11.0f; t.w = 1.0f; u.x = 91.0f; u.y = - 82.0f; u.z = 7.3f; u.w = -6.4f; smallq.x = 0.1f; smallq.y = 0.2f; smallq.z= 0.3f; smallq.w = 0.4f; smallr.x = 0.5f; smallr.y = 0.6f; smallr.z= 0.7f; smallr.w = 0.8f; @@ -1790,9 +1790,9 @@ static void D3DXQuaternionTest(void) expect_quaternion(&expectedquat, &gotquat, 2); /*_______________D3DXQuaternionSquadSetup___________________*/ - r.x = 1.0f, r.y = 2.0f; r.z = 4.0f; r.w = 10.0f; + r.x = 1.0f; r.y = 2.0f; r.z = 4.0f; r.w = 10.0f; s.x = -3.0f; s.y = 4.0f; s.z = -5.0f; s.w = 7.0; - t.x = -1111.0f, t.y = 111.0f; t.z = -11.0f; t.w = 1.0f; + t.x = -1111.0f; t.y = 111.0f; t.z = -11.0f; t.w = 1.0f; u.x = 91.0f; u.y = - 82.0f; u.z = 7.3f; u.w = -6.4f; D3DXQuaternionSquadSetup(&gotquat, &Nq, &Nq1, &r, &s, &t, &u); expectedquat.x = 7.121285f; expectedquat.y = 2.159964f; expectedquat.z = -3.855094f; expectedquat.w = 5.362844f; @@ -2145,7 +2145,7 @@ static void D3DXVector3Test(void) ok(equal, "Got unexpected length %.8e.\n", got); /*_______________D3DXVec3Lerp__________________________*/ - expectedvec.x = 54.5f; expectedvec.y = 64.5f, expectedvec.z = 41.0f ; + expectedvec.x = 54.5f; expectedvec.y = 64.5f; expectedvec.z = 41.0f ; D3DXVec3Lerp(&gotvec,&u,&v,scale); expect_vec3(&expectedvec, &gotvec, 0); /* Tests the case NULL */ diff --git a/modules/rostests/winetests/d3dx9_36/mesh.c b/modules/rostests/winetests/d3dx9_36/mesh.c index 1b0f86ef170..c9ba0b5bac5 100644 --- a/modules/rostests/winetests/d3dx9_36/mesh.c +++ b/modules/rostests/winetests/d3dx9_36/mesh.c @@ -86,7 +86,7 @@ static void check_floats_(int line, const char *prefix, const float *got, const equal = equal && compare(*exp, *got); exp_buffer_ptr += sprintf(exp_buffer_ptr, "%g", *exp); got_buffer_ptr += sprintf(got_buffer_ptr, "%g", *got); - exp++, got++; + exp++; got++; } ok_(__FILE__,line)(equal, "%sExpected (%s), got (%s)", prefix, exp_buffer, got_buffer); } diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 55560f4c4e3..595b923bc3c 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: be30aab1e21e5b6811470a351ec0d6100e6e7687} +tags: {wine: eb0eaf7027797c6a99b4b5ecdb70c5ba336dccc2}
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