Put back reactos specific changes from old mesa32 directory.
Added: trunk/reactos/lib/mesa32/README.ReactOS
Modified: trunk/reactos/lib/mesa32/include/GL/gl.h
Modified: trunk/reactos/lib/mesa32/include/GL/mesa_wgl.h
Modified: trunk/reactos/lib/mesa32/include/GL/wmesa.h
Added: trunk/reactos/lib/mesa32/mesa32.def
Added: trunk/reactos/lib/mesa32/mesa32.xml
Modified: trunk/reactos/lib/mesa32/src/drivers/windows/gdi/wmesa.c
Modified: trunk/reactos/lib/mesa32/src/drivers/windows/gdi/wmesadef.h
Modified: trunk/reactos/lib/mesa32/src/main/glheader.h
Modified: trunk/reactos/lib/mesa32/src/main/texcompress_s3tc.c
Modified: trunk/reactos/lib/mesa32/src/main/texformat_tmp.h
Modified: trunk/reactos/lib/mesa32/src/x86/common_x86.c
Modified: trunk/reactos/lib/mesa32/src/x86/glapi_x86.S
_____
Added: trunk/reactos/lib/mesa32/README.ReactOS
--- trunk/reactos/lib/mesa32/README.ReactOS 2005-11-04 14:25:07 UTC
(rev 18990)
+++ trunk/reactos/lib/mesa32/README.ReactOS 2005-11-04 14:52:02 UTC
(rev 18991)
@@ -0,0 +1,8 @@
+This is Mesa-6.2 (
http://www.mesa3d.org/) with an ICD interface.
+
+The ICD functions are in src/drivers/windows/icd/icd.c
+I have created a new Makefile for ReactOS which will build Mesa with
the ICD
+interface. I have not adjusted the Visual C++ project/workspace files.
+
+ --blight
+
_____
Modified: trunk/reactos/lib/mesa32/include/GL/gl.h
--- trunk/reactos/lib/mesa32/include/GL/gl.h 2005-11-04 14:25:07 UTC
(rev 18990)
+++ trunk/reactos/lib/mesa32/include/GL/gl.h 2005-11-04 14:52:02 UTC
(rev 18991)
@@ -53,9 +53,9 @@
#endif
#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
-# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're
building mesa as a DLL */
+# if (defined(_MSC_VER) || defined(__MINGW32__)) &&
defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define GLAPI __declspec(dllexport)
-# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're
building for DLL runtime support */
+# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /*
tag specifying we're building for DLL runtime support */
# define GLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
# define GLAPI extern
_____
Modified: trunk/reactos/lib/mesa32/include/GL/mesa_wgl.h
--- trunk/reactos/lib/mesa32/include/GL/mesa_wgl.h 2005-11-04
14:25:07 UTC (rev 18990)
+++ trunk/reactos/lib/mesa32/include/GL/mesa_wgl.h 2005-11-04
14:52:02 UTC (rev 18991)
@@ -32,7 +32,7 @@
#define _mesa_wgl_h_
-#include <gl/gl.h>
+#include <GL/gl.h>
#ifdef __cplusplus
extern "C" {
@@ -40,10 +40,10 @@
#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
-# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're
building mesa as a DLL */
+# if (defined(_MSC_VER) || defined(__MINGW32__)) &&
defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define GLAPI __declspec(dllexport)
# define WGLAPI __declspec(dllexport)
-# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're
building for DLL runtime support */
+# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /*
tag specifying we're building for DLL runtime support */
# define GLAPI __declspec(dllimport)
# define WGLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
_____
Modified: trunk/reactos/lib/mesa32/include/GL/wmesa.h
