https://git.reactos.org/?p=reactos.git;a=commitdiff;h=6dec26184713cfa927a381...
commit 6dec26184713cfa927a381398f7b2d6fdcb0075b Author: winesync ros-dev@reactos.org AuthorDate: Mon Sep 21 22:40:28 2020 +0200 Commit: Jérôme Gardou jerome.gardou@reactos.org CommitDate: Thu Feb 4 16:37:02 2021 +0100
[WINESYNC] d3dx9: Merge the d3dx_effect_GetPixelShader() helper.
Signed-off-by: Michael Stefaniuc mstefani@winehq.org Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
wine commit id 7ce336969ca4f7adba33c45f5f746a8f656348cc by Michael Stefaniuc mstefani@winehq.org --- dll/directx/wine/d3dx9_36/effect.c | 33 +++++++++++++-------------------- sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 14 insertions(+), 21 deletions(-)
diff --git a/dll/directx/wine/d3dx9_36/effect.c b/dll/directx/wine/d3dx9_36/effect.c index b307c827721..dedb9a867b8 100644 --- a/dll/directx/wine/d3dx9_36/effect.c +++ b/dll/directx/wine/d3dx9_36/effect.c @@ -1586,24 +1586,6 @@ static HRESULT d3dx9_base_effect_get_texture(struct d3dx9_base_effect *base, return D3DERR_INVALIDCALL; }
-static HRESULT d3dx9_base_effect_get_pixel_shader(struct d3dx9_base_effect *base, - D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) -{ - struct d3dx_parameter *param = get_valid_parameter(base, parameter); - - if (shader && param && !param->element_count && param->type == D3DXPT_PIXELSHADER) - { - if ((*shader = *(struct IDirect3DPixelShader9 **)param->data)) - IDirect3DPixelShader9_AddRef(*shader); - TRACE("Returning %p.\n", *shader); - return D3D_OK; - } - - WARN("Parameter not found.\n"); - - return D3DERR_INVALIDCALL; -} - static HRESULT d3dx9_base_effect_get_vertex_shader(struct d3dx9_base_effect *base, D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader) { @@ -3610,13 +3592,24 @@ static HRESULT WINAPI d3dx_effect_GetTexture(struct ID3DXEffect *iface, D3DXHAND }
static HRESULT WINAPI d3dx_effect_GetPixelShader(ID3DXEffect *iface, D3DXHANDLE parameter, - struct IDirect3DPixelShader9 **shader) + IDirect3DPixelShader9 **shader) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); + struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
TRACE("iface %p, parameter %p, shader %p.\n", iface, parameter, shader);
- return d3dx9_base_effect_get_pixel_shader(&effect->base_effect, parameter, shader); + if (shader && param && !param->element_count && param->type == D3DXPT_PIXELSHADER) + { + if ((*shader = *(IDirect3DPixelShader9 **)param->data)) + IDirect3DPixelShader9_AddRef(*shader); + TRACE("Returning %p.\n", *shader); + return D3D_OK; + } + + WARN("Parameter not found.\n"); + + return D3DERR_INVALIDCALL; }
static HRESULT WINAPI d3dx_effect_GetVertexShader(struct ID3DXEffect *iface, D3DXHANDLE parameter, diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 90c9dafb656..4f4bd100d09 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: 262238d46752700c2041cb9548724c66bd017eca} +tags: {wine: 7ce336969ca4f7adba33c45f5f746a8f656348cc}