revert my changes
Modified: trunk/reactos/ntoskrnl/ke/wait.c
_____
Modified: trunk/reactos/ntoskrnl/ke/wait.c
--- trunk/reactos/ntoskrnl/ke/wait.c 2005-03-22 23:34:08 UTC (rev
14274)
+++ trunk/reactos/ntoskrnl/ke/wait.c 2005-03-23 13:26:38 UTC (rev
14275)
@@ -250,7 +250,7 @@
/* It has a normal signal state, so unwait it and
return */
KiSatisfyObjectWait(CurrentObject, CurrentThread);
Status = STATUS_WAIT_0;
- break;
+ goto WaitDone;
} else {
@@ -285,7 +285,7 @@
/* Return a timeout */
Status = STATUS_TIMEOUT;
- break;
+ goto WaitDone;
}
/* Point to Timer Wait Block and Thread Timer */
@@ -311,7 +311,7 @@
/* Return a timeout if we couldn't insert the timer for
some reason */
Status = STATUS_TIMEOUT;
- break;
+ goto WaitDone;
}
}
@@ -344,6 +344,7 @@
} while (TRUE);
+WaitDone:
/* Release the Lock, we are done */
DPRINT("Returning from KeWaitForMultipleObjects(), %x. Status:
%d\n", KeGetCurrentThread(), Status);
KeReleaseDispatcherDatabaseLock(CurrentThread->WaitIrql);
@@ -368,7 +369,7 @@
PKWAIT_BLOCK TimerWaitBlock;
PKTIMER ThreadTimer;
PKTHREAD CurrentThread = KeGetCurrentThread();
- BOOLEAN AllObjectsSignaled;
+ ULONG AllObjectsSignaled;
ULONG WaitIndex;
NTSTATUS Status;
NTSTATUS WaitStatus;
@@ -506,7 +507,7 @@
/* Satisfy their Waits and return to the caller */
KiSatisifyMultipleObjectWaits(WaitBlock);
Status = STATUS_WAIT_0;
- break;
+ goto WaitDone;
}
/* Make sure we can satisfy the Alertable request */
@@ -523,7 +524,7 @@
/* Return a timeout */
Status = STATUS_TIMEOUT;
- break;
+ goto WaitDone;
}
/* Point to Timer Wait Block and Thread Timer */
@@ -548,20 +549,22 @@
/* Return a timeout if we couldn't insert the timer for
some reason */
Status = STATUS_TIMEOUT;
- break;
+ goto WaitDone;
}
}
/* Insert into Object's Wait List*/
- for (WaitBlock = CurrentThread->WaitBlockList;
- WaitBlock != NULL;
- WaitBlock = WaitBlock->NextWaitBlock) {
+ WaitBlock = CurrentThread->WaitBlockList;
+ while (WaitBlock) {
/* Get the Current Object */
CurrentObject = WaitBlock->Object;
/* Link the Object to this Wait Block */
InsertTailList(&CurrentObject->WaitListHead,
&WaitBlock->WaitListEntry);
+
+ /* Move to the next Wait Block */
+ WaitBlock = WaitBlock->NextWaitBlock;
}
/* Handle Kernel Queues */
@@ -657,10 +660,8 @@
/* Loop the Wait Entries */
DPRINT("KiWaitTest for Object: %x\n", Object);
WaitList = &Object->WaitListHead;
-
- for (WaitEntry = WaitList->Flink;
- (WaitEntry != WaitList) && (Object->SignalState > 0);
- WaitEntry = WaitEntry->Flink) {
+ WaitEntry = WaitList->Flink;
+ while ((WaitEntry != WaitList) && (Object->SignalState > 0)) {
/* Get the current wait block */
CurrentWaitBlock = CONTAINING_RECORD(WaitEntry, KWAIT_BLOCK,
WaitListEntry);
@@ -677,19 +678,21 @@
/* Everything must be satisfied */
DPRINT("Checking for a Wait All\n");
+ NextWaitBlock = CurrentWaitBlock->NextWaitBlock;
/* Loop first to make sure they are valid */
- for (NextWaitBlock = CurrentWaitBlock->NextWaitBlock;
- NextWaitBlock != NULL;
- NextWaitBlock = NextWaitBlock->NextWaitBlock) {
+ while (NextWaitBlock) {
/* Check if the object is signaled */
if (!KiIsObjectSignaled(Object,
CurrentWaitBlock->Thread)) {
/* It's not, move to the next one */
DPRINT1("One of the object is non-signaled,
sorry.\n");
- continue;
+ goto SkipUnwait;
}
+
+ /* Go to the next Wait block */
+ NextWaitBlock = NextWaitBlock->NextWaitBlock;
}
/* All the objects are signaled, we can satisfy */
@@ -701,6 +704,10 @@
/* All waits satisfied, unwait the thread */
DPRINT("Unwaiting the Thread\n");
KiAbortWaitThread(CurrentWaitBlock->Thread,
CurrentWaitBlock->WaitKey, Increment);
+
+SkipUnwait:
+ /* Next entry */
+ WaitEntry = WaitEntry->Flink;
}
DPRINT("Done\n");
@@ -721,14 +728,15 @@
/* Remove the Wait Blocks from the list */
DPRINT("Removing waits\n");
-
- for (WaitBlock = Thread->WaitBlockList;
- WaitBlock != NULL;
- WaitBlock = WaitBlock->NextWaitBlock) {
+ WaitBlock = Thread->WaitBlockList;
+ while (WaitBlock) {
/* Remove it */
DPRINT("Removing Waitblock: %x, %x\n", WaitBlock,
WaitBlock->NextWaitBlock);
RemoveEntryList(&WaitBlock->WaitListEntry);
+
+ /* Go to the next one */
+ WaitBlock = WaitBlock->NextWaitBlock;
};
/* Check if there's a Thread Timer */