--- trunk/reactos/lib/mesa32/include/GL/wmesa.h 2005-11-04 14:25:07 UTC
(rev 18990)
+++ trunk/reactos/lib/mesa32/include/GL/wmesa.h 2005-11-04 14:52:02 UTC
(rev 18991)
@@ -50,7 +50,7 @@
#endif
-#include "gl\gl.h"
+#include "GL/gl.h"
#if defined(_MSV_VER) && !defined(__GNUC__)
# pragma warning (disable:4273)
_____
Added: trunk/reactos/lib/mesa32/mesa32.def
--- trunk/reactos/lib/mesa32/mesa32.def 2005-11-04 14:25:07 UTC (rev
18990)
+++ trunk/reactos/lib/mesa32/mesa32.def 2005-11-04 14:52:02 UTC (rev
18991)
@@ -0,0 +1,110 @@
+DESCRIPTION 'Mesa (OpenGL driver) for Win32'
+VERSION 6.1
+
+EXPORTS
+;
+; ICD API
+ DrvCopyContext
+ DrvCreateContext
+ DrvCreateLayerContext
+ DrvDeleteContext
+ DrvDescribeLayerPlane
+ DrvDescribePixelFormat
+ DrvGetLayerPaletteEntries
+ DrvGetProcAddress
+ DrvReleaseContext
+ DrvRealizeLayerPalette
+ DrvSetContext
+ DrvSetLayerPaletteEntries
+ DrvSetPixelFormat
+ DrvShareLists
+ DrvSwapBuffers
+ DrvSwapLayerBuffers
+ DrvValidateVersion
+
+;
+; Mesa internals - mostly for OSMESA
+ _ac_CreateContext
+ _ac_DestroyContext
+ _ac_InvalidateState
+ _glapi_get_context
+ _glapi_get_proc_address
+ _mesa_buffer_data
+ _mesa_buffer_map
+ _mesa_buffer_subdata
+ _mesa_bzero
+ _mesa_calloc
+ _mesa_choose_tex_format
+ _mesa_compressed_texture_size
+ _mesa_create_framebuffer
+ _mesa_create_visual
+ _mesa_delete_buffer_object
+ _mesa_delete_texture_object
+ _mesa_destroy_framebuffer
+ _mesa_destroy_visual
+ _mesa_enable_1_3_extensions
+ _mesa_enable_1_4_extensions
+ _mesa_enable_1_5_extensions
+ _mesa_enable_sw_extensions
+ _mesa_error
+ _mesa_free
+ _mesa_free_context_data
+ _mesa_get_current_context
+ _mesa_init_default_imports
+ _mesa_init_driver_functions
+ _mesa_initialize_context
+ _mesa_make_current
+ _mesa_memcpy
+ _mesa_memset
+ _mesa_new_buffer_object
+ _mesa_new_texture_object
+ _mesa_problem
+ _mesa_ResizeBuffersMESA
+ _mesa_store_compressed_teximage1d
+ _mesa_store_compressed_teximage2d
+ _mesa_store_compressed_teximage3d
+ _mesa_store_compressed_texsubimage1d
+ _mesa_store_compressed_texsubimage2d
+ _mesa_store_compressed_texsubimage3d
+ _mesa_store_teximage1d
+ _mesa_store_teximage2d
+ _mesa_store_teximage3d
+ _mesa_store_texsubimage1d
+ _mesa_store_texsubimage2d
+ _mesa_store_texsubimage3d
+ _mesa_strcmp
+ _mesa_test_proxy_teximage
+ _mesa_Viewport
+ _swrast_Accum
+ _swrast_alloc_buffers
+ _swrast_Bitmap
+ _swrast_CopyPixels
+ _swrast_DrawBuffer
+ _swrast_DrawPixels
+ _swrast_GetDeviceDriverReference
+ _swrast_Clear
+ _swrast_choose_line
+ _swrast_choose_triangle
+ _swrast_CopyColorSubTable
+ _swrast_CopyColorTable
+ _swrast_CopyConvolutionFilter1D
+ _swrast_CopyConvolutionFilter2D
+ _swrast_copy_teximage1d
+ _swrast_copy_teximage2d
+ _swrast_copy_texsubimage1d
+ _swrast_copy_texsubimage2d
+ _swrast_copy_texsubimage3d
+ _swrast_CreateContext
+ _swrast_DestroyContext
+ _swrast_InvalidateState
+ _swrast_ReadPixels
+ _swrast_zbuffer_address
+ _swsetup_Wakeup
+ _swsetup_CreateContext
+ _swsetup_DestroyContext
+ _swsetup_InvalidateState
+ _tnl_CreateContext
+ _tnl_DestroyContext
+ _tnl_InvalidateState
+ _tnl_MakeCurrent
+ _tnl_run_pipeline
Property changes on: trunk/reactos/lib/mesa32/mesa32.def
___________________________________________________________________
Name: svn:eol-style
+ native
_____
Added: trunk/reactos/lib/mesa32/mesa32.xml
--- trunk/reactos/lib/mesa32/mesa32.xml 2005-11-04 14:25:07 UTC (rev
18990)
+++ trunk/reactos/lib/mesa32/mesa32.xml 2005-11-04 14:52:02 UTC (rev
18991)
@@ -0,0 +1,209 @@
+<module name="mesa32" type="win32dll"
baseaddress="${BASEADDRESS_MESA32}" installbase="system32"
installname="mesa32.dll" allowwarnings="true">
+ <importlibrary definition="mesa32.def" />
+ <linkerflag>-Wl,--enable-stdcall-fixup</linkerflag>
+ <include base="mesa32">include</include>
+ <include base="mesa32">src</include>
+ <include base="mesa32">src/main</include>
+ <include base="mesa32">src/glapi</include>
+ <include base="mesa32">src/math</include>
+ <include base="mesa32">src/tnl</include>
+ <include base="mesa32">src/shader</include>
+ <include base="mesa32">src/swrast</include>
+ <include base="mesa32">src/swrast_setup</include>
+ <define name="BUILD_GL32" />
+ <define name="_OPENGL32_" />
+ <define name="STDCALL_API" />
+ <define name="USE_MGL_NAMESPACE" />
+ <define name="USE_X86_ASM" />
+ <define name="USE_MMX_ASM" />
+ <define name="USE_SSE_ASM" />
+ <define name="USE_3DNOW_ASM" />
+ <define name="__USE_W32API" />
+ <library>ntdll</library>
+ <library>kernel32</library>
+ <library>gdi32</library>
+ <directory name="src">
+ <directory name="array_cache">
+ <file>ac_context.c</file>
+ <file>ac_import.c</file>
+ </directory>
+ <directory name="drivers">
+ <directory name="common">
+ <file>driverfuncs.c</file>
+ </directory>
+ <directory name="windows">
+ <directory name="gdi">
+ <file>wmesa.c</file>
+ </directory>
+ <directory name="icd">
+ <file>icd.c</file>
+ </directory>
+ </directory>
+ </directory>
+ <directory name="glapi">
+ <file>glapi.c</file>
+ <file>glthread.c</file>
+ </directory>
+ <directory name="main">
+ <file>api_arrayelt.c</file>
+ <file>api_loopback.c</file>
+ <file>api_noop.c</file>
+ <file>api_validate.c</file>
+ <file>accum.c</file>
+ <file>attrib.c</file>
+ <file>blend.c</file>
+ <file>bufferobj.c</file>
+ <file>buffers.c</file>
+ <file>clip.c</file>
+ <file>colortab.c</file>
+ <file>context.c</file>
+ <file>convolve.c</file>
+ <file>debug.c</file>
+ <file>depth.c</file>
+ <file>dispatch.c</file>
+ <file>dlist.c</file>
+ <file>drawpix.c</file>
+ <file>enable.c</file>
+ <file>enums.c</file>
+ <file>eval.c</file>
+ <file>extensions.c</file>
+ <file>feedback.c</file>
+ <file>fog.c</file>
+ <file>get.c</file>
+ <file>hash.c</file>
+ <file>hint.c</file>
+ <file>histogram.c</file>
+ <file>image.c</file>
+ <file>imports.c</file>
+ <file>light.c</file>
+ <file>lines.c</file>
+ <file>matrix.c</file>
+ <file>occlude.c</file>
+ <file>pixel.c</file>
+ <file>points.c</file>
+ <file>polygon.c</file>
+ <file>rastpos.c</file>
+ <file>state.c</file>
+ <file>stencil.c</file>
+ <file>texcompress.c</file>
+ <file>texcompress_s3tc.c</file>
+ <file>texcompress_fxt1.c</file>
+ <file>texformat.c</file>
+ <file>teximage.c</file>
+ <file>texobj.c</file>
+ <file>texstate.c</file>
+ <file>texstore.c</file>
+ <file>varray.c</file>
+ <file>vtxfmt.c</file>
+ </directory>
+ <directory name="math">
+ <file>m_debug_clip.c</file>
+ <file>m_debug_norm.c</file>
+ <file>m_debug_xform.c</file>
+ <file>m_eval.c</file>
+ <file>m_matrix.c</file>
+ <file>m_translate.c</file>
+ <file>m_vector.c</file>
+ <file>m_xform.c</file>
+ </directory>
+ <directory name="swrast">
+ <file>s_fragprog_to_c.c</file>
+ <file>s_aaline.c</file>
+ <file>s_aatriangle.c</file>
+ <file>s_accum.c</file>
+ <file>s_alpha.c</file>
+ <file>s_alphabuf.c</file>
+ <file>s_auxbuffer.c</file>
+ <file>s_bitmap.c</file>
+ <file>s_blend.c</file>
+ <file>s_buffers.c</file>
+ <file>s_copypix.c</file>
+ <file>s_context.c</file>
+ <file>s_depth.c</file>
+ <file>s_drawpix.c</file>
+ <file>s_feedback.c</file>
+ <file>s_fog.c</file>
+ <file>s_imaging.c</file>
+ <file>s_lines.c</file>
+ <file>s_logic.c</file>
+ <file>s_masking.c</file>
+ <file>s_nvfragprog.c</file>
+ <file>s_pixeltex.c</file>
+ <file>s_points.c</file>
+ <file>s_readpix.c</file>
+ <file>s_span.c</file>
+ <file>s_stencil.c</file>
+ <file>s_tcc.c</file>
+ <file>s_texture.c</file>
+ <file>s_texstore.c</file>
+ <file>s_triangle.c</file>
+ <file>s_zoom.c</file>
+ </directory>
+ <directory name="swrast_setup">
+ <file>ss_context.c</file>
+ <file>ss_triangle.c</file>
+ </directory>
+ <directory name="shader">
+ <file>arbfragparse.c</file>
+ <file>arbprogparse.c</file>
+ <file>arbprogram.c</file>
+ <file>arbvertparse.c</file>
+ <file>grammar_mesa.c</file>
+ <file>nvfragparse.c</file>
+ <file>nvprogram.c</file>
+ <file>nvvertexec.c</file>
+ <file>nvvertparse.c</file>
+ <file>program.c</file>
+ </directory>
+ <directory name="tnl">
+ <file>t_array_api.c</file>
+ <file>t_array_import.c</file>
+ <file>t_context.c</file>
+ <file>t_pipeline.c</file>
+ <file>t_save_api.c</file>
+ <file>t_save_loopback.c</file>
+ <file>t_save_playback.c</file>
+ <file>t_vb_fog.c</file>
+ <file>t_vb_light.c</file>
+ <file>t_vb_normals.c</file>
+ <file>t_vb_points.c</file>
+ <file>t_vb_program.c</file>
+ <file>t_vb_render.c</file>
+ <file>t_vb_texgen.c</file>
+ <file>t_vb_texmat.c</file>
+ <file>t_vb_vertex.c</file>
+ <file>t_vertex.c</file>
+ <file>t_vertex_c.c</file>
+ <file>t_vertex_codegen.c</file>
+ <file>t_vtx_api.c</file>
+ <file>t_vtx_generic.c</file>
+ <file>t_vtx_eval.c</file>
+ <file>t_vtx_exec.c</file>
+ <file>t_vtx_x86.c</file>
+ <file>t_vtx_x86_gcc.S</file>
+ </directory>
+ <directory name="x86">
+ <file>3dnow.c</file>
+ <file>3dnow_normal.S</file>
+ <file>3dnow_xform1.S</file>
+ <file>3dnow_xform2.S</file>
+ <file>3dnow_xform3.S</file>
+ <file>3dnow_xform4.S</file>
+ <file>common_x86.c</file>
+ <file>common_x86_asm.S</file>
+ <file>glapi_x86.S</file>
+ <file>mmx_blend.S</file>
+ <file>sse.c</file>
+ <file>sse_normal.S</file>
+ <file>sse_xform1.S</file>
+ <file>sse_xform2.S</file>
+ <file>sse_xform3.S</file>
+ <file>sse_xform4.S</file>
+ <file>x86.c</file>
+ <file>x86_xform2.S</file>
+ <file>x86_xform3.S</file>
+ <file>x86_xform4.S</file>
+ <file>x86_cliptest.S</file>
+ </directory>
+ </directory>
+</module>
Property changes on: trunk/reactos/lib/mesa32/mesa32.xml
___________________________________________________________________
Name: svn:eol-style
+ native
_____
Modified: trunk/reactos/lib/mesa32/src/drivers/windows/gdi/wmesa.c
--- trunk/reactos/lib/mesa32/src/drivers/windows/gdi/wmesa.c
2005-11-04 14:25:07 UTC (rev 18990)
+++ trunk/reactos/lib/mesa32/src/drivers/windows/gdi/wmesa.c
2005-11-04 14:52:02 UTC (rev 18991)
@@ -18,7 +18,7 @@
* Updated for Mesa 4.0 by Karl Schultz (kschultz(a)sourceforge.net)
*/
-#ifdef NDEBUG
+#if defined(NDEBUG) && defined(_MSC_VER)
#pragma auto_inline(on)
#pragma inline_depth(255)
#pragma inline_recursion(on)
@@ -72,7 +72,7 @@
/* Stereo and parallel not tested for Mesa 4.0. */
#define NO_STEREO
#if !defined(NO_STEREO)
-#include "gl\glu.h"
+#include "GL/glu.h"
#include "stereo.h"
#endif
@@ -112,6 +112,8 @@
#if defined(_MSC_VER) && _MSC_VER >= 1200
#define FORCEINLINE __forceinline
+#elif defined(__GNUC__) && (__GNUC__ > 3 || (__GNUC__ == 3 &&
__GNUC_MINOR__ >= 1))
+#define FORCEINLINE __attribute__((always_inline))
#else
#define FORCEINLINE __inline
#endif
@@ -470,7 +472,7 @@
mask &= ~DD_BACK_LEFT_BIT;
#endif // DDRAW
#else
- DWORD dwColor;
+ DWORD dwColor = 0;
WORD wColor;
BYTE bColor;
LPDWORD lpdw = (LPDWORD)Current->pbPixels;
@@ -521,8 +523,6 @@
GetGValue(Current->clearpixel),
GetBValue(Current->clearpixel));
}
- else
- dwColor = 0;
if (nBypp != 3)
{
_____
Modified: trunk/reactos/lib/mesa32/src/drivers/windows/gdi/wmesadef.h
--- trunk/reactos/lib/mesa32/src/drivers/windows/gdi/wmesadef.h
2005-11-04 14:25:07 UTC (rev 18990)
+++ trunk/reactos/lib/mesa32/src/drivers/windows/gdi/wmesadef.h
2005-11-04 14:52:02 UTC (rev 18991)
@@ -70,7 +70,7 @@
#include <windows.h>
-#include <GL\gl.h>
+#include <GL/gl.h>
#include "context.h"
#ifdef DDRAW
#define DIRECTDRAW_VERSION 0x0100
_____
Modified: trunk/reactos/lib/mesa32/src/main/glheader.h
--- trunk/reactos/lib/mesa32/src/main/glheader.h 2005-11-04
14:25:07 UTC (rev 18990)
+++ trunk/reactos/lib/mesa32/src/main/glheader.h 2005-11-04
14:52:02 UTC (rev 18991)
@@ -98,10 +98,10 @@
# pragma warning( disable : 4761 ) /* integral size mismatch in
argument; conversion supplied */
# endif
# endif
-# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're
building mesa as a DLL */
+# if (defined(_MSC_VER) || defined(__MINGW32__)) &&
defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define GLAPI __declspec(dllexport)
# define WGLAPI __declspec(dllexport)
-# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're
building for DLL runtime support */
+# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /*
tag specifying we're building for DLL runtime support */
# define GLAPI __declspec(dllimport)
# define WGLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
_____
Modified: trunk/reactos/lib/mesa32/src/main/texcompress_s3tc.c
--- trunk/reactos/lib/mesa32/src/main/texcompress_s3tc.c
2005-11-04 14:25:07 UTC (rev 18990)
+++ trunk/reactos/lib/mesa32/src/main/texcompress_s3tc.c
2005-11-04 14:52:02 UTC (rev 18991)
@@ -286,7 +286,7 @@
GLint i, GLint j, GLint k, GLfloat *texel )
{
/* just sample as GLchan and convert to float here */
- GLchan rgba[4];
+ GLchan rgba[4] = {0, 0, 0, 0};
fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
@@ -308,7 +308,7 @@
GLint i, GLint j, GLint k, GLfloat *texel )
{
/* just sample as GLchan and convert to float here */
- GLchan rgba[4];
+ GLchan rgba[4] = {0, 0, 0, 0};
fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
@@ -330,7 +330,7 @@
GLint i, GLint j, GLint k, GLfloat *texel )
{
/* just sample as GLchan and convert to float here */
- GLchan rgba[4];
+ GLchan rgba[4] = {0, 0, 0, 0};
fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
@@ -352,7 +352,7 @@
GLint i, GLint j, GLint k, GLfloat *texel )
{
/* just sample as GLchan and convert to float here */
- GLchan rgba[4];
+ GLchan rgba[4] = {0, 0, 0, 0};
fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
_____
Modified: trunk/reactos/lib/mesa32/src/main/texformat_tmp.h
--- trunk/reactos/lib/mesa32/src/main/texformat_tmp.h 2005-11-04
14:25:07 UTC (rev 18990)
+++ trunk/reactos/lib/mesa32/src/main/texformat_tmp.h 2005-11-04
14:52:02 UTC (rev 18991)
@@ -1,6 +1,7 @@
+/* $XFree86$ */
/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.2
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
@@ -44,46 +45,34 @@
#if DIM == 1
#define CHAN_SRC( t, i, j, k, sz )
\
- ((void) (j), (void) (k),
\
- ((GLchan *)(t)->Data + (i) * (sz)))
+ ((GLchan *)(t)->Data + (i) * (sz))
#define UBYTE_SRC( t, i, j, k, sz )
\
- ((void) (j), (void) (k),
\
- ((GLubyte *)(t)->Data + (i) * (sz)))
+ ((GLubyte *)(t)->Data + (i) * (sz))
#define USHORT_SRC( t, i, j, k )
\
- ((void) (j), (void) (k),
\
- ((GLushort *)(t)->Data + (i)))
+ ((GLushort *)(t)->Data + (i))
#define UINT_SRC( t, i, j, k )
\
- ((void) (j), (void) (k),
\
- ((GLuint *)(t)->Data + (i)))
+ ((GLuint *)(t)->Data + (i))
#define FLOAT_SRC( t, i, j, k, sz )
\
- ((void) (j), (void) (k),
\
- ((GLfloat *)(t)->Data + (i) * (sz)))
+ ((GLfloat *)(t)->Data + (i) * (sz))
#define HALF_SRC( t, i, j, k, sz )
\
- ((void) (j), (void) (k),
\
- ((GLhalfARB *)(t)->Data + (i) * (sz)))
+ ((GLhalfARB *)(t)->Data + (i) * (sz))
#define FETCH(x) fetch_texel_1d_##x
#elif DIM == 2
#define CHAN_SRC( t, i, j, k, sz )
\
- ((void) (k),
\
- ((GLchan *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz)))
+ ((GLchan *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz))
#define UBYTE_SRC( t, i, j, k, sz )
\
- ((void) (k),
\
- ((GLubyte *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz)))
+ ((GLubyte *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz))
#define USHORT_SRC( t, i, j, k )
\
- ((void) (k),
\
- ((GLushort *)(t)->Data + ((t)->RowStride * (j) + (i))))
+ ((GLushort *)(t)->Data + ((t)->RowStride * (j) + (i)))
#define UINT_SRC( t, i, j, k )
\
- ((void) (k),
\
- ((GLuint *)(t)->Data + ((t)->RowStride * (j) + (i))))
+ ((GLuint *)(t)->Data + ((t)->RowStride * (j) + (i)))
#define FLOAT_SRC( t, i, j, k, sz )
\
- ((void) (k),
\
- ((GLfloat *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz)))
+ ((GLfloat *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz))
#define HALF_SRC( t, i, j, k, sz )
\
- ((void) (k),
\
- ((GLhalfARB *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz)))
+ ((GLhalfARB *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz))
#define FETCH(x) fetch_texel_2d_##x
@@ -1023,9 +1012,9 @@
GLint i, GLint j, GLint k, GLchan *texel )
{
const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 1 );
- const GLuint index = *src;
const struct gl_color_table *palette;
const GLchan *table;
+ GLuint index;
GET_CURRENT_CONTEXT(ctx);
if (ctx->Texture.SharedPalette) {
@@ -1039,6 +1028,9 @@
ASSERT(palette->Type != GL_FLOAT);
table = (const GLchan *) palette->Table;
+ /* Mask the index against size of palette to avoid going out of
bounds */
+ index = (*src) & (palette->Size - 1);
+
switch (palette->Format) {
case GL_ALPHA:
texel[RCOMP] =
_____
Modified: trunk/reactos/lib/mesa32/src/x86/common_x86.c
--- trunk/reactos/lib/mesa32/src/x86/common_x86.c 2005-11-04
14:25:07 UTC (rev 18990)
+++ trunk/reactos/lib/mesa32/src/x86/common_x86.c 2005-11-04
14:52:02 UTC (rev 18991)
@@ -132,6 +132,36 @@
}
#endif /* __linux__ && _POSIX_SOURCE && X86_FXSR_MAGIC */
+#if defined(WIN32)
+#ifndef STATUS_FLOAT_MULTIPLE_TRAPS
+# define STATUS_FLOAT_MULTIPLE_TRAPS (0xC00002B5L)
+#endif
+static LONG WINAPI ExceptionFilter(LPEXCEPTION_POINTERS exp)
+{
+ PEXCEPTION_RECORD rec = exp->ExceptionRecord;
+ PCONTEXT ctx = exp->ContextRecord;
+
+ if ( rec->ExceptionCode == EXCEPTION_ILLEGAL_INSTRUCTION ) {
+ message( "EXCEPTION_ILLEGAL_INSTRUCTION, " );
+ _mesa_x86_cpu_features &= ~(X86_FEATURE_XMM);
+ } else if ( rec->ExceptionCode == STATUS_FLOAT_MULTIPLE_TRAPS ) {
+ message( "STATUS_FLOAT_MULTIPLE_TRAPS, " );
+ /* Windows seems to clear the exception flag itself, we just have
to increment Eip */
+ } else {
+ message( "UNEXPECTED EXCEPTION (0x%08x), terminating!" );
+ return EXCEPTION_EXECUTE_HANDLER;
+ }
+
+ if ( (ctx->ContextFlags & CONTEXT_CONTROL) != CONTEXT_CONTROL ) {
+ message( "Context does not contain control registers,
terminating!" );
+ return EXCEPTION_EXECUTE_HANDLER;
+ }
+ ctx->Eip += 3;
+
+ return EXCEPTION_CONTINUE_EXECUTION;
+}
+#endif /* WIN32 */
+
/* If we're running on a processor that can do SSE, let's see if we
* are allowed to or not. This will catch 2.4.0 or later kernels that
* haven't been configured for a Pentium III but are running on one,
@@ -226,6 +256,44 @@
if (ret || !enabled)
_mesa_x86_cpu_features &= ~(X86_FEATURE_XMM);
}
+#elif defined(WIN32)
+ LPTOP_LEVEL_EXCEPTION_FILTER oldFilter;
+
+ /* Install our ExceptionFilter */
+ oldFilter = SetUnhandledExceptionFilter( ExceptionFilter );
+
+ if ( cpu_has_xmm ) {
+ message( "Testing OS support for SSE... " );
+
+ _mesa_test_os_sse_support();
+
+ if ( cpu_has_xmm ) {
+ message( "yes.\n" );
+ } else {
+ message( "no!\n" );
+ }
+ }
+
+ if ( cpu_has_xmm ) {
+ message( "Testing OS support for SSE unmasked exceptions... " );
+
+ _mesa_test_os_sse_exception_support();
+
+ if ( cpu_has_xmm ) {
+ message( "yes.\n" );
+ } else {
+ message( "no!\n" );
+ }
+ }
+
+ /* Restore previous exception filter */
+ SetUnhandledExceptionFilter( oldFilter );
+
+ if ( cpu_has_xmm ) {
+ message( "Tests of OS support for SSE passed.\n" );
+ } else {
+ message( "Tests of OS support for SSE failed!\n" );
+ }
#else
/* Do nothing on other platforms for now.
*/
_____
Modified: trunk/reactos/lib/mesa32/src/x86/glapi_x86.S
--- trunk/reactos/lib/mesa32/src/x86/glapi_x86.S 2005-11-04
14:25:07 UTC (rev 18990)
+++ trunk/reactos/lib/mesa32/src/x86/glapi_x86.S 2005-11-04
14:52:02 UTC (rev 18991)
@@ -29,7 +29,7 @@
#include "assyntax.h"
#include "glapioffsets.h"
-#ifndef __WIN32__
+#if 1 //ndef __WIN32__
#if defined(STDCALL_API)
# if defined(USE_MGL_NAMESPACE